Library for interfacing to Nokia 5110 LCD display (as found on the SparkFun website).

Dependents:   LV7_LCDtest LV7_Grupa5_Tim003_Zadatak1 lv7_Grupa5_Tim008_zad1 LV7_PAI_Grupa5_tim10_Zadatak1 ... more

This library is designed to make it easy to interface an mbed with a Nokia 5110 LCD display.

These can be found at Sparkfun (https://www.sparkfun.com/products/10168) and Adafruit (http://www.adafruit.com/product/338).

The library uses the SPI peripheral on the mbed which means it is much faster sending data to the display than other libraries available on other platforms that use software SPI.

The library can print strings as well as controlling individual pixels, meaning that both text and primitive graphics can be displayed.

N5110.h

Committer:
eencae
Date:
2015-03-10
Revision:
16:b37a3a260598
Parent:
15:ee645611ff94
Child:
17:780a542d5f8b

File content as of revision 16:b37a3a260598:

/**
@file N5110.h

@brief Header file containing member functions and variables

*/

#ifndef N5110_H
#define N5110_H

// Command Bytes - taken from Chris Yan's library
// More information can be found in the display datasheet
// H = 0 - Basic instructions
#define CMD_DC_CLEAR_DISPLAY   0x08
#define CMD_DC_NORMAL_MODE     0x0C
#define CMD_DC_FILL_DISPLAY    0x09
#define CMD_DC_INVERT_VIDEO    0x0D
#define CMD_FS_HORIZONTAL_MODE 0x00
#define CMD_FS_VERTICAL_MODE   0x02
#define CMD_FS_BASIC_MODE      0x00
#define CMD_FS_EXTENDED_MODE   0x01
#define CMD_FS_ACTIVE_MODE     0x00
#define CMD_FS_POWER_DOWN_MODE 0x04
// H = 1 - Extended instructions
#define CMD_TC_TEMP_0          0x04
#define CMD_TC_TEMP_1          0x05
#define CMD_TC_TEMP_2          0x06
#define CMD_TC_TEMP_3          0x07
#define CMD_BI_MUX_24          0x15
#define CMD_BI_MUX_48          0x13
#define CMD_BI_MUX_100         0x10
#define CMD_VOP_6V06           0xB2
#define CMD_VOP_7V38           0xC8

// number of pixels on display  
#define WIDTH 84
#define HEIGHT 48

#include "mbed.h"

/** 
@brief Library for interfacing with Nokia 5110 LCD display (https://www.sparkfun.com/products/10168) using the hardware SPI on the mbed.
@brief The display is powered from a GPIO pin meaning it can be controlled via software.  The LED backlight is also software-controllable (via PWM pin).
@brief Can print characters and strings to the display using the included 5x7 font.  
@brief The library also implements a screen buffer so that individual pixels on the display (84 x 48) can be set, cleared and read.

@brief Acknowledgements to Chris Yan's Nokia_5110 Library.

@brief Revision 1.1

@author Craig A. Evans
@date   March 2015
 *
 * Example:
 * @code
 
#include "mbed.h"
#include "N5110.h"

//    VCC,SCE,RST,D/C,MOSI,SCLK,LED
N5110 lcd(p7,p8,p9,p10,p11,p13,p21);
// Can also power (VCC) directly from VOUT (3.3 V) -
// Can give better performance due to current limitation from GPIO pin 

int main()
{
    // first need to initialise display
    lcd.init();

    while(1) {

        char buffer[14];  // each character is 6 pixels wide, screen is 84 pixels (84/6 = 14)
        // so can display a string of a maximum 14 characters in length
        
        lcd.clear();            // clear display
        // these are default settings so not strictly needed
        lcd.normalMode();      // normal colour mode
        lcd.setBrightness(0.5); // put LED backlight on full
        
        // can directly print strings at specified co-ordinates
        lcd.printString("Hello, World!",0,0);

