A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.
Dependencies: PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed
TargetNode Struct Reference
BranchTarget tracks branches/labels. More...
#include <plEarlz.h>
Detailed Description
BranchTarget tracks branches/labels.
When a beginning conditional/looping structure is found, it adds a branch target to the list with `target` set to point to the relevant branch target in codeblock When an ending structure is found, it replaces the branch target(which starts at -1) with the actual branch address,
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