Faizan and Pages fun little game

Dependencies:   4DGL-uLCD-SE mbed SDFileSystem wave_player

Revision:
1:9eeeb0d8f036
Parent:
0:de9ffb858be9
Child:
2:4c5f409d6bb8
--- a/food.h	Fri Oct 28 17:33:29 2016 +0000
+++ b/food.h	Sat Oct 29 19:35:46 2016 +0000
@@ -1,24 +1,26 @@
 #ifndef FOOD_H
 #define FOOD_H
 
+#include "uLCD_4DGL.h"
+
 class Food {
 public:
-  Food(int);
+  Food(int,int,uLCD_4DGL*);
   void draw();
   bool isBad;
+  void setID(int);
 
 private:
   int typeOfFood;
   int levelItLanded; // y value
-  void drawLettuce(int,int);
-  void drawTomato(int,int);
-  void drawCheese(int,int);
-  void drawSteak(int,int);
-  void drawBadLettuce(int,int);
-  void drawBadTomato(int,int);
-  void drawBadCheese(int,int);
-  void drawBadSteak(int,int);
-  void drawBread(int,int);
+  int x;
+  int y;
+  int id;
+  uLCD_4DGL * lcd;
+  void drawLettuce(int);
+  void drawTomato(int);
+  void drawCheese(int);
+  void drawBread();
   
 };