Xbee controller for robot with IMU/joystick
Dependencies: 4DGL-uLCD-SE LSM9DS1_Library_cal mbed
Fork of LSM9DS1_Demo_wCal by
main.cpp
- Committer:
- etorres31
- Date:
- 2016-11-04
- Revision:
- 1:036b11214212
- Parent:
- 0:e693d5bf0a25
File content as of revision 1:036b11214212:
#include "mbed.h"
#include "LSM9DS1.h"
#define PI 3.14159
#include "uLCD_4DGL.h"
#include "mbed.h"
Serial xbee1(p13, p14);
DigitalOut rst1(p11);
Serial pc(USBTX, USBRX);
DigitalOut myled(LED1);
DigitalOut myled2(LED2);
DigitalOut myled3(LED3);
BusOut mbedleds(LED1,LED2,LED3,LED4);
//BusOut/In is faster than multiple DigitalOut/Ins
class Nav_Switch
{
public:
Nav_Switch(PinName up,PinName down,PinName left,PinName right,PinName fire);
int read();
//boolean functions to test each switch
bool up();
bool down();
bool left();
bool right();
bool fire();
//automatic read on RHS
operator int ();
//index to any switch array style
bool operator[](int index) {
return _pins[index];
};
private:
BusIn _pins;
};
Nav_Switch::Nav_Switch (PinName up,PinName down,PinName left,PinName right,PinName fire):
_pins(up, down, left, right, fire)
{
_pins.mode(PullUp); //needed if pullups not on board or a bare nav switch is used - delete otherwise
wait(0.001); //delays just a bit for pullups to pull inputs high
}
inline bool Nav_Switch::up()
{
return !(_pins[0]);
}
inline bool Nav_Switch::down()
{
return !(_pins[1]);
}
inline bool Nav_Switch::left()
{
return !(_pins[2]);
}
inline bool Nav_Switch::right()
{
return !(_pins[3]);
}
inline bool Nav_Switch::fire()
{
return !(_pins[4]);
}
inline int Nav_Switch::read()
{
return _pins.read();
}
inline Nav_Switch::operator int ()
{
return _pins.read();
}
Nav_Switch myNav(p29,p26,p27,p25, p28); //pin order on Sparkfun breakout
float y=0;
float z=0;
int main()
{
LSM9DS1 IMU(p9, p10, 0xD6, 0x3C);
IMU.begin();
if (!IMU.begin()) {
pc.printf("Failed to communicate with LSM9DS1.\n");
}
IMU.calibrate(1);
wait(3);
rst1 = 0; //Set reset pin to 0
myled = 1;
//myled2= 0;
wait_ms(1);
rst1 = 1; //Set reset pin to 1
wait_ms(1);
while(1) {
int a;//getKeyNum();
int b;
while(!IMU.accelAvailable());
IMU.readAccel();
//These conditional statements create a "dead-zone" for the wheel, to make it less
//sensitive and more usable. Additionally, the IMU data will never exceed .9 to so
//as to limit the maximum speed and steering for the robot.
if(IMU.calcAccel(IMU.ay)<-.1) {
b = 1;
y=.9;
a = 4;
wait(.5);
} else if (IMU.calcAccel(IMU.ay)>.1) {
b = 1;
y=-.9;
a = 3;
wait(.5);
//} else if(IMU.calcAccel(IMU.ay)<=.1||IMU.calcAccel(IMU.ay)>=-.1) {
// y=IMU.calcAccel(IMU.ay);
} else if(IMU.calcAccel(IMU.ax)>.1) {
b = 1;
z=.9;
a = 2;
wait(.5);
} else if((IMU.calcAccel(IMU.ax)<-.1)) {
b = 1;
z=IMU.calcAccel(IMU.az);;
a = 1;
wait(.5);
} else {
a = 0;
b = 0;
}
if (b == 0) {
//with pullups a button hit is a "0" - "~" inverts data to leds
mbedleds = ~(myNav & 0x0F); //update leds with nav switch direction inputs
if(myNav.fire()) mbedleds = 0x0F; //special all leds on case for fire (center button)
//or use - if(myNav[4]==0) mbedleds = 0x0F; //can index a switch bit like this
//wait(0.02);
if (myNav[0] == 0) {
a = 1;
} else if (myNav[1] == 0) {
a = 2;
} else if (myNav[2] == 0) {
a = 3;
} else if (myNav[3] == 0) {
a = 4;
} else if (myNav[4] == 0) {
a = 5;
} else {
a = 0;
}
}
if(a!=-1){
//myled2 = 1;
xbee1.putc(a); //XBee write
//myled2 = 0;
//myled = 1;
wait(.2);
}
}
}
