Code projet_gestion_de_commande_en_ligne

Dependencies:   TS_DISCO_F746NG LCD_DISCO_F746NG BSP_DISCO_F746NG BUTTON_GROUP

main.cpp

Committer:
azerty000
Date:
2020-06-19
Revision:
1:7e34491bfd01
Parent:
0:735dae6ecacf
Child:
2:e007f6b6e145

File content as of revision 1:7e34491bfd01:

#include "mbed.h"
#include "stm32746g_discovery_lcd.h"
#include "stm32746g_discovery_ts.h"
#include "button_group.hpp"
#include "pomme.h"
#include "poire.h"
#include "orange.h"
#include "banane.h"
#include "tomate.h"
#include "fraise.h"
#include "raisin.h"
#include "kiwi.h"
#include "haricot.h"




Serial pc(USBTX, USBRX); // tx, rx

using namespace Mikami;
TS_DISCO_F746NG ts_;
LCD_DISCO_F746NG lcd_;


//Pomme
void drawImage_pomme(int offsetX, int offsetY)
{
        int x = 0;
        int y = 0;
        uint32_t* dataPtr = (uint32_t*)pomme.data;
        while(y < pomme.height)
        {
            while(x < pomme.width)
            {
                BSP_LCD_DrawPixel(x + offsetX, y + offsetY, *dataPtr);
                dataPtr++;
                x++;
            }
            x = 0;
            y++;
        }
}


//Poire
void drawImage_poire(int offsetX, int offsetY)
{
        int x = 0;
        int y = 0;
        uint32_t* dataPtr = (uint32_t*)poire.data;
        while(y < poire.height)
        {
            while(x < poire.width)
            {
                BSP_LCD_DrawPixel(x + offsetX, y + offsetY, *dataPtr);
                dataPtr++;
                x++;
            }
            x = 0;
            y++;
        }
}

//Orange
void drawImage_orange(int offsetX, int offsetY)
{
        int x = 0;
        int y = 0;
        uint32_t* dataPtr = (uint32_t*)orange.data;
        while(y < orange.height)
        {
            while(x < orange.width)
            {
                BSP_LCD_DrawPixel(x + offsetX, y + offsetY, *dataPtr);
                dataPtr++;
                x++;
            }
            x = 0;
            y++;
        }
}

//Banane
void drawImage_banane(int offsetX, int offsetY)
{
        int x = 0;
        int y = 0;
        uint32_t* dataPtr = (uint32_t*)banane.data;
        while(y < banane.height)
        {
            while(x < banane.width)
            {
                BSP_LCD_DrawPixel(x + offsetX, y + offsetY, *dataPtr);
                dataPtr++;
                x++;
            }
            x = 0;
            y++;
        }
}

//Tomate
void drawImage_tomate(int offsetX, int offsetY)
{
        int x = 0;
        int y = 0;
        uint32_t* dataPtr = (uint32_t*)tomate.data;
        while(y < tomate.height)
        {
            while(x < tomate.width)
            {
                BSP_LCD_DrawPixel(x + offsetX, y + offsetY, *dataPtr);
                dataPtr++;
                x++;
            }
            x = 0;
            y++;
        }
}

//Fraise
void drawImage_fraise(int offsetX, int offsetY)
{
        int x = 0;
        int y = 0;
        uint32_t* dataPtr = (uint32_t*)fraise.data;
        while(y < fraise.height)
        {
            while(x < fraise.width)
            {
                BSP_LCD_DrawPixel(x + offsetX, y + offsetY, *dataPtr);
                dataPtr++;
                x++;
            }
            x = 0;
            y++;
        }
}

//Raisin
void drawImage_raisin(int offsetX, int offsetY)
{
        int x = 0;
        int y = 0;
        uint32_t* dataPtr = (uint32_t*)raisin.data;
        while(y < raisin.height)
        {
            while(x < raisin.width)
            {
                BSP_LCD_DrawPixel(x + offsetX, y + offsetY, *dataPtr);
                dataPtr++;
                x++;
            }
            x = 0;
            y++;
        }
}

//Kiwi
void drawImage_kiwi(int offsetX, int offsetY)
{
        int x = 0;
        int y = 0;
        uint32_t* dataPtr = (uint32_t*)kiwi.data;
        while(y < kiwi.height)
        {
            while(x < kiwi.width)
            {
                BSP_LCD_DrawPixel(x + offsetX, y + offsetY, *dataPtr);
                dataPtr++;
                x++;
            }
            x = 0;
            y++;
        }
}

//Haricot
void drawImage_haricot(int offsetX, int offsetY)
{
        int x = 0;
        int y = 0;
        uint32_t* dataPtr = (uint32_t*)haricot.data;
        while(y < haricot.height)
        {
            while(x < haricot.width)
            {
                BSP_LCD_DrawPixel(x + offsetX, y + offsetY, *dataPtr);
                dataPtr++;
                x++;
            }
            x = 0;
            y++;
        }
}











int main()
{
    unsigned int boutton_commande = 0;
    unsigned int boutton_retour = 0;
    unsigned int boutton_scanner = 0;
    unsigned int boutton_panier = 0;
    unsigned int boutton_acceuil = 0;
    unsigned int boutton_valider = 0;
    
