A simple class for reading button presses from a Super Nintendo (SNES) controller. Requires access to the controller's latch, clock, and data pins.
ABOUT
A simple class for reading a Super Nintendo (SNES) controller's buttons.
HARDWARE
The library was developed using the Nordic mKIT and cheap controllers.
NOTE: This controller has a wide VCC tolerance and continues to operate even when the mKIT is running off of a coin cell battery.
+-----------+ | | | +-+ | | +-+--------+VCC | | | +-+ | | +-+--------+CLOCK | | | +-+ | | +-+--------+LATCH | | | +-+ | | +-+--------+DATA | | +-----------+ | | | +-+ | | +-+--------+N/C | | | +-+ | | +-+--------+N/C | | | +-+ | X +-+----+---+GND X X --------- Controller pinout (looking into the female connector)
USAGE
After wiring up a controller:
Include the library
#include "SNESController.h"
Create a new object and specify the pins
SNESController snes(P0_20, P0_21, P0_22);
Read and decode the button presses
uint16_t state = snes.read(); if (snes.pressed(state, SNESController::SNES_BUTTON_RIGHT_ARROW)) { ... }
Poll the controller periodically
Ticker ticker; ticker.attach(periodicCallback, 0.05);
SNESController.h@0:7deb78c1c738, 2015-01-14 (annotated)
- Committer:
- foolsday
- Date:
- Wed Jan 14 20:00:17 2015 +0000
- Revision:
- 0:7deb78c1c738
A simple class for reading button presses from a Super Nintendo (SNES) controller. Requires access to a controller's latch, clock, and data pins.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
foolsday | 0:7deb78c1c738 | 1 | /* SNES Controller library |
foolsday | 0:7deb78c1c738 | 2 | * Copyright (c) 2015 Daniel Veilleux |
foolsday | 0:7deb78c1c738 | 3 | * |
foolsday | 0:7deb78c1c738 | 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
foolsday | 0:7deb78c1c738 | 5 | * you may not use this file except in compliance with the License. |
foolsday | 0:7deb78c1c738 | 6 | * You may obtain a copy of the License at |
foolsday | 0:7deb78c1c738 | 7 | * |
foolsday | 0:7deb78c1c738 | 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
foolsday | 0:7deb78c1c738 | 9 | * |
foolsday | 0:7deb78c1c738 | 10 | * Unless required by applicable law or agreed to in writing, software |
foolsday | 0:7deb78c1c738 | 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
foolsday | 0:7deb78c1c738 | 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
foolsday | 0:7deb78c1c738 | 13 | * See the License for the specific language governing permissions and |
foolsday | 0:7deb78c1c738 | 14 | * limitations under the License. |
foolsday | 0:7deb78c1c738 | 15 | */ |
foolsday | 0:7deb78c1c738 | 16 | |
foolsday | 0:7deb78c1c738 | 17 | |
foolsday | 0:7deb78c1c738 | 18 | #ifndef __SNES_CONTROLLER_H__ |
foolsday | 0:7deb78c1c738 | 19 | #define __SNES_CONTROLLER_H__ |
foolsday | 0:7deb78c1c738 | 20 | |
