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png/trees.c@4:20387dbf7ecf, 2016-06-02 (annotated)
- Committer:
- destinyXfate
- Date:
- Thu Jun 02 04:55:08 2016 +0000
- Revision:
- 4:20387dbf7ecf
- Parent:
- 2:0e2ef1edf01b
;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
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destinyXfate | 2:0e2ef1edf01b | 1 | /* trees.c -- output deflated data using Huffman coding |
destinyXfate | 2:0e2ef1edf01b | 2 | * Copyright (C) 1995-2005 Jean-loup Gailly |
destinyXfate | 2:0e2ef1edf01b | 3 | * For conditions of distribution and use, see copyright notice in zlib.h |
destinyXfate | 2:0e2ef1edf01b | 4 | */ |
destinyXfate | 2:0e2ef1edf01b | 5 | |
destinyXfate | 2:0e2ef1edf01b | 6 | /* |
destinyXfate | 2:0e2ef1edf01b | 7 | * ALGORITHM |
destinyXfate | 2:0e2ef1edf01b | 8 | * |
destinyXfate | 2:0e2ef1edf01b | 9 | * The "deflation" process uses several Huffman trees. The more |
destinyXfate | 2:0e2ef1edf01b | 10 | * common source values are represented by shorter bit sequences. |
destinyXfate | 2:0e2ef1edf01b | 11 | * |
destinyXfate | 2:0e2ef1edf01b | 12 | * Each code tree is stored in a compressed form which is itself |
destinyXfate | 2:0e2ef1edf01b | 13 | * a Huffman encoding of the lengths of all the code strings (in |
destinyXfate | 2:0e2ef1edf01b | 14 | * ascending order by source values). The actual code strings are |
destinyXfate | 2:0e2ef1edf01b | 15 | * reconstructed from the lengths in the inflate process, as described |
destinyXfate | 2:0e2ef1edf01b | 16 | * in the deflate specification. |
destinyXfate | 2:0e2ef1edf01b | 17 | * |
destinyXfate | 2:0e2ef1edf01b | 18 | * REFERENCES |
destinyXfate | 2:0e2ef1edf01b | 19 | * |
destinyXfate | 2:0e2ef1edf01b | 20 | * Deutsch, L.P.,"'Deflate' Compressed Data Format Specification". |
destinyXfate | 2:0e2ef1edf01b | 21 | * Available in ftp.uu.net:/pub/archiving/zip/doc/deflate-1.1.doc |
destinyXfate | 2:0e2ef1edf01b | 22 | * |
destinyXfate | 2:0e2ef1edf01b | 23 | * Storer, James A. |
destinyXfate | 2:0e2ef1edf01b | 24 | * Data Compression: Methods and Theory, pp. 49-50. |
destinyXfate | 2:0e2ef1edf01b | 25 | * Computer Science Press, 1988. ISBN 0-7167-8156-5. |
destinyXfate | 2:0e2ef1edf01b | 26 | * |
destinyXfate | 2:0e2ef1edf01b | 27 | * Sedgewick, R. |
destinyXfate | 2:0e2ef1edf01b | 28 | * Algorithms, p290. |
destinyXfate | 2:0e2ef1edf01b | 29 | * Addison-Wesley, 1983. ISBN 0-201-06672-6. |
destinyXfate | 2:0e2ef1edf01b | 30 | */ |
destinyXfate | 2:0e2ef1edf01b | 31 | |
destinyXfate | 2:0e2ef1edf01b | 32 | /* @(#) $Id$ */ |
destinyXfate | 2:0e2ef1edf01b | 33 | |
destinyXfate | 2:0e2ef1edf01b | 34 | /* #define GEN_TREES_H */ |
destinyXfate | 2:0e2ef1edf01b | 35 | |
destinyXfate | 2:0e2ef1edf01b | 36 | #include "deflate.h" |
destinyXfate | 2:0e2ef1edf01b | 37 | |
destinyXfate | 2:0e2ef1edf01b | 38 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 39 | # include <ctype.h> |
destinyXfate | 2:0e2ef1edf01b | 40 | #endif |
destinyXfate | 2:0e2ef1edf01b | 41 | |
destinyXfate | 2:0e2ef1edf01b | 42 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 43 | * Constants |
destinyXfate | 2:0e2ef1edf01b | 44 | */ |
destinyXfate | 2:0e2ef1edf01b | 45 | |
destinyXfate | 2:0e2ef1edf01b | 46 | #define MAX_BL_BITS 7 |
destinyXfate | 2:0e2ef1edf01b | 47 | /* Bit length codes must not exceed MAX_BL_BITS bits */ |
destinyXfate | 2:0e2ef1edf01b | 48 | |
destinyXfate | 2:0e2ef1edf01b | 49 | #define END_BLOCK 256 |
destinyXfate | 2:0e2ef1edf01b | 50 | /* end of block literal code */ |
destinyXfate | 2:0e2ef1edf01b | 51 | |
destinyXfate | 2:0e2ef1edf01b | 52 | #define REP_3_6 16 |
destinyXfate | 2:0e2ef1edf01b | 53 | /* repeat previous bit length 3-6 times (2 bits of repeat count) */ |
destinyXfate | 2:0e2ef1edf01b | 54 | |
destinyXfate | 2:0e2ef1edf01b | 55 | #define REPZ_3_10 17 |
destinyXfate | 2:0e2ef1edf01b | 56 | /* repeat a zero length 3-10 times (3 bits of repeat count) */ |
destinyXfate | 2:0e2ef1edf01b | 57 | |
destinyXfate | 2:0e2ef1edf01b | 58 | #define REPZ_11_138 18 |
destinyXfate | 2:0e2ef1edf01b | 59 | /* repeat a zero length 11-138 times (7 bits of repeat count) */ |
destinyXfate | 2:0e2ef1edf01b | 60 | |
destinyXfate | 2:0e2ef1edf01b | 61 | local const int extra_lbits[LENGTH_CODES] /* extra bits for each length code */ |
destinyXfate | 2:0e2ef1edf01b | 62 | = {0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0}; |
destinyXfate | 2:0e2ef1edf01b | 63 | |
destinyXfate | 2:0e2ef1edf01b | 64 | local const int extra_dbits[D_CODES] /* extra bits for each distance code */ |
destinyXfate | 2:0e2ef1edf01b | 65 | = {0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13}; |
destinyXfate | 2:0e2ef1edf01b | 66 | |
destinyXfate | 2:0e2ef1edf01b | 67 | local const int extra_blbits[BL_CODES]/* extra bits for each bit length code */ |
destinyXfate | 2:0e2ef1edf01b | 68 | = {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7}; |
destinyXfate | 2:0e2ef1edf01b | 69 | |
destinyXfate | 2:0e2ef1edf01b | 70 | local const uch bl_order[BL_CODES] |
destinyXfate | 2:0e2ef1edf01b | 71 | = {16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15}; |
destinyXfate | 2:0e2ef1edf01b | 72 | /* The lengths of the bit length codes are sent in order of decreasing |
destinyXfate | 2:0e2ef1edf01b | 73 | * probability, to avoid transmitting the lengths for unused bit length codes. |
destinyXfate | 2:0e2ef1edf01b | 74 | */ |
destinyXfate | 2:0e2ef1edf01b | 75 | |
destinyXfate | 2:0e2ef1edf01b | 76 | #define Buf_size (8 * 2*sizeof(char)) |
destinyXfate | 2:0e2ef1edf01b | 77 | /* Number of bits used within bi_buf. (bi_buf might be implemented on |
destinyXfate | 2:0e2ef1edf01b | 78 | * more than 16 bits on some systems.) |
destinyXfate | 2:0e2ef1edf01b | 79 | */ |
destinyXfate | 2:0e2ef1edf01b | 80 | |
destinyXfate | 2:0e2ef1edf01b | 81 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 82 | * Local data. These are initialized only once. |
destinyXfate | 2:0e2ef1edf01b | 83 | */ |
destinyXfate | 2:0e2ef1edf01b | 84 | |
destinyXfate | 2:0e2ef1edf01b | 85 | #define DIST_CODE_LEN 512 /* see definition of array dist_code below */ |
destinyXfate | 2:0e2ef1edf01b | 86 | |
destinyXfate | 2:0e2ef1edf01b | 87 | #if defined(GEN_TREES_H) || !defined(STDC) |
destinyXfate | 2:0e2ef1edf01b | 88 | /* non ANSI compilers may not accept trees.h */ |
destinyXfate | 2:0e2ef1edf01b | 89 | |
destinyXfate | 2:0e2ef1edf01b | 90 | local ct_data static_ltree[L_CODES+2]; |
destinyXfate | 2:0e2ef1edf01b | 91 | /* The static literal tree. Since the bit lengths are imposed, there is no |
destinyXfate | 2:0e2ef1edf01b | 92 | * need for the L_CODES extra codes used during heap construction. However |
destinyXfate | 2:0e2ef1edf01b | 93 | * The codes 286 and 287 are needed to build a canonical tree (see _tr_init |
destinyXfate | 2:0e2ef1edf01b | 94 | * below). |
destinyXfate | 2:0e2ef1edf01b | 95 | */ |
destinyXfate | 2:0e2ef1edf01b | 96 | |
destinyXfate | 2:0e2ef1edf01b | 97 | local ct_data static_dtree[D_CODES]; |
destinyXfate | 2:0e2ef1edf01b | 98 | /* The static distance tree. (Actually a trivial tree since all codes use |
destinyXfate | 2:0e2ef1edf01b | 99 | * 5 bits.) |
destinyXfate | 2:0e2ef1edf01b | 100 | */ |
destinyXfate | 2:0e2ef1edf01b | 101 | |
destinyXfate | 2:0e2ef1edf01b | 102 | uch _dist_code[DIST_CODE_LEN]; |
destinyXfate | 2:0e2ef1edf01b | 103 | /* Distance codes. The first 256 values correspond to the distances |
destinyXfate | 2:0e2ef1edf01b | 104 | * 3 .. 258, the last 256 values correspond to the top 8 bits of |
destinyXfate | 2:0e2ef1edf01b | 105 | * the 15 bit distances. |
destinyXfate | 2:0e2ef1edf01b | 106 | */ |
destinyXfate | 2:0e2ef1edf01b | 107 | |
destinyXfate | 2:0e2ef1edf01b | 108 | uch _length_code[MAX_MATCH-MIN_MATCH+1]; |
destinyXfate | 2:0e2ef1edf01b | 109 | /* length code for each normalized match length (0 == MIN_MATCH) */ |
destinyXfate | 2:0e2ef1edf01b | 110 | |
destinyXfate | 2:0e2ef1edf01b | 111 | local int base_length[LENGTH_CODES]; |
destinyXfate | 2:0e2ef1edf01b | 112 | /* First normalized length for each code (0 = MIN_MATCH) */ |
destinyXfate | 2:0e2ef1edf01b | 113 | |
destinyXfate | 2:0e2ef1edf01b | 114 | local int base_dist[D_CODES]; |
destinyXfate | 2:0e2ef1edf01b | 115 | /* First normalized distance for each code (0 = distance of 1) */ |
destinyXfate | 2:0e2ef1edf01b | 116 | |
destinyXfate | 2:0e2ef1edf01b | 117 | #else |
destinyXfate | 2:0e2ef1edf01b | 118 | # include "trees.h" |
destinyXfate | 2:0e2ef1edf01b | 119 | #endif /* GEN_TREES_H */ |
destinyXfate | 2:0e2ef1edf01b | 120 | |
destinyXfate | 2:0e2ef1edf01b | 121 | struct static_tree_desc_s { |
destinyXfate | 2:0e2ef1edf01b | 122 | const ct_data *static_tree; /* static tree or NULL */ |
destinyXfate | 2:0e2ef1edf01b | 123 | const intf *extra_bits; /* extra bits for each code or NULL */ |
destinyXfate | 2:0e2ef1edf01b | 124 | int extra_base; /* base index for extra_bits */ |
destinyXfate | 2:0e2ef1edf01b | 125 | int elems; /* max number of elements in the tree */ |
destinyXfate | 2:0e2ef1edf01b | 126 | int max_length; /* max bit length for the codes */ |
destinyXfate | 2:0e2ef1edf01b | 127 | }; |
destinyXfate | 2:0e2ef1edf01b | 128 | |
destinyXfate | 2:0e2ef1edf01b | 129 | local static_tree_desc static_l_desc = |
destinyXfate | 2:0e2ef1edf01b | 130 | {static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS}; |
destinyXfate | 2:0e2ef1edf01b | 131 | |
destinyXfate | 2:0e2ef1edf01b | 132 | local static_tree_desc static_d_desc = |
destinyXfate | 2:0e2ef1edf01b | 133 | {static_dtree, extra_dbits, 0, D_CODES, MAX_BITS}; |
destinyXfate | 2:0e2ef1edf01b | 134 | |
destinyXfate | 2:0e2ef1edf01b | 135 | local static_tree_desc static_bl_desc = |
destinyXfate | 2:0e2ef1edf01b | 136 | {(const ct_data *)0, extra_blbits, 0, BL_CODES, MAX_BL_BITS}; |
destinyXfate | 2:0e2ef1edf01b | 137 | |
destinyXfate | 2:0e2ef1edf01b | 138 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 139 | * Local (static) routines in this file. |
destinyXfate | 2:0e2ef1edf01b | 140 | */ |
destinyXfate | 2:0e2ef1edf01b | 141 | |
destinyXfate | 2:0e2ef1edf01b | 142 | local void tr_static_init OF((void)); |
destinyXfate | 2:0e2ef1edf01b | 143 | local void init_block OF((deflate_state *s)); |
destinyXfate | 2:0e2ef1edf01b | 144 | local void pqdownheap OF((deflate_state *s, ct_data *tree, int k)); |
destinyXfate | 2:0e2ef1edf01b | 145 | local void gen_bitlen OF((deflate_state *s, tree_desc *desc)); |
destinyXfate | 2:0e2ef1edf01b | 146 | local void gen_codes OF((ct_data *tree, int max_code, ushf *bl_count)); |
destinyXfate | 2:0e2ef1edf01b | 147 | local void build_tree OF((deflate_state *s, tree_desc *desc)); |
destinyXfate | 2:0e2ef1edf01b | 148 | local void scan_tree OF((deflate_state *s, ct_data *tree, int max_code)); |
