Lib for FTDI FT800 graphic controller "EVE" The API is changed from the FTDI original names. It use smaller names now. DL() will add something to the display list instead of Ft_App_WrCoCmd_Buffer ... The FTDI programmer Guide is also using this commands.

Dependents:   FT800_RGB_demo FT800_RGB_demo2 FT800_demo_for_habr Temp_&_RH_at_TFT-demo ... more

Fork of FT800 by Peter Drescher

The mbed is talking thru the SPI interface with the graphic engine. We have to set up a list of Commands and send them to the FT800 to get graphics.

Hardware

1. VM800C development modules from FTDI : http://www.ftdichip.com/Products/Modules/VM800C.html

The modules come with different size lcd. 3.5", 4.3" or 5" or without. /media/uploads/dreschpe/ftdi_eve.jpg The picture shows a modified board, because my lcd had a different pinout. The mbed is connected to the pin header on the bottom.

2. EVBEVE-FT800 board from GLYN: http://www.glyn.com/News-Events/Newsletter/Newsletter-2013/October-2013/A-quick-start-for-EVE-Requires-no-basic-knowledge-graphics-sound-and-touch-can-all-be-learned-in-minutes

The module has a 40 pin flex cable connector to connect a display out of the EDT series.

/media/uploads/dreschpe/glyn_eve.jpg

The mbed is connected via the pin header on the left. If you use this board with a EDT display you have to uncomment the #define Inv_Backlite in FT_LCD_Type.h, because the backlight dimming is inverted.

3. ConnectEVE board from MikroElektronika http://www.mikroe.com/add-on-boards/display/connecteve/#headers_10 The board has also a pin header to connect the mbed. - not tested, but it looks like the other boards.

4. ADAM arduino shield http://www.4dsystems.com.au/product/4DLCD_FT843/ Component page : http://mbed.org/components/ADAM/

Works with the NUCLEO boards, but you have to patch three wires.

/media/uploads/dreschpe/adam.jpg

Connection

We need 5 signals to connect to the mbed. SCK, MOSI and MISO are connected to a SPI channel. SS is the chip select signal and PD work as powerdown. The additional INT signal is not used at the moment. It is possible to generate a interrupt signal, but at the moment you have to poll the status register of the FT800 to see if a command is finished.

Software

This lib is based on the demo code from FTDI. If you want to use it, you have to read the programming manual : http://www.ftdichip.com/Support/Documents/ProgramGuides/FT800%20Programmers%20Guide.pdf

See my demo : http://mbed.org/users/dreschpe/code/FT800_RGB_demo/

FT_Gpu.h

Committer:
dreschpe
Date:
2015-02-10
Revision:
6:16e22c789f7d
Parent:
2:ab74a9a05970

File content as of revision 6:16e22c789f7d:

/* mbed Library for FTDI FT800  Enbedded Video Engine "EVE"
 * based on Original Code Sample from FTDI 
 * ported to mbed by Peter Drescher, DC2PD 2014
 * Released under the MIT License: http://mbed.org/license/mit */

#ifndef _FT_GPU_H_
#define _FT_GPU_H_

/* Definitions used for FT800 co processor command buffer */
#define FT_DL_SIZE           (8*1024)  //8KB Display List buffer size
#define FT_CMD_FIFO_SIZE     (4*1024)  //4KB coprocessor Fifo size
#define FT_CMD_SIZE          (4)       //4 byte per coprocessor command of EVE

#define FT800_VERSION "1.9.0"
#define ADC_DIFFERENTIAL     1UL
#define ADC_SINGLE_ENDED     0UL
#define ADPCM_SAMPLES        2UL
#define ALWAYS               7UL
#define ARGB1555             0UL
#define ARGB2                5UL
#define ARGB4                6UL
#define BARGRAPH             11UL
#define BILINEAR             1UL
#define BITMAPS              1UL
#define BORDER               0UL

