Dependencies:   emwin_lib

Fork of DMemWin by Embedded Artists

Revision:
2:0e2ef1edf01b
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/png/pngrio.c	Thu Jun 02 04:52:54 2016 +0000
@@ -0,0 +1,168 @@
+
+/* pngrio.c - functions for data input
+ *
+ * Last changed in libpng 1.2.13 November 13, 2006
+ * For conditions of distribution and use, see copyright notice in png.h
+ * Copyright (c) 1998-2006 Glenn Randers-Pehrson
+ * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
+ * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
+ *
+ * This file provides a location for all input.  Users who need
+ * special handling are expected to write a function that has the same
+ * arguments as this and performs a similar function, but that possibly
+ * has a different input method.  Note that you shouldn't change this
+ * function, but rather write a replacement function and then make
+ * libpng use it at run time with png_set_read_fn(...).
+ */
+
+#define PNG_INTERNAL
+#include "png.h"
+
+#if defined(PNG_READ_SUPPORTED)
+
+/* Read the data from whatever input you are using.  The default routine
+   reads from a file pointer.  Note that this routine sometimes gets called
+   with very small lengths, so you should implement some kind of simple
+   buffering if you are using unbuffered reads.  This should never be asked
+   to read more then 64K on a 16 bit machine. */
+void /* PRIVATE */
+png_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+   png_debug1(4,"reading %d bytes\n", (int)length);
+   if (png_ptr->read_data_fn != NULL)
+      (*(png_ptr->read_data_fn))(png_ptr, data, length);
+   else
+      png_error(png_ptr, "Call to NULL read function");
+}
+
+#if !defined(PNG_NO_STDIO)
+/* This is the function that does the actual reading of data.  If you are
+   not reading from a standard C stream, you should create a replacement
+   read_data function and use it at run time with png_set_read_fn(), rather
+   than changing the library. */
+#ifndef USE_FAR_KEYWORD
+void PNGAPI
+png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+   png_size_t check;
+
+   if(png_ptr == NULL) return;
+   /* fread() returns 0 on error, so it is OK to store this in a png_size_t
+    * instead of an int, which is what fread() actually returns.
+    */
+#if defined(_WIN32_WCE)
+   if ( !ReadFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) )
+      check = 0;
+#else
+   check = (png_size_t)fread(data, (png_size_t)1, length,
+      (png_FILE_p)png_ptr->io_ptr);
+#endif
+
+   if (check != length)
+      png_error(png_ptr, "Read Error");
+}
+#else
+/* this is the model-independent version. Since the standard I/O library
+   can't handle far buffers in the medium and small models, we have to copy
+   the data.
+*/
+
+#define NEAR_BUF_SIZE 1024
+#define MIN(a,b) (a <= b ? a : b)
+
+static void PNGAPI
+png_default_read_data(png_structp png_ptr, png_bytep data, png_size_t length)
+{
+   int check;
+   png_byte *n_data;
+   png_FILE_p io_ptr;
+
+   if(png_ptr == NULL) return;
+   /* Check if data really is near. If so, use usual code. */
+   n_data = (png_byte *)CVT_PTR_NOCHECK(data);
+   io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr);
+   if ((png_bytep)n_data == data)
+   {
+#if defined(_WIN32_WCE)
+      if ( !ReadFile((HANDLE)(png_ptr->io_ptr), data, length, &check, NULL) )
+         check = 0;
+#else
+      check = fread(n_data, 1, length, io_ptr);
+#endif
+   }
+   else
+   {
+      png_byte buf[NEAR_BUF_SIZE];
+      png_size_t read, remaining, err;
+      check = 0;
+      remaining = length;
+      do
+      {
+         read = MIN(NEAR_BUF_SIZE, remaining);
+#if defined(_WIN32_WCE)
+         if ( !ReadFile((HANDLE)(io_ptr), buf, read, &err, NULL) )
+            err = 0;
+#else
+         err = fread(buf, (png_size_t)1, read, io_ptr);
+#endif
+         png_memcpy(data, buf, read); /* copy far buffer to near buffer */
+         if(err != read)
+            break;
+         else
+            check += err;
+         data += read;
+         remaining -= read;
+      }
+      while (remaining != 0);
+   }
+   if ((png_uint_32)check != (png_uint_32)length)
+      png_error(png_ptr, "read Error");
+}
+#endif
+#endif
+
+/* This function allows the application to supply a new input function
+   for libpng if standard C streams aren't being used.
+
+   This function takes as its arguments:
+   png_ptr      - pointer to a png input data structure
+   io_ptr       - pointer to user supplied structure containing info about
+                  the input functions.  May be NULL.
+   read_data_fn - pointer to a new input function that takes as its
+                  arguments a pointer to a png_struct, a pointer to
+                  a location where input data can be stored, and a 32-bit
+                  unsigned int that is the number of bytes to be read.
+                  To exit and output any fatal error messages the new write
+                  function should call png_error(png_ptr, "Error msg"). */
+void PNGAPI
+png_set_read_fn(png_structp png_ptr, png_voidp io_ptr,
+   png_rw_ptr read_data_fn)
+{
+   if(png_ptr == NULL) return;
+   png_ptr->io_ptr = io_ptr;
+
+#if !defined(PNG_NO_STDIO)
+   if (read_data_fn != NULL)
+      png_ptr->read_data_fn = read_data_fn;
+   else
+      png_ptr->read_data_fn = png_default_read_data;
+#else
+   png_ptr->read_data_fn = read_data_fn;
+#endif
+
+   /* It is an error to write to a read device */
+   if (png_ptr->write_data_fn != NULL)
+   {
+      png_ptr->write_data_fn = NULL;
+      png_warning(png_ptr,
+         "It's an error to set both read_data_fn and write_data_fn in the ");
+      png_warning(png_ptr,
+         "same structure.  Resetting write_data_fn to NULL.");
+   }
+
+#if defined(PNG_WRITE_FLUSH_SUPPORTED)
+   png_ptr->output_flush_fn = NULL;
+#endif
+}
+#endif /* PNG_READ_SUPPORTED */
+