destinyXfate | 2:0e2ef1edf01b | 149 | local void send_tree OF((deflate_state *s, ct_data *tree, int max_code)); |
destinyXfate | 2:0e2ef1edf01b | 150 | local int build_bl_tree OF((deflate_state *s)); |
destinyXfate | 2:0e2ef1edf01b | 151 | local void send_all_trees OF((deflate_state *s, int lcodes, int dcodes, |
destinyXfate | 2:0e2ef1edf01b | 152 | int blcodes)); |
destinyXfate | 2:0e2ef1edf01b | 153 | local void compress_block OF((deflate_state *s, ct_data *ltree, |
destinyXfate | 2:0e2ef1edf01b | 154 | ct_data *dtree)); |
destinyXfate | 2:0e2ef1edf01b | 155 | local void set_data_type OF((deflate_state *s)); |
destinyXfate | 2:0e2ef1edf01b | 156 | local unsigned bi_reverse OF((unsigned value, int length)); |
destinyXfate | 2:0e2ef1edf01b | 157 | local void bi_windup OF((deflate_state *s)); |
destinyXfate | 2:0e2ef1edf01b | 158 | local void bi_flush OF((deflate_state *s)); |
destinyXfate | 2:0e2ef1edf01b | 159 | local void copy_block OF((deflate_state *s, charf *buf, unsigned len, |
destinyXfate | 2:0e2ef1edf01b | 160 | int header)); |
destinyXfate | 2:0e2ef1edf01b | 161 | |
destinyXfate | 2:0e2ef1edf01b | 162 | #ifdef GEN_TREES_H |
destinyXfate | 2:0e2ef1edf01b | 163 | local void gen_trees_header OF((void)); |
destinyXfate | 2:0e2ef1edf01b | 164 | #endif |
destinyXfate | 2:0e2ef1edf01b | 165 | |
destinyXfate | 2:0e2ef1edf01b | 166 | #ifndef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 167 | # define send_code(s, c, tree) send_bits(s, tree[c].Code, tree[c].Len) |
destinyXfate | 2:0e2ef1edf01b | 168 | /* Send a code of the given tree. c and tree must not have side effects */ |
destinyXfate | 2:0e2ef1edf01b | 169 | |
destinyXfate | 2:0e2ef1edf01b | 170 | #else /* DEBUG */ |
destinyXfate | 2:0e2ef1edf01b | 171 | # define send_code(s, c, tree) \ |
destinyXfate | 2:0e2ef1edf01b | 172 | { if (z_verbose>2) fprintf(stderr,"\ncd %3d ",(c)); \ |
destinyXfate | 2:0e2ef1edf01b | 173 | send_bits(s, tree[c].Code, tree[c].Len); } |
destinyXfate | 2:0e2ef1edf01b | 174 | #endif |
destinyXfate | 2:0e2ef1edf01b | 175 | |
destinyXfate | 2:0e2ef1edf01b | 176 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 177 | * Output a short LSB first on the stream. |
destinyXfate | 2:0e2ef1edf01b | 178 | * IN assertion: there is enough room in pendingBuf. |
destinyXfate | 2:0e2ef1edf01b | 179 | */ |
destinyXfate | 2:0e2ef1edf01b | 180 | #define put_short(s, w) { \ |
destinyXfate | 2:0e2ef1edf01b | 181 | put_byte(s, (uch)((w) & 0xff)); \ |
destinyXfate | 2:0e2ef1edf01b | 182 | put_byte(s, (uch)((ush)(w) >> 8)); \ |
destinyXfate | 2:0e2ef1edf01b | 183 | } |
destinyXfate | 2:0e2ef1edf01b | 184 | |
destinyXfate | 2:0e2ef1edf01b | 185 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 186 | * Send a value on a given number of bits. |
destinyXfate | 2:0e2ef1edf01b | 187 | * IN assertion: length <= 16 and value fits in length bits. |
destinyXfate | 2:0e2ef1edf01b | 188 | */ |
destinyXfate | 2:0e2ef1edf01b | 189 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 190 | local void send_bits OF((deflate_state *s, int value, int length)); |
destinyXfate | 2:0e2ef1edf01b | 191 | |
destinyXfate | 2:0e2ef1edf01b | 192 | local void send_bits(s, value, length) |
destinyXfate | 2:0e2ef1edf01b | 193 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 194 | int value; /* value to send */ |
destinyXfate | 2:0e2ef1edf01b | 195 | int length; /* number of bits */ |
destinyXfate | 2:0e2ef1edf01b | 196 | { |
destinyXfate | 2:0e2ef1edf01b | 197 | Tracevv((stderr," l %2d v %4x ", length, value)); |
destinyXfate | 2:0e2ef1edf01b | 198 | Assert(length > 0 && length <= 15, "invalid length"); |
destinyXfate | 2:0e2ef1edf01b | 199 | s->bits_sent += (ulg)length; |
destinyXfate | 2:0e2ef1edf01b | 200 | |
destinyXfate | 2:0e2ef1edf01b | 201 | /* If not enough room in bi_buf, use (valid) bits from bi_buf and |
destinyXfate | 2:0e2ef1edf01b | 202 | * (16 - bi_valid) bits from value, leaving (width - (16-bi_valid)) |
destinyXfate | 2:0e2ef1edf01b | 203 | * unused bits in value. |
destinyXfate | 2:0e2ef1edf01b | 204 | */ |
destinyXfate | 2:0e2ef1edf01b | 205 | if (s->bi_valid > (int)Buf_size - length) { |
destinyXfate | 2:0e2ef1edf01b | 206 | s->bi_buf |= (value << s->bi_valid); |
destinyXfate | 2:0e2ef1edf01b | 207 | put_short(s, s->bi_buf); |
destinyXfate | 2:0e2ef1edf01b | 208 | s->bi_buf = (ush)value >> (Buf_size - s->bi_valid); |
destinyXfate | 2:0e2ef1edf01b | 209 | s->bi_valid += length - Buf_size; |
destinyXfate | 2:0e2ef1edf01b | 210 | } else { |
destinyXfate | 2:0e2ef1edf01b | 211 | s->bi_buf |= value << s->bi_valid; |
destinyXfate | 2:0e2ef1edf01b | 212 | s->bi_valid += length; |
destinyXfate | 2:0e2ef1edf01b | 213 | } |
destinyXfate | 2:0e2ef1edf01b | 214 | } |
destinyXfate | 2:0e2ef1edf01b | 215 | #else /* !DEBUG */ |
destinyXfate | 2:0e2ef1edf01b | 216 | |
destinyXfate | 2:0e2ef1edf01b | 217 | #define send_bits(s, value, length) \ |
destinyXfate | 2:0e2ef1edf01b | 218 | { int len = length;\ |
destinyXfate | 2:0e2ef1edf01b | 219 | if (s->bi_valid > (int)Buf_size - len) {\ |
destinyXfate | 2:0e2ef1edf01b | 220 | int val = value;\ |
destinyXfate | 2:0e2ef1edf01b | 221 | s->bi_buf |= (val << s->bi_valid);\ |
destinyXfate | 2:0e2ef1edf01b | 222 | put_short(s, s->bi_buf);\ |
destinyXfate | 2:0e2ef1edf01b | 223 | s->bi_buf = (ush)val >> (Buf_size - s->bi_valid);\ |
destinyXfate | 2:0e2ef1edf01b | 224 | s->bi_valid += len - Buf_size;\ |
destinyXfate | 2:0e2ef1edf01b | 225 | } else {\ |
destinyXfate | 2:0e2ef1edf01b | 226 | s->bi_buf |= (value) << s->bi_valid;\ |
destinyXfate | 2:0e2ef1edf01b | 227 | s->bi_valid += len;\ |
destinyXfate | 2:0e2ef1edf01b | 228 | }\ |
destinyXfate | 2:0e2ef1edf01b | 229 | } |
destinyXfate | 2:0e2ef1edf01b | 230 | #endif /* DEBUG */ |
destinyXfate | 2:0e2ef1edf01b | 231 | |
destinyXfate | 2:0e2ef1edf01b | 232 | |
destinyXfate | 2:0e2ef1edf01b | 233 | /* the arguments must not have side effects */ |
destinyXfate | 2:0e2ef1edf01b | 234 | |
destinyXfate | 2:0e2ef1edf01b | 235 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 236 | * Initialize the various 'constant' tables. |
destinyXfate | 2:0e2ef1edf01b | 237 | */ |
destinyXfate | 2:0e2ef1edf01b | 238 | local void tr_static_init() |
destinyXfate | 2:0e2ef1edf01b | 239 | { |
destinyXfate | 2:0e2ef1edf01b | 240 | #if defined(GEN_TREES_H) || !defined(STDC) |
destinyXfate | 2:0e2ef1edf01b | 241 | static int static_init_done = 0; |
destinyXfate | 2:0e2ef1edf01b | 242 | int n; /* iterates over tree elements */ |
destinyXfate | 2:0e2ef1edf01b | 243 | int bits; /* bit counter */ |
destinyXfate | 2:0e2ef1edf01b | 244 | int length; /* length value */ |
destinyXfate | 2:0e2ef1edf01b | 245 | int code; /* code value */ |
destinyXfate | 2:0e2ef1edf01b | 246 | int dist; /* distance index */ |
destinyXfate | 2:0e2ef1edf01b | 247 | ush bl_count[MAX_BITS+1]; |
destinyXfate | 2:0e2ef1edf01b | 248 | /* number of codes at each bit length for an optimal tree */ |
destinyXfate | 2:0e2ef1edf01b | 249 | |
destinyXfate | 2:0e2ef1edf01b | 250 | if (static_init_done) return; |
destinyXfate | 2:0e2ef1edf01b | 251 | |
destinyXfate | 2:0e2ef1edf01b | 252 | /* For some embedded targets, global variables are not initialized: */ |
destinyXfate | 2:0e2ef1edf01b | 253 | static_l_desc.static_tree = static_ltree; |
destinyXfate | 2:0e2ef1edf01b | 254 | static_l_desc.extra_bits = extra_lbits; |
destinyXfate | 2:0e2ef1edf01b | 255 | static_d_desc.static_tree = static_dtree; |
destinyXfate | 2:0e2ef1edf01b | 256 | static_d_desc.extra_bits = extra_dbits; |
destinyXfate | 2:0e2ef1edf01b | 257 | static_bl_desc.extra_bits = extra_blbits; |
destinyXfate | 2:0e2ef1edf01b | 258 | |
destinyXfate | 2:0e2ef1edf01b | 259 | /* Initialize the mapping length (0..255) -> length code (0..28) */ |
destinyXfate | 2:0e2ef1edf01b | 260 | length = 0; |
destinyXfate | 2:0e2ef1edf01b | 261 | for (code = 0; code < LENGTH_CODES-1; code++) { |
destinyXfate | 2:0e2ef1edf01b | 262 | base_length[code] = length; |
destinyXfate | 2:0e2ef1edf01b | 263 | for (n = 0; n < (1<<extra_lbits[code]); n++) { |
destinyXfate | 2:0e2ef1edf01b | 264 | _length_code[length++] = (uch)code; |
destinyXfate | 2:0e2ef1edf01b | 265 | } |
destinyXfate | 2:0e2ef1edf01b | 266 | } |
destinyXfate | 2:0e2ef1edf01b | 267 | Assert (length == 256, "tr_static_init: length != 256"); |
destinyXfate | 2:0e2ef1edf01b | 268 | /* Note that the length 255 (match length 258) can be represented |
destinyXfate | 2:0e2ef1edf01b | 269 | * in two different ways: code 284 + 5 bits or code 285, so we |
destinyXfate | 2:0e2ef1edf01b | 270 | * overwrite length_code[255] to use the best encoding: |
destinyXfate | 2:0e2ef1edf01b | 271 | */ |
destinyXfate | 2:0e2ef1edf01b | 272 | _length_code[length-1] = (uch)code; |
destinyXfate | 2:0e2ef1edf01b | 273 | |
destinyXfate | 2:0e2ef1edf01b | 274 | /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ |
destinyXfate | 2:0e2ef1edf01b | 275 | dist = 0; |
destinyXfate | 2:0e2ef1edf01b | 276 | for (code = 0 ; code < 16; code++) { |
destinyXfate | 2:0e2ef1edf01b | 277 | base_dist[code] = dist; |
destinyXfate | 2:0e2ef1edf01b | 278 | for (n = 0; n < (1<<extra_dbits[code]); n++) { |
destinyXfate | 2:0e2ef1edf01b | 279 | _dist_code[dist++] = (uch)code; |
destinyXfate | 2:0e2ef1edf01b | 280 | } |
destinyXfate | 2:0e2ef1edf01b | 281 | } |
destinyXfate | 2:0e2ef1edf01b | 282 | Assert (dist == 256, "tr_static_init: dist != 256"); |
destinyXfate | 2:0e2ef1edf01b | 283 | dist >>= 7; /* from now on, all distances are divided by 128 */ |
destinyXfate | 2:0e2ef1edf01b | 284 | for ( ; code < D_CODES; code++) { |
destinyXfate | 2:0e2ef1edf01b | 285 | base_dist[code] = dist << 7; |
destinyXfate | 2:0e2ef1edf01b | 286 | for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { |
destinyXfate | 2:0e2ef1edf01b | 287 | _dist_code[256 + dist++] = (uch)code; |
destinyXfate | 2:0e2ef1edf01b | 288 | } |
destinyXfate | 2:0e2ef1edf01b | 289 | } |
destinyXfate | 2:0e2ef1edf01b | 290 | Assert (dist == 256, "tr_static_init: 256+dist != 512"); |
destinyXfate | 2:0e2ef1edf01b | 291 | |
destinyXfate | 2:0e2ef1edf01b | 292 | /* Construct the codes of the static literal tree */ |
destinyXfate | 2:0e2ef1edf01b | 293 | for (bits = 0; bits <= MAX_BITS; bits++) bl_count[bits] = 0; |
destinyXfate | 2:0e2ef1edf01b | 294 | n = 0; |
destinyXfate | 2:0e2ef1edf01b | 295 | while (n <= 143) static_ltree[n++].Len = 8, bl_count[8]++; |
destinyXfate | 2:0e2ef1edf01b | 296 | while (n <= 255) static_ltree[n++].Len = 9, bl_count[9]++; |
destinyXfate | 2:0e2ef1edf01b | 297 | while (n <= 279) static_ltree[n++].Len = 7, bl_count[7]++; |
destinyXfate | 2:0e2ef1edf01b | 298 | while (n <= 287) static_ltree[n++].Len = 8, bl_count[8]++; |
destinyXfate | 2:0e2ef1edf01b | 299 | /* Codes 286 and 287 do not exist, but we must include them in the |