#define CMDBUF_SIZE          4096UL
#define CMD_APPEND           4294967070UL
#define CMD_BGCOLOR          4294967049UL
#define CMD_BITMAP_TRANSFORM 4294967073UL
#define CMD_BUTTON           4294967053UL
#define CMD_CALIBRATE        4294967061UL
#define CMD_CLOCK            4294967060UL
#define CMD_COLDSTART        4294967090UL
#define CMD_CRC              4294967043UL
#define CMD_DIAL             4294967085UL
#define CMD_DLSTART          4294967040UL
#define CMD_EXECUTE          4294967047UL
#define CMD_FGCOLOR          4294967050UL
#define CMD_GAUGE            4294967059UL
#define CMD_GETMATRIX        4294967091UL
#define CMD_GETPOINT         4294967048UL
#define CMD_GETPROPS         4294967077UL
#define CMD_GETPTR           4294967075UL
#define CMD_GRADCOLOR        4294967092UL
#define CMD_GRADIENT         4294967051UL
#define CMD_HAMMERAUX        4294967044UL
#define CMD_IDCT             4294967046UL
#define CMD_INFLATE          4294967074UL
#define CMD_INTERRUPT        4294967042UL
#define CMD_KEYS             4294967054UL
#define CMD_LOADIDENTITY     4294967078UL
#define CMD_LOADIMAGE        4294967076UL
#define CMD_LOGO             4294967089UL
#define CMD_MARCH            4294967045UL
#define CMD_MEMCPY           4294967069UL
#define CMD_MEMCRC           4294967064UL
#define CMD_MEMSET           4294967067UL
#define CMD_MEMWRITE         4294967066UL
#define CMD_MEMZERO          4294967068UL
#define CMD_NUMBER           4294967086UL
#define CMD_PROGRESS         4294967055UL
#define CMD_REGREAD          4294967065UL
#define CMD_ROTATE           4294967081UL
#define CMD_SCALE            4294967080UL
#define CMD_SCREENSAVER      4294967087UL
#define CMD_SCROLLBAR        4294967057UL
#define CMD_SETFONT          4294967083UL
#define CMD_SETMATRIX        4294967082UL
#define CMD_SKETCH           4294967088UL
#define CMD_SLIDER           4294967056UL
#define CMD_SNAPSHOT         4294967071UL
#define CMD_SPINNER          4294967062UL
#define CMD_STOP             4294967063UL
#define CMD_SWAP             4294967041UL
#define CMD_TEXT             4294967052UL
#define CMD_TOGGLE           4294967058UL
#define CMD_TOUCH_TRANSFORM  4294967072UL
#define CMD_TRACK            4294967084UL
#define CMD_TRANSLATE        4294967079UL

#define DECR                 4UL
#define DECR_WRAP            7UL
#define DLSWAP_DONE          0UL
#define DLSWAP_FRAME         2UL
#define DLSWAP_LINE          1UL
#define DST_ALPHA            3UL
#define EDGE_STRIP_A         7UL
#define EDGE_STRIP_B         8UL
#define EDGE_STRIP_L         6UL
#define EDGE_STRIP_R         5UL
#define EQUAL                5UL
#define GEQUAL               4UL
#define GREATER              3UL
#define INCR                 3UL
#define INCR_WRAP            6UL
#define INT_CMDEMPTY         32UL
#define INT_CMDFLAG          64UL
#define INT_CONVCOMPLETE     128UL
#define INT_PLAYBACK         16UL
#define INT_SOUND            8UL
#define INT_SWAP             1UL
#define INT_TAG              4UL
#define INT_TOUCH            2UL
#define INVERT               5UL

