Graphical demo for the LPC4088 Experiment Base Board with one of the Display Expansion Kits. This demo shows a number of bubbles bouncing around.
BubbleDemo.h@0:4839ec6c350d, 2014-10-03 (annotated)
- Committer:
- embeddedartists
- Date:
- Fri Oct 03 13:09:11 2014 +0000
- Revision:
- 0:4839ec6c350d
First version
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
embeddedartists | 0:4839ec6c350d | 1 | |
embeddedartists | 0:4839ec6c350d | 2 | #ifndef BUBBLEDEMO_H |
embeddedartists | 0:4839ec6c350d | 3 | #define BUBBLEDEMO_H |
embeddedartists | 0:4839ec6c350d | 4 | |
embeddedartists | 0:4839ec6c350d | 5 | #include "Graphics.h" |
embeddedartists | 0:4839ec6c350d | 6 | #include "EaLcdBoardGPIO.h" |
embeddedartists | 0:4839ec6c350d | 7 | |
embeddedartists | 0:4839ec6c350d | 8 | class BubbleDemo { |
embeddedartists | 0:4839ec6c350d | 9 | public: |
embeddedartists | 0:4839ec6c350d | 10 | |
embeddedartists | 0:4839ec6c350d | 11 | enum Constants { |
embeddedartists | 0:4839ec6c350d | 12 | NumBalls = 17 |
embeddedartists | 0:4839ec6c350d | 13 | }; |
embeddedartists | 0:4839ec6c350d | 14 | |
embeddedartists | 0:4839ec6c350d | 15 | /** Set the address of the frame buffer to use. |
embeddedartists | 0:4839ec6c350d | 16 | * |
embeddedartists | 0:4839ec6c350d | 17 | * It is the content of the frame buffer that is shown on the |
embeddedartists | 0:4839ec6c350d | 18 | * display. All the drawing on the frame buffer can be done |
embeddedartists | 0:4839ec6c350d | 19 | * 'offline' and whenever it should be shown this function |
embeddedartists | 0:4839ec6c350d | 20 | * can be called with the address of the offline frame buffer. |
embeddedartists | 0:4839ec6c350d | 21 | * |
embeddedartists | 0:4839ec6c350d | 22 | * @param pFrameBuf Pointer to the frame buffer, which must be |
embeddedartists | 0:4839ec6c350d | 23 | * 3 times as big as the frame size (for tripple |
embeddedartists | 0:4839ec6c350d | 24 | * buffering). |
embeddedartists | 0:4839ec6c350d | 25 | * dispWidth The width of the display (in pixels). |
embeddedartists | 0:4839ec6c350d | 26 | * dispHeight The height of the display (in pixels). |
embeddedartists | 0:4839ec6c350d | 27 | * loops Number of loops in the demo code. |
embeddedartists | 0:4839ec6c350d | 28 | * delayMs Delay in milliseconds between schreen updates. |
embeddedartists | 0:4839ec6c350d | 29 | * |
embeddedartists | 0:4839ec6c350d | 30 | * @returns |
embeddedartists | 0:4839ec6c350d | 31 | * none |
embeddedartists | 0:4839ec6c350d | 32 | */ |
embeddedartists | 0:4839ec6c350d | 33 | BubbleDemo(uint8_t *pFrameBuf, uint16_t dispWidth, uint16_t dispHeight); |
embeddedartists | 0:4839ec6c350d | 34 | |
embeddedartists | 0:4839ec6c350d | 35 | void run(EaLcdBoardGPIO& lcdBoard, uint32_t loops, uint32_t delayMs); |
embeddedartists | 0:4839ec6c350d | 36 | |
embeddedartists | 0:4839ec6c350d | 37 | private: |
embeddedartists | 0:4839ec6c350d | 38 | int32_t windowX; |
embeddedartists | 0:4839ec6c350d | 39 | int32_t windowY; |
embeddedartists | 0:4839ec6c350d | 40 | uint16_t *pFrmBuf; |
embeddedartists | 0:4839ec6c350d | 41 | uint16_t *pFrmBuf1; |
embeddedartists | 0:4839ec6c350d | 42 | uint16_t *pFrmBuf2; |
embeddedartists | 0:4839ec6c350d | 43 | uint16_t *pFrmBuf3; |
embeddedartists | 0:4839ec6c350d | 44 | |
embeddedartists | 0:4839ec6c350d | 45 | Graphics graphics; |
embeddedartists | 0:4839ec6c350d | 46 | |
embeddedartists | 0:4839ec6c350d | 47 | uint8_t i; |
embeddedartists | 0:4839ec6c350d | 48 | uint8_t j; |
embeddedartists | 0:4839ec6c350d | 49 | |
embeddedartists | 0:4839ec6c350d | 50 | float x[NumBalls]; |
embeddedartists | 0:4839ec6c350d | 51 | float y[NumBalls]; |
embeddedartists | 0:4839ec6c350d | 52 | uint8_t r[NumBalls]; |
embeddedartists | 0:4839ec6c350d | 53 | |
embeddedartists | 0:4839ec6c350d | 54 | float oldX[NumBalls]; |
embeddedartists | 0:4839ec6c350d | 55 | float oldY[NumBalls]; |
embeddedartists | 0:4839ec6c350d | 56 | |
embeddedartists | 0:4839ec6c350d | 57 | float velX[NumBalls]; |
embeddedartists | 0:4839ec6c350d | 58 | float velY[NumBalls]; |
embeddedartists | 0:4839ec6c350d | 59 | |
embeddedartists | 0:4839ec6c350d | 60 | uint8_t red[NumBalls]; |
embeddedartists | 0:4839ec6c350d | 61 | uint8_t green[NumBalls]; |
embeddedartists | 0:4839ec6c350d | 62 | uint8_t blue[NumBalls]; |
embeddedartists | 0:4839ec6c350d | 63 | |
embeddedartists | 0:4839ec6c350d | 64 | |
embeddedartists | 0:4839ec6c350d | 65 | void initialize(); |
embeddedartists | 0:4839ec6c350d | 66 | void collision(); |
embeddedartists | 0:4839ec6c350d | 67 | void borders(); |
embeddedartists | 0:4839ec6c350d | 68 | void draw(); |
embeddedartists | 0:4839ec6c350d | 69 | }; |
embeddedartists | 0:4839ec6c350d | 70 | |
embeddedartists | 0:4839ec6c350d | 71 | #endif /* BUBBLEDEMO_H */ |
embeddedartists | 0:4839ec6c350d | 72 |