foolsday | 0:7deb78c1c738 | 21 | #include "mbed.h" |
foolsday | 0:7deb78c1c738 | 22 | |
foolsday | 0:7deb78c1c738 | 23 | |
foolsday | 0:7deb78c1c738 | 24 | /** |
foolsday | 0:7deb78c1c738 | 25 | * @class SNESController |
foolsday | 0:7deb78c1c738 | 26 | * @brief Reads the state of an SNES controller and decodes the button presses. |
foolsday | 0:7deb78c1c738 | 27 | */ |
foolsday | 0:7deb78c1c738 | 28 | class SNESController { |
foolsday | 0:7deb78c1c738 | 29 | public: |
foolsday | 0:7deb78c1c738 | 30 | |
foolsday | 0:7deb78c1c738 | 31 | /** |
foolsday | 0:7deb78c1c738 | 32 | * @enum SNESButton_t |
foolsday | 0:7deb78c1c738 | 33 | * @brief The masks of the individual buttons as read from the controller |
foolsday | 0:7deb78c1c738 | 34 | */ |
foolsday | 0:7deb78c1c738 | 35 | enum SNESButton_t |
foolsday | 0:7deb78c1c738 | 36 | { |
foolsday | 0:7deb78c1c738 | 37 | SNES_BUTTON_B = 0x0001, |
foolsday | 0:7deb78c1c738 | 38 | SNES_BUTTON_Y = 0x0002, |
foolsday | 0:7deb78c1c738 | 39 | SNES_BUTTON_SEL = 0x0004, |
foolsday | 0:7deb78c1c738 | 40 | SNES_BUTTON_START = 0x0008, |
foolsday | 0:7deb78c1c738 | 41 | SNES_BUTTON_UP_ARROW = 0x0010, |
foolsday | 0:7deb78c1c738 | 42 | SNES_BUTTON_DOWN_ARROW = 0x0020, |
foolsday | 0:7deb78c1c738 | 43 | SNES_BUTTON_LEFT_ARROW = 0x0040, |
foolsday | 0:7deb78c1c738 | 44 | SNES_BUTTON_RIGHT_ARROW = 0x0080, |
foolsday | 0:7deb78c1c738 | 45 | SNES_BUTTON_A = 0x0100, |
foolsday | 0:7deb78c1c738 | 46 | SNES_BUTTON_X = 0x0200, |
foolsday | 0:7deb78c1c738 | 47 | SNES_BUTTON_L = 0x0400, |
foolsday | 0:7deb78c1c738 | 48 | SNES_BUTTON_R = 0x0800 |
foolsday | 0:7deb78c1c738 | 49 | }; |
foolsday | 0:7deb78c1c738 | 50 | |
foolsday | 0:7deb78c1c738 | 51 | |
foolsday | 0:7deb78c1c738 | 52 | /** |
foolsday | 0:7deb78c1c738 | 53 | * @brief Constructs a new object for reading button presses |
foolsday | 0:7deb78c1c738 | 54 | * |
foolsday | 0:7deb78c1c738 | 55 | * @param latch |
foolsday | 0:7deb78c1c738 | 56 | * A PinName specifying the latch pin (pin #3) |
foolsday | 0:7deb78c1c738 | 57 | * @param clock |
foolsday | 0:7deb78c1c738 | 58 | * A PinName specifying the clock pin (pin #2) |
foolsday | 0:7deb78c1c738 | 59 | * @param data |
foolsday | 0:7deb78c1c738 | 60 | * A PinName specifying the data pin (pin #4) |
foolsday | 0:7deb78c1c738 | 61 | * |
foolsday | 0:7deb78c1c738 | 62 | */ |
foolsday | 0:7deb78c1c738 | 63 | SNESController(PinName latch, PinName clock, PinName data): |
foolsday | 0:7deb78c1c738 | 64 | latchPin(latch), |
foolsday | 0:7deb78c1c738 | 65 | clockPin(clock), |
foolsday | 0:7deb78c1c738 | 66 | dataPin(data) { |
foolsday | 0:7deb78c1c738 | 67 | latchPin = 0; |
foolsday | 0:7deb78c1c738 | 68 | clockPin = 1; |
foolsday | 0:7deb78c1c738 | 69 | } |
foolsday | 0:7deb78c1c738 | 70 | |
foolsday | 0:7deb78c1c738 | 71 | |
foolsday | 0:7deb78c1c738 | 72 | /** |