destinyXfate | 2:0e2ef1edf01b | 300 | * tree construction to get a canonical Huffman tree (longest code |
destinyXfate | 2:0e2ef1edf01b | 301 | * all ones) |
destinyXfate | 2:0e2ef1edf01b | 302 | */ |
destinyXfate | 2:0e2ef1edf01b | 303 | gen_codes((ct_data *)static_ltree, L_CODES+1, bl_count); |
destinyXfate | 2:0e2ef1edf01b | 304 | |
destinyXfate | 2:0e2ef1edf01b | 305 | /* The static distance tree is trivial: */ |
destinyXfate | 2:0e2ef1edf01b | 306 | for (n = 0; n < D_CODES; n++) { |
destinyXfate | 2:0e2ef1edf01b | 307 | static_dtree[n].Len = 5; |
destinyXfate | 2:0e2ef1edf01b | 308 | static_dtree[n].Code = bi_reverse((unsigned)n, 5); |
destinyXfate | 2:0e2ef1edf01b | 309 | } |
destinyXfate | 2:0e2ef1edf01b | 310 | static_init_done = 1; |
destinyXfate | 2:0e2ef1edf01b | 311 | |
destinyXfate | 2:0e2ef1edf01b | 312 | # ifdef GEN_TREES_H |
destinyXfate | 2:0e2ef1edf01b | 313 | gen_trees_header(); |
destinyXfate | 2:0e2ef1edf01b | 314 | # endif |
destinyXfate | 2:0e2ef1edf01b | 315 | #endif /* defined(GEN_TREES_H) || !defined(STDC) */ |
destinyXfate | 2:0e2ef1edf01b | 316 | } |
destinyXfate | 2:0e2ef1edf01b | 317 | |
destinyXfate | 2:0e2ef1edf01b | 318 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 319 | * Genererate the file trees.h describing the static trees. |
destinyXfate | 2:0e2ef1edf01b | 320 | */ |
destinyXfate | 2:0e2ef1edf01b | 321 | #ifdef GEN_TREES_H |
destinyXfate | 2:0e2ef1edf01b | 322 | # ifndef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 323 | # include <stdio.h> |
destinyXfate | 2:0e2ef1edf01b | 324 | # endif |
destinyXfate | 2:0e2ef1edf01b | 325 | |
destinyXfate | 2:0e2ef1edf01b | 326 | # define SEPARATOR(i, last, width) \ |
destinyXfate | 2:0e2ef1edf01b | 327 | ((i) == (last)? "\n};\n\n" : \ |
destinyXfate | 2:0e2ef1edf01b | 328 | ((i) % (width) == (width)-1 ? ",\n" : ", ")) |
destinyXfate | 2:0e2ef1edf01b | 329 | |
destinyXfate | 2:0e2ef1edf01b | 330 | void gen_trees_header() |
destinyXfate | 2:0e2ef1edf01b | 331 | { |
destinyXfate | 2:0e2ef1edf01b | 332 | FILE *header = fopen("trees.h", "w"); |
destinyXfate | 2:0e2ef1edf01b | 333 | int i; |
destinyXfate | 2:0e2ef1edf01b | 334 | |
destinyXfate | 2:0e2ef1edf01b | 335 | Assert (header != NULL, "Can't open trees.h"); |
destinyXfate | 2:0e2ef1edf01b | 336 | fprintf(header, |
destinyXfate | 2:0e2ef1edf01b | 337 | "/* header created automatically with -DGEN_TREES_H */\n\n"); |
destinyXfate | 2:0e2ef1edf01b | 338 | |
destinyXfate | 2:0e2ef1edf01b | 339 | fprintf(header, "local const ct_data static_ltree[L_CODES+2] = {\n"); |
destinyXfate | 2:0e2ef1edf01b | 340 | for (i = 0; i < L_CODES+2; i++) { |
destinyXfate | 2:0e2ef1edf01b | 341 | fprintf(header, "{{%3u},{%3u}}%s", static_ltree[i].Code, |
destinyXfate | 2:0e2ef1edf01b | 342 | static_ltree[i].Len, SEPARATOR(i, L_CODES+1, 5)); |
destinyXfate | 2:0e2ef1edf01b | 343 | } |
destinyXfate | 2:0e2ef1edf01b | 344 | |
destinyXfate | 2:0e2ef1edf01b | 345 | fprintf(header, "local const ct_data static_dtree[D_CODES] = {\n"); |
destinyXfate | 2:0e2ef1edf01b | 346 | for (i = 0; i < D_CODES; i++) { |
destinyXfate | 2:0e2ef1edf01b | 347 | fprintf(header, "{{%2u},{%2u}}%s", static_dtree[i].Code, |
destinyXfate | 2:0e2ef1edf01b | 348 | static_dtree[i].Len, SEPARATOR(i, D_CODES-1, 5)); |
destinyXfate | 2:0e2ef1edf01b | 349 | } |
destinyXfate | 2:0e2ef1edf01b | 350 | |
destinyXfate | 2:0e2ef1edf01b | 351 | fprintf(header, "const uch _dist_code[DIST_CODE_LEN] = {\n"); |
destinyXfate | 2:0e2ef1edf01b | 352 | for (i = 0; i < DIST_CODE_LEN; i++) { |
destinyXfate | 2:0e2ef1edf01b | 353 | fprintf(header, "%2u%s", _dist_code[i], |
destinyXfate | 2:0e2ef1edf01b | 354 | SEPARATOR(i, DIST_CODE_LEN-1, 20)); |
destinyXfate | 2:0e2ef1edf01b | 355 | } |
destinyXfate | 2:0e2ef1edf01b | 356 | |
destinyXfate | 2:0e2ef1edf01b | 357 | fprintf(header, "const uch _length_code[MAX_MATCH-MIN_MATCH+1]= {\n"); |
destinyXfate | 2:0e2ef1edf01b | 358 | for (i = 0; i < MAX_MATCH-MIN_MATCH+1; i++) { |
destinyXfate | 2:0e2ef1edf01b | 359 | fprintf(header, "%2u%s", _length_code[i], |
destinyXfate | 2:0e2ef1edf01b | 360 | SEPARATOR(i, MAX_MATCH-MIN_MATCH, 20)); |
destinyXfate | 2:0e2ef1edf01b | 361 | } |
destinyXfate | 2:0e2ef1edf01b | 362 | |
destinyXfate | 2:0e2ef1edf01b | 363 | fprintf(header, "local const int base_length[LENGTH_CODES] = {\n"); |
destinyXfate | 2:0e2ef1edf01b | 364 | for (i = 0; i < LENGTH_CODES; i++) { |
destinyXfate | 2:0e2ef1edf01b | 365 | fprintf(header, "%1u%s", base_length[i], |
destinyXfate | 2:0e2ef1edf01b | 366 | SEPARATOR(i, LENGTH_CODES-1, 20)); |
destinyXfate | 2:0e2ef1edf01b | 367 | } |
destinyXfate | 2:0e2ef1edf01b | 368 | |
destinyXfate | 2:0e2ef1edf01b | 369 | fprintf(header, "local const int base_dist[D_CODES] = {\n"); |
destinyXfate | 2:0e2ef1edf01b | 370 | for (i = 0; i < D_CODES; i++) { |
destinyXfate | 2:0e2ef1edf01b | 371 | fprintf(header, "%5u%s", base_dist[i], |
destinyXfate | 2:0e2ef1edf01b | 372 | SEPARATOR(i, D_CODES-1, 10)); |
destinyXfate | 2:0e2ef1edf01b | 373 | } |
destinyXfate | 2:0e2ef1edf01b | 374 | |
destinyXfate | 2:0e2ef1edf01b | 375 | fclose(header); |
destinyXfate | 2:0e2ef1edf01b | 376 | } |
destinyXfate | 2:0e2ef1edf01b | 377 | #endif /* GEN_TREES_H */ |
destinyXfate | 2:0e2ef1edf01b | 378 | |
destinyXfate | 2:0e2ef1edf01b | 379 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 380 | * Initialize the tree data structures for a new zlib stream. |
destinyXfate | 2:0e2ef1edf01b | 381 | */ |
destinyXfate | 2:0e2ef1edf01b | 382 | void _tr_init(s) |
destinyXfate | 2:0e2ef1edf01b | 383 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 384 | { |
destinyXfate | 2:0e2ef1edf01b | 385 | tr_static_init(); |
destinyXfate | 2:0e2ef1edf01b | 386 | |
destinyXfate | 2:0e2ef1edf01b | 387 | s->l_desc.dyn_tree = s->dyn_ltree; |
destinyXfate | 2:0e2ef1edf01b | 388 | s->l_desc.stat_desc = &static_l_desc; |
destinyXfate | 2:0e2ef1edf01b | 389 | |
destinyXfate | 2:0e2ef1edf01b | 390 | s->d_desc.dyn_tree = s->dyn_dtree; |
destinyXfate | 2:0e2ef1edf01b | 391 | s->d_desc.stat_desc = &static_d_desc; |
destinyXfate | 2:0e2ef1edf01b | 392 | |
destinyXfate | 2:0e2ef1edf01b | 393 | s->bl_desc.dyn_tree = s->bl_tree; |
destinyXfate | 2:0e2ef1edf01b | 394 | s->bl_desc.stat_desc = &static_bl_desc; |
destinyXfate | 2:0e2ef1edf01b | 395 | |
destinyXfate | 2:0e2ef1edf01b | 396 | s->bi_buf = 0; |
destinyXfate | 2:0e2ef1edf01b | 397 | s->bi_valid = 0; |
destinyXfate | 2:0e2ef1edf01b | 398 | s->last_eob_len = 8; /* enough lookahead for inflate */ |
destinyXfate | 2:0e2ef1edf01b | 399 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 400 | s->compressed_len = 0L; |
destinyXfate | 2:0e2ef1edf01b | 401 | s->bits_sent = 0L; |
destinyXfate | 2:0e2ef1edf01b | 402 | #endif |
destinyXfate | 2:0e2ef1edf01b | 403 | |
destinyXfate | 2:0e2ef1edf01b | 404 | /* Initialize the first block of the first file: */ |
destinyXfate | 2:0e2ef1edf01b | 405 | init_block(s); |
destinyXfate | 2:0e2ef1edf01b | 406 | } |
destinyXfate | 2:0e2ef1edf01b | 407 | |
destinyXfate | 2:0e2ef1edf01b | 408 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 409 | * Initialize a new block. |
destinyXfate | 2:0e2ef1edf01b | 410 | */ |
destinyXfate | 2:0e2ef1edf01b | 411 | local void init_block(s) |
destinyXfate | 2:0e2ef1edf01b | 412 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 413 | { |
destinyXfate | 2:0e2ef1edf01b | 414 | int n; /* iterates over tree elements */ |
destinyXfate | 2:0e2ef1edf01b | 415 | |
destinyXfate | 2:0e2ef1edf01b | 416 | /* Initialize the trees. */ |
destinyXfate | 2:0e2ef1edf01b | 417 | for (n = 0; n < L_CODES; n++) s->dyn_ltree[n].Freq = 0; |
destinyXfate | 2:0e2ef1edf01b | 418 | for (n = 0; n < D_CODES; n++) s->dyn_dtree[n].Freq = 0; |
destinyXfate | 2:0e2ef1edf01b | 419 | for (n = 0; n < BL_CODES; n++) s->bl_tree[n].Freq = 0; |
destinyXfate | 2:0e2ef1edf01b | 420 | |
destinyXfate | 2:0e2ef1edf01b | 421 | s->dyn_ltree[END_BLOCK].Freq = 1; |
destinyXfate | 2:0e2ef1edf01b | 422 | s->opt_len = s->static_len = 0L; |
destinyXfate | 2:0e2ef1edf01b | 423 | s->last_lit = s->matches = 0; |
destinyXfate | 2:0e2ef1edf01b | 424 | } |
destinyXfate | 2:0e2ef1edf01b | 425 | |
destinyXfate | 2:0e2ef1edf01b | 426 | #define SMALLEST 1 |
destinyXfate | 2:0e2ef1edf01b | 427 | /* Index within the heap array of least frequent node in the Huffman tree */ |
destinyXfate | 2:0e2ef1edf01b | 428 | |
destinyXfate | 2:0e2ef1edf01b | 429 | |
destinyXfate | 2:0e2ef1edf01b | 430 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 431 | * Remove the smallest element from the heap and recreate the heap with |
destinyXfate | 2:0e2ef1edf01b | 432 | * one less element. Updates heap and heap_len. |
destinyXfate | 2:0e2ef1edf01b | 433 | */ |
destinyXfate | 2:0e2ef1edf01b | 434 | #define pqremove(s, tree, top) \ |
destinyXfate | 2:0e2ef1edf01b | 435 | {\ |
destinyXfate | 2:0e2ef1edf01b | 436 | top = s->heap[SMALLEST]; \ |
destinyXfate | 2:0e2ef1edf01b | 437 | s->heap[SMALLEST] = s->heap[s->heap_len--]; \ |
destinyXfate | 2:0e2ef1edf01b | 438 | pqdownheap(s, tree, SMALLEST); \ |
destinyXfate | 2:0e2ef1edf01b | 439 | } |
destinyXfate | 2:0e2ef1edf01b | 440 | |
destinyXfate | 2:0e2ef1edf01b | 441 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 442 | * Compares to subtrees, using the tree depth as tie breaker when |
destinyXfate | 2:0e2ef1edf01b | 443 | * the subtrees have equal frequency. This minimizes the worst case length. |
destinyXfate | 2:0e2ef1edf01b | 444 | */ |
destinyXfate | 2:0e2ef1edf01b | 445 | #define smaller(tree, n, m, depth) \ |
destinyXfate | 2:0e2ef1edf01b | 446 | (tree[n].Freq < tree[m].Freq || \ |
destinyXfate | 2:0e2ef1edf01b | 447 | (tree[n].Freq == tree[m].Freq && depth[n] <= depth[m])) |
destinyXfate | 2:0e2ef1edf01b | 448 | |
destinyXfate | 2:0e2ef1edf01b | 449 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 450 | * Restore the heap property by moving down the tree starting at node k, |
destinyXfate | 2:0e2ef1edf01b | 451 | * exchanging a node with the smallest of its two sons if necessary, stopping |
destinyXfate | 2:0e2ef1edf01b | 452 | * when the heap property is re-established (each father smaller than its |
destinyXfate | 2:0e2ef1edf01b | 453 | * two sons). |
destinyXfate | 2:0e2ef1edf01b | 454 | */ |
destinyXfate | 2:0e2ef1edf01b | 455 | local void pqdownheap(s, tree, k) |
destinyXfate | 2:0e2ef1edf01b | 456 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 457 | ct_data *tree; /* the tree to restore */ |
destinyXfate | 2:0e2ef1edf01b | 458 | int k; /* node to move down */ |
destinyXfate | 2:0e2ef1edf01b | 459 | { |
destinyXfate | 2:0e2ef1edf01b | 460 | int v = s->heap[k]; |
destinyXfate | 2:0e2ef1edf01b | 461 | int j = k << 1; /* left son of k */ |
