Diff: USB_HOST/USBHost.cpp
- Revision:
- 0:76427232f435
diff -r 000000000000 -r 76427232f435 USB_HOST/USBHost.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/USB_HOST/USBHost.cpp Thu Feb 16 00:41:26 2012 +0000
@@ -0,0 +1,1100 @@
+
+/*
+Copyright (c) 2010 Peter Barrett
+
+Permission is hereby granted, free of charge, to any person obtaining a copy
+of this software and associated documentation files (the "Software"), to deal
+in the Software without restriction, including without limitation the rights
+to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+copies of the Software, and to permit persons to whom the Software is
+furnished to do so, subject to the following conditions:
+
+The above copyright notice and this permission notice shall be included in
+all copies or substantial portions of the Software.
+
+THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+THE SOFTWARE.
+*/
+
+#include "mbed.h"
+#include "USBHost.h"
+#include "Utils.h"
+
+// Config (default uses x bytes)
+#define MAX_DEVICES 8 // Max number of devices
+#define MAX_ENDPOINTS_TOTAL 16 // Max number of endpoints total
+#define MAX_ENDPOINTS_PER_DEVICE 8 // Max number of endpoints for any one device
+
+#define USBLOG 1
+#if USBLOG
+#define LOG(...) printf(__VA_ARGS__)
+#else
+#define LOG(...) do {} while(0)
+#endif
+
+//Eli Adds
+unsigned char USB_Disk_Detected = 0;
+unsigned char USB_Disk_Device = 0;
+
+// USB host structures
+
+#define USB_RAM_SIZE 16*1024 // AHB SRAM block 1 TODO MACHINE DEPENDENT
+#define USB_RAM_BASE 0x2007C000
+
+#define TOKEN_SETUP 0
+#define TOKEN_IN 1
+#define TOKEN_OUT 2
+
+// Status flags from hub
+#define PORT_CONNECTION 0
+#define PORT_ENABLE 1
+#define PORT_SUSPEND 2
+#define PORT_OVER_CURRENT 3
+#define PORT_RESET 4
+#define PORT_POWER 8
+#define PORT_LOW_SPEED 9
+
+#define C_PORT_CONNECTION 16
+#define C_PORT_ENABLE 17
+#define C_PORT_SUSPEND 18
+#define C_PORT_OVER_CURRENT 19
+#define C_PORT_RESET 20
+
+typedef struct {
+ u8 bm_request_type;
+ u8 b_request;
+ u16 w_value;
+ u16 w_index;
+ u16 w_length;
+} Setup;
+
+
+// Hub stuff is kept private just to keep api simple
+int SetPortFeature(int device, int feature, int index);
+int ClearPortFeature(int device, int feature, int index);
+int SetPortPower(int device, int port);
+int SetPortReset(int device, int port);
+int GetPortStatus(int device, int port, u32* status);
+
+//===================================================================
+//===================================================================
+// Hardware defines
+
+// HcControl
+#define PeriodicListEnable 0x00000004
+#define IsochronousEnable 0x00000008
+#define ControlListEnable 0x00000010
+#define BulkListEnable 0x00000020
+#define OperationalMask 0x00000080
+#define HostControllerFunctionalState 0x000000C0
+
+// HcCommandStatus
+#define HostControllerReset 0x00000001
+#define ControlListFilled 0x00000002
+#define BulkListFilled 0x00000004
+
+// HcInterruptStatus Register
+#define WritebackDoneHead 0x00000002
+#define StartofFrame 0x00000004
+#define ResumeDetected 0x00000008
+#define UnrecoverableError 0x00000010
+#define FrameNumberOverflow 0x00000020
+#define RootHubStatusChange 0x00000040
+#define OwnershipChange 0x00000080
+#define MasterInterruptEnable 0x80000000
+
+// HcRhStatus
+#define SetGlobalPower 0x00010000
+#define DeviceRemoteWakeupEnable 0x00008000
+
+// HcRhPortStatus (hub 0, port 1)
+#define CurrentConnectStatus 0x00000001
+#define PortEnableStatus 0x00000002
+#define PortSuspendStatus 0x00000004
+#define PortOverCurrentIndicator 0x00000008
+#define PortResetStatus 0x00000010
+
+#define PortPowerStatus 0x00000100
+#define LowspeedDevice 0x00000200
+#define HighspeedDevice 0x00000400
+
+#define ConnectStatusChange (CurrentConnectStatus << 16)
+#define PortResetStatusChange (PortResetStatus << 16)
