pong game

Dependencies:   4DGL-uLCD-SE mbed

Fork of uLCD144G2_demo by jim hamblen

Revision:
4:25a266a74a4c
Parent:
3:454d1f4c8fd7
Child:
5:a1ef40ff0f78
--- a/main.cpp	Sun Nov 17 04:37:03 2013 +0000
+++ b/main.cpp	Mon Nov 18 03:06:14 2013 +0000
@@ -27,6 +27,7 @@
 
 int main()
 {
+    int pixelcolors[400];
     // basic printf demo = 16 by 18 characters on screen
     uLCD.printf("\nHello uLCD World\n"); //Default Green on black text
     uLCD.printf("\n  Starting Demo...");
@@ -70,6 +71,14 @@
         uLCD.printf("TxtLine %2D Page %D\n",i%16,i/16 );
         i++; //16 lines with 18 charaters per line
     }
+//draw an image pixel by BLIT (Block Image Transfer)
+    uLCD.background_color(BLACK);
+    uLCD.cls();
+    for(int i=0; i<400; i++) {
+        pixelcolors[i] = RED;
+    }
+    uLCD.BLIT(50, 50, 20, 20, &pixelcolors[0]);
+    wait(5);
 //draw an image pixel by pixel
     uLCD.background_color(BLACK);
     uLCD.cls();