destinyXfate | 2:0e2ef1edf01b | 462 | while (j <= s->heap_len) { |
destinyXfate | 2:0e2ef1edf01b | 463 | /* Set j to the smallest of the two sons: */ |
destinyXfate | 2:0e2ef1edf01b | 464 | if (j < s->heap_len && |
destinyXfate | 2:0e2ef1edf01b | 465 | smaller(tree, s->heap[j+1], s->heap[j], s->depth)) { |
destinyXfate | 2:0e2ef1edf01b | 466 | j++; |
destinyXfate | 2:0e2ef1edf01b | 467 | } |
destinyXfate | 2:0e2ef1edf01b | 468 | /* Exit if v is smaller than both sons */ |
destinyXfate | 2:0e2ef1edf01b | 469 | if (smaller(tree, v, s->heap[j], s->depth)) break; |
destinyXfate | 2:0e2ef1edf01b | 470 | |
destinyXfate | 2:0e2ef1edf01b | 471 | /* Exchange v with the smallest son */ |
destinyXfate | 2:0e2ef1edf01b | 472 | s->heap[k] = s->heap[j]; k = j; |
destinyXfate | 2:0e2ef1edf01b | 473 | |
destinyXfate | 2:0e2ef1edf01b | 474 | /* And continue down the tree, setting j to the left son of k */ |
destinyXfate | 2:0e2ef1edf01b | 475 | j <<= 1; |
destinyXfate | 2:0e2ef1edf01b | 476 | } |
destinyXfate | 2:0e2ef1edf01b | 477 | s->heap[k] = v; |
destinyXfate | 2:0e2ef1edf01b | 478 | } |
destinyXfate | 2:0e2ef1edf01b | 479 | |
destinyXfate | 2:0e2ef1edf01b | 480 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 481 | * Compute the optimal bit lengths for a tree and update the total bit length |
destinyXfate | 2:0e2ef1edf01b | 482 | * for the current block. |
destinyXfate | 2:0e2ef1edf01b | 483 | * IN assertion: the fields freq and dad are set, heap[heap_max] and |
destinyXfate | 2:0e2ef1edf01b | 484 | * above are the tree nodes sorted by increasing frequency. |
destinyXfate | 2:0e2ef1edf01b | 485 | * OUT assertions: the field len is set to the optimal bit length, the |
destinyXfate | 2:0e2ef1edf01b | 486 | * array bl_count contains the frequencies for each bit length. |
destinyXfate | 2:0e2ef1edf01b | 487 | * The length opt_len is updated; static_len is also updated if stree is |
destinyXfate | 2:0e2ef1edf01b | 488 | * not null. |
destinyXfate | 2:0e2ef1edf01b | 489 | */ |
destinyXfate | 2:0e2ef1edf01b | 490 | local void gen_bitlen(s, desc) |
destinyXfate | 2:0e2ef1edf01b | 491 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 492 | tree_desc *desc; /* the tree descriptor */ |
destinyXfate | 2:0e2ef1edf01b | 493 | { |
destinyXfate | 2:0e2ef1edf01b | 494 | ct_data *tree = desc->dyn_tree; |
destinyXfate | 2:0e2ef1edf01b | 495 | int max_code = desc->max_code; |
destinyXfate | 2:0e2ef1edf01b | 496 | const ct_data *stree = desc->stat_desc->static_tree; |
destinyXfate | 2:0e2ef1edf01b | 497 | const intf *extra = desc->stat_desc->extra_bits; |
destinyXfate | 2:0e2ef1edf01b | 498 | int base = desc->stat_desc->extra_base; |
destinyXfate | 2:0e2ef1edf01b | 499 | int max_length = desc->stat_desc->max_length; |
destinyXfate | 2:0e2ef1edf01b | 500 | int h; /* heap index */ |
destinyXfate | 2:0e2ef1edf01b | 501 | int n, m; /* iterate over the tree elements */ |
destinyXfate | 2:0e2ef1edf01b | 502 | int bits; /* bit length */ |
destinyXfate | 2:0e2ef1edf01b | 503 | int xbits; /* extra bits */ |
destinyXfate | 2:0e2ef1edf01b | 504 | ush f; /* frequency */ |
destinyXfate | 2:0e2ef1edf01b | 505 | int overflow = 0; /* number of elements with bit length too large */ |
destinyXfate | 2:0e2ef1edf01b | 506 | |
destinyXfate | 2:0e2ef1edf01b | 507 | for (bits = 0; bits <= MAX_BITS; bits++) s->bl_count[bits] = 0; |
destinyXfate | 2:0e2ef1edf01b | 508 | |
destinyXfate | 2:0e2ef1edf01b | 509 | /* In a first pass, compute the optimal bit lengths (which may |
destinyXfate | 2:0e2ef1edf01b | 510 | * overflow in the case of the bit length tree). |
destinyXfate | 2:0e2ef1edf01b | 511 | */ |
destinyXfate | 2:0e2ef1edf01b | 512 | tree[s->heap[s->heap_max]].Len = 0; /* root of the heap */ |
destinyXfate | 2:0e2ef1edf01b | 513 | |
destinyXfate | 2:0e2ef1edf01b | 514 | for (h = s->heap_max+1; h < HEAP_SIZE; h++) { |
destinyXfate | 2:0e2ef1edf01b | 515 | n = s->heap[h]; |
destinyXfate | 2:0e2ef1edf01b | 516 | bits = tree[tree[n].Dad].Len + 1; |
destinyXfate | 2:0e2ef1edf01b | 517 | if (bits > max_length) bits = max_length, overflow++; |
destinyXfate | 2:0e2ef1edf01b | 518 | tree[n].Len = (ush)bits; |
destinyXfate | 2:0e2ef1edf01b | 519 | /* We overwrite tree[n].Dad which is no longer needed */ |
destinyXfate | 2:0e2ef1edf01b | 520 | |
destinyXfate | 2:0e2ef1edf01b | 521 | if (n > max_code) continue; /* not a leaf node */ |
destinyXfate | 2:0e2ef1edf01b | 522 | |
destinyXfate | 2:0e2ef1edf01b | 523 | s->bl_count[bits]++; |
destinyXfate | 2:0e2ef1edf01b | 524 | xbits = 0; |
destinyXfate | 2:0e2ef1edf01b | 525 | if (n >= base) xbits = extra[n-base]; |
destinyXfate | 2:0e2ef1edf01b | 526 | f = tree[n].Freq; |
destinyXfate | 2:0e2ef1edf01b | 527 | s->opt_len += (ulg)f * (bits + xbits); |
destinyXfate | 2:0e2ef1edf01b | 528 | if (stree) s->static_len += (ulg)f * (stree[n].Len + xbits); |
destinyXfate | 2:0e2ef1edf01b | 529 | } |
destinyXfate | 2:0e2ef1edf01b | 530 | if (overflow == 0) return; |
destinyXfate | 2:0e2ef1edf01b | 531 | |
destinyXfate | 2:0e2ef1edf01b | 532 | Trace((stderr,"\nbit length overflow\n")); |
destinyXfate | 2:0e2ef1edf01b | 533 | /* This happens for example on obj2 and pic of the Calgary corpus */ |
destinyXfate | 2:0e2ef1edf01b | 534 | |
destinyXfate | 2:0e2ef1edf01b | 535 | /* Find the first bit length which could increase: */ |
destinyXfate | 2:0e2ef1edf01b | 536 | do { |
destinyXfate | 2:0e2ef1edf01b | 537 | bits = max_length-1; |
destinyXfate | 2:0e2ef1edf01b | 538 | while (s->bl_count[bits] == 0) bits--; |
destinyXfate | 2:0e2ef1edf01b | 539 | s->bl_count[bits]--; /* move one leaf down the tree */ |
destinyXfate | 2:0e2ef1edf01b | 540 | s->bl_count[bits+1] += 2; /* move one overflow item as its brother */ |
destinyXfate | 2:0e2ef1edf01b | 541 | s->bl_count[max_length]--; |
destinyXfate | 2:0e2ef1edf01b | 542 | /* The brother of the overflow item also moves one step up, |
destinyXfate | 2:0e2ef1edf01b | 543 | * but this does not affect bl_count[max_length] |
destinyXfate | 2:0e2ef1edf01b | 544 | */ |
destinyXfate | 2:0e2ef1edf01b | 545 | overflow -= 2; |
destinyXfate | 2:0e2ef1edf01b | 546 | } while (overflow > 0); |
destinyXfate | 2:0e2ef1edf01b | 547 | |
destinyXfate | 2:0e2ef1edf01b | 548 | /* Now recompute all bit lengths, scanning in increasing frequency. |
destinyXfate | 2:0e2ef1edf01b | 549 | * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all |
destinyXfate | 2:0e2ef1edf01b | 550 | * lengths instead of fixing only the wrong ones. This idea is taken |
destinyXfate | 2:0e2ef1edf01b | 551 | * from 'ar' written by Haruhiko Okumura.) |
destinyXfate | 2:0e2ef1edf01b | 552 | */ |
destinyXfate | 2:0e2ef1edf01b | 553 | for (bits = max_length; bits != 0; bits--) { |
destinyXfate | 2:0e2ef1edf01b | 554 | n = s->bl_count[bits]; |
destinyXfate | 2:0e2ef1edf01b | 555 | while (n != 0) { |
destinyXfate | 2:0e2ef1edf01b | 556 | m = s->heap[--h]; |
destinyXfate | 2:0e2ef1edf01b | 557 | if (m > max_code) continue; |
destinyXfate | 2:0e2ef1edf01b | 558 | if ((unsigned) tree[m].Len != (unsigned) bits) { |
destinyXfate | 2:0e2ef1edf01b | 559 | Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); |
destinyXfate | 2:0e2ef1edf01b | 560 | s->opt_len += ((long)bits - (long)tree[m].Len) |
destinyXfate | 2:0e2ef1edf01b | 561 | *(long)tree[m].Freq; |
destinyXfate | 2:0e2ef1edf01b | 562 | tree[m].Len = (ush)bits; |
destinyXfate | 2:0e2ef1edf01b | 563 | } |
destinyXfate | 2:0e2ef1edf01b | 564 | n--; |
destinyXfate | 2:0e2ef1edf01b | 565 | } |
destinyXfate | 2:0e2ef1edf01b | 566 | } |
destinyXfate | 2:0e2ef1edf01b | 567 | } |
destinyXfate | 2:0e2ef1edf01b | 568 | |
destinyXfate | 2:0e2ef1edf01b | 569 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 570 | * Generate the codes for a given tree and bit counts (which need not be |
destinyXfate | 2:0e2ef1edf01b | 571 | * optimal). |
destinyXfate | 2:0e2ef1edf01b | 572 | * IN assertion: the array bl_count contains the bit length statistics for |
destinyXfate | 2:0e2ef1edf01b | 573 | * the given tree and the field len is set for all tree elements. |
destinyXfate | 2:0e2ef1edf01b | 574 | * OUT assertion: the field code is set for all tree elements of non |
destinyXfate | 2:0e2ef1edf01b | 575 | * zero code length. |
destinyXfate | 2:0e2ef1edf01b | 576 | */ |
destinyXfate | 2:0e2ef1edf01b | 577 | local void gen_codes (tree, max_code, bl_count) |
destinyXfate | 2:0e2ef1edf01b | 578 | ct_data *tree; /* the tree to decorate */ |
destinyXfate | 2:0e2ef1edf01b | 579 | int max_code; /* largest code with non zero frequency */ |
destinyXfate | 2:0e2ef1edf01b | 580 | ushf *bl_count; /* number of codes at each bit length */ |
destinyXfate | 2:0e2ef1edf01b | 581 | { |
destinyXfate | 2:0e2ef1edf01b | 582 | ush next_code[MAX_BITS+1]; /* next code value for each bit length */ |
destinyXfate | 2:0e2ef1edf01b | 583 | ush code = 0; /* running code value */ |
destinyXfate | 2:0e2ef1edf01b | 584 | int bits; /* bit index */ |
destinyXfate | 2:0e2ef1edf01b | 585 | int n; /* code index */ |
destinyXfate | 2:0e2ef1edf01b | 586 | |
destinyXfate | 2:0e2ef1edf01b | 587 | /* The distribution counts are first used to generate the code values |
destinyXfate | 2:0e2ef1edf01b | 588 | * without bit reversal. |
destinyXfate | 2:0e2ef1edf01b | 589 | */ |
destinyXfate | 2:0e2ef1edf01b | 590 | for (bits = 1; bits <= MAX_BITS; bits++) { |
destinyXfate | 2:0e2ef1edf01b | 591 | next_code[bits] = code = (code + bl_count[bits-1]) << 1; |
destinyXfate | 2:0e2ef1edf01b | 592 | } |
destinyXfate | 2:0e2ef1edf01b | 593 | /* Check that the bit counts in bl_count are consistent. The last code |
destinyXfate | 2:0e2ef1edf01b | 594 | * must be all ones. |
destinyXfate | 2:0e2ef1edf01b | 595 | */ |
destinyXfate | 2:0e2ef1edf01b | 596 | Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, |
destinyXfate | 2:0e2ef1edf01b | 597 | "inconsistent bit counts"); |
destinyXfate | 2:0e2ef1edf01b | 598 | Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); |
destinyXfate | 2:0e2ef1edf01b | 599 | |
destinyXfate | 2:0e2ef1edf01b | 600 | for (n = 0; n <= max_code; n++) { |
destinyXfate | 2:0e2ef1edf01b | 601 | int len = tree[n].Len; |
destinyXfate | 2:0e2ef1edf01b | 602 | if (len == 0) continue; |
destinyXfate | 2:0e2ef1edf01b | 603 | /* Now reverse the bits */ |
destinyXfate | 2:0e2ef1edf01b | 604 | tree[n].Code = bi_reverse(next_code[len]++, len); |
destinyXfate | 2:0e2ef1edf01b | 605 | |
destinyXfate | 2:0e2ef1edf01b | 606 | Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", |
destinyXfate | 2:0e2ef1edf01b | 607 | n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); |
destinyXfate | 2:0e2ef1edf01b | 608 | } |
destinyXfate | 2:0e2ef1edf01b | 609 | } |
destinyXfate | 2:0e2ef1edf01b | 610 | |
