Manic Miner platform game for FRDM K64F board
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Data Structures
Here are the data structures with brief descriptions:
| Bitmap | A black & white bitmap that can be rendered on an N5110 screen |
| Enemies | Enemy locations for each level struct |
| Gameengine | Gameengine Class |
| Gamepad | Gamepad Class |
| Keys | Key locations for each level struct |
| Levels | Levels Class |
| N5110 | N5110 Class |
| Polar | Polar coordinate struct |
| Soft_blocks | Sinking block locations for each level struct |
| Solid_blocks | Block locations for each level struct |
| Sprites | Sprites Class |
| Traps | Trap locations for each level struct |
| Vector2D | Vector 2D struct |
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