#define KEEP                 1UL
#define L1                   1UL
#define L4                   2UL
#define L8                   3UL
#define LEQUAL               2UL
#define LESS                 1UL
#define LINEAR_SAMPLES       0UL
#define LINES                3UL
#define LINE_STRIP           4UL
#define NEAREST              0UL
#define NEVER                0UL
#define NOTEQUAL             6UL
#define ONE                  1UL
#define ONE_MINUS_DST_ALPHA  5UL
#define ONE_MINUS_SRC_ALPHA  4UL
#define OPT_CENTER           1536UL
#define OPT_CENTERX          512UL
#define OPT_CENTERY          1024UL
#define OPT_FLAT             256UL
#define OPT_MONO             1UL
#define OPT_NOBACK           4096UL
#define OPT_NODL             2UL
#define OPT_NOHANDS          49152UL
#define OPT_NOHM             16384UL
#define OPT_NOPOINTER        16384UL
#define OPT_NOSECS           32768UL
#define OPT_NOTICKS          8192UL
#define OPT_RIGHTX           2048UL
#define OPT_SIGNED           256UL
#define PALETTED             8UL
#define POINTS				 2UL
#define FTPOINTS             2UL
#define RECTS                9UL

#define RAM_CMD              1081344UL
#define RAM_DL               1048576UL
#define RAM_G                0UL
#define RAM_PAL              1056768UL
#define RAM_REG              1057792UL



#define REG_ANALOG           1058104UL
#define REG_ANA_COMP         1058160UL
#define REG_CLOCK            1057800UL
#define REG_CMD_DL           1058028UL
#define REG_CMD_READ         1058020UL
#define REG_CMD_WRITE        1058024UL
#define REG_CPURESET         1057820UL
#define REG_CRC              1058152UL
#define REG_CSPREAD          1057892UL
#define REG_CYA0             1058000UL
#define REG_CYA1             1058004UL
#define REG_CYA_TOUCH        1058100UL
#define REG_DATESTAMP        1058108UL
#define REG_DITHER           1057884UL
#define REG_DLSWAP           1057872UL
#define REG_FRAMES           1057796UL
#define REG_FREQUENCY        1057804UL
#define REG_GPIO             1057936UL
#define REG_GPIO_DIR         1057932UL
#define REG_HCYCLE           1057832UL
#define REG_HOFFSET          1057836UL
#define REG_HSIZE            1057840UL
#define REG_HSYNC0           1057844UL
#define REG_HSYNC1           1057848UL
#define REG_ID               1057792UL
#define REG_INT_EN           1057948UL
#define REG_INT_FLAGS        1057944UL
#define REG_INT_MASK         1057952UL
#define REG_MACRO_0          1057992UL
#define REG_MACRO_1          1057996UL
#define REG_OUTBITS          1057880UL
#define REG_PCLK             1057900UL
#define REG_PCLK_POL         1057896UL
#define REG_PLAY             1057928UL
#define REG_PLAYBACK_FORMAT  1057972UL
#define REG_PLAYBACK_FREQ    1057968UL
#define REG_PLAYBACK_LENGTH  1057960UL
#define REG_PLAYBACK_LOOP    1057976UL
#define REG_PLAYBACK_PLAY    1057980UL
#define REG_PLAYBACK_READPTR 1057964UL
#define REG_PLAYBACK_START   1057956UL
#define REG_PWM_DUTY         1057988UL
#define REG_PWM_HZ           1057984UL
#define REG_RENDERMODE       1057808UL
#define REG_ROMSUB_SEL       1058016UL
#define REG_ROTATE           1057876UL
#define REG_SNAPSHOT         1057816UL
#define REG_SNAPY            1057812UL
#define REG_SOUND            1057924UL
#define REG_SWIZZLE          1057888UL
#define REG_TAG              1057912UL
#define REG_TAG_X            1057904UL
#define REG_TAG_Y            1057908UL
#define REG_TAP_CRC          1057824UL
#define REG_TAP_MASK         1057828UL
#define REG_TOUCH_ADC_MODE   1058036UL
#define REG_TOUCH_CHARGE     1058040UL
#define REG_TOUCH_DIRECT_XY  1058164UL
#define REG_TOUCH_DIRECT_Z1Z2 1058168UL
#define REG_TOUCH_MODE       1058032UL
#define REG_TOUCH_OVERSAMPLE 1058048UL
#define REG_TOUCH_RAW_XY     1058056UL
#define REG_TOUCH_RZ         1058060UL
#define REG_TOUCH_RZTHRESH   1058052UL
#define REG_TOUCH_SCREEN_XY  1058064UL
#define REG_TOUCH_SETTLE     1058044UL
#define REG_TOUCH_TAG        1058072UL
#define REG_TOUCH_TAG_XY     1058068UL
#define REG_TOUCH_TRANSFORM_A 1058076UL
#define REG_TOUCH_TRANSFORM_B 1058080UL
#define REG_TOUCH_TRANSFORM_C 1058084UL
#define REG_TOUCH_TRANSFORM_D 1058088UL
#define REG_TOUCH_TRANSFORM_E 1058092UL
#define REG_TOUCH_TRANSFORM_F 1058096UL
#define REG_TRACKER          1085440UL
#define REG_TRIM             1058156UL
#define REG_VCYCLE           1057852UL
#define REG_VOFFSET          1057856UL
#define REG_VOL_PB           1057916UL
#define REG_VOL_SOUND        1057920UL
#define REG_VSIZE            1057860UL
#define REG_VSYNC0           1057864UL
#define REG_VSYNC1           1057868UL


