Snake game for a 5x5 LED matrix
main.h@2:9c075a0a6d4e, 2013-10-17 (annotated)
- Committer:
- dhamilton31
- Date:
- Thu Oct 17 22:09:22 2013 +0000
- Revision:
- 2:9c075a0a6d4e
- Parent:
- 1:5fcb94bb03db
Changed one stupid thing (cube) to (*cube) and it worked :P
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
dhamilton31 | 1:5fcb94bb03db | 1 | // Function prototypes |
dhamilton31 | 1:5fcb94bb03db | 2 | |
dhamilton31 | 1:5fcb94bb03db | 3 | void updateSnakeLeds(); |
dhamilton31 | 1:5fcb94bb03db | 4 | void updateFoodLed(); |
dhamilton31 | 1:5fcb94bb03db | 5 | bool checkForSnakeEating(); |
dhamilton31 | 1:5fcb94bb03db | 6 | void updateDirectionInput(); |
dhamilton31 | 1:5fcb94bb03db | 7 | |
dhamilton31 | 1:5fcb94bb03db | 8 | // constants |
dhamilton31 | 1:5fcb94bb03db | 9 | |
dhamilton31 | 1:5fcb94bb03db | 10 | #define snakeStartCol 0 |
dhamilton31 | 1:5fcb94bb03db | 11 | #define snakeStartRow 0 |
dhamilton31 | 1:5fcb94bb03db | 12 | |
dhamilton31 | 1:5fcb94bb03db | 13 | #define foodStartCol 2 |
dhamilton31 | 1:5fcb94bb03db | 14 | #define foodStartRow 0 |