A project to implement a console using the Mbed using VGA for video output and a PS/2 keyboard for the input. The eventual goal is to also include tools for managing SD cards, and a semi-self-hosting programming environment.

Dependencies:   PS2_MbedConsole fastlib SDFileSystem vga640x480g_mbedconsole lightvm mbed

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TargetNode Struct Reference

TargetNode Struct Reference

BranchTarget tracks branches/labels. More...

#include <plEarlz.h>


Detailed Description

BranchTarget tracks branches/labels.

When a beginning conditional/looping structure is found, it adds a branch target to the list with `target` set to point to the relevant branch target in codeblock When an ending structure is found, it replaces the branch target(which starts at -1) with the actual branch address,

Definition at line 107 of file plEarlz.h.