class for bullet in Car_race game
Bullet.cpp
- Committer:
- fy14aaz
- Date:
- 2017-04-11
- Revision:
- 4:a32443aee8f8
- Parent:
- 3:7015c77e39a2
- Child:
- 5:fd945bf405dc
File content as of revision 4:a32443aee8f8:
#include "Bullet.h" Bullet::Bullet() { } Bullet::~Bullet() { } void Bullet::init(Vector2D _CarHead) { _bullet_x = _CarHead.x; _bullet_y = _CarHead.y + 2; printf("x=%d y=%d \n",_bullet_x,_bullet_y); } void Bullet::draw(N5110 &lcd) { lcd.drawRect(_bullet_x,_bullet_x,2,2,FILL_BLACK); } void Bullet::update() { _bullet_x = _bullet_x; _bullet_y = _bullet_y - 5; printf("x=%d y=%d \n",_bullet_x,_bullet_y); }