Snake game for a 5x5 LED matrix
Diff: ledCube.h
- Revision:
- 2:9c075a0a6d4e
- Parent:
- 1:5fcb94bb03db
--- a/ledCube.h Thu Oct 17 04:32:58 2013 +0000
+++ b/ledCube.h Thu Oct 17 22:09:22 2013 +0000
@@ -3,7 +3,9 @@
#ifndef LEDCUBE_H
#define LEDCUBE_H
-
+/*
+ Class to represent the LED cube as a whole. Can light and select LEDs
+*/
class ledCube
{
public:
@@ -15,10 +17,10 @@
void turnOnLed(char row, char column, char layer);
void turnOffLed(char row, char column, char layer);
void blink();
+ unsigned char spiCurrentlyLit;
private:
DigitalOut *lastLedLit;
- int spiCurrentlyLit;
};
#endif //LEDCUBE_H
\ No newline at end of file