+
+
+#define TD_ROUNDING (u32)0x00040000
+#define TD_SETUP (u32)0x00000000
+#define TD_IN (u32)0x00100000
+#define TD_OUT (u32)0x00080000
+#define TD_DELAY_INT(x) (u32)((x) << 21)
+#define TD_TOGGLE_0 (u32)0x02000000
+#define TD_TOGGLE_1 (u32)0x03000000
+#define TD_CC (u32)0xF0000000
+
+// HostController EndPoint Descriptor
+typedef struct {
+ volatile u32 Control;
+ volatile u32 TailTd;
+ volatile u32 HeadTd;
+ volatile u32 Next;
+} HCED;
+
+// HostController Transfer Descriptor
+typedef struct {
+ volatile u32 Control;
+ volatile u32 CurrBufPtr;
+ volatile u32 Next;
+ volatile u32 BufEnd;
+} HCTD;
+
+// Host Controller Communication Area
+typedef struct {
+ volatile u32 InterruptTable[32];
+ volatile u16 FrameNumber;
+ volatile u16 FrameNumberPad;
+ volatile u32 DoneHead;
+ volatile u8 Reserved[120];
+} HCCA;
+
+//====================================================================================
+//====================================================================================
+
+class HostController;
+class Endpoint;
+class Device;
+
+// must be 3*16 bytes long
+class Endpoint
+{
+public:
+ HCED EndpointDescriptor; // Pointer to EndpointDescriptor == Pointer to Endpoint
+ HCTD TDHead;
+
+ enum State
+ {
+ Free,
+ NotQueued,
+ Idle,
+ SetupQueued,
+ DataQueued,
+ StatusQueued,
+ CallbackPending
+ };
+
+ volatile u8 CurrentState;
+ u8 Flags; // 0x80 In, 0x03 mask endpoint type
+
+ u16 Length;
+ u8* Data;
+ USBCallback Callback; // Must be a multiple of 16 bytes long
+ void* UserData;
+
+ int Address()
+ {
+ int ep = (EndpointDescriptor.Control >> 7) & 0xF;
+ if (ep)
+ ep |= Flags & 0x80;
+ return ep;
+ }
+
+ int Device()
+ {
+ return EndpointDescriptor.Control & 0x7F;
+ }
+
+ int Status()
+ {
+ return (TDHead.Control >> 28) & 0xF;
+ }
+
+ u32 Enqueue(u32 head)
+ {
+ if (CurrentState == NotQueued)
+ {
+ EndpointDescriptor.Next = head;
+ head = (u32)&EndpointDescriptor;
+ CurrentState = Idle;
+ }
+ return head;
+ }
+};
+
+class Device
+{
+public:
+ u8 _endpointMap[MAX_ENDPOINTS_PER_DEVICE*2];
+ u8 Hub;
+ u8 Port;
+ u8 Addr;
+ u8 Pad;
+
+ // Only if this device is a hub
+ u8 HubPortCount; // nonzero if this is a hub
+ u8 HubInterruptData;
+ u8 HubMap;
+ u8 HubMask;
+
+ int Flags; // 1 = Disconnected
+
+ Setup SetupBuffer;
+
+ // Allocate endpoint zero
+ int Init(DeviceDescriptor* d, int hub, int port, int addr, int lowSpeed)
+ {
+ Hub = hub;
+ Port = port;
+ Addr = addr;
+ Flags = lowSpeed;
+ memset(_endpointMap,0xFF,sizeof(_endpointMap));
+ return 0;
+ }
+
+ int SetEndpointIndex(int ep, int endpointIndex)
+ {
+ for (int i = 0; i < MAX_ENDPOINTS_PER_DEVICE*2; i += 2)
+ {
+ if (_endpointMap[i] == 0xFF) // Add endpoint to map
+ {
+ _endpointMap[i] = ep;
+ _endpointMap[i+1] = endpointIndex;
+ return 0;
+ }
+ }
+ return ERR_ENDPOINT_NONE_LEFT;
+ }
+
+ int GetEndpointIndex(int ep)
+ {
+ for (int i = 0; i < MAX_ENDPOINTS_PER_DEVICE*2; i += 2)
+ {
+ if (_endpointMap[i] == ep)
+ return _endpointMap[i+1];
+ if (_endpointMap[i] == 0xFF)
+ break;
+ }
+ return -1;
+ }
+};
+
+class HostController
+{
+public:
+ HCCA CommunicationArea;
+ Endpoint Endpoints[MAX_ENDPOINTS_TOTAL]; // Multiple of 16
+
+ Endpoint EndpointZero; // For device enumeration
+ HCTD _commonTail;
+ Setup _setupZero;
+
+ Device Devices[MAX_DEVICES];
+ u32 _frameNumber; // 32 bit ms counter
+
+ u8 _callbacksPending; // Endpoints with callbacks are pending, set from ISR via ProcessDoneQueue
+ u8 _rootHubStatusChange; // Root hub status has changed, set from ISR
+ u8 _unused0;
+ u8 _unused1;
+
+ u8 _connectPending; // Reset has initiated a connect
+ u8 _connectCountdown; // Number of ms left after reset before we can connect
+ u8 _connectHub; // Will connect on this hub
+ u8 _connectPort; // ... and this port
+
+ u8 SRAM[0]; // Start of free SRAM
+
+ void Loop()
+ {
