A rouge-like rpg, heavily inspired on the binding of isaac. Running on a FRDM-K64F Mbed board. C++.
Dependencies: mbed MotionSensor
Diff: Entity/Bosses/Skull/Skull.cpp
- Revision:
- 51:4d0cd75e7ed3
- Parent:
- 46:f09711580d4a
- Child:
- 56:ef9521b7ed78
--- a/Entity/Bosses/Skull/Skull.cpp Thu May 09 06:33:28 2019 +0000 +++ b/Entity/Bosses/Skull/Skull.cpp Thu May 09 07:39:49 2019 +0000 @@ -8,7 +8,6 @@ _dash = false; _dash_counter = 0; - moving = true; hitbox.width = 19; hitbox.height = 9;