This is the end gate portion of a pinewood derby timer that uses an mbed. It communicates via HTTP to a web server that is doing the racer control and race management. Still need to put all that code together into a package on the net.

Dependencies:   EthernetNetIf mbed HTTPServer Servo

derby_handler.h

Committer:
dminear
Date:
2011-03-09
Revision:
0:74139f5b6180

File content as of revision 0:74139f5b6180:

/*
Copyright (c) 2010 Donatien Garnier (donatiengar [at] gmail [dot] com)
 
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
 
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
 
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/

#ifndef SIMPLE_HANDLER3_H
#define SIMPLE_HANDLER3_H

#include "../HTTPRequestHandler.h"
#include "mbed.h"

class SimpleHandler3 : public HTTPRequestHandler
{
public:
  SimpleHandler3(const char* rootPath, const char* path, TCPSocket* pTCPSocket);
  virtual ~SimpleHandler3();

//protected:
  static inline HTTPRequestHandler* inst(const char* rootPath, const char* path, TCPSocket* pTCPSocket) { return new SimpleHandler3(rootPath, path, pTCPSocket); } //if we ever could do static virtual functions, this would be one

  virtual void doGet();
  virtual void doPost();
  virtual void doHead();
  
  virtual void onReadable(); //Data has been read
  virtual void onWriteable(); //Data has been written & buf is free
  virtual void onClose(); //Connection is closing
  void raiseGate();
  void deenergizeSol();
  void energizeSol();
  void turnoffleds();
  void ledcheck();
};

#endif