+ u16 elapsed = CommunicationArea.FrameNumber - (u16)_frameNumber; // extend to 32 bits
+ _frameNumber += elapsed;
+
+ // Do callbacks, if any
+ while (_callbacksPending)
+ {
+ for (int i = 0; i < MAX_ENDPOINTS_TOTAL; i++)
+ {
+ Endpoint* endpoint = Endpoints + i;
+ if (endpoint->CurrentState == Endpoint::CallbackPending)
+ {
+ _callbacksPending--;
+ endpoint->CurrentState = Endpoint::Idle;
+ endpoint->Callback(endpoint->Device(),endpoint->Address(),endpoint->Status(),endpoint->Data,endpoint->Length,endpoint->UserData);
+ }
+ }
+ }
+
+ // Deal with changes on the root hub
+ if (_rootHubStatusChange)
+ {
+ u32 status = LPC_USB->HcRhPortStatus1;
+ _rootHubStatusChange = 0;
+ if (status >> 16)
+ {
+ HubStatusChange(0,1,status);
+ LPC_USB->HcRhPortStatus1 = status & 0xFFFF0000; // clear status changes
+ }
+ }
+
+ // Connect after reset timeout
+ if (_connectCountdown)
+ {
+ if (elapsed >= _connectCountdown)
+ {
+ _connectCountdown = 0;
+ Connect(_connectHub,_connectPort & 0x7F,_connectPort & 0x80);
+ } else
+ _connectCountdown -= elapsed;
+ }
+ }
+
+ // HubInterrupt - bitmap in dev->HubInterruptData
+ void HubInterrupt(int device)
+ {
+ Device* dev = &Devices[device-1];
+ for (int i = 0; i < dev->HubPortCount; i++)
+ {
+ int port = i+1;
+ if (dev->HubInterruptData & (1 << port))
+ {
+ u32 status = 0;
+ GetPortStatus(device,port,&status);
+ if (status >> 16)
+ {
+ if (_connectPending && (status & ConnectStatusChange))
+ continue; // Don't connect again until previous device has been added and addressed
+
+ HubStatusChange(device,port,status);
+ if (status & ConnectStatusChange)
+ ClearPortFeature(device,C_PORT_CONNECTION,port);
+ if (status & PortResetStatusChange)
+ ClearPortFeature(device,C_PORT_RESET,port);
+ }
+ }
+ }
+ }
+
+ static void HubInterruptCallback(int device, int endpoint, int status, u8* data, int len, void* userData)
+ {
+ HostController* controller = (HostController*)userData;
+ if (status == 0)
+ controller->HubInterrupt(device);
+ USBInterruptTransfer(device,endpoint,data,1,HubInterruptCallback,userData);
+ }
+
+ int InitHub(int device)
+ {
+ u8 buf[16];
+ int r= USBControlTransfer(device,DEVICE_TO_HOST | REQUEST_TYPE_CLASS | RECIPIENT_DEVICE,GET_DESCRIPTOR,(DESCRIPTOR_TYPE_HUB << 8),0,buf,sizeof(buf));
+ if (r < 0)
+ return ERR_HUB_INIT_FAILED;
+
+ // turn on power on the hubs ports
+ Device* dev = &Devices[device-1];
+ int ports = buf[2];
+ dev->HubPortCount = ports;
+ for (int i = 0; i < ports; i++)
+ SetPortPower(device,i+1);
+
+ // Enable hub change interrupts
+ return USBInterruptTransfer(device,0x81,&dev->HubInterruptData,1,HubInterruptCallback,this);
+ }
+
+ int AddEndpoint(int device, int ep, int attributes, int maxPacketSize, int interval)
+ {
+ LOG("AddEndpoint D:%02X A:%02X T:%02X P:%04X I:%02X\n",device,ep,attributes,maxPacketSize,interval);
+ Device* dev = &Devices[device-1];
+ Endpoint* endpoint = AllocateEndpoint(device,ep,attributes,maxPacketSize);
+ if (!endpoint)
+ return ERR_ENDPOINT_NONE_LEFT;
+ dev->SetEndpointIndex(ep,endpoint - Endpoints);
+ endpoint->EndpointDescriptor.Control |= dev->Flags; // Map in slow speed
+ return 0; // TODO ed->bInterval
+ }
+
+ int AddEndpoint(int device, EndpointDescriptor* ed)
+ {
+ return AddEndpoint(device,ed->bEndpointAddress,ed->bmAttributes,ed->wMaxPacketSize,ed->bInterval);
+ }
+
+ // allocate a endpoint
+ Endpoint* AllocateEndpoint(int device, int endpointAddress, int type, int maxPacketSize)
+ {
+ for (int i = 0; i < MAX_ENDPOINTS_TOTAL; i++)
+ {
+ Endpoint* ep = &Endpoints[i];
+ if (ep->CurrentState == 0)
+ {
+ //LOG("Allocated endpoint %d to %02X:%02X\n",i,device,endpointAddress);
+ ep->Flags = (endpointAddress & 0x80) | (type & 3);
+ ep->CurrentState = Endpoint::NotQueued;
+ ep->EndpointDescriptor.Control = (maxPacketSize << 16) | ((endpointAddress & 0x7F) << 7) | device;