destinyXfate | 2:0e2ef1edf01b | 611 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 612 | * Construct one Huffman tree and assigns the code bit strings and lengths. |
destinyXfate | 2:0e2ef1edf01b | 613 | * Update the total bit length for the current block. |
destinyXfate | 2:0e2ef1edf01b | 614 | * IN assertion: the field freq is set for all tree elements. |
destinyXfate | 2:0e2ef1edf01b | 615 | * OUT assertions: the fields len and code are set to the optimal bit length |
destinyXfate | 2:0e2ef1edf01b | 616 | * and corresponding code. The length opt_len is updated; static_len is |
destinyXfate | 2:0e2ef1edf01b | 617 | * also updated if stree is not null. The field max_code is set. |
destinyXfate | 2:0e2ef1edf01b | 618 | */ |
destinyXfate | 2:0e2ef1edf01b | 619 | local void build_tree(s, desc) |
destinyXfate | 2:0e2ef1edf01b | 620 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 621 | tree_desc *desc; /* the tree descriptor */ |
destinyXfate | 2:0e2ef1edf01b | 622 | { |
destinyXfate | 2:0e2ef1edf01b | 623 | ct_data *tree = desc->dyn_tree; |
destinyXfate | 2:0e2ef1edf01b | 624 | const ct_data *stree = desc->stat_desc->static_tree; |
destinyXfate | 2:0e2ef1edf01b | 625 | int elems = desc->stat_desc->elems; |
destinyXfate | 2:0e2ef1edf01b | 626 | int n, m; /* iterate over heap elements */ |
destinyXfate | 2:0e2ef1edf01b | 627 | int max_code = -1; /* largest code with non zero frequency */ |
destinyXfate | 2:0e2ef1edf01b | 628 | int node; /* new node being created */ |
destinyXfate | 2:0e2ef1edf01b | 629 | |
destinyXfate | 2:0e2ef1edf01b | 630 | /* Construct the initial heap, with least frequent element in |
destinyXfate | 2:0e2ef1edf01b | 631 | * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. |
destinyXfate | 2:0e2ef1edf01b | 632 | * heap[0] is not used. |
destinyXfate | 2:0e2ef1edf01b | 633 | */ |
destinyXfate | 2:0e2ef1edf01b | 634 | s->heap_len = 0, s->heap_max = HEAP_SIZE; |
destinyXfate | 2:0e2ef1edf01b | 635 | |
destinyXfate | 2:0e2ef1edf01b | 636 | for (n = 0; n < elems; n++) { |
destinyXfate | 2:0e2ef1edf01b | 637 | if (tree[n].Freq != 0) { |
destinyXfate | 2:0e2ef1edf01b | 638 | s->heap[++(s->heap_len)] = max_code = n; |
destinyXfate | 2:0e2ef1edf01b | 639 | s->depth[n] = 0; |
destinyXfate | 2:0e2ef1edf01b | 640 | } else { |
destinyXfate | 2:0e2ef1edf01b | 641 | tree[n].Len = 0; |
destinyXfate | 2:0e2ef1edf01b | 642 | } |
destinyXfate | 2:0e2ef1edf01b | 643 | } |
destinyXfate | 2:0e2ef1edf01b | 644 | |
destinyXfate | 2:0e2ef1edf01b | 645 | /* The pkzip format requires that at least one distance code exists, |
destinyXfate | 2:0e2ef1edf01b | 646 | * and that at least one bit should be sent even if there is only one |
destinyXfate | 2:0e2ef1edf01b | 647 | * possible code. So to avoid special checks later on we force at least |
destinyXfate | 2:0e2ef1edf01b | 648 | * two codes of non zero frequency. |
destinyXfate | 2:0e2ef1edf01b | 649 | */ |
destinyXfate | 2:0e2ef1edf01b | 650 | while (s->heap_len < 2) { |
destinyXfate | 2:0e2ef1edf01b | 651 | node = s->heap[++(s->heap_len)] = (max_code < 2 ? ++max_code : 0); |
destinyXfate | 2:0e2ef1edf01b | 652 | tree[node].Freq = 1; |
destinyXfate | 2:0e2ef1edf01b | 653 | s->depth[node] = 0; |
destinyXfate | 2:0e2ef1edf01b | 654 | s->opt_len--; if (stree) s->static_len -= stree[node].Len; |
destinyXfate | 2:0e2ef1edf01b | 655 | /* node is 0 or 1 so it does not have extra bits */ |
destinyXfate | 2:0e2ef1edf01b | 656 | } |
destinyXfate | 2:0e2ef1edf01b | 657 | desc->max_code = max_code; |
destinyXfate | 2:0e2ef1edf01b | 658 | |
destinyXfate | 2:0e2ef1edf01b | 659 | /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, |
destinyXfate | 2:0e2ef1edf01b | 660 | * establish sub-heaps of increasing lengths: |
destinyXfate | 2:0e2ef1edf01b | 661 | */ |
destinyXfate | 2:0e2ef1edf01b | 662 | for (n = s->heap_len/2; n >= 1; n--) pqdownheap(s, tree, n); |
destinyXfate | 2:0e2ef1edf01b | 663 | |
destinyXfate | 2:0e2ef1edf01b | 664 | /* Construct the Huffman tree by repeatedly combining the least two |
destinyXfate | 2:0e2ef1edf01b | 665 | * frequent nodes. |
destinyXfate | 2:0e2ef1edf01b | 666 | */ |
destinyXfate | 2:0e2ef1edf01b | 667 | node = elems; /* next internal node of the tree */ |
destinyXfate | 2:0e2ef1edf01b | 668 | do { |
destinyXfate | 2:0e2ef1edf01b | 669 | pqremove(s, tree, n); /* n = node of least frequency */ |
destinyXfate | 2:0e2ef1edf01b | 670 | m = s->heap[SMALLEST]; /* m = node of next least frequency */ |
destinyXfate | 2:0e2ef1edf01b | 671 | |
destinyXfate | 2:0e2ef1edf01b | 672 | s->heap[--(s->heap_max)] = n; /* keep the nodes sorted by frequency */ |
destinyXfate | 2:0e2ef1edf01b | 673 | s->heap[--(s->heap_max)] = m; |
destinyXfate | 2:0e2ef1edf01b | 674 | |
destinyXfate | 2:0e2ef1edf01b | 675 | /* Create a new node father of n and m */ |
destinyXfate | 2:0e2ef1edf01b | 676 | tree[node].Freq = tree[n].Freq + tree[m].Freq; |
destinyXfate | 2:0e2ef1edf01b | 677 | s->depth[node] = (uch)((s->depth[n] >= s->depth[m] ? |
destinyXfate | 2:0e2ef1edf01b | 678 | s->depth[n] : s->depth[m]) + 1); |
destinyXfate | 2:0e2ef1edf01b | 679 | tree[n].Dad = tree[m].Dad = (ush)node; |
destinyXfate | 2:0e2ef1edf01b | 680 | #ifdef DUMP_BL_TREE |
destinyXfate | 2:0e2ef1edf01b | 681 | if (tree == s->bl_tree) { |
destinyXfate | 2:0e2ef1edf01b | 682 | fprintf(stderr,"\nnode %d(%d), sons %d(%d) %d(%d)", |
destinyXfate | 2:0e2ef1edf01b | 683 | node, tree[node].Freq, n, tree[n].Freq, m, tree[m].Freq); |
destinyXfate | 2:0e2ef1edf01b | 684 | } |
destinyXfate | 2:0e2ef1edf01b | 685 | #endif |
destinyXfate | 2:0e2ef1edf01b | 686 | /* and insert the new node in the heap */ |
destinyXfate | 2:0e2ef1edf01b | 687 | s->heap[SMALLEST] = node++; |
destinyXfate | 2:0e2ef1edf01b | 688 | pqdownheap(s, tree, SMALLEST); |
destinyXfate | 2:0e2ef1edf01b | 689 | |
destinyXfate | 2:0e2ef1edf01b | 690 | } while (s->heap_len >= 2); |
destinyXfate | 2:0e2ef1edf01b | 691 | |
destinyXfate | 2:0e2ef1edf01b | 692 | s->heap[--(s->heap_max)] = s->heap[SMALLEST]; |
destinyXfate | 2:0e2ef1edf01b | 693 | |
destinyXfate | 2:0e2ef1edf01b | 694 | /* At this point, the fields freq and dad are set. We can now |
destinyXfate | 2:0e2ef1edf01b | 695 | * generate the bit lengths. |
destinyXfate | 2:0e2ef1edf01b | 696 | */ |
destinyXfate | 2:0e2ef1edf01b | 697 | gen_bitlen(s, (tree_desc *)desc); |
destinyXfate | 2:0e2ef1edf01b | 698 | |
destinyXfate | 2:0e2ef1edf01b | 699 | /* The field len is now set, we can generate the bit codes */ |
destinyXfate | 2:0e2ef1edf01b | 700 | gen_codes ((ct_data *)tree, max_code, s->bl_count); |
destinyXfate | 2:0e2ef1edf01b | 701 | } |
destinyXfate | 2:0e2ef1edf01b | 702 | |
destinyXfate | 2:0e2ef1edf01b | 703 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 704 | * Scan a literal or distance tree to determine the frequencies of the codes |
destinyXfate | 2:0e2ef1edf01b | 705 | * in the bit length tree. |
destinyXfate | 2:0e2ef1edf01b | 706 | */ |
destinyXfate | 2:0e2ef1edf01b | 707 | local void scan_tree (s, tree, max_code) |
destinyXfate | 2:0e2ef1edf01b | 708 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 709 | ct_data *tree; /* the tree to be scanned */ |
destinyXfate | 2:0e2ef1edf01b | 710 | int max_code; /* and its largest code of non zero frequency */ |
destinyXfate | 2:0e2ef1edf01b | 711 | { |
destinyXfate | 2:0e2ef1edf01b | 712 | int n; /* iterates over all tree elements */ |
destinyXfate | 2:0e2ef1edf01b | 713 | int prevlen = -1; /* last emitted length */ |
destinyXfate | 2:0e2ef1edf01b | 714 | int curlen; /* length of current code */ |
destinyXfate | 2:0e2ef1edf01b | 715 | int nextlen = tree[0].Len; /* length of next code */ |
destinyXfate | 2:0e2ef1edf01b | 716 | int count = 0; /* repeat count of the current code */ |
destinyXfate | 2:0e2ef1edf01b | 717 | int max_count = 7; /* max repeat count */ |
destinyXfate | 2:0e2ef1edf01b | 718 | int min_count = 4; /* min repeat count */ |
destinyXfate | 2:0e2ef1edf01b | 719 | |
destinyXfate | 2:0e2ef1edf01b | 720 | if (nextlen == 0) max_count = 138, min_count = 3; |
destinyXfate | 2:0e2ef1edf01b | 721 | tree[max_code+1].Len = (ush)0xffff; /* guard */ |
destinyXfate | 2:0e2ef1edf01b | 722 | |
destinyXfate | 2:0e2ef1edf01b | 723 | for (n = 0; n <= max_code; n++) { |
destinyXfate | 2:0e2ef1edf01b | 724 | curlen = nextlen; nextlen = tree[n+1].Len; |
destinyXfate | 2:0e2ef1edf01b | 725 | if (++count < max_count && curlen == nextlen) { |
destinyXfate | 2:0e2ef1edf01b | 726 | continue; |
destinyXfate | 2:0e2ef1edf01b | 727 | } else if (count < min_count) { |
destinyXfate | 2:0e2ef1edf01b | 728 | s->bl_tree[curlen].Freq += count; |
destinyXfate | 2:0e2ef1edf01b | 729 | } else if (curlen != 0) { |
destinyXfate | 2:0e2ef1edf01b | 730 | if (curlen != prevlen) s->bl_tree[curlen].Freq++; |
destinyXfate | 2:0e2ef1edf01b | 731 | s->bl_tree[REP_3_6].Freq++; |
destinyXfate | 2:0e2ef1edf01b | 732 | } else if (count <= 10) { |
destinyXfate | 2:0e2ef1edf01b | 733 | s->bl_tree[REPZ_3_10].Freq++; |
destinyXfate | 2:0e2ef1edf01b | 734 | } else { |
destinyXfate | 2:0e2ef1edf01b | 735 | s->bl_tree[REPZ_11_138].Freq++; |
destinyXfate | 2:0e2ef1edf01b | 736 | } |
destinyXfate | 2:0e2ef1edf01b | 737 | count = 0; prevlen = curlen; |
destinyXfate | 2:0e2ef1edf01b | 738 | if (nextlen == 0) { |
destinyXfate | 2:0e2ef1edf01b | 739 | max_count = 138, min_count = 3; |
destinyXfate | 2:0e2ef1edf01b | 740 | } else if (curlen == nextlen) { |
destinyXfate | 2:0e2ef1edf01b | 741 | max_count = 6, min_count = 3; |
destinyXfate | 2:0e2ef1edf01b | 742 | } else { |
destinyXfate | 2:0e2ef1edf01b | 743 | max_count = 7, min_count = 4; |
destinyXfate | 2:0e2ef1edf01b | 744 | } |
destinyXfate | 2:0e2ef1edf01b | 745 | } |
destinyXfate | 2:0e2ef1edf01b | 746 | } |
destinyXfate | 2:0e2ef1edf01b | 747 | |
destinyXfate | 2:0e2ef1edf01b | 748 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 749 | * Send a literal or distance tree in compressed form, using the codes in |
destinyXfate | 2:0e2ef1edf01b | 750 | * bl_tree. |
destinyXfate | 2:0e2ef1edf01b | 751 | */ |
destinyXfate | 2:0e2ef1edf01b | 752 | local void send_tree (s, tree, max_code) |
destinyXfate | 2:0e2ef1edf01b | 753 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 754 | ct_data *tree; /* the tree to be scanned */ |
destinyXfate | 2:0e2ef1edf01b | 755 | int max_code; /* and its largest code of non zero frequency */ |
destinyXfate | 2:0e2ef1edf01b | 756 | { |
destinyXfate | 2:0e2ef1edf01b | 757 | int n; /* iterates over all tree elements */ |
destinyXfate | 2:0e2ef1edf01b | 758 | int prevlen = -1; /* last emitted length */ |
destinyXfate | 2:0e2ef1edf01b | 759 | int curlen; /* length of current code */ |
destinyXfate | 2:0e2ef1edf01b | 760 | int nextlen = tree[0].Len; /* length of next code */ |
destinyXfate | 2:0e2ef1edf01b | 761 | int count = 0; /* repeat count of the current code */ |
