This is our rendition of popular labyrinth games. We use readings from the IMU accelerometer to move a little yellow ball around the screen. We have created a maze of walls and holes that will end the game if the user runs into either of these.
Dependencies: 4DGL-uLCD-SE mbed
History
ECE4180 Lab 4 to_publish
2015-10-20, by dbegasse [Tue, 20 Oct 2015 18:34:56 +0000] rev 1
ECE4180 Lab 4 to_publish
starting this project
2015-10-20, by dbegasse [Tue, 20 Oct 2015 00:42:42 +0000] rev 0
starting this project