+ return ep;
+ }
+ }
+ return 0;
+ }
+
+ Endpoint* GetEndpoint(int device, int ep)
+ {
+ if (device == 0)
+ {
+ //printf("WARNING: USING DEVICE 0\n");
+ return &EndpointZero;
+ }
+ if (device > MAX_DEVICES)
+ return 0;
+ int i = Devices[device-1].GetEndpointIndex(ep);
+ if (i == -1)
+ return 0;
+ return Endpoints + i;
+ }
+
+ int Transfer(Endpoint* endpoint, int token, u8* data, int len, int state)
+ {
+ //LOG("Transfer %02X T:%d Len:%d S:%d\n",endpoint->Address(),token,len,state);
+
+ int toggle = 0;
+ if (endpoint->Address() == 0)
+ toggle = (token == TOKEN_SETUP) ? TD_TOGGLE_0 : TD_TOGGLE_1;
+
+ if (token != TOKEN_SETUP)
+ token = (token == TOKEN_IN ? TD_IN : TD_OUT);
+
+ HCTD* head = &endpoint->TDHead;
+ HCTD* tail = &_commonTail;
+
+ head->Control = TD_ROUNDING | token | TD_DELAY_INT(0) | toggle | TD_CC;
+ head->CurrBufPtr = (u32)data;
+ head->BufEnd = (u32)(data + len - 1);
+ head->Next = (u32)tail;
+
+ HCED* ed = &endpoint->EndpointDescriptor;
+ ed->HeadTd = (u32)head | (ed->HeadTd & 0x00000002); // carry toggle
+ ed->TailTd = (u32)tail;
+
+ //HCTD* td = head;
+ //LOG("%04X TD %08X %08X %08X Next:%08X\n",CommunicationArea.FrameNumber,td->Control,td->CurrBufPtr,td->BufEnd,td->Next);
+ //LOG("%04X ED %08X %08X %08X\n",CommunicationArea.FrameNumber,ed->Control,ed->HeadTd,ed->TailTd);
+
+ switch (endpoint->Flags & 3)
+ {
+ case ENDPOINT_CONTROL:
+ LPC_USB->HcControlHeadED = endpoint->Enqueue(LPC_USB->HcControlHeadED); // May change state NotQueued->Idle
+ endpoint->CurrentState = state; // Get in before an int
+ LPC_USB->HcCommandStatus = LPC_USB->HcCommandStatus | ControlListFilled;
+ LPC_USB->HcControl = LPC_USB->HcControl | ControlListEnable;
+ break;
+
+ case ENDPOINT_BULK:
+ LPC_USB->HcBulkHeadED = endpoint->Enqueue(LPC_USB->HcBulkHeadED);
+ endpoint->CurrentState = state;
+ LPC_USB->HcCommandStatus = LPC_USB->HcCommandStatus | BulkListFilled;
+ LPC_USB->HcControl = LPC_USB->HcControl | BulkListEnable;
+ break;
+
+ case ENDPOINT_INTERRUPT:
+ CommunicationArea.InterruptTable[0] = endpoint->Enqueue(CommunicationArea.InterruptTable[0]);
+ endpoint->CurrentState = state;
+ LPC_USB->HcControl |= PeriodicListEnable;
+ break;
+ }
+ return 0;
+ }
+
+ // Remove an endpoint from an active queue
+ bool Remove(HCED* ed, volatile HCED** queue)
+ {
+ if (*queue == 0)
+ return false;
+ if (*queue == (volatile HCED*)ed)
+ {
+ *queue = (volatile HCED*)ed->Next; // At head of queue
+ return true;
+ }
+
+ volatile HCED* head = *queue;
+ while (head)
+ {
+ if (head->Next == (u32)ed)
+ {
+ head->Next = ed->Next;
+ return true;
+ }
+ head = (volatile HCED*)head->Next;
+ }
+ return false;
+ }
+
+ void Release(Endpoint* endpoint)
+ {
+ if (endpoint->CurrentState == Endpoint::NotQueued)
+ {
+ // Never event used it, nothing to do
+ }
+ else
+ {
+ HCED* ed = (HCED*)endpoint;
+ ed->Control |= 0x4000; // SKIP
+ switch (endpoint->Flags & 0x03)
+ {
+ case ENDPOINT_CONTROL:
+ Remove(ed,(volatile HCED**)&LPC_USB->HcControlHeadED);
+ break;
+ case ENDPOINT_BULK:
+ Remove(ed,(volatile HCED**)&LPC_USB->HcBulkHeadED);
+ break;
+ case ENDPOINT_INTERRUPT:
+ for (int i = 0; i < 32; i++)
+ Remove(ed,(volatile HCED**)&CommunicationArea.InterruptTable[i]);
+ break;
+ }
+
+ u16 fn = CommunicationArea.FrameNumber;
+ while (fn == CommunicationArea.FrameNumber)
+ ; // Wait for next frame
+
+ }
+
+ // In theory, the endpoint is now dead.
+ // TODO: Will Callbacks ever be pending? BUGBUG
+ memset(endpoint,0,sizeof(Endpoint));
+ }
+
+ // Pop the last TD from the list
+ HCTD* Reverse(HCTD* current)
+ { //int n = 0;
+ HCTD *result = NULL,*temp;
+ while (current)
+ { //n++;
+ temp = (HCTD*)current->Next;
+ current->Next = (u32)result;
+ result = current;
+ current = temp;
+ }
+ //if (n>1) printf("%d TD's on Done Queue\n", n);
+ return result;
+ }
+
+ // Called from interrupt...