        // or create formatted strings - ensure they aren't more than 14 characters long
        int temperature = 27;
        int length = sprintf(buffer,"T = %2d C",temperature); // print formatted data to buffer
        // it is important the format specifier ensures the length will fit in the buffer
        if (length <= 14)  // if string will fit on display
            lcd.printString(buffer,0,1);           // display on screen
       
        float pressure = 1012.3;  // same idea with floats
        length = sprintf(buffer,"P = %.2f mb",pressure);
        if (length <= 14)
            lcd.printString(buffer,0,2);
    
        // can also print individual characters
        lcd.printChar('X',5,3);
        
         // draw a line across the display at y = 40 pixels (origin top-left)
        for (int i = 0; i < WIDTH; i++) {
            lcd.setPixel(i,40);    
        }
        // need to refresh display after setting pixels
        lcd.refresh(); 
        
        // can also check status of pixels using getPixel(x,y)
         
        wait(5.0);
        
        lcd.clear();            // clear display
        lcd.inverseMode();      // invert colours
        lcd.setBrightness(1.0); // put LED backlight on full
    
        float array[84];
        
        for (int i = 0; i < 84; i++) {
            array[i] = 0.5 + 0.5*sin(i*2*3.14/84);    
        }
        
        // can also plot graphs - 84 elements only
        // values must be in range 0.0 - 1.0
        lcd.plotArray(array);
        
        wait(5.0); 

    }
}

  
 * @endcode
 */
class N5110
{

public:
    /** Create a N5110 object connected to the specified pins
    *
    * @param pwr Pin connected to Vcc on the LCD display (pin 1)
    * @param sce Pin connected to chip enable (pin 3)
    * @param rst Pin connected to reset (pin 4)
    * @param dc  Pin connected to data/command select (pin 5)
    * @param mosi Pin connected to data input (MOSI) (pin 6)
    * @param sclk Pin connected to serial clock (SCLK) (pin 7)
    * @param led Pin connected to LED backlight (must be PWM) (pin 8) 
    * 
    */
    N5110(PinName pwrPin, PinName scePin, PinName rstPin, PinName dcPin, PinName mosiPin, PinName sclkPin, PinName ledPin);
    
    /** Initialise display
    *
    *   Powers up the display and turns on backlight (50% brightness default).
    *   Sets the display up in horizontal addressing mode and with normal video mode.
    */
    void init();
    
    /** Turn off
    *
    *   Powers down the display and turns of the backlight.
    *   Needs to be reinitialised before being re-used.
    */
    void turnOff();
    
    /** Clears
    *
    *   Clears the screen.
    */
    void clear();
    
    /** Turn on normal video mode (default)
    *  Black on white
    */
    void normalMode();
    
    /** Turn on inverse video mode (default)
    *  White on black
    */
    void inverseMode();
    
    /** Set Brightness
    *
    *   Sets brightness of LED backlight.
    *   @param brightness - float in range 0.0 to 1.0
    */
    void setBrightness(float brightness);
    
    /** Print String
    *
    *   Prints a string of characters to the display.  
    *   @param x - the column number (0 to 83)
    *   @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
    */
    void printString(const char * str,int x,int y);
    
    /** Print Character
    *
    *   Sends a character to the display.  Printed at the specified location
    *   @param  c - the character to print. Can print ASCII as so printChar('C').
    *   @param x - the column number (0 to 83)
    *   @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
    */
    void printChar(char c,int x,int y);
    
    /** Set a Pixel
    *
    *   This function sets a pixel in the display. A call to refresh() must be made
    *   to update the display to reflect the change in pixels.
    *   @param  x - the x co-ordinate of the pixel (0 to 83)
    *   @param  y - the y co-ordinate of the pixel (0 to 47) 
    */
    void setPixel(int x, int y);
    
    /** Clear a Pixel
    *
    *   This function clears pixel in the display. A call to refresh() must be made
    *   to update the display to reflect the change in pixels.
    *   @param  x - the x co-ordinate of the pixel (0 to 83)
    *   @param  y - the y co-ordinate of the pixel (0 to 47) 
    */
    void clearPixel(int x, int y);
    
    /** Get a Pixel
    *
    *   This function gets the status of a pixel in the display.
    *   @param  x - the x co-ordinate of the pixel (0 to 83)
    *   @param  y - the y co-ordinate of the pixel (0 to 47) 
    *   @returns 
    *       0           - pixel is clear
    *       non-zero    - pixel is set
    */
    int getPixel(int x, int y);
    
