GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup
Dependents: F746_SD_GraphicEqualizer_ren0620
Fork of F746_GUI by
SeekBar.cpp
- Committer:
- MikamiUitOpen
- Date:
- 2016-04-30
- Revision:
- 12:687ec6183385
- Parent:
- 10:5a2068884fd9
File content as of revision 12:687ec6183385:
//-----------------------------------------------------------
// SeekBar class
//
// 2016/04/30, Copyright (c) 2016 MIKAMI, Naoki
//-----------------------------------------------------------
#include "SeekBar.hpp"
namespace Mikami
{
// Constructor with scale value (only horizontal)
SeekBar::SeekBar(uint16_t x, uint16_t y, uint16_t length,
float min, float max, float initialValue,
string left, string center, string right,
uint32_t thumbColor,
uint16_t thumbSize, uint16_t width,
uint32_t colorL, uint32_t colorH,
uint32_t backColor)
: GuiBase(x, y, Font12, GuiBase::ENUM_TEXT, backColor, thumbColor),
L_(length), W_(width),
SIZE_(thumbSize), COLOR_L_(colorL), COLOR_H_(colorH),
MIN_(min), MAX_(max), ORIENT_(Holizontal), v_(initialValue),
labelOn_(true), slided_(false), active_(true)
{
Draw(initialValue);
labelLCR = new Label *[3];
uint16_t y0 = y - thumbSize/2 - 13;
labelLCR[0] = new Label(x, y0, left, Label::CENTER);
labelLCR[1] = new Label(x+length/2, y0, center, Label::CENTER);
labelLCR[2] = new Label(x+length, y0, right, Label::CENTER);
}
SeekBar::~SeekBar()
{
if (labelOn_)
{
for (int n=0; n<3; n++) delete labelLCR[n];
delete[] labelLCR;
}
}
// Slide thumb
// If the thumb is not touched, return false
bool SeekBar::Slide()
{
if (!active_) return false;
if (!PanelTouched())
{
if (slided_) Draw(v_);
slided_ = false;
return false;
}
uint16_t x, y;
bool rtn = IsOnThumb(x, y);
if (rtn || slided_)
{
if (rtn) v_ = ToValue(Point(x, y));
Draw(v_, rtn);
slided_ = rtn;
}
return rtn;
}
void SeekBar::Activate()
{
active_ = true;
Draw(v_);
if (labelOn_)
for (int n=0; n<3; n++) labelLCR[n]->Draw(TEXT_COLOR_);
}
void SeekBar::Inactivate()
{
active_ = false;
Draw(v_);
if (labelOn_)
for (int n=0; n<3; n++) labelLCR[n]->Draw(INACTIVE_TEXT_COLOR_);
}
// If touched position is on the thumb, return true
bool SeekBar::IsOnThumb(uint16_t &x, uint16_t &y)
{
x = state_.touchX[0];
y = state_.touchY[0];
uint16_t th = SIZE_/2;
Point pt = ToPoint(v_);
if (ORIENT_ == Holizontal)
{
if ( (pt.x-th <= x) && (x <= pt.x+th) &&
(pt.y-th <= y) && (y <= pt.y+th) ) return true;
}
else
{
if ( (pt.x-th <= x) && (x <= pt.x+th) &&
(pt.y-th <= y) && (y <= pt.y+th) ) return true;
}
return false;
}
// Draw seekbar
void SeekBar::Draw(float value, bool fill)
{
uint16_t sizeS = (uint16_t)(SIZE_*0.6f);
// Erase previous seekbar
lcd_.SetTextColor(BACK_COLOR_);
if (ORIENT_ == Holizontal)
lcd_.FillRect(X_-sizeS/2, Y_-SIZE_/2, L_+sizeS+1, SIZE_+1);
else
lcd_.FillRect(X_-SIZE_/2, Y_-sizeS/2, SIZE_+1, L_+sizeS+1);
v_ = Saturate(value); // current value
Point pt = ToPoint(v_); // Position of thumb
// Draw upper line
if (active_) lcd_.SetTextColor(COLOR_H_);
else lcd_.SetTextColor(INACTIVE_TEXT_COLOR_-0x404040);
if ((ORIENT_ == Holizontal) && ((X_+L_-pt.x) > 0))
lcd_.FillRect(pt.x, Y_-W_/4, X_+L_-pt.x, W_/2);
if ((ORIENT_ == Vertical) && ((pt.y-Y_) > 0))
lcd_.FillRect(X_-W_/4, Y_, W_/2, pt.y-Y_);
// Draw lower line
if (active_) lcd_.SetTextColor(COLOR_L_);
else lcd_.SetTextColor(INACTIVE_TEXT_COLOR_-0x202020);
if ((ORIENT_ == Holizontal) && ((pt.x-X_) > 0))
lcd_.FillRect(X_, Y_-W_/2, pt.x-X_, W_);
if ((ORIENT_ == Vertical) && ((Y_+L_-pt.y) > 0))
lcd_.FillRect(X_-W_/2, pt.y, W_, Y_+L_-pt.y);
// Draw thumb
if (active_) lcd_.SetTextColor(CREATED_COLOR_);
else lcd_.SetTextColor(INACTIVE_TEXT_COLOR_);
uint16_t width = SIZE_;
uint16_t height = SIZE_;
if (ORIENT_ == Holizontal) width = sizeS;
else height = sizeS;
uint16_t xPos = pt.x - width/2;
uint16_t yPos = pt.y - height/2;
if (fill)
lcd_.FillRect(xPos, yPos, width+1, height+1);
else
{
lcd_.DrawRect(xPos, yPos, width, height);
lcd_.DrawHLine(pt.x+width/2, pt.y+height/2, 1);
lcd_.DrawRect(xPos+1, yPos+1, width-2, height-2);
lcd_.DrawHLine(pt.x+width/2-1, pt.y+height/2-1, 1);
if (ORIENT_ == Holizontal)
lcd_.DrawVLine(pt.x, yPos+4, SIZE_-7);
else
lcd_.DrawHLine(xPos+4, pt.y, SIZE_-7);
}
}
SeekBar::Point SeekBar::ToPoint(float value)
{
if (ORIENT_ == Holizontal)
return Point(X_ + Round(L_*(value - MIN_)/(MAX_ - MIN_)), Y_);
else
return Point(X_, Y_ + L_ - Round(L_*(value - MIN_)/(MAX_ - MIN_)));
}
float SeekBar::ToValue(Point pt)
{
float value;
if (ORIENT_ == Holizontal)
value = (pt.x - X_)*(MAX_ - MIN_)/(float)L_ + MIN_;
else
value = -(pt.y - Y_ - L_)*(MAX_ - MIN_)/(float)L_ + MIN_;
return Saturate(value);
}
float SeekBar::Saturate(float value)
{
if (value < MIN_) value = MIN_;
if (value > MAX_) value = MAX_;
return value;
}
}
