GUI parts for DISCO-F746NG. GuiBase, Button, ButtonGroup, Label, BlinkLabel, NumericLabel, SeekBar, SeekbarGroup
Dependents: F746_SD_GraphicEqualizer_ren0620
Fork of F746_GUI by
SeekBar.cpp
00001 //----------------------------------------------------------- 00002 // SeekBar class 00003 // 00004 // 2016/04/30, Copyright (c) 2016 MIKAMI, Naoki 00005 //----------------------------------------------------------- 00006 00007 #include "SeekBar.hpp" 00008 00009 namespace Mikami 00010 { 00011 // Constructor with scale value (only horizontal) 00012 SeekBar::SeekBar(uint16_t x, uint16_t y, uint16_t length, 00013 float min, float max, float initialValue, 00014 string left, string center, string right, 00015 uint32_t thumbColor, 00016 uint16_t thumbSize, uint16_t width, 00017 uint32_t colorL, uint32_t colorH, 00018 uint32_t backColor) 00019 : GuiBase(x, y, Font12, GuiBase::ENUM_TEXT, backColor, thumbColor), 00020 L_(length), W_(width), 00021 SIZE_(thumbSize), COLOR_L_(colorL), COLOR_H_(colorH), 00022 MIN_(min), MAX_(max), ORIENT_(Holizontal), v_(initialValue), 00023 labelOn_(true), slided_(false), active_(true) 00024 { 00025 Draw(initialValue); 00026 labelLCR = new Label *[3]; 00027 uint16_t y0 = y - thumbSize/2 - 13; 00028 labelLCR[0] = new Label(x, y0, left, Label::CENTER); 00029 labelLCR[1] = new Label(x+length/2, y0, center, Label::CENTER); 00030 labelLCR[2] = new Label(x+length, y0, right, Label::CENTER); 00031 } 00032 00033 SeekBar::~SeekBar() 00034 { 00035 if (labelOn_) 00036 { 00037 for (int n=0; n<3; n++) delete labelLCR[n]; 00038 delete[] labelLCR; 00039 } 00040 } 00041 00042 // Slide thumb 00043 // If the thumb is not touched, return false 00044 bool SeekBar::Slide() 00045 { 00046 if (!active_) return false; 00047 00048 if (!PanelTouched()) 00049 { 00050 if (slided_) Draw(v_); 00051 slided_ = false; 00052 return false; 00053 } 00054 00055 uint16_t x, y; 00056 bool rtn = IsOnThumb(x, y); 00057 if (rtn || slided_) 00058 { 00059 if (rtn) v_ = ToValue(Point(x, y)); 00060 Draw(v_, rtn); 00061 slided_ = rtn; 00062 } 00063 return rtn; 00064 } 00065 00066 void SeekBar::Activate() 00067 { 00068 active_ = true; 00069 Draw(v_); 00070 if (labelOn_) 00071 for (int n=0; n<3; n++) labelLCR[n]->Draw(TEXT_COLOR_); 00072 } 00073 00074 void SeekBar::Inactivate() 00075 { 00076 active_ = false; 00077 Draw(v_); 00078 if (labelOn_) 00079 for (int n=0; n<3; n++) labelLCR[n]->Draw(INACTIVE_TEXT_COLOR_); 00080 } 00081 00082 // If touched position is on the thumb, return true 00083 bool SeekBar::IsOnThumb(uint16_t &x, uint16_t &y) 00084 { 00085 x = state_.touchX[0]; 00086 y = state_.touchY[0]; 00087 00088 uint16_t th = SIZE_/2; 00089 Point pt = ToPoint(v_); 00090 if (ORIENT_ == Holizontal) 00091 { 00092 if ( (pt.x-th <= x) && (x <= pt.x+th) && 00093 (pt.y-th <= y) && (y <= pt.y+th) ) return true; 00094 } 00095 else 00096 { 00097 if ( (pt.x-th <= x) && (x <= pt.x+th) && 00098 (pt.y-th <= y) && (y <= pt.y+th) ) return true; 00099 } 00100 00101 return false; 00102 } 00103 00104 // Draw seekbar 00105 void SeekBar::Draw(float value, bool fill) 00106 { 00107 uint16_t sizeS = (uint16_t)(SIZE_*0.6f); 00108 // Erase previous seekbar 00109 lcd_.SetTextColor(BACK_COLOR_); 00110 if (ORIENT_ == Holizontal) 00111 lcd_.FillRect(X_-sizeS/2, Y_-SIZE_/2, L_+sizeS+1, SIZE_+1); 00112 else 00113 lcd_.FillRect(X_-SIZE_/2, Y_-sizeS/2, SIZE_+1, L_+sizeS+1); 00114 00115 v_ = Saturate(value); // current value 00116 Point pt = ToPoint(v_); // Position of thumb 00117 00118 // Draw upper line 00119 if (active_) lcd_.SetTextColor(COLOR_H_); 00120 else lcd_.SetTextColor(INACTIVE_TEXT_COLOR_-0x404040); 00121 if ((ORIENT_ == Holizontal) && ((X_+L_-pt.x) > 0)) 00122 lcd_.FillRect(pt.x, Y_-W_/4, X_+L_-pt.x, W_/2); 00123 if ((ORIENT_ == Vertical) && ((pt.y-Y_) > 0)) 00124 lcd_.FillRect(X_-W_/4, Y_, W_/2, pt.y-Y_); 00125 00126 // Draw lower line 00127 if (active_) lcd_.SetTextColor(COLOR_L_); 00128 else lcd_.SetTextColor(INACTIVE_TEXT_COLOR_-0x202020); 00129 if ((ORIENT_ == Holizontal) && ((pt.x-X_) > 0)) 00130 lcd_.FillRect(X_, Y_-W_/2, pt.x-X_, W_); 00131 if ((ORIENT_ == Vertical) && ((Y_+L_-pt.y) > 0)) 00132 lcd_.FillRect(X_-W_/2, pt.y, W_, Y_+L_-pt.y); 00133 00134 // Draw thumb 00135 if (active_) lcd_.SetTextColor(CREATED_COLOR_); 00136 else lcd_.SetTextColor(INACTIVE_TEXT_COLOR_); 00137 uint16_t width = SIZE_; 00138 uint16_t height = SIZE_; 00139 if (ORIENT_ == Holizontal) width = sizeS; 00140 else height = sizeS; 00141 uint16_t xPos = pt.x - width/2; 00142 uint16_t yPos = pt.y - height/2; 00143 00144 if (fill) 00145 lcd_.FillRect(xPos, yPos, width+1, height+1); 00146 else 00147 { 00148 lcd_.DrawRect(xPos, yPos, width, height); 00149 lcd_.DrawHLine(pt.x+width/2, pt.y+height/2, 1); 00150 lcd_.DrawRect(xPos+1, yPos+1, width-2, height-2); 00151 lcd_.DrawHLine(pt.x+width/2-1, pt.y+height/2-1, 1); 00152 if (ORIENT_ == Holizontal) 00153 lcd_.DrawVLine(pt.x, yPos+4, SIZE_-7); 00154 else 00155 lcd_.DrawHLine(xPos+4, pt.y, SIZE_-7); 00156 } 00157 } 00158 00159 SeekBar::Point SeekBar::ToPoint(float value) 00160 { 00161 if (ORIENT_ == Holizontal) 00162 return Point(X_ + Round(L_*(value - MIN_)/(MAX_ - MIN_)), Y_); 00163 else 00164 return Point(X_, Y_ + L_ - Round(L_*(value - MIN_)/(MAX_ - MIN_))); 00165 } 00166 00167 float SeekBar::ToValue(Point pt) 00168 { 00169 float value; 00170 if (ORIENT_ == Holizontal) 00171 value = (pt.x - X_)*(MAX_ - MIN_)/(float)L_ + MIN_; 00172 else 00173 value = -(pt.y - Y_ - L_)*(MAX_ - MIN_)/(float)L_ + MIN_; 00174 return Saturate(value); 00175 } 00176 00177 float SeekBar::Saturate(float value) 00178 { 00179 if (value < MIN_) value = MIN_; 00180 if (value > MAX_) value = MAX_; 00181 return value; 00182 } 00183 }
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