Fork of Silabs MemoryLCD library
Dependents: demoUI whrmDemoUI Host_Software_MAX32664GWEB_HR_EXTENDED Host_Software_MAX32664GWEC_SpO2_HR-_EXTE ... more
C++ library for Sharp Microelectronics 1.28 inch LCD TFT, LS013B7DH03, SPI bus. Forked from Silicon Labs MemoryLCD display driver.
Revision 7:6cf0aa7bc0fc, committed 2015-07-30
- Comitter:
- stevew817
- Date:
- Thu Jul 30 08:51:58 2015 +0000
- Parent:
- 6:fe04073fe90c
- Child:
- 8:39206d1e11f7
- Commit message:
- Did not account for going over the BMP boundary... Thanks Paul!; Also updated documentation a bit.
Changed in this revision
| BufferedDisplay.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- a/BufferedDisplay.cpp Wed Jul 29 09:03:13 2015 +0000
+++ b/BufferedDisplay.cpp Thu Jul 30 08:51:58 2015 +0000
@@ -45,16 +45,48 @@
*/
void BufferedDisplay::pixel(int x, int y, int colour) {
+ /* Apply constraint to x and y */
+ if(x < 0 || y < 0) return;
+
+ /*****************************************************************************************************************
+ * The display expects LSB input, while the SPI is configured for 8bit MSB transfers. Therefore, we should
+ * construct the framebuffer accordingly, so that an MSB transmission will put pixel 0 first on the wire.
+ *
+ * So the actual pixel layout in framebuffer (for 128x128) is as follows:
+ * { //Framebuffer
+ * { //Line 0
+ * {p0, p1, p2, p3, p4, p5, p6, p7}, //Line 0 byte 0 (byte 0)
+ * {p8, p9,p10,p11,p12,p13,p14,p15}, //Line 0 byte 1 (byte 1)
+ * ...
+ * {p120,p121,p122,p123,p124,p125,p126,p127} //Line 0 byte 15 (byte 15)
+ * },
+ * { //Line 1
+ * {p128,p129,p130,p131,p132,p133,p134,p135}, //Line 1 byte 0 (byte 16)
+ * ...
+ * },
+ * ...
+ * { //Line 127
+ * {...}, //Line 127 byte 0 (byte 2032)
+ * ...
+ * {...} //Line 127 byte 15 (byte 2047) = 128*128 bits
+ * }
+ * }
+ *
+ * This means that to calculate the actual bit position in the framebuffer byte, we need to swap the bit
+ * order of the lower three bits. So pixel 7 becomes bit offset 0, 6 -> 1, 5 -> 2, 4->3, 3->4, 2->5, 1->6 and 0->7.
+ *****************************************************************************************************************/
uint8_t swapx = 7 - ((unsigned int)x & 0x07);
x = ((unsigned int)x & 0xFFFFFFF8) | swapx;
- // determine change
+ /* Since we are dealing with 1-bit pixels, we can avoid having to do bitshift and comparison operations twice.
+ * Basically, do the comparison with the requested state and current state, and if it changed, do an XOR on the framebuffer pixel and set the line to dirty.
+ */
bool change = ((_pixelBuffer[((y * DISPLAY_WIDTH) + x) / DISPLAY_BUFFER_TYPE_SIZE] & (1 << (x % DISPLAY_BUFFER_TYPE_SIZE))) != ((colour & 0x01) << (x % DISPLAY_BUFFER_TYPE_SIZE)));
if(change) {
- // xor operation
+ /* Do XOR (no bitshifting required) */
_pixelBuffer[((y * DISPLAY_WIDTH) + x) / DISPLAY_BUFFER_TYPE_SIZE] ^= (1 << (x % DISPLAY_BUFFER_TYPE_SIZE));
- // notify dirty status of this line
+ /* notify dirty status of this line */
_dirtyRows[y / DISPLAY_BUFFER_TYPE_SIZE] |= (1 << (y % DISPLAY_BUFFER_TYPE_SIZE));
}
}
@@ -86,12 +118,17 @@
//Superflouous due to for-loop check
//if((startY >= DISPLAY_HEIGHT) return;
- /* Copy over bytes to the framebuffer */
+ /* Copy over bytes to the framebuffer, do not write outside framebuffer boundary */
for(; y < DISPLAY_HEIGHT; y++) {
+ /* Check that we are not writing more than the BMP height */
+ if(bitmapLine >= bitmapHeight) break;
+
+ /* Copy over one line (bitmapLine) from the BMP file to the corresponding line (y) in the pixel buffer */
memcpy( (void*) &(((uint8_t*)_pixelBuffer)[((y * DISPLAY_WIDTH) + startX) / 8]),
(const void*) &(bitmap[bitmapLine * (bmpWidth / 8)]),
bytesPerLine);
+ /* Set dirty status for the line we just overwrote */
_dirtyRows[y / DISPLAY_BUFFER_TYPE_SIZE] |= (1 << (y % DISPLAY_BUFFER_TYPE_SIZE));
bitmapLine++;
}