explorer game

Dependencies:   mbed

Auto generated API documentation and code listings for Explorer

Classes

Bitmap A black & white bitmap that can be rendered on an N5110 screen
Explorer Explorer Class explorer file has three functions @ 1 the movement of a explorer to jump and move in left or right direction @ 2 check fallen and collision @ 3 reset the game @ date April 15th 2020 @ author Yaomochu
Gameengine Gameengine Class @1 make the whole explorer game run and set the score the reset process @2 cheak the collision and the reset or fall flag @3 draw on the lcd screen and load the gamepad controll
Gamepad Gamepad Class
Menu Menu class @ 1 build three page to choose @ 2 build a good welcome_page @ 3 connect with the gamepad and makesure the game is working @ date April 27th 2020 @ author Yaomochu
N5110 N5110 Class
Polar Polar coordinate struct
Surface Surface Class @1 the leftside of the line move toward right then the rightside should also move to the right to keep the length @2 the line will be random length but must be suitable @3 makesure there are two surface for player to stay
Vector2D Vector 2D struct

Code

Bitmap.cpp [code]
Bitmap.h [code]
explorer.cpp [code]
explorer.h [code]
Gameengine.cpp [code]
Gameengine.h [code]
Gamepad.cpp [code]
Gamepad.h [code]
item.cpp [code]
item.h [code]
main.cpp [code]
Menu.cpp [code]
Menu.h [code]
N5110.cpp [code]
N5110.h [code]
surface.cpp [code]
surface.h [code]