+ // Control endpoints use a state machine to progress through the transfers
+ void ProcessDoneQueue(u32 tdList)
+ {
+ HCTD* list = Reverse((HCTD*)tdList);//because completed transfers were added to the head of the list
+ while (list)
+ {//horrible hack: an Endpoint starts with an HCED and an HCTD and apparently all HCTDs are contained in Endpoints this way
+ //furthermore the sizeof an HCTD equeals the size of an HCED, hence the next expression gives indeed the Endpoint* for the HCTD
+ Endpoint* endpoint = (Endpoint*)(list-1);
+ list = (HCTD*)list->Next;
+ int ep = endpoint->Address();
+ bool in = endpoint->Flags & 0x80;
+ int status = (endpoint->TDHead.Control >> 28) & 0xF;
+//the printf below is essential for correct working !?!? remove it and some messages will be missed
+ //LOG("ProcessDoneQueue %02X %08X\n",ep,endpoint->TDHead.Control);
+wait_us(0);//200, 100, 50, 20, 10, 5, 2, 1,0 works, deleting the statement does not work
+//I suspect it has to do with interrupt priorities rather than with delays
+ if (status != 0)
+ {
+ LOG("ProcessDoneQueue status %02X %d\n",ep,status);
+ endpoint->CurrentState = Endpoint::Idle;
+ } else {
+ switch (endpoint->CurrentState)
+ {
+ case Endpoint::SetupQueued:
+ if (endpoint->Length == 0){
+ Transfer(endpoint,in ? TOKEN_OUT : TOKEN_IN,0,0,Endpoint::StatusQueued); // Skip Data Phase
+ } else {//here is a potential deadlock
+ //printf("Deadlock Avoidance, ep=%02x, in=%d\n", ep, in);//with printf before transfer -> no deadlock
+ Transfer(endpoint,in ? TOKEN_IN : TOKEN_OUT,endpoint->Data,endpoint->Length, Endpoint::DataQueued); // Setup is done, now Data
+ //printf("SetupQueued->DataQueued\n");//with printf after Transfer ->deadlock
+ }
+ break;
+
+ case Endpoint::DataQueued:
+ if (endpoint->TDHead.CurrBufPtr)
+ endpoint->Length = endpoint->TDHead.CurrBufPtr - (u32)endpoint->Data;
+
+ if (ep == 0){
+ Transfer(endpoint,in ? TOKEN_OUT : TOKEN_IN,0,0,Endpoint::StatusQueued); // Data is done, now Status, Control only
+ } else
+ endpoint->CurrentState = Endpoint::Idle;
+ break;
+
+ case Endpoint::StatusQueued: // Transaction is done
+ endpoint->CurrentState = Endpoint::Idle;
+ break;
+ }
+ }
+
+ // Complete, flag if we need a callback
+ if (endpoint->Callback && endpoint->CurrentState == Endpoint::Idle)
+ {
+ endpoint->CurrentState = Endpoint::CallbackPending;
+ _callbacksPending++;
+ }
+ }
+ }
+
+ // Hack to reset devices that don't want to connect
+ int AddDevice(int hub, int port, bool isLowSpeed)
+ {
+ int device = AddDeviceCore(hub,port,isLowSpeed);
+ if (device < 0)
+ {
+ LOG("========RETRY ADD DEVICE========\n"); // This will go for ever.. TODO power cycle root?
+ Disconnect(hub,port); // Could not read descriptor at assigned address, reset this port and try again
+ ResetPort(hub,port); // Cheap bluetooth dongles often need this on a hotplug
+ return -1;
+ }
+ return device;
+ }
+
+ int AddDeviceCore(int hub, int port, bool isLowSpeed)
+ {
+ int lowSpeed = isLowSpeed ? 0x2000 : 0;
+ DeviceDescriptor desc;
+ EndpointZero.EndpointDescriptor.Control = (8 << 16) | lowSpeed; // MaxPacketSize == 8
+ int r = GetDescriptor(0,DESCRIPTOR_TYPE_DEVICE,0,(u8*)&desc,8);
+ if (r < 0)
+ {
+ LOG("FAILED TO LOAD DESCRIPTOR FOR DEVICE 0\n");
+ return r;
+ }
+
+ EndpointZero.EndpointDescriptor.Control = (desc.bMaxPacketSize << 16) | lowSpeed; // Actual MaxPacketSize
+ r = GetDescriptor(0,DESCRIPTOR_TYPE_DEVICE,0,(u8*)&desc,sizeof(desc));
+ if (r < 0)
+ return r;
+
+ LOG("\nClass %02X found %04X:%04X\n\n",desc.bDeviceClass,desc.idVendor,desc.idProduct);
+
+ // Now assign the device an address, move off EndpointZero
+ int device = 0;
+ for (int i = 0; i < MAX_DEVICES; i++)
+ {
+ if (Devices[i].Port == 0)
+ {
+ device = i+1;
+ break;
+ }
+ }
+ if (!device)
+ return ERR_DEVICE_NONE_LEFT;
+
+ r = SetAddress(0,device);
+ if (r)
+ return r;
+ DelayMS(2);
+
+ // Now at a nonzero address, create control endpoint
+ Device* dev = &Devices[device-1];
+ dev->Init(&desc,hub,port,device,lowSpeed);
+ AddEndpoint(device,0,ENDPOINT_CONTROL,desc.bMaxPacketSize,0);
+ _connectPending = 0;
+
+ // Verify this all works
+ r = GetDescriptor(device,DESCRIPTOR_TYPE_DEVICE,0,(u8*)&desc,sizeof(desc));
+ if (r < 0)
+ return r;
+
+ // Set to interface 0 by default
+ // Calls LoadDevice if interface is found
+ r = SetConfigurationAndInterface(device,1,0,&desc);
+
+ if (desc.bDeviceClass == CLASS_HUB)
+ InitHub(device); // Handle hubs in this code
+
+ return device;
+ }
+
+ // Walk descriptors and create endpoints for a given device
+ // TODO configuration !=1, alternate settings etc.