destinyXfate | 2:0e2ef1edf01b | 762 | int max_count = 7; /* max repeat count */ |
destinyXfate | 2:0e2ef1edf01b | 763 | int min_count = 4; /* min repeat count */ |
destinyXfate | 2:0e2ef1edf01b | 764 | |
destinyXfate | 2:0e2ef1edf01b | 765 | /* tree[max_code+1].Len = -1; */ /* guard already set */ |
destinyXfate | 2:0e2ef1edf01b | 766 | if (nextlen == 0) max_count = 138, min_count = 3; |
destinyXfate | 2:0e2ef1edf01b | 767 | |
destinyXfate | 2:0e2ef1edf01b | 768 | for (n = 0; n <= max_code; n++) { |
destinyXfate | 2:0e2ef1edf01b | 769 | curlen = nextlen; nextlen = tree[n+1].Len; |
destinyXfate | 2:0e2ef1edf01b | 770 | if (++count < max_count && curlen == nextlen) { |
destinyXfate | 2:0e2ef1edf01b | 771 | continue; |
destinyXfate | 2:0e2ef1edf01b | 772 | } else if (count < min_count) { |
destinyXfate | 2:0e2ef1edf01b | 773 | do { send_code(s, curlen, s->bl_tree); } while (--count != 0); |
destinyXfate | 2:0e2ef1edf01b | 774 | |
destinyXfate | 2:0e2ef1edf01b | 775 | } else if (curlen != 0) { |
destinyXfate | 2:0e2ef1edf01b | 776 | if (curlen != prevlen) { |
destinyXfate | 2:0e2ef1edf01b | 777 | send_code(s, curlen, s->bl_tree); count--; |
destinyXfate | 2:0e2ef1edf01b | 778 | } |
destinyXfate | 2:0e2ef1edf01b | 779 | Assert(count >= 3 && count <= 6, " 3_6?"); |
destinyXfate | 2:0e2ef1edf01b | 780 | send_code(s, REP_3_6, s->bl_tree); send_bits(s, count-3, 2); |
destinyXfate | 2:0e2ef1edf01b | 781 | |
destinyXfate | 2:0e2ef1edf01b | 782 | } else if (count <= 10) { |
destinyXfate | 2:0e2ef1edf01b | 783 | send_code(s, REPZ_3_10, s->bl_tree); send_bits(s, count-3, 3); |
destinyXfate | 2:0e2ef1edf01b | 784 | |
destinyXfate | 2:0e2ef1edf01b | 785 | } else { |
destinyXfate | 2:0e2ef1edf01b | 786 | send_code(s, REPZ_11_138, s->bl_tree); send_bits(s, count-11, 7); |
destinyXfate | 2:0e2ef1edf01b | 787 | } |
destinyXfate | 2:0e2ef1edf01b | 788 | count = 0; prevlen = curlen; |
destinyXfate | 2:0e2ef1edf01b | 789 | if (nextlen == 0) { |
destinyXfate | 2:0e2ef1edf01b | 790 | max_count = 138, min_count = 3; |
destinyXfate | 2:0e2ef1edf01b | 791 | } else if (curlen == nextlen) { |
destinyXfate | 2:0e2ef1edf01b | 792 | max_count = 6, min_count = 3; |
destinyXfate | 2:0e2ef1edf01b | 793 | } else { |
destinyXfate | 2:0e2ef1edf01b | 794 | max_count = 7, min_count = 4; |
destinyXfate | 2:0e2ef1edf01b | 795 | } |
destinyXfate | 2:0e2ef1edf01b | 796 | } |
destinyXfate | 2:0e2ef1edf01b | 797 | } |
destinyXfate | 2:0e2ef1edf01b | 798 | |
destinyXfate | 2:0e2ef1edf01b | 799 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 800 | * Construct the Huffman tree for the bit lengths and return the index in |
destinyXfate | 2:0e2ef1edf01b | 801 | * bl_order of the last bit length code to send. |
destinyXfate | 2:0e2ef1edf01b | 802 | */ |
destinyXfate | 2:0e2ef1edf01b | 803 | local int build_bl_tree(s) |
destinyXfate | 2:0e2ef1edf01b | 804 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 805 | { |
destinyXfate | 2:0e2ef1edf01b | 806 | int max_blindex; /* index of last bit length code of non zero freq */ |
destinyXfate | 2:0e2ef1edf01b | 807 | |
destinyXfate | 2:0e2ef1edf01b | 808 | /* Determine the bit length frequencies for literal and distance trees */ |
destinyXfate | 2:0e2ef1edf01b | 809 | scan_tree(s, (ct_data *)s->dyn_ltree, s->l_desc.max_code); |
destinyXfate | 2:0e2ef1edf01b | 810 | scan_tree(s, (ct_data *)s->dyn_dtree, s->d_desc.max_code); |
destinyXfate | 2:0e2ef1edf01b | 811 | |
destinyXfate | 2:0e2ef1edf01b | 812 | /* Build the bit length tree: */ |
destinyXfate | 2:0e2ef1edf01b | 813 | build_tree(s, (tree_desc *)(&(s->bl_desc))); |
destinyXfate | 2:0e2ef1edf01b | 814 | /* opt_len now includes the length of the tree representations, except |
destinyXfate | 2:0e2ef1edf01b | 815 | * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. |
destinyXfate | 2:0e2ef1edf01b | 816 | */ |
destinyXfate | 2:0e2ef1edf01b | 817 | |
destinyXfate | 2:0e2ef1edf01b | 818 | /* Determine the number of bit length codes to send. The pkzip format |
destinyXfate | 2:0e2ef1edf01b | 819 | * requires that at least 4 bit length codes be sent. (appnote.txt says |
destinyXfate | 2:0e2ef1edf01b | 820 | * 3 but the actual value used is 4.) |
destinyXfate | 2:0e2ef1edf01b | 821 | */ |
destinyXfate | 2:0e2ef1edf01b | 822 | for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { |
destinyXfate | 2:0e2ef1edf01b | 823 | if (s->bl_tree[bl_order[max_blindex]].Len != 0) break; |
destinyXfate | 2:0e2ef1edf01b | 824 | } |
destinyXfate | 2:0e2ef1edf01b | 825 | /* Update opt_len to include the bit length tree and counts */ |
destinyXfate | 2:0e2ef1edf01b | 826 | s->opt_len += 3*(max_blindex+1) + 5+5+4; |
destinyXfate | 2:0e2ef1edf01b | 827 | Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", |
destinyXfate | 2:0e2ef1edf01b | 828 | s->opt_len, s->static_len)); |
destinyXfate | 2:0e2ef1edf01b | 829 | |
destinyXfate | 2:0e2ef1edf01b | 830 | return max_blindex; |
destinyXfate | 2:0e2ef1edf01b | 831 | } |
destinyXfate | 2:0e2ef1edf01b | 832 | |
destinyXfate | 2:0e2ef1edf01b | 833 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 834 | * Send the header for a block using dynamic Huffman trees: the counts, the |
destinyXfate | 2:0e2ef1edf01b | 835 | * lengths of the bit length codes, the literal tree and the distance tree. |
destinyXfate | 2:0e2ef1edf01b | 836 | * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. |
destinyXfate | 2:0e2ef1edf01b | 837 | */ |
destinyXfate | 2:0e2ef1edf01b | 838 | local void send_all_trees(s, lcodes, dcodes, blcodes) |
destinyXfate | 2:0e2ef1edf01b | 839 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 840 | int lcodes, dcodes, blcodes; /* number of codes for each tree */ |
destinyXfate | 2:0e2ef1edf01b | 841 | { |
destinyXfate | 2:0e2ef1edf01b | 842 | int rank; /* index in bl_order */ |
destinyXfate | 2:0e2ef1edf01b | 843 | |
destinyXfate | 2:0e2ef1edf01b | 844 | Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); |
destinyXfate | 2:0e2ef1edf01b | 845 | Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, |
destinyXfate | 2:0e2ef1edf01b | 846 | "too many codes"); |
destinyXfate | 2:0e2ef1edf01b | 847 | Tracev((stderr, "\nbl counts: ")); |
destinyXfate | 2:0e2ef1edf01b | 848 | send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ |
destinyXfate | 2:0e2ef1edf01b | 849 | send_bits(s, dcodes-1, 5); |
destinyXfate | 2:0e2ef1edf01b | 850 | send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ |
destinyXfate | 2:0e2ef1edf01b | 851 | for (rank = 0; rank < blcodes; rank++) { |
destinyXfate | 2:0e2ef1edf01b | 852 | Tracev((stderr, "\nbl code %2d ", bl_order[rank])); |
destinyXfate | 2:0e2ef1edf01b | 853 | send_bits(s, s->bl_tree[bl_order[rank]].Len, 3); |
destinyXfate | 2:0e2ef1edf01b | 854 | } |
destinyXfate | 2:0e2ef1edf01b | 855 | Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); |
destinyXfate | 2:0e2ef1edf01b | 856 | |
destinyXfate | 2:0e2ef1edf01b | 857 | send_tree(s, (ct_data *)s->dyn_ltree, lcodes-1); /* literal tree */ |
destinyXfate | 2:0e2ef1edf01b | 858 | Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); |
destinyXfate | 2:0e2ef1edf01b | 859 | |
destinyXfate | 2:0e2ef1edf01b | 860 | send_tree(s, (ct_data *)s->dyn_dtree, dcodes-1); /* distance tree */ |
destinyXfate | 2:0e2ef1edf01b | 861 | Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); |
destinyXfate | 2:0e2ef1edf01b | 862 | } |
destinyXfate | 2:0e2ef1edf01b | 863 | |
destinyXfate | 2:0e2ef1edf01b | 864 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 865 | * Send a stored block |
destinyXfate | 2:0e2ef1edf01b | 866 | */ |
destinyXfate | 2:0e2ef1edf01b | 867 | void _tr_stored_block(s, buf, stored_len, eof) |
destinyXfate | 2:0e2ef1edf01b | 868 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 869 | charf *buf; /* input block */ |
destinyXfate | 2:0e2ef1edf01b | 870 | ulg stored_len; /* length of input block */ |
destinyXfate | 2:0e2ef1edf01b | 871 | int eof; /* true if this is the last block for a file */ |
destinyXfate | 2:0e2ef1edf01b | 872 | { |
destinyXfate | 2:0e2ef1edf01b | 873 | send_bits(s, (STORED_BLOCK<<1)+eof, 3); /* send block type */ |
destinyXfate | 2:0e2ef1edf01b | 874 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 875 | s->compressed_len = (s->compressed_len + 3 + 7) & (ulg)~7L; |
destinyXfate | 2:0e2ef1edf01b | 876 | s->compressed_len += (stored_len + 4) << 3; |
destinyXfate | 2:0e2ef1edf01b | 877 | #endif |
destinyXfate | 2:0e2ef1edf01b | 878 | copy_block(s, buf, (unsigned)stored_len, 1); /* with header */ |
destinyXfate | 2:0e2ef1edf01b | 879 | } |
destinyXfate | 2:0e2ef1edf01b | 880 | |
destinyXfate | 2:0e2ef1edf01b | 881 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 882 | * Send one empty static block to give enough lookahead for inflate. |
destinyXfate | 2:0e2ef1edf01b | 883 | * This takes 10 bits, of which 7 may remain in the bit buffer. |
destinyXfate | 2:0e2ef1edf01b | 884 | * The current inflate code requires 9 bits of lookahead. If the |
destinyXfate | 2:0e2ef1edf01b | 885 | * last two codes for the previous block (real code plus EOB) were coded |
destinyXfate | 2:0e2ef1edf01b | 886 | * on 5 bits or less, inflate may have only 5+3 bits of lookahead to decode |
destinyXfate | 2:0e2ef1edf01b | 887 | * the last real code. In this case we send two empty static blocks instead |
destinyXfate | 2:0e2ef1edf01b | 888 | * of one. (There are no problems if the previous block is stored or fixed.) |
destinyXfate | 2:0e2ef1edf01b | 889 | * To simplify the code, we assume the worst case of last real code encoded |
destinyXfate | 2:0e2ef1edf01b | 890 | * on one bit only. |
destinyXfate | 2:0e2ef1edf01b | 891 | */ |
destinyXfate | 2:0e2ef1edf01b | 892 | void _tr_align(s) |
destinyXfate | 2:0e2ef1edf01b | 893 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 894 | { |
destinyXfate | 2:0e2ef1edf01b | 895 | send_bits(s, STATIC_TREES<<1, 3); |
destinyXfate | 2:0e2ef1edf01b | 896 | send_code(s, END_BLOCK, static_ltree); |
destinyXfate | 2:0e2ef1edf01b | 897 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 898 | s->compressed_len += 10L; /* 3 for block type, 7 for EOB */ |
destinyXfate | 2:0e2ef1edf01b | 899 | #endif |
destinyXfate | 2:0e2ef1edf01b | 900 | bi_flush(s); |
destinyXfate | 2:0e2ef1edf01b | 901 | /* Of the 10 bits for the empty block, we have already sent |
destinyXfate | 2:0e2ef1edf01b | 902 | * (10 - bi_valid) bits. The lookahead for the last real code (before |
destinyXfate | 2:0e2ef1edf01b | 903 | * the EOB of the previous block) was thus at least one plus the length |
destinyXfate | 2:0e2ef1edf01b | 904 | * of the EOB plus what we have just sent of the empty static block. |
destinyXfate | 2:0e2ef1edf01b | 905 | */ |
destinyXfate | 2:0e2ef1edf01b | 906 | if (1 + s->last_eob_len + 10 - s->bi_valid < 9) { |