    /** Refresh display
    *
    *   This functions refreshes the display to reflect the current data in the buffer.
    */    
    void refresh();
    
    /** Randomise buffer
    *
    *   This function fills the buffer with random data.  Can be used to test the display.  
    *   A call to refresh() must be made to update the display to reflect the change in pixels.
    *   The seed is not set and so the generated pattern will probably be the same each time.
    *   TODO: Randomise the seed - maybe using the noise on the AnalogIn pins.
    */
    void randomiseBuffer();
    
    /** Plot Array
    *
    *   This function plots a one-dimensional array on the display. The values in the array
    *   correspond to the y values of the plot and these are plotted along the x-axis (one
    *   value per pixel along the x-axis of the display. This means only the first 84 values are 
    *   plotted. y values in the array should be normalised in the range 0.0 to 1.0. 
    */
    void plotArray(float array[]);

private:

    void setXYAddress(int x, int y);
    void initSPI();
    void turnOn();
    void reset();
    void clearRAM();
    void clearBuffer();
    void sendCommand(unsigned char command);
    void sendData(unsigned char data);

public:
    unsigned char buffer[84][6];  // screen buffer - the 6 is for the banks - each one is 8 bits;

private:  // private variables
    SPI*    spi;
    PwmOut* led;
    DigitalOut* pwr;
    DigitalOut* sce;
    DigitalOut* rst;
    DigitalOut* dc;

};