+ int SetConfigurationAndInterface(int device, int configuration, int interfaceNumber, DeviceDescriptor* desc)
+ {
+ u8 buffer[255];
+ int err = GetDescriptor(device,DESCRIPTOR_TYPE_CONFIGURATION,0,buffer,sizeof(buffer));
+ if (err < 0)
+ return err;
+
+ err = SetConfiguration(device,configuration);
+ if (err < 0)
+ return err;
+
+ // Add the endpoints for this interface
+ int len = buffer[2] | (buffer[3] << 8);
+ u8* d = buffer;
+ u8* end = d + len;
+ InterfaceDescriptor* found = 0;
+ while (d < end)
+ {
+ if (d[1] == DESCRIPTOR_TYPE_INTERFACE)
+ {
+ InterfaceDescriptor* id = (InterfaceDescriptor*)d;
+ if (id->bInterfaceNumber == interfaceNumber)
+ {
+ found = id;
+ d += d[0];
+ while (d < end && d[1] != DESCRIPTOR_TYPE_INTERFACE)
+ {
+ switch (d[1])
+ {
+ case DESCRIPTOR_TYPE_ENDPOINT:
+ AddEndpoint(device,(EndpointDescriptor*)d);
+ break;
+ default:
+ LOG("Skipping descriptor %02X (%d bytes)\n",d[1],d[0]);
+ }
+ d += d[0];
+ }
+ }
+ }
+ d += d[0];
+ }
+
+ if (!found)
+ return ERR_INTERFACE_NOT_FOUND;
+ OnLoadDevice(device,desc,found);
+ return 0;
+ }
+
+ void Init()
+ {
+ LOG("USB INIT (Controller is %d bytes)\n",sizeof(*this));
+ memset(this,0,sizeof(HostController));
+ EndpointZero.CurrentState = Endpoint::NotQueued;
+ HWInit(&CommunicationArea);
+ DelayMS(10);
+ }
+
+ void ResetPort(int hub, int port)
+ {
+ LOG("ResetPort Hub:%d Port:%d\n",hub,port);
+ _connectPending++; // Only reset/add 1 device at a time
+ if (hub == 0)
+ LPC_USB->HcRhPortStatus1 = PortResetStatus; // Reset Root Hub, port 1
+ else
+ SetPortReset(hub,port); // or reset other hub
+ }
+
+ void Disconnect(int hub, int port)
+ {
+ LOG("Disconnect Hub:%d Port:%d\n",hub,port); // Mark a device for destruction
+
+ if(port ==USB_Disk_Device)
+ {
+ USB_Disk_Detected = 0;
+ }
+
+ for (int i = 0; i < MAX_DEVICES; i++)
+ {
+ Device* dev = Devices + i;
+ if (dev->Port == port && dev->Hub == hub)
+ {
+ // Disconnect everything that is attached to this device if it is a hub
+ for (int p = 0; p < dev->HubPortCount; p++)
+ Disconnect(i+1,p+1);
+
+ // Now release endpoints
+ for (int j = 1; j < MAX_ENDPOINTS_PER_DEVICE*2; j += 2)
+ {
+ u8 endpointIndex = dev->_endpointMap[j];
+ if (endpointIndex != 0xFF)
+ Release(Endpoints + endpointIndex);
+ }
+ dev->Port = 0; // Device is now free
+ dev->Flags = 0;
+ return;
+ }
+ }
+ }
+
+ // called after reset
+ void Connect(int hub, int port, bool lowspeed)
+ {
+ LOG("Connect Hub:%d Port:%d %s\n",hub,port,lowspeed ? "slow" : "full");
+ AddDevice(hub,port,lowspeed);
+ }
+
+ // Called from interrupt
+ void HubStatusChange(int hub, int port, u32 status)
+ {
+ LOG("HubStatusChange Hub:%d Port:%d %08X\n",hub,port,status);
+ if (status & ConnectStatusChange)
+ {
+ if (status & CurrentConnectStatus) // Connecting
+ ResetPort(hub,port); // Reset to initiate connect (state machine?)