destinyXfate | 2:0e2ef1edf01b | 907 | send_bits(s, STATIC_TREES<<1, 3); |
destinyXfate | 2:0e2ef1edf01b | 908 | send_code(s, END_BLOCK, static_ltree); |
destinyXfate | 2:0e2ef1edf01b | 909 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 910 | s->compressed_len += 10L; |
destinyXfate | 2:0e2ef1edf01b | 911 | #endif |
destinyXfate | 2:0e2ef1edf01b | 912 | bi_flush(s); |
destinyXfate | 2:0e2ef1edf01b | 913 | } |
destinyXfate | 2:0e2ef1edf01b | 914 | s->last_eob_len = 7; |
destinyXfate | 2:0e2ef1edf01b | 915 | } |
destinyXfate | 2:0e2ef1edf01b | 916 | |
destinyXfate | 2:0e2ef1edf01b | 917 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 918 | * Determine the best encoding for the current block: dynamic trees, static |
destinyXfate | 2:0e2ef1edf01b | 919 | * trees or store, and output the encoded block to the zip file. |
destinyXfate | 2:0e2ef1edf01b | 920 | */ |
destinyXfate | 2:0e2ef1edf01b | 921 | void _tr_flush_block(s, buf, stored_len, eof) |
destinyXfate | 2:0e2ef1edf01b | 922 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 923 | charf *buf; /* input block, or NULL if too old */ |
destinyXfate | 2:0e2ef1edf01b | 924 | ulg stored_len; /* length of input block */ |
destinyXfate | 2:0e2ef1edf01b | 925 | int eof; /* true if this is the last block for a file */ |
destinyXfate | 2:0e2ef1edf01b | 926 | { |
destinyXfate | 2:0e2ef1edf01b | 927 | ulg opt_lenb, static_lenb; /* opt_len and static_len in bytes */ |
destinyXfate | 2:0e2ef1edf01b | 928 | int max_blindex = 0; /* index of last bit length code of non zero freq */ |
destinyXfate | 2:0e2ef1edf01b | 929 | |
destinyXfate | 2:0e2ef1edf01b | 930 | /* Build the Huffman trees unless a stored block is forced */ |
destinyXfate | 2:0e2ef1edf01b | 931 | if (s->level > 0) { |
destinyXfate | 2:0e2ef1edf01b | 932 | |
destinyXfate | 2:0e2ef1edf01b | 933 | /* Check if the file is binary or text */ |
destinyXfate | 2:0e2ef1edf01b | 934 | if (stored_len > 0 && s->strm->data_type == Z_UNKNOWN) |
destinyXfate | 2:0e2ef1edf01b | 935 | set_data_type(s); |
destinyXfate | 2:0e2ef1edf01b | 936 | |
destinyXfate | 2:0e2ef1edf01b | 937 | /* Construct the literal and distance trees */ |
destinyXfate | 2:0e2ef1edf01b | 938 | build_tree(s, (tree_desc *)(&(s->l_desc))); |
destinyXfate | 2:0e2ef1edf01b | 939 | Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, |
destinyXfate | 2:0e2ef1edf01b | 940 | s->static_len)); |
destinyXfate | 2:0e2ef1edf01b | 941 | |
destinyXfate | 2:0e2ef1edf01b | 942 | build_tree(s, (tree_desc *)(&(s->d_desc))); |
destinyXfate | 2:0e2ef1edf01b | 943 | Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, |
destinyXfate | 2:0e2ef1edf01b | 944 | s->static_len)); |
destinyXfate | 2:0e2ef1edf01b | 945 | /* At this point, opt_len and static_len are the total bit lengths of |
destinyXfate | 2:0e2ef1edf01b | 946 | * the compressed block data, excluding the tree representations. |
destinyXfate | 2:0e2ef1edf01b | 947 | */ |
destinyXfate | 2:0e2ef1edf01b | 948 | |
destinyXfate | 2:0e2ef1edf01b | 949 | /* Build the bit length tree for the above two trees, and get the index |
destinyXfate | 2:0e2ef1edf01b | 950 | * in bl_order of the last bit length code to send. |
destinyXfate | 2:0e2ef1edf01b | 951 | */ |
destinyXfate | 2:0e2ef1edf01b | 952 | max_blindex = build_bl_tree(s); |
destinyXfate | 2:0e2ef1edf01b | 953 | |
destinyXfate | 2:0e2ef1edf01b | 954 | /* Determine the best encoding. Compute the block lengths in bytes. */ |
destinyXfate | 2:0e2ef1edf01b | 955 | opt_lenb = (s->opt_len+3+7)>>3; |
destinyXfate | 2:0e2ef1edf01b | 956 | static_lenb = (s->static_len+3+7)>>3; |
destinyXfate | 2:0e2ef1edf01b | 957 | |
destinyXfate | 2:0e2ef1edf01b | 958 | Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", |
destinyXfate | 2:0e2ef1edf01b | 959 | opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, |
destinyXfate | 2:0e2ef1edf01b | 960 | s->last_lit)); |
destinyXfate | 2:0e2ef1edf01b | 961 | |
destinyXfate | 2:0e2ef1edf01b | 962 | if (static_lenb <= opt_lenb) opt_lenb = static_lenb; |
destinyXfate | 2:0e2ef1edf01b | 963 | |
destinyXfate | 2:0e2ef1edf01b | 964 | } else { |
destinyXfate | 2:0e2ef1edf01b | 965 | Assert(buf != (char*)0, "lost buf"); |
destinyXfate | 2:0e2ef1edf01b | 966 | opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ |
destinyXfate | 2:0e2ef1edf01b | 967 | } |
destinyXfate | 2:0e2ef1edf01b | 968 | |
destinyXfate | 2:0e2ef1edf01b | 969 | #ifdef FORCE_STORED |
destinyXfate | 2:0e2ef1edf01b | 970 | if (buf != (char*)0) { /* force stored block */ |
destinyXfate | 2:0e2ef1edf01b | 971 | #else |
destinyXfate | 2:0e2ef1edf01b | 972 | if (stored_len+4 <= opt_lenb && buf != (char*)0) { |
destinyXfate | 2:0e2ef1edf01b | 973 | /* 4: two words for the lengths */ |
destinyXfate | 2:0e2ef1edf01b | 974 | #endif |
destinyXfate | 2:0e2ef1edf01b | 975 | /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. |
destinyXfate | 2:0e2ef1edf01b | 976 | * Otherwise we can't have processed more than WSIZE input bytes since |
destinyXfate | 2:0e2ef1edf01b | 977 | * the last block flush, because compression would have been |
destinyXfate | 2:0e2ef1edf01b | 978 | * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to |
destinyXfate | 2:0e2ef1edf01b | 979 | * transform a block into a stored block. |
destinyXfate | 2:0e2ef1edf01b | 980 | */ |
destinyXfate | 2:0e2ef1edf01b | 981 | _tr_stored_block(s, buf, stored_len, eof); |
destinyXfate | 2:0e2ef1edf01b | 982 | |
destinyXfate | 2:0e2ef1edf01b | 983 | #ifdef FORCE_STATIC |
destinyXfate | 2:0e2ef1edf01b | 984 | } else if (static_lenb >= 0) { /* force static trees */ |
destinyXfate | 2:0e2ef1edf01b | 985 | #else |
destinyXfate | 2:0e2ef1edf01b | 986 | } else if (s->strategy == Z_FIXED || static_lenb == opt_lenb) { |
destinyXfate | 2:0e2ef1edf01b | 987 | #endif |
destinyXfate | 2:0e2ef1edf01b | 988 | send_bits(s, (STATIC_TREES<<1)+eof, 3); |
destinyXfate | 2:0e2ef1edf01b | 989 | compress_block(s, (ct_data *)static_ltree, (ct_data *)static_dtree); |
destinyXfate | 2:0e2ef1edf01b | 990 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 991 | s->compressed_len += 3 + s->static_len; |
destinyXfate | 2:0e2ef1edf01b | 992 | #endif |
destinyXfate | 2:0e2ef1edf01b | 993 | } else { |
destinyXfate | 2:0e2ef1edf01b | 994 | send_bits(s, (DYN_TREES<<1)+eof, 3); |
destinyXfate | 2:0e2ef1edf01b | 995 | send_all_trees(s, s->l_desc.max_code+1, s->d_desc.max_code+1, |
destinyXfate | 2:0e2ef1edf01b | 996 | max_blindex+1); |
destinyXfate | 2:0e2ef1edf01b | 997 | compress_block(s, (ct_data *)s->dyn_ltree, (ct_data *)s->dyn_dtree); |
destinyXfate | 2:0e2ef1edf01b | 998 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 999 | s->compressed_len += 3 + s->opt_len; |
destinyXfate | 2:0e2ef1edf01b | 1000 | #endif |
destinyXfate | 2:0e2ef1edf01b | 1001 | } |
destinyXfate | 2:0e2ef1edf01b | 1002 | Assert (s->compressed_len == s->bits_sent, "bad compressed size"); |
destinyXfate | 2:0e2ef1edf01b | 1003 | /* The above check is made mod 2^32, for files larger than 512 MB |
destinyXfate | 2:0e2ef1edf01b | 1004 | * and uLong implemented on 32 bits. |
destinyXfate | 2:0e2ef1edf01b | 1005 | */ |
destinyXfate | 2:0e2ef1edf01b | 1006 | init_block(s); |
destinyXfate | 2:0e2ef1edf01b | 1007 | |
destinyXfate | 2:0e2ef1edf01b | 1008 | if (eof) { |
destinyXfate | 2:0e2ef1edf01b | 1009 | bi_windup(s); |
destinyXfate | 2:0e2ef1edf01b | 1010 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 1011 | s->compressed_len += 7; /* align on byte boundary */ |
destinyXfate | 2:0e2ef1edf01b | 1012 | #endif |
destinyXfate | 2:0e2ef1edf01b | 1013 | } |
destinyXfate | 2:0e2ef1edf01b | 1014 | Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, |
destinyXfate | 2:0e2ef1edf01b | 1015 | s->compressed_len-7*eof)); |
destinyXfate | 2:0e2ef1edf01b | 1016 | } |
destinyXfate | 2:0e2ef1edf01b | 1017 | |
destinyXfate | 2:0e2ef1edf01b | 1018 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 1019 | * Save the match info and tally the frequency counts. Return true if |
destinyXfate | 2:0e2ef1edf01b | 1020 | * the current block must be flushed. |
destinyXfate | 2:0e2ef1edf01b | 1021 | */ |
destinyXfate | 2:0e2ef1edf01b | 1022 | int _tr_tally (s, dist, lc) |
destinyXfate | 2:0e2ef1edf01b | 1023 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 1024 | unsigned dist; /* distance of matched string */ |
destinyXfate | 2:0e2ef1edf01b | 1025 | unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ |
destinyXfate | 2:0e2ef1edf01b | 1026 | { |
destinyXfate | 2:0e2ef1edf01b | 1027 | s->d_buf[s->last_lit] = (ush)dist; |
destinyXfate | 2:0e2ef1edf01b | 1028 | s->l_buf[s->last_lit++] = (uch)lc; |
destinyXfate | 2:0e2ef1edf01b | 1029 | if (dist == 0) { |
destinyXfate | 2:0e2ef1edf01b | 1030 | /* lc is the unmatched char */ |
destinyXfate | 2:0e2ef1edf01b | 1031 | s->dyn_ltree[lc].Freq++; |
destinyXfate | 2:0e2ef1edf01b | 1032 | } else { |
destinyXfate | 2:0e2ef1edf01b | 1033 | s->matches++; |
destinyXfate | 2:0e2ef1edf01b | 1034 | /* Here, lc is the match length - MIN_MATCH */ |
destinyXfate | 2:0e2ef1edf01b | 1035 | dist--; /* dist = match distance - 1 */ |
destinyXfate | 2:0e2ef1edf01b | 1036 | Assert((ush)dist < (ush)MAX_DIST(s) && |
destinyXfate | 2:0e2ef1edf01b | 1037 | (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && |
destinyXfate | 2:0e2ef1edf01b | 1038 | (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); |
destinyXfate | 2:0e2ef1edf01b | 1039 | |
destinyXfate | 2:0e2ef1edf01b | 1040 | s->dyn_ltree[_length_code[lc]+LITERALS+1].Freq++; |
destinyXfate | 2:0e2ef1edf01b | 1041 | s->dyn_dtree[d_code(dist)].Freq++; |
destinyXfate | 2:0e2ef1edf01b | 1042 | } |
destinyXfate | 2:0e2ef1edf01b | 1043 | |
destinyXfate | 2:0e2ef1edf01b | 1044 | #ifdef TRUNCATE_BLOCK |
destinyXfate | 2:0e2ef1edf01b | 1045 | /* Try to guess if it is profitable to stop the current block here */ |
destinyXfate | 2:0e2ef1edf01b | 1046 | if ((s->last_lit & 0x1fff) == 0 && s->level > 2) { |
destinyXfate | 2:0e2ef1edf01b | 1047 | /* Compute an upper bound for the compressed length */ |
destinyXfate | 2:0e2ef1edf01b | 1048 | ulg out_length = (ulg)s->last_lit*8L; |
destinyXfate | 2:0e2ef1edf01b | 1049 | ulg in_length = (ulg)((long)s->strstart - s->block_start); |
destinyXfate | 2:0e2ef1edf01b | 1050 | int dcode; |
destinyXfate | 2:0e2ef1edf01b | 1051 | for (dcode = 0; dcode < D_CODES; dcode++) { |
destinyXfate | 2:0e2ef1edf01b | 1052 | out_length += (ulg)s->dyn_dtree[dcode].Freq * |
destinyXfate | 2:0e2ef1edf01b | 1053 | (5L+extra_dbits[dcode]); |
destinyXfate | 2:0e2ef1edf01b | 1054 | } |
destinyXfate | 2:0e2ef1edf01b | 1055 | out_length >>= 3; |
destinyXfate | 2:0e2ef1edf01b | 1056 | Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", |
