Ben Evans University Second Year Project. Game Called Defender.
Animation Struct Reference
#include <Explosion.h>
Data Fields | |
| bool | draw_circle_one |
| Bool to draw circle one. | |
| bool | draw_circle_two |
| Bool to draw circle two. | |
| FillType | circle_one |
| Fill type of circle one. | |
| FillType | circle_two |
| Fill type of circle two. | |
Detailed Description
Animation Struct.
Struct to draw explosion animation
Definition at line 12 of file Explosion.h.
Field Documentation
| FillType circle_one |
Fill type of circle one.
Definition at line 15 of file Explosion.h.
| FillType circle_two |
Fill type of circle two.
Definition at line 16 of file Explosion.h.
| bool draw_circle_one |
Bool to draw circle one.
Definition at line 13 of file Explosion.h.
| bool draw_circle_two |
Bool to draw circle two.
Definition at line 14 of file Explosion.h.
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