Tests forked Keypad library.
Dependencies: FPointer keypad mbed
Schematic:
No extra hardware is needed besides the wires and switches. The columns are outputs configured with open drain. The rows are inputs configured with pull up resistors. A key press pulls down its row. With scanning the column is determined thereafter.
See keypad for the forked library used in this project.
main.cpp
- Committer:
- gj_schoneveld
- Date:
- 2012-11-03
- Revision:
- 1:8bbe2b267de6
- Parent:
- 0:5410e5950602
- Child:
- 2:eaa3d23e9b29
File content as of revision 1:8bbe2b267de6:
#include "mbed.h" #include "keypad.h" // Define your own keypad values char Keytable[] = { '1', '2', '3', 'A', '4', '5', '6', 'B', '7', '8', '9', 'C', '*', '0', '#', 'D' }; BusOut code(LED4, LED3, LED2, LED1); //show binary code of key uint32_t cbAfterInput(uint32_t key) { printf("Key: %d => \'%c\'\n", key, Keytable[key]); code = key; return 0; } void Sleep(void) { __WFI(); } int main() { printf("*** Keypad Demo ***\n"); Keypad keypad(p25, p26, p27, p28, p21, p22, p23, p24); keypad.CallAfterInput(&cbAfterInput); keypad.Start(); while (1) { Sleep(); } }