This is our rendition of popular labyrinth games. We use readings from the IMU accelerometer to move a little yellow ball around the screen. We have created a maze of walls and holes that will end the game if the user runs into either of these.

Dependencies:   4DGL-uLCD-SE mbed

History

ECE4180 Lab 4 to_publish default tip

2015-10-20, by dbegasse [Tue, 20 Oct 2015 18:34:56 +0000] rev 1

ECE4180 Lab 4 to_publish


starting this project

2015-10-20, by dbegasse [Tue, 20 Oct 2015 00:42:42 +0000] rev 0

starting this project