A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.

Dependencies:   mbed MotionSensor

Revision:
51:4d0cd75e7ed3
Parent:
46:f09711580d4a
Child:
56:ef9521b7ed78
diff -r 2c5cb92a5361 -r 4d0cd75e7ed3 Entity/Bosses/Skull/Skull.cpp
--- a/Entity/Bosses/Skull/Skull.cpp	Thu May 09 06:33:28 2019 +0000
+++ b/Entity/Bosses/Skull/Skull.cpp	Thu May 09 07:39:49 2019 +0000
@@ -8,7 +8,6 @@
     _dash = false;
     _dash_counter = 0;
     
-    moving = true;
     hitbox.width = 19;
     hitbox.height = 9;