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PAL
A Platform Abstraction Layer connects the mbed-client with the underlying platform.
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#include "mbed.h"Functions | |
| int | UnityMain (int argc, const char *argv[], void(*runAllTests)(void)) |
| void | TEST_pal_update_GROUP_RUNNER (void) |
| int | main (int argc, const char *argv[]) |
| int main | ( | int | argc, |
| const char * | argv[] | ||
| ) |
| void TEST_pal_update_GROUP_RUNNER | ( | void | ) |
| int UnityMain | ( | int | argc, |
| const char * | argv[], | ||
| void(*)(void) | runAllTests | ||
| ) |
1.8.11