#define REPEAT               1UL
#define REPLACE              2UL
#define RGB332               4UL
#define RGB565               7UL
#define SRC_ALPHA            2UL
#define TEXT8X8              9UL
#define TEXTVGA              10UL
#define TOUCHMODE_CONTINUOUS 3UL
#define TOUCHMODE_FRAME      2UL
#define TOUCHMODE_OFF        0UL
#define TOUCHMODE_ONESHOT    1UL
#define ULAW_SAMPLES         1UL
#define ZERO                 0UL


#define VERTEX2F(x,y) ((1UL<<30)|(((x)&32767UL)<<15)|(((y)&32767UL)<<0))
#define VERTEX2II(x,y,handle,cell) ((2UL<<30)|(((x)&511UL)<<21)|(((y)&511UL)<<12)|(((handle)&31UL)<<7)|(((cell)&127UL)<<0))
#define BITMAP_SOURCE(addr) ((1UL<<24)|(((addr)&1048575UL)<<0))
#define CLEAR_COLOR_RGB(red,green,blue) ((2UL<<24)|(((red)&255UL)<<16)|(((green)&255UL)<<8)|(((blue)&255UL)<<0))
#define TAG(s) ((3UL<<24)|(((s)&255UL)<<0))
#define COLOR_RGB(red,green,blue) ((4UL<<24)|(((red)&255UL)<<16)|(((green)&255UL)<<8)|(((blue)&255UL)<<0))
#define BITMAP_HANDLE(handle) ((5UL<<24)|(((handle)&31UL)<<0))
#define CELL(cell) ((6UL<<24)|(((cell)&127UL)<<0))
#define BITMAP_LAYOUT(format,linestride,height) ((7UL<<24)|(((format)&31UL)<<19)|(((linestride)&1023UL)<<9)|(((height)&511UL)<<0))
#define BITMAP_SIZE(filter,wrapx,wrapy,width,height) ((8UL<<24)|(((filter)&1UL)<<20)|(((wrapx)&1UL)<<19)|(((wrapy)&1UL)<<18)|(((width)&511UL)<<9)|(((height)&511UL)<<0))
#define ALPHA_FUNC(func,ref) ((9UL<<24)|(((func)&7UL)<<8)|(((ref)&255UL)<<0))
#define STENCIL_FUNC(func,ref,mask) ((10UL<<24)|(((func)&7UL)<<16)|(((ref)&255UL)<<8)|(((mask)&255UL)<<0))
#define BLEND_FUNC(src,dst) ((11UL<<24)|(((src)&7UL)<<3)|(((dst)&7UL)<<0))
#define STENCIL_OP(sfail,spass) ((12UL<<24)|(((sfail)&7UL)<<3)|(((spass)&7UL)<<0))
#define POINT_SIZE(size) ((13UL<<24)|(((size)&8191UL)<<0))
#define LINE_WIDTH(width) ((14UL<<24)|(((width)&4095UL)<<0))
#define CLEAR_COLOR_A(alpha) ((15UL<<24)|(((alpha)&255UL)<<0))
#define COLOR_A(alpha) ((16UL<<24)|(((alpha)&255UL)<<0))
#define CLEAR_STENCIL(s) ((17UL<<24)|(((s)&255UL)<<0))
#define CLEAR_TAG(s) ((18UL<<24)|(((s)&255UL)<<0))
