Basically i glued Peter Drescher and Simon Ford libs in a GraphicsDisplay class, then derived TFT or LCD class (which inherits Protocols class), then the most derived ones (Inits), which are per-display and are the only part needed to be adapted to diff hw.
Display/LCD.h
- Committer:
- Geremia
- Date:
- 2015-02-13
- Revision:
- 1:ff019d22b275
- Parent:
- 0:75ec1b3cde17
- Child:
- 2:713844a55c4e
File content as of revision 1:ff019d22b275:
#ifndef MBED_LCD_H #define MBED_LCD_H #include "GraphicsDisplay.h" #include "PAR8.h" #include "SPI8.h" #include "SPI16.h" #include "Protocols.h" #define Black 1 #define White 0 /** Draw mode * NORMAl * XOR set pixel by xor the screen */ enum {NORMAL,XOR}; /** Mirror mode */ enum mirror_t {X,Y,XY,NONE}; /** A common base class for monochrome Display */ class LCD : public GraphicsDisplay { public: /** Create a monochrome LCD Parallel interface * @param name The name used by the parent class to access the interface */ LCD(proto_t displayproto,PortName port, PinName CS, PinName reset, PinName DC, PinName WR, PinName RD, const int lcdsize_x, const int lcdsize_y, const int ic_x_segs, const int ic_y_coms, const char* name); /** Create a monochrome LCD SPI interface * @param name The name used by the parent class to access the interface */ LCD(proto_t displayproto, int Hz, PinName mosi, PinName miso, PinName sclk, PinName CS, PinName reset, PinName DC, const int lcdsize_x, const int lcdsize_y, const int ic_x_segs, const int ic_y_coms, const char* name); /** Destructor * will free framebuffer */ virtual ~LCD(); /////// functions that come for free, but can be overwritten/////////////////////////////////////////////////// /////// ----------------------------------------------------/////////////////////////////////////////////////// /** Draw a pixel in the specified color. * @param x is the horizontal offset to this pixel. * @param y is the vertical offset to this pixel. * @param color defines the color for the pixel. */ virtual void pixel(int x, int y, unsigned short color); /** Set the window, which controls where items are written to the screen. * When something hits the window width, it wraps back to the left side * and down a row. If the initial write is outside the window, it will * be captured into the window when it crosses a boundary. * @param x is the left edge in pixels. * @param y is the top edge in pixels. * @param w is the window width in pixels. * @param h is the window height in pixels. */ virtual void window(int x, int y, int w, int h); /** Push a single pixel into the window and increment position. * You must first call window() then push pixels in loop. * @param color is the pixel color. */ virtual void window_pushpixel(unsigned short color); /** Framebuffer is used, it needs to be sent to LCD from time to time */ virtual void copy_to_lcd(); /** set the contrast of the screen * * @param o contrast 0-63 * @note may be overrided in case of not standard command */ virtual void set_contrast(int o); /** read the contrast level * */ int get_contrast(void); /** invert the screen * * @param o = 0 normal, 1 invert */ void invert(unsigned char o); /** clear the entire screen * The inherited one sets windomax then fill with background color * We override it to speedup */ virtual void cls(); /** setup auto update of screen * * @param up 1 = on , 0 = off * if switched off the program has to call copy_to_lcd() * to update screen from framebuffer */ void set_auto_up(bool up); /** get status of the auto update function * * @returns if auto update is on */ bool get_auto_up(void); /** Set the orientation of the screen * x,y: 0,0 is always top left * * @param o direction to use the screen (0-3) * 0 = -90° * 1 = default 0° * 2 = +90° * 3 = +180° * */ void set_orientation(int o); /** Set ChipSelect high or low * @param enable 0/1 */ virtual void BusEnable(bool enable); protected: /** set mirror mode * @note may be overridden by specific display init class in case of not standard cmds or inverted wiring * @param mode NONE, X, Y, XY */ virtual void mirrorXY(mirror_t mode); ////// functions needed by parent class /////////////////////////////////////// ////// -------------------------------- /////////////////////////////////////// /** Send 8bit command to display controller * * @param cmd: byte to send * @note if protocol is SPI16, it will insert NOP cmd before, so if cmd is a 2byte cmd, the second cmd will be broken. Use wr_cmd16 for 2bytes cmds */ void wr_cmd8(unsigned char cmd); /** Send 8bit data to display controller * * @param data: byte to send * */ void wr_data8(unsigned char data); /** Send same 8bit data to display controller multiple times * * @param data: byte to send * @param count: how many * */ void wr_data8(unsigned char data, unsigned int count); /** Send array of data bytes to display controller * * @param data: unsigned char data array * @param lenght: lenght of array * */ void wr_data8buf(unsigned char* data, unsigned int lenght); /** Send 16bit command to display controller * * @param cmd: halfword to send * */ void wr_cmd16(unsigned short cmd); /** Send 16bit data to display controller * * @param data: halfword to send * */ //void wr_data16(unsigned short data); /** Send same 16bit data to display controller multiple times * * @param data: halfword to send * @param count: how many * */ void wr_data16(unsigned short data, unsigned int count); /** Send array of data shorts to display controller * * @param data: unsigned short data array * @param lenght: lenght (in shorts) * */ void wr_data16buf(unsigned short* data, unsigned int lenght); /** HW reset sequence (without display init commands) */ void hw_reset(); int draw_mode; int contrast; private: unsigned char *buffer; unsigned short *buffer16; const int LCDSIZE_X; const int LCDSIZE_Y; const int LCDPAGES; const int IC_X_SEGS; const int IC_Y_COMS; const int IC_PAGES; int page_offset; int col_offset; // pixel location int cur_x; int cur_y; // window location int win_x1; int win_x2; int win_y1; int win_y2; int orientation; bool useNOP; }; #endif