class for obstacles in Car_race game

Committer:
fy14aaz
Date:
Mon Mar 13 16:08:28 2017 +0000
Revision:
0:f8968ec0ec1b
Child:
1:a735e7396af4
created random obstacles

Who changed what in which revision?

UserRevisionLine numberNew contents of line
fy14aaz 0:f8968ec0ec1b 1 #ifndef OBSTACLES_H
fy14aaz 0:f8968ec0ec1b 2 #define OBSTACLES_H
fy14aaz 0:f8968ec0ec1b 3
fy14aaz 0:f8968ec0ec1b 4 #include "mbed.h"
fy14aaz 0:f8968ec0ec1b 5 #include "N5110.h"
fy14aaz 0:f8968ec0ec1b 6 #include "Gamepad.h"
fy14aaz 0:f8968ec0ec1b 7
fy14aaz 0:f8968ec0ec1b 8 class Obstacles
fy14aaz 0:f8968ec0ec1b 9
fy14aaz 0:f8968ec0ec1b 10 {
fy14aaz 0:f8968ec0ec1b 11
fy14aaz 0:f8968ec0ec1b 12 public:
fy14aaz 0:f8968ec0ec1b 13
fy14aaz 0:f8968ec0ec1b 14 Obstacles();
fy14aaz 0:f8968ec0ec1b 15 ~Obstacles();
fy14aaz 0:f8968ec0ec1b 16
fy14aaz 0:f8968ec0ec1b 17 void init(int seed);
fy14aaz 0:f8968ec0ec1b 18 void draw(N5110 &lcd);
fy14aaz 0:f8968ec0ec1b 19 void update(int seed);
fy14aaz 0:f8968ec0ec1b 20
fy14aaz 0:f8968ec0ec1b 21 private:
fy14aaz 0:f8968ec0ec1b 22
fy14aaz 0:f8968ec0ec1b 23 int _Obstacle_x;
fy14aaz 0:f8968ec0ec1b 24 };
fy14aaz 0:f8968ec0ec1b 25
fy14aaz 0:f8968ec0ec1b 26 #endif