destinyXfate | 2:0e2ef1edf01b | 1057 | s->last_lit, in_length, out_length, |
destinyXfate | 2:0e2ef1edf01b | 1058 | 100L - out_length*100L/in_length)); |
destinyXfate | 2:0e2ef1edf01b | 1059 | if (s->matches < s->last_lit/2 && out_length < in_length/2) return 1; |
destinyXfate | 2:0e2ef1edf01b | 1060 | } |
destinyXfate | 2:0e2ef1edf01b | 1061 | #endif |
destinyXfate | 2:0e2ef1edf01b | 1062 | return (s->last_lit == s->lit_bufsize-1); |
destinyXfate | 2:0e2ef1edf01b | 1063 | /* We avoid equality with lit_bufsize because of wraparound at 64K |
destinyXfate | 2:0e2ef1edf01b | 1064 | * on 16 bit machines and because stored blocks are restricted to |
destinyXfate | 2:0e2ef1edf01b | 1065 | * 64K-1 bytes. |
destinyXfate | 2:0e2ef1edf01b | 1066 | */ |
destinyXfate | 2:0e2ef1edf01b | 1067 | } |
destinyXfate | 2:0e2ef1edf01b | 1068 | |
destinyXfate | 2:0e2ef1edf01b | 1069 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 1070 | * Send the block data compressed using the given Huffman trees |
destinyXfate | 2:0e2ef1edf01b | 1071 | */ |
destinyXfate | 2:0e2ef1edf01b | 1072 | local void compress_block(s, ltree, dtree) |
destinyXfate | 2:0e2ef1edf01b | 1073 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 1074 | ct_data *ltree; /* literal tree */ |
destinyXfate | 2:0e2ef1edf01b | 1075 | ct_data *dtree; /* distance tree */ |
destinyXfate | 2:0e2ef1edf01b | 1076 | { |
destinyXfate | 2:0e2ef1edf01b | 1077 | unsigned dist; /* distance of matched string */ |
destinyXfate | 2:0e2ef1edf01b | 1078 | int lc; /* match length or unmatched char (if dist == 0) */ |
destinyXfate | 2:0e2ef1edf01b | 1079 | unsigned lx = 0; /* running index in l_buf */ |
destinyXfate | 2:0e2ef1edf01b | 1080 | unsigned code; /* the code to send */ |
destinyXfate | 2:0e2ef1edf01b | 1081 | int extra; /* number of extra bits to send */ |
destinyXfate | 2:0e2ef1edf01b | 1082 | |
destinyXfate | 2:0e2ef1edf01b | 1083 | if (s->last_lit != 0) do { |
destinyXfate | 2:0e2ef1edf01b | 1084 | dist = s->d_buf[lx]; |
destinyXfate | 2:0e2ef1edf01b | 1085 | lc = s->l_buf[lx++]; |
destinyXfate | 2:0e2ef1edf01b | 1086 | if (dist == 0) { |
destinyXfate | 2:0e2ef1edf01b | 1087 | send_code(s, lc, ltree); /* send a literal byte */ |
destinyXfate | 2:0e2ef1edf01b | 1088 | Tracecv(isgraph(lc), (stderr," '%c' ", lc)); |
destinyXfate | 2:0e2ef1edf01b | 1089 | } else { |
destinyXfate | 2:0e2ef1edf01b | 1090 | /* Here, lc is the match length - MIN_MATCH */ |
destinyXfate | 2:0e2ef1edf01b | 1091 | code = _length_code[lc]; |
destinyXfate | 2:0e2ef1edf01b | 1092 | send_code(s, code+LITERALS+1, ltree); /* send the length code */ |
destinyXfate | 2:0e2ef1edf01b | 1093 | extra = extra_lbits[code]; |
destinyXfate | 2:0e2ef1edf01b | 1094 | if (extra != 0) { |
destinyXfate | 2:0e2ef1edf01b | 1095 | lc -= base_length[code]; |
destinyXfate | 2:0e2ef1edf01b | 1096 | send_bits(s, lc, extra); /* send the extra length bits */ |
destinyXfate | 2:0e2ef1edf01b | 1097 | } |
destinyXfate | 2:0e2ef1edf01b | 1098 | dist--; /* dist is now the match distance - 1 */ |
destinyXfate | 2:0e2ef1edf01b | 1099 | code = d_code(dist); |
destinyXfate | 2:0e2ef1edf01b | 1100 | Assert (code < D_CODES, "bad d_code"); |
destinyXfate | 2:0e2ef1edf01b | 1101 | |
destinyXfate | 2:0e2ef1edf01b | 1102 | send_code(s, code, dtree); /* send the distance code */ |
destinyXfate | 2:0e2ef1edf01b | 1103 | extra = extra_dbits[code]; |
destinyXfate | 2:0e2ef1edf01b | 1104 | if (extra != 0) { |
destinyXfate | 2:0e2ef1edf01b | 1105 | dist -= base_dist[code]; |
destinyXfate | 2:0e2ef1edf01b | 1106 | send_bits(s, dist, extra); /* send the extra distance bits */ |
destinyXfate | 2:0e2ef1edf01b | 1107 | } |
destinyXfate | 2:0e2ef1edf01b | 1108 | } /* literal or match pair ? */ |
destinyXfate | 2:0e2ef1edf01b | 1109 | |
destinyXfate | 2:0e2ef1edf01b | 1110 | /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ |
destinyXfate | 2:0e2ef1edf01b | 1111 | Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, |
destinyXfate | 2:0e2ef1edf01b | 1112 | "pendingBuf overflow"); |
destinyXfate | 2:0e2ef1edf01b | 1113 | |
destinyXfate | 2:0e2ef1edf01b | 1114 | } while (lx < s->last_lit); |
destinyXfate | 2:0e2ef1edf01b | 1115 | |
destinyXfate | 2:0e2ef1edf01b | 1116 | send_code(s, END_BLOCK, ltree); |
destinyXfate | 2:0e2ef1edf01b | 1117 | s->last_eob_len = ltree[END_BLOCK].Len; |
destinyXfate | 2:0e2ef1edf01b | 1118 | } |
destinyXfate | 2:0e2ef1edf01b | 1119 | |
destinyXfate | 2:0e2ef1edf01b | 1120 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 1121 | * Set the data type to BINARY or TEXT, using a crude approximation: |
destinyXfate | 2:0e2ef1edf01b | 1122 | * set it to Z_TEXT if all symbols are either printable characters (33 to 255) |
destinyXfate | 2:0e2ef1edf01b | 1123 | * or white spaces (9 to 13, or 32); or set it to Z_BINARY otherwise. |
destinyXfate | 2:0e2ef1edf01b | 1124 | * IN assertion: the fields Freq of dyn_ltree are set. |
destinyXfate | 2:0e2ef1edf01b | 1125 | */ |
destinyXfate | 2:0e2ef1edf01b | 1126 | local void set_data_type(s) |
destinyXfate | 2:0e2ef1edf01b | 1127 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 1128 | { |
destinyXfate | 2:0e2ef1edf01b | 1129 | int n; |
destinyXfate | 2:0e2ef1edf01b | 1130 | |
destinyXfate | 2:0e2ef1edf01b | 1131 | for (n = 0; n < 9; n++) |
destinyXfate | 2:0e2ef1edf01b | 1132 | if (s->dyn_ltree[n].Freq != 0) |
destinyXfate | 2:0e2ef1edf01b | 1133 | break; |
destinyXfate | 2:0e2ef1edf01b | 1134 | if (n == 9) |
destinyXfate | 2:0e2ef1edf01b | 1135 | for (n = 14; n < 32; n++) |
destinyXfate | 2:0e2ef1edf01b | 1136 | if (s->dyn_ltree[n].Freq != 0) |
destinyXfate | 2:0e2ef1edf01b | 1137 | break; |
destinyXfate | 2:0e2ef1edf01b | 1138 | s->strm->data_type = (n == 32) ? Z_TEXT : Z_BINARY; |
destinyXfate | 2:0e2ef1edf01b | 1139 | } |
destinyXfate | 2:0e2ef1edf01b | 1140 | |
destinyXfate | 2:0e2ef1edf01b | 1141 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 1142 | * Reverse the first len bits of a code, using straightforward code (a faster |
destinyXfate | 2:0e2ef1edf01b | 1143 | * method would use a table) |
destinyXfate | 2:0e2ef1edf01b | 1144 | * IN assertion: 1 <= len <= 15 |
destinyXfate | 2:0e2ef1edf01b | 1145 | */ |
destinyXfate | 2:0e2ef1edf01b | 1146 | local unsigned bi_reverse(code, len) |
destinyXfate | 2:0e2ef1edf01b | 1147 | unsigned code; /* the value to invert */ |
destinyXfate | 2:0e2ef1edf01b | 1148 | int len; /* its bit length */ |
destinyXfate | 2:0e2ef1edf01b | 1149 | { |
destinyXfate | 2:0e2ef1edf01b | 1150 | register unsigned res = 0; |
destinyXfate | 2:0e2ef1edf01b | 1151 | do { |
destinyXfate | 2:0e2ef1edf01b | 1152 | res |= code & 1; |
destinyXfate | 2:0e2ef1edf01b | 1153 | code >>= 1, res <<= 1; |
destinyXfate | 2:0e2ef1edf01b | 1154 | } while (--len > 0); |
destinyXfate | 2:0e2ef1edf01b | 1155 | return res >> 1; |
destinyXfate | 2:0e2ef1edf01b | 1156 | } |
destinyXfate | 2:0e2ef1edf01b | 1157 | |
destinyXfate | 2:0e2ef1edf01b | 1158 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 1159 | * Flush the bit buffer, keeping at most 7 bits in it. |
destinyXfate | 2:0e2ef1edf01b | 1160 | */ |
destinyXfate | 2:0e2ef1edf01b | 1161 | local void bi_flush(s) |
destinyXfate | 2:0e2ef1edf01b | 1162 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 1163 | { |
destinyXfate | 2:0e2ef1edf01b | 1164 | if (s->bi_valid == 16) { |
destinyXfate | 2:0e2ef1edf01b | 1165 | put_short(s, s->bi_buf); |
destinyXfate | 2:0e2ef1edf01b | 1166 | s->bi_buf = 0; |
destinyXfate | 2:0e2ef1edf01b | 1167 | s->bi_valid = 0; |
destinyXfate | 2:0e2ef1edf01b | 1168 | } else if (s->bi_valid >= 8) { |
destinyXfate | 2:0e2ef1edf01b | 1169 | put_byte(s, (Byte)s->bi_buf); |
destinyXfate | 2:0e2ef1edf01b | 1170 | s->bi_buf >>= 8; |
destinyXfate | 2:0e2ef1edf01b | 1171 | s->bi_valid -= 8; |
destinyXfate | 2:0e2ef1edf01b | 1172 | } |
destinyXfate | 2:0e2ef1edf01b | 1173 | } |
destinyXfate | 2:0e2ef1edf01b | 1174 | |
destinyXfate | 2:0e2ef1edf01b | 1175 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 1176 | * Flush the bit buffer and align the output on a byte boundary |
destinyXfate | 2:0e2ef1edf01b | 1177 | */ |
destinyXfate | 2:0e2ef1edf01b | 1178 | local void bi_windup(s) |
destinyXfate | 2:0e2ef1edf01b | 1179 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 1180 | { |
destinyXfate | 2:0e2ef1edf01b | 1181 | if (s->bi_valid > 8) { |
destinyXfate | 2:0e2ef1edf01b | 1182 | put_short(s, s->bi_buf); |
destinyXfate | 2:0e2ef1edf01b | 1183 | } else if (s->bi_valid > 0) { |
destinyXfate | 2:0e2ef1edf01b | 1184 | put_byte(s, (Byte)s->bi_buf); |
destinyXfate | 2:0e2ef1edf01b | 1185 | } |
destinyXfate | 2:0e2ef1edf01b | 1186 | s->bi_buf = 0; |
destinyXfate | 2:0e2ef1edf01b | 1187 | s->bi_valid = 0; |
destinyXfate | 2:0e2ef1edf01b | 1188 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 1189 | s->bits_sent = (s->bits_sent+7) & ~7; |
destinyXfate | 2:0e2ef1edf01b | 1190 | #endif |
destinyXfate | 2:0e2ef1edf01b | 1191 | } |
destinyXfate | 2:0e2ef1edf01b | 1192 | |
destinyXfate | 2:0e2ef1edf01b | 1193 | /* =========================================================================== |
destinyXfate | 2:0e2ef1edf01b | 1194 | * Copy a stored block, storing first the length and its |
destinyXfate | 2:0e2ef1edf01b | 1195 | * one's complement if requested. |
destinyXfate | 2:0e2ef1edf01b | 1196 | */ |
destinyXfate | 2:0e2ef1edf01b | 1197 | local void copy_block(s, buf, len, header) |
destinyXfate | 2:0e2ef1edf01b | 1198 | deflate_state *s; |
destinyXfate | 2:0e2ef1edf01b | 1199 | charf *buf; /* the input data */ |
destinyXfate | 2:0e2ef1edf01b | 1200 | unsigned len; /* its length */ |
destinyXfate | 2:0e2ef1edf01b | 1201 | int header; /* true if block header must be written */ |
destinyXfate | 2:0e2ef1edf01b | 1202 | { |
destinyXfate | 2:0e2ef1edf01b | 1203 | bi_windup(s); /* align on byte boundary */ |
destinyXfate | 2:0e2ef1edf01b | 1204 | s->last_eob_len = 8; /* enough lookahead for inflate */ |
destinyXfate | 2:0e2ef1edf01b | 1205 | |
destinyXfate | 2:0e2ef1edf01b | 1206 | if (header) { |
destinyXfate | 2:0e2ef1edf01b | 1207 | put_short(s, (ush)len); |
destinyXfate | 2:0e2ef1edf01b | 1208 | put_short(s, (ush)~len); |
destinyXfate | 2:0e2ef1edf01b | 1209 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 1210 | s->bits_sent += 2*16; |
destinyXfate | 2:0e2ef1edf01b | 1211 | #endif |
destinyXfate | 2:0e2ef1edf01b | 1212 | } |
destinyXfate | 2:0e2ef1edf01b | 1213 | #ifdef DEBUG |
destinyXfate | 2:0e2ef1edf01b | 1214 | s->bits_sent += (ulg)len<<3; |
destinyXfate | 2:0e2ef1edf01b | 1215 | #endif |
destinyXfate | 2:0e2ef1edf01b | 1216 | while (len--) { |
destinyXfate | 2:0e2ef1edf01b | 1217 | put_byte(s, *buf++); |
destinyXfate | 2:0e2ef1edf01b | 1218 | } |
destinyXfate | 2:0e2ef1edf01b | 1219 | } |
destinyXfate | 2:0e2ef1edf01b | 1220 |