Ben Evans University Second Year Project. Game Called Defender.

Dependencies:   mbed

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Animation Struct Reference

Animation Struct Reference

Animation Struct. More...

#include <Explosion.h>

Data Fields

bool draw_circle_one
 Bool to draw circle one.
bool draw_circle_two
 Bool to draw circle two.
FillType circle_one
 Fill type of circle one.
FillType circle_two
 Fill type of circle two.

Detailed Description

Animation Struct.

Struct to draw explosion animation

Definition at line 12 of file Explosion.h.


Field Documentation

FillType circle_one

Fill type of circle one.

Definition at line 15 of file Explosion.h.

FillType circle_two

Fill type of circle two.

Definition at line 16 of file Explosion.h.

Bool to draw circle one.

Definition at line 13 of file Explosion.h.

Bool to draw circle two.

Definition at line 14 of file Explosion.h.