+ else
+ Disconnect(hub,port);
+ }
+
+ if (status & PortResetStatusChange)
+ {
+ if (!(status & PortResetStatus))
+ {
+ _connectCountdown = 200; // Schedule a connection in 200ms
+ if (status & LowspeedDevice)
+ port |= 0x80;
+ _connectHub = hub;
+ _connectPort = port;
+ }
+ }
+ }
+
+ #define HOST_CLK_EN (1<<0)
+ #define PORTSEL_CLK_EN (1<<3)
+ #define AHB_CLK_EN (1<<4)
+ #define CLOCK_MASK (HOST_CLK_EN | PORTSEL_CLK_EN | AHB_CLK_EN)
+
+ #define FRAMEINTERVAL (12000-1) // 1ms
+ #define DEFAULT_FMINTERVAL ((((6 * (FRAMEINTERVAL - 210)) / 7) << 16) | FRAMEINTERVAL)
+
+ void DelayMS(int ms)
+ {
+ u16 f = ms + CommunicationArea.FrameNumber;
+ while (f != CommunicationArea.FrameNumber)
+ ;
+ }
+
+ static void HWInit(HCCA* cca)
+ {
+ NVIC_DisableIRQ(USB_IRQn);
+
+ // turn on power for USB
+ LPC_SC->PCONP |= (1UL<<31);
+ // Enable USB host clock, port selection and AHB clock
+ LPC_USB->USBClkCtrl |= CLOCK_MASK;
+ // Wait for clocks to become available
+ while ((LPC_USB->USBClkSt & CLOCK_MASK) != CLOCK_MASK)
+ ;
+
+ // We are a Host
+ LPC_USB->OTGStCtrl |= 1;
+ LPC_USB->USBClkCtrl &= ~PORTSEL_CLK_EN; // we don't need port selection clock until we do OTG
+
+ // configure USB pins
+ LPC_PINCON->PINSEL1 &= ~((3<<26)|(3<<28));
+ LPC_PINCON->PINSEL1 |= ((1<<26)|(1<<28)); // USB D+/D-
+
+ LPC_PINCON->PINSEL3 &= ~((3 << 6) | (3 << 22)); // USB_PPWR, USB_OVRCR
+ LPC_PINCON->PINSEL3 |= ((2 << 6) | (2 << 22));
+
+ LPC_PINCON->PINSEL4 &= ~(3 << 18); // USB_CONNECT
+ LPC_PINCON->PINSEL4 |= (1 << 18);
+
+ // Reset OHCI block
+ LPC_USB->HcControl = 0;
+ LPC_USB->HcControlHeadED = 0;
+ LPC_USB->HcBulkHeadED = 0;
+
+ LPC_USB->HcCommandStatus = HostControllerReset;
+ LPC_USB->HcFmInterval = DEFAULT_FMINTERVAL;
+ LPC_USB->HcPeriodicStart = FRAMEINTERVAL*90/100;
+
+ LPC_USB->HcControl = (LPC_USB->HcControl & (~HostControllerFunctionalState)) | OperationalMask;
+ LPC_USB->HcRhStatus = SetGlobalPower;
+
+ LPC_USB->HcHCCA = (u32)cca;
+ LPC_USB->HcInterruptStatus |= LPC_USB->HcInterruptStatus;
+ LPC_USB->HcInterruptEnable = MasterInterruptEnable | WritebackDoneHead | RootHubStatusChange | FrameNumberOverflow;
+
+ NVIC_SetPriority(USB_IRQn, 0);
+ NVIC_EnableIRQ(USB_IRQn);
+ while (cca->FrameNumber < 10)
+ ; // 10ms delay before diving in
+ }
+};
+
+//====================================================================================
+//====================================================================================
+// Host controller instance and Interrupt handler
+
+static HostController _controller __attribute__((at(USB_RAM_BASE)));
+
+extern "C" void USB_IRQHandler(void) __irq;
+void USB_IRQHandler (void) __irq
+{
+ u32 int_status = LPC_USB->HcInterruptStatus;
+
+ if (int_status & RootHubStatusChange) // Root hub status change
+ _controller._rootHubStatusChange++; // Just flag the controller, will be processed in USBLoop
+
+ u32 head = 0;
+ if (int_status & WritebackDoneHead)
+ {
+ head = _controller.CommunicationArea.DoneHead; // Writeback Done
+ _controller.CommunicationArea.DoneHead = 0;
+ }
+// LPC_USB->HcInterruptStatus = int_status;
+
+ if (head){
+ _controller.ProcessDoneQueue(head & ~1U); // TODO - low bit can be set BUGBUG
+ if (head & 1) {
+ int othercause = int_status ^ WritebackDoneHead;
+ printf("HcInterruptStatus = %08X\n", int_status);
+ }
+ }
+ else
+ int othercause = int_status;
+ LPC_USB->HcInterruptStatus = int_status;
+//See page 435 of OHCI Specification
+//if the LSb=1 int_status should be checked for other causes
+//if the head=0 there are no TDs on the DoneQueue and int_status should be checked to see what caused this interrupt
+}
+
+//====================================================================================
+//====================================================================================
+// API Methods
+
+void USBInit()
+{
+ return _controller.Init();
+}
+
+void USBLoop()
+{
+ return _controller.Loop();
+}
+
+u8* USBGetBuffer(u32* len)
+{
+ *len = USB_RAM_SIZE - sizeof(HostController);
+ return _controller.SRAM;
+}
+
+static Setup* GetSetup(int device)
+{
+ if (device == 0)
+ return &_controller._setupZero;
+
+ if (device < 1 || device > MAX_DEVICES)
+ return 0;