foolsday | 0:7deb78c1c738 | 73 | * @brief Reads the current state of the controller and returns a button mask |
foolsday | 0:7deb78c1c738 | 74 | * |
foolsday | 0:7deb78c1c738 | 75 | * @return |
foolsday | 0:7deb78c1c738 | 76 | * A 16-bit mask containing the states of all of the buttons. |
foolsday | 0:7deb78c1c738 | 77 | * Pressed buttons will have their bits set to 1. |
foolsday | 0:7deb78c1c738 | 78 | */ |
foolsday | 0:7deb78c1c738 | 79 | uint16_t read(void) |
foolsday | 0:7deb78c1c738 | 80 | { |
foolsday | 0:7deb78c1c738 | 81 | uint32_t mask; |
foolsday | 0:7deb78c1c738 | 82 | uint16_t buttons = 0; |
foolsday | 0:7deb78c1c738 | 83 | |
foolsday | 0:7deb78c1c738 | 84 | latchPin = 1; |
foolsday | 0:7deb78c1c738 | 85 | wait_us(12); |
foolsday | 0:7deb78c1c738 | 86 | latchPin = 0; |
foolsday | 0:7deb78c1c738 | 87 | |
foolsday | 0:7deb78c1c738 | 88 | wait_us(6); |
foolsday | 0:7deb78c1c738 | 89 | |
foolsday | 0:7deb78c1c738 | 90 | for (mask = 0x0001; mask < 0x10000; mask <<= 1) |
foolsday | 0:7deb78c1c738 | 91 | { |
foolsday | 0:7deb78c1c738 | 92 | clockPin = 0; |
foolsday | 0:7deb78c1c738 | 93 | wait_us(6); |
foolsday | 0:7deb78c1c738 | 94 | |
foolsday | 0:7deb78c1c738 | 95 | // Data is active low. |
foolsday | 0:7deb78c1c738 | 96 | if (!dataPin) |
foolsday | 0:7deb78c1c738 | 97 | { |
foolsday | 0:7deb78c1c738 | 98 | buttons |= mask; |
foolsday | 0:7deb78c1c738 | 99 | } |
foolsday | 0:7deb78c1c738 | 100 | |
foolsday | 0:7deb78c1c738 | 101 | clockPin = 1; |
foolsday | 0:7deb78c1c738 | 102 | wait_us(6); |
foolsday | 0:7deb78c1c738 | 103 | } |
foolsday | 0:7deb78c1c738 | 104 | |
foolsday | 0:7deb78c1c738 | 105 | return buttons; |
foolsday | 0:7deb78c1c738 | 106 | } |
foolsday | 0:7deb78c1c738 | 107 | |
foolsday | 0:7deb78c1c738 | 108 | |
foolsday | 0:7deb78c1c738 | 109 | /** |
foolsday | 0:7deb78c1c738 | 110 | * @brief Returns true if the specified button is pressed in the given buttonMask |
foolsday | 0:7deb78c1c738 | 111 | * |
foolsday | 0:7deb78c1c738 | 112 | * @return |
foolsday | 0:7deb78c1c738 | 113 | * True if the specified button is pressed in the mask |
foolsday | 0:7deb78c1c738 | 114 | */ |
foolsday | 0:7deb78c1c738 | 115 | __inline bool pressed(uint16_t buttonMask, SNESButton_t button) |
foolsday | 0:7deb78c1c738 | 116 | { |
foolsday | 0:7deb78c1c738 | 117 | return (buttonMask & button); |
foolsday | 0:7deb78c1c738 | 118 | } |
foolsday | 0:7deb78c1c738 | 119 | |
foolsday | 0:7deb78c1c738 | 120 | |
foolsday | 0:7deb78c1c738 | 121 | private: |
foolsday | 0:7deb78c1c738 | 122 | DigitalOut latchPin; |
foolsday | 0:7deb78c1c738 | 123 | DigitalOut clockPin; |
foolsday | 0:7deb78c1c738 | 124 | DigitalIn dataPin; |
foolsday | 0:7deb78c1c738 | 125 | }; |
foolsday | 0:7deb78c1c738 | 126 | |
foolsday | 0:7deb78c1c738 | 127 | #endif /* #ifndef __SNES_CONTROLLER_H__*/ |