GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup
Dependents: F746_SD_GraphicEqualizer_ren0620
Fork of F746_GUI by
GuiBase.cpp
- Committer:
- MikamiUitOpen
- Date:
- 2016-03-31
- Revision:
- 0:a2686ef737c2
File content as of revision 0:a2686ef737c2:
//-----------------------------------------------------------
// GuiBase class (abstract base class)
//
// 2016/03/29, Copyright (c) 2016 MIKAMI, Naoki
//-----------------------------------------------------------
#include "GuiBase.hpp"
namespace Mikami
{
GuiBase::GuiBase(
uint16_t x, uint16_t y, sFONT &fonts,
uint32_t textColor, uint32_t backColor,
uint32_t createdColor, uint32_t touchedColor,
uint32_t inactiveColor, uint32_t inactiveTextColor)
: X_(x), Y_(y), FONTS_(&fonts),
TEXT_COLOR_(textColor), BACK_COLOR_(backColor),
CREATED_COLOR_(createdColor),
TOUCHED_COLOR_(touchedColor),
INACTIVE_COLOR_(inactiveColor),
INACTIVE_TEXT_COLOR_(inactiveTextColor)
{
if (first_)
{
lcd_.Clear(backColor);
first_ = false;
}
}
// If panel touched, return true
bool GuiBase::PanelTouched()
{
ts_.GetState(&state_);
return (bool)(state_.touchDetected);
}
LCD_DISCO_F746NG GuiBase::lcd_;
TS_DISCO_F746NG GuiBase::ts_;
TS_StateTypeDef GuiBase::state_;
bool GuiBase::multiTouch_ = false;
bool GuiBase::first_ = true;
}