#define STENCIL_MASK(mask) ((19UL<<24)|(((mask)&255UL)<<0))
#define TAG_MASK(mask) ((20UL<<24)|(((mask)&1UL)<<0))
#define BITMAP_TRANSFORM_A(a) ((21UL<<24)|(((a)&131071UL)<<0))
#define BITMAP_TRANSFORM_B(b) ((22UL<<24)|(((b)&131071UL)<<0))
#define BITMAP_TRANSFORM_C(c) ((23UL<<24)|(((c)&16777215UL)<<0))
#define BITMAP_TRANSFORM_D(d) ((24UL<<24)|(((d)&131071UL)<<0))
#define BITMAP_TRANSFORM_E(e) ((25UL<<24)|(((e)&131071UL)<<0))
#define BITMAP_TRANSFORM_F(f) ((26UL<<24)|(((f)&16777215UL)<<0))
#define SCISSOR_XY(x,y) ((27UL<<24)|(((x)&511UL)<<9)|(((y)&511UL)<<0))
#define SCISSOR_SIZE(width,height) ((28UL<<24)|(((width)&1023UL)<<10)|(((height)&1023UL)<<0))
#define CALL(dest) ((29UL<<24)|(((dest)&65535UL)<<0))
#define JUMP(dest) ((30UL<<24)|(((dest)&65535UL)<<0))
#define BEGIN(prim) ((31UL<<24)|(((prim)&15UL)<<0))
#define COLOR_MASK(r,g,b,a) ((32UL<<24)|(((r)&1UL)<<3)|(((g)&1UL)<<2)|(((b)&1UL)<<1)|(((a)&1UL)<<0))
#define CLEAR(c,s,t) ((38UL<<24)|(((c)&1UL)<<2)|(((s)&1UL)<<1)|(((t)&1UL)<<0))
#define END() ((33UL<<24))
#define SAVE_CONTEXT() ((34UL<<24))
#define RESTORE_CONTEXT() ((35UL<<24))
#define RETURN() ((36UL<<24))
#define MACRO(m) ((37UL<<24)|(((m)&1UL)<<0))
#define DISPLAY() ((0UL<<24))

#define FT_GPU_NUMCHAR_PERFONT (128)
#define FT_GPU_FONT_TABLE_SIZE (148)



/* FT800 font table structure */
/* Font table address in ROM can be found by reading the address from 0xFFFFC location. */
/* 16 font tables are present at the address read from location 0xFFFFC */
typedef struct FT_Gpu_Fonts
{
	/* All the values are in bytes */
	/* Width of each character font from 0 to 127 */
	ft_uint8_t	FontWidth[FT_GPU_NUMCHAR_PERFONT];
	/* Bitmap format of font wrt bitmap formats supported by FT800 - L1, L4, L8 */
	ft_uint32_t	FontBitmapFormat;
	/* Font line stride in FT800 ROM */
	ft_uint32_t	FontLineStride;
	/* Font width in pixels */
	ft_uint32_t	FontWidthInPixels;
	/* Font height in pixels */
	ft_uint32_t	FontHeightInPixels;
	/* Pointer to font graphics raw data */
	ft_uint32_t	PointerToFontGraphicsData;
}FT_Gpu_Fonts_t;

#endif /* #ifndef _FT_GPU_H_ */


/* Nothing beyond this */