const unsigned char font5x7[480] = {
    0x00, 0x00, 0x00, 0x00, 0x00,// (space)
    0x00, 0x00, 0x5F, 0x00, 0x00,// !
    0x00, 0x07, 0x00, 0x07, 0x00,// "
    0x14, 0x7F, 0x14, 0x7F, 0x14,// #
    0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
    0x23, 0x13, 0x08, 0x64, 0x62,// %
    0x36, 0x49, 0x55, 0x22, 0x50,// &
    0x00, 0x05, 0x03, 0x00, 0x00,// '
    0x00, 0x1C, 0x22, 0x41, 0x00,// (
    0x00, 0x41, 0x22, 0x1C, 0x00,// )
    0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
    0x08, 0x08, 0x3E, 0x08, 0x08,// +
    0x00, 0x50, 0x30, 0x00, 0x00,// ,
    0x08, 0x08, 0x08, 0x08, 0x08,// -
    0x00, 0x60, 0x60, 0x00, 0x00,// .
    0x20, 0x10, 0x08, 0x04, 0x02,// /
    0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
    0x00, 0x42, 0x7F, 0x40, 0x00,// 1
    0x42, 0x61, 0x51, 0x49, 0x46,// 2
    0x21, 0x41, 0x45, 0x4B, 0x31,// 3
    0x18, 0x14, 0x12, 0x7F, 0x10,// 4
    0x27, 0x45, 0x45, 0x45, 0x39,// 5
    0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
    0x01, 0x71, 0x09, 0x05, 0x03,// 7
    0x36, 0x49, 0x49, 0x49, 0x36,// 8
    0x06, 0x49, 0x49, 0x29, 0x1E,// 9
    0x00, 0x36, 0x36, 0x00, 0x00,// :
    0x00, 0x56, 0x36, 0x00, 0x00,// ;
    0x00, 0x08, 0x14, 0x22, 0x41,// <
    0x14, 0x14, 0x14, 0x14, 0x14,// =
    0x41, 0x22, 0x14, 0x08, 0x00,// >
    0x02, 0x01, 0x51, 0x09, 0x06,// ?
    0x32, 0x49, 0x79, 0x41, 0x3E,// @
    0x7E, 0x11, 0x11, 0x11, 0x7E,// A
    0x7F, 0x49, 0x49, 0x49, 0x36,// B
    0x3E, 0x41, 0x41, 0x41, 0x22,// C
    0x7F, 0x41, 0x41, 0x22, 0x1C,// D
    0x7F, 0x49, 0x49, 0x49, 0x41,// E
    0x7F, 0x09, 0x09, 0x01, 0x01,// F
    0x3E, 0x41, 0x41, 0x51, 0x32,// G
    0x7F, 0x08, 0x08, 0x08, 0x7F,// H
    0x00, 0x41, 0x7F, 0x41, 0x00,// I
    0x20, 0x40, 0x41, 0x3F, 0x01,// J
    0x7F, 0x08, 0x14, 0x22, 0x41,// K
    0x7F, 0x40, 0x40, 0x40, 0x40,// L
    0x7F, 0x02, 0x04, 0x02, 0x7F,// M
    0x7F, 0x04, 0x08, 0x10, 0x7F,// N
    0x3E, 0x41, 0x41, 0x41, 0x3E,// O
    0x7F, 0x09, 0x09, 0x09, 0x06,// P
    0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
    0x7F, 0x09, 0x19, 0x29, 0x46,// R
    0x46, 0x49, 0x49, 0x49, 0x31,// S
    0x01, 0x01, 0x7F, 0x01, 0x01,// T
    0x3F, 0x40, 0x40, 0x40, 0x3F,// U
    0x1F, 0x20, 0x40, 0x20, 0x1F,// V
    0x7F, 0x20, 0x18, 0x20, 0x7F,// W
    0x63, 0x14, 0x08, 0x14, 0x63,// X
    0x03, 0x04, 0x78, 0x04, 0x03,// Y
    0x61, 0x51, 0x49, 0x45, 0x43,// Z
    0x00, 0x00, 0x7F, 0x41, 0x41,// [
    0x02, 0x04, 0x08, 0x10, 0x20,// "\"
    0x41, 0x41, 0x7F, 0x00, 0x00,// ]
    0x04, 0x02, 0x01, 0x02, 0x04,// ^
    0x40, 0x40, 0x40, 0x40, 0x40,// _
    0x00, 0x01, 0x02, 0x04, 0x00,// `
    0x20, 0x54, 0x54, 0x54, 0x78,// a
    0x7F, 0x48, 0x44, 0x44, 0x38,// b
    0x38, 0x44, 0x44, 0x44, 0x20,// c
    0x38, 0x44, 0x44, 0x48, 0x7F,// d
    0x38, 0x54, 0x54, 0x54, 0x18,// e
    0x08, 0x7E, 0x09, 0x01, 0x02,// f
    0x08, 0x14, 0x54, 0x54, 0x3C,// g
    0x7F, 0x08, 0x04, 0x04, 0x78,// h
    0x00, 0x44, 0x7D, 0x40, 0x00,// i
    0x20, 0x40, 0x44, 0x3D, 0x00,// j
    0x00, 0x7F, 0x10, 0x28, 0x44,// k
    0x00, 0x41, 0x7F, 0x40, 0x00,// l
    0x7C, 0x04, 0x18, 0x04, 0x78,// m
    0x7C, 0x08, 0x04, 0x04, 0x78,// n
    0x38, 0x44, 0x44, 0x44, 0x38,// o
    0x7C, 0x14, 0x14, 0x14, 0x08,// p
    0x08, 0x14, 0x14, 0x18, 0x7C,// q
    0x7C, 0x08, 0x04, 0x04, 0x08,// r
    0x48, 0x54, 0x54, 0x54, 0x20,// s
    0x04, 0x3F, 0x44, 0x40, 0x20,// t
    0x3C, 0x40, 0x40, 0x20, 0x7C,// u
    0x1C, 0x20, 0x40, 0x20, 0x1C,// v
    0x3C, 0x40, 0x30, 0x40, 0x3C,// w
    0x44, 0x28, 0x10, 0x28, 0x44,// x
    0x0C, 0x50, 0x50, 0x50, 0x3C,// y
    0x44, 0x64, 0x54, 0x4C, 0x44,// z
    0x00, 0x08, 0x36, 0x41, 0x00,// {
    0x00, 0x00, 0x7F, 0x00, 0x00,// |
    0x00, 0x41, 0x36, 0x08, 0x00,// }
    0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
    0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
};

#endif