Snake game for a 5x5 LED matrix
Diff: ledCube.h
- Revision:
- 2:9c075a0a6d4e
- Parent:
- 1:5fcb94bb03db
--- a/ledCube.h Thu Oct 17 04:32:58 2013 +0000 +++ b/ledCube.h Thu Oct 17 22:09:22 2013 +0000 @@ -3,7 +3,9 @@ #ifndef LEDCUBE_H #define LEDCUBE_H - +/* + Class to represent the LED cube as a whole. Can light and select LEDs +*/ class ledCube { public: @@ -15,10 +17,10 @@ void turnOnLed(char row, char column, char layer); void turnOffLed(char row, char column, char layer); void blink(); + unsigned char spiCurrentlyLit; private: DigitalOut *lastLedLit; - int spiCurrentlyLit; }; #endif //LEDCUBE_H \ No newline at end of file