+ return &_controller.Devices[device-1].SetupBuffer;
+}
+
+// Loop until IO on endpoint is complete
+static int WaitIODone(Endpoint* endpoint)
+{
+ if (endpoint->CurrentState == Endpoint::NotQueued)
+ return 0;
+ while (endpoint->CurrentState != Endpoint::Idle)
+ USBLoop(); // May generate callbacks, mount or unmount devices etc
+ int status = endpoint->Status();
+ if (status == 0)
+ return endpoint->Length;
+ return -status;
+}
+
+int USBTransfer(int device, int ep, u8 flags, u8* data, int length, USBCallback callback, void* userData)
+{
+ Endpoint* endpoint = _controller.GetEndpoint(device,ep);
+ if (!endpoint)
+ return ERR_ENDPOINT_NOT_FOUND;
+
+ WaitIODone(endpoint);
+ endpoint->Flags = flags;
+ endpoint->Data = data;
+ endpoint->Length = length;
+ endpoint->Callback = callback;
+ endpoint->UserData = userData;
+ if (ep == 0)
+ _controller.Transfer(endpoint,TOKEN_SETUP,(u8*)GetSetup(device),8,Endpoint::SetupQueued);
+ else
+ _controller.Transfer(endpoint,flags & 0x80 ? TOKEN_IN : TOKEN_OUT,data,length,Endpoint::DataQueued);
+ if (callback)
+ return IO_PENDING;
+ return WaitIODone(endpoint);
+}
+
+int USBControlTransfer(int device, int request_type, int request, int value, int index, u8* data, int length, USBCallback callback, void * userData)
+{
+ Setup* setup = GetSetup(device);
+ if (!setup)
+ return ERR_DEVICE_NOT_FOUND;
+
+ // Async control calls may overwrite setup buffer of previous call, so we need to wait before setting up next call
+ WaitIODone(_controller.GetEndpoint(device,0));
+
+ setup->bm_request_type = request_type;
+ setup->b_request = request;
+ setup->w_value = value;
+ setup->w_index = index;
+ setup->w_length = length;
+ return USBTransfer(device,0,request_type & DEVICE_TO_HOST,data,length,callback,userData);
+}
+
+int USBInterruptTransfer(int device, int ep, u8* data, int length, USBCallback callback, void* userData)
+{
+ return USBTransfer(device,ep,(ep & 0x80) | ENDPOINT_INTERRUPT,data,length,callback,userData);
+}
+
+int USBBulkTransfer(int device, int ep, u8* data, int length, USBCallback callback, void* userData)
+{
+ return USBTransfer(device,ep,(ep & 0x80) | ENDPOINT_BULK,data,length,callback,userData);
+}
+
+int GetDescriptor(int device, int descType,int descIndex, u8* data, int length)
+{
+ return USBControlTransfer(device,DEVICE_TO_HOST | RECIPIENT_DEVICE, GET_DESCRIPTOR,(descType << 8)|(descIndex), 0, data, length, 0);
+}
+
+int GetString(int device, int index, char* dst, int length)
+{
+ u8 buffer[255];
+ int le = GetDescriptor(device,DESCRIPTOR_TYPE_STRING,index,buffer,sizeof(buffer));
+ if (le < 0)
+ return le;
+ if (length < 1)
+ return -1;
+ length <<= 1;
+ if (le > length)
+ le = length;
+ for (int j = 2; j < le; j += 2)
+ *dst++ = buffer[j];
+ *dst = 0;
+ return (le>>1)-1;
+}
+
+int SetAddress(int device, int new_addr)
+{
+ return USBControlTransfer(device,HOST_TO_DEVICE | RECIPIENT_DEVICE, SET_ADDRESS, new_addr, 0, 0, 0, 0);
+}
+
+int SetConfiguration(int device, int configNum)
+{
+ return USBControlTransfer(device,HOST_TO_DEVICE | RECIPIENT_DEVICE, SET_CONFIGURATION, configNum, 0, 0, 0, 0);
+}
+
+int SetInterface(int device, int ifNum, int altNum)
+{
+ return USBControlTransfer(device,HOST_TO_DEVICE | RECIPIENT_INTERFACE, SET_INTERFACE, altNum, ifNum, 0, 0, 0);
+}
+
+// HUB stuff
+int SetPortFeature(int device, int feature, int index)
+{
+ return USBControlTransfer(device,HOST_TO_DEVICE | REQUEST_TYPE_CLASS | RECIPIENT_OTHER,SET_FEATURE,feature,index,0,0);
+}
+
+int ClearPortFeature(int device, int feature, int index)
+{
+ return USBControlTransfer(device,HOST_TO_DEVICE | REQUEST_TYPE_CLASS | RECIPIENT_OTHER,CLEAR_FEATURE,feature,index,0,0);
+}
+
+int SetPortPower(int device, int port)
+{
+ int r = SetPortFeature(device,PORT_POWER,port);
+ _controller.DelayMS(20); // 80ms to turn on a hubs power... DESCRIPTOR? todo
+ return r;
+}
+
+int SetPortReset(int device, int port)
+{
+ return SetPortFeature(device,PORT_RESET,port);
+}
+
+int GetPortStatus(int device, int port, u32* status)
+{
+ return USBControlTransfer(device,DEVICE_TO_HOST | REQUEST_TYPE_CLASS | RECIPIENT_OTHER,GET_STATUS,0,port,(u8*)status,4);
+}
\ No newline at end of file