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Tetromino.h
00001 #ifndef TETROMINO_H 00002 #define TETROMINO_H 00003 00004 #include "mbed.h" 00005 #include "N5110.h" 00006 #include "Gamepad.h" 00007 00008 class Tetromino 00009 { 00010 public: 00011 00012 Tetromino(); 00013 ~Tetromino(); 00014 void init(int number, int x, int y, int speed); 00015 void draw(N5110 &lcd, int x); 00016 void update(Direction d, float mag); 00017 Vector2D get_pos(); 00018 Vector2D get_velocity(); 00019 00020 private: 00021 00022 Vector2D _velocity; 00023 00024 int _x; 00025 int _y; 00026 int _speed; 00027 int _number; 00028 00029 int blockArray[5]; 00030 int blocknumber; 00031 00032 }; 00033 #endif
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