Leds work simultanously. Version 3.1
Dependents: bertl_led bertl_led bertl_led bertl_led ... more
Fork of Bertl by
BULME HTL Graz-Gösting
FSST - Hardwarenahe Programmierung
Created by Prof.Dr. Franz Pucher
Inhalt
Start mit folgendem Code in main.cpp eines neuen Projektes mbed_blinky:
#include "mbed.h" #include "const.h" #include "Robot.h" Robot bertl; int main() { bertl.NibbleLeds(0x0F); wait(1); bertl.NibbleLeds(0x00); while(1) { if(bertl.IsButtonPressed(BTN_BL)) { bertl.TurnLedOn(LED_BL1); } if(bertl.IsButtonPressed(BTN_BR)) { bertl.TurnLedOff(LED_BL1); } } }
Robot.cpp
- Committer:
- fpucher
- Date:
- 2016-02-19
- Revision:
- 18:e9bb4513ae3a
- Parent:
- 8:07e55b300ff1
File content as of revision 18:e9bb4513ae3a:
/*********************************** name: Robot.cpp Version: 1.0 author: PE HTL BULME email: pe@bulme.at WIKI: https://developer.mbed.org/teams/BERTL_CHEL_18/code/ur_Bertl/ description: Implementation Robot for objectivRobot The following lines have to be added or changed to the *.kpp file: #include "Robot.h" #include "mbed.h" #include "const.h" class Bertl : public Robot // public { public: Bertl(int x, int y, int d, int b){}; // dumy constrctor with same name as the class name rest as in KPP-file: see in objectBertl/projects/L1_Ex1.KPP ***********************************/ #include "mbed.h" #include "Robot.h" #include "ur_Bertl.h" //Robot::Robot(int x, int y, char[] dir, int beeper) : ur_Robot(){} void Robot :: move() // Definieren { Move(); } void Robot :: turnLeft() { TurnLeft(); } void Robot :: pickBeeper() { PickBeeper(); } void Robot :: putBeeper() { PutBeeper(); } bool Robot :: frontIsClear() { return FrontIsClear(); } bool Robot :: nextToABeeper() //is there one or more beepers in the same corner? { return NextToABeeper(); } bool Robot :: nextToARobot() //is there another robot in the corner? { return false; } bool Robot :: facingNorth() //is the robot facing North? { return true; } bool Robot :: facingSouth() // is the robot facing South? { return true; } bool Robot :: facingEast() // is the robot facing East? { return true; } bool Robot :: facingWest() // is the robot facing West? { return true; } bool Robot :: anyBeepersInBeeperBag() //are there any beepers in the bag? { return AnyBeeperInBag(); }