    BSP_LCD_Init();
    BSP_LCD_LayerDefaultInit(LTDC_ACTIVE_LAYER, LCD_FB_START_ADDRESS);
    BSP_LCD_SelectLayer(LTDC_ACTIVE_LAYER);
 
    while(1)
    {  
       //Ecran d'acceuil
        BSP_LCD_Clear(LCD_COLOR_WHITE);
        BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
        BSP_LCD_SetBackColor(LCD_COLOR_ORANGE);
        BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
        HAL_Delay(1000);
    
        BSP_LCD_DisplayStringAt(0, 70, (uint8_t *)"BIENVENUE SUR CEL", CENTER_MODE);
        HAL_Delay(1000);
        
        //Bouton faire une commande
        Button commande(lcd_, ts_, 88, 160, 300, 50,
                     LCD_COLOR_BLUE, LCD_COLOR_BLACK, "Faire une commande", Font20);
        commande.Draw(LCD_COLOR_GRAY, LCD_COLOR_BLACK);
        
        while(boutton_commande == 0)
        {    
            if(commande.Touched())
            {
                boutton_commande = 1;
            }
        }
        boutton_commande = 0;
        
        
        //Ecran produits
        BSP_LCD_Clear(LCD_COLOR_WHITE);
        HAL_Delay(1000);
        
        drawImage_pomme (0,70) ; 
        drawImage_poire (0,130) ;
        drawImage_orange (0,200) ;  
        drawImage_banane (155,65) ;  
        drawImage_tomate (155,130) ;  
        drawImage_fraise (155,200) ;
        drawImage_raisin (310,65) ;
        drawImage_kiwi (317,138) ;
        drawImage_haricot (310,200) ;
         
        //Bouton retour
        Button retour(lcd_, ts_, 10, 5, 60, 40,
                     LCD_COLOR_BLUE, LCD_COLOR_BLACK, "Retour", Font12);
        retour.Draw(LCD_COLOR_GRAY, LCD_COLOR_BLACK);
        
        //Bouton scanner
        Button scanner(lcd_, ts_, 200, 5, 60, 40,
                     LCD_COLOR_BLUE, LCD_COLOR_BLACK, "Scanner", Font12);
        scanner.Draw(LCD_COLOR_GRAY, LCD_COLOR_BLACK);
        
        //Bouton panier
        Button panier(lcd_, ts_, 410, 5, 60, 40,
                     LCD_COLOR_BLUE, LCD_COLOR_BLACK, "Panier", Font12);
        panier.Draw(LCD_COLOR_GRAY, LCD_COLOR_BLACK);
        
        while(boutton_retour == 0 && boutton_scanner == 0 && boutton_panier == 0)
        {    
            if(retour.Touched())
            {
                boutton_retour = 1;
            }
            
            else if(scanner.Touched())
            {
                boutton_scanner = 1;
                
                //Ecran scanner
                BSP_LCD_Clear(LCD_COLOR_WHITE);
                BSP_LCD_SetFont(&Font20);
                BSP_LCD_SetBackColor(LCD_COLOR_ORANGE);
                BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
                HAL_Delay(1000);
                
                BSP_LCD_DisplayStringAt(0, 40, (uint8_t *)"Scanner le code barre", CENTER_MODE);
                BSP_LCD_DisplayStringAt(0, 60, (uint8_t *)"du produit", CENTER_MODE);
                HAL_Delay(1000);
                
                BSP_LCD_SetBackColor(LCD_COLOR_RED);
                BSP_LCD_DisplayStringAt(0, 100, (uint8_t *)"Le produit est :", CENTER_MODE);
                HAL_Delay(1000);
                
                //Bouton retour vers la page d'acceuil       
                Button acceuil(lcd_, ts_, 68, 215, 350, 40,
                             LCD_COLOR_BLUE, LCD_COLOR_BLACK, "Retour vers la page d'acceuil", Font16);
                acceuil.Draw(LCD_COLOR_GRAY, LCD_COLOR_BLACK);
                
                while(boutton_acceuil == 0)
                {    
                    if(acceuil.Touched())
                    {
                        boutton_acceuil = 1;
                    }
                }
                boutton_acceuil = 0;
            }
            
            else if(panier.Touched())
            {
                boutton_panier = 1;
                
                //Ecran panier
                BSP_LCD_Clear(LCD_COLOR_WHITE);
                HAL_Delay(1000);
                
                //Bouton valider la commande
                Button valider(lcd_, ts_, 88, 215, 300, 40,
                             LCD_COLOR_BLUE, LCD_COLOR_BLACK, "Valider la commande", Font16);
                valider.Draw(LCD_COLOR_GRAY, LCD_COLOR_BLACK);
                
                while(boutton_valider == 0)
                {    
                    if(valider.Touched())
                    {
                        boutton_valider = 1;
                    }
                }
                boutton_valider = 0;
                
                
                //Ecran prix total
                BSP_LCD_Clear(LCD_COLOR_WHITE);
                BSP_LCD_SetFont(&LCD_DEFAULT_FONT);
                BSP_LCD_SetBackColor(LCD_COLOR_ORANGE);
                BSP_LCD_SetTextColor(LCD_COLOR_BLACK);
                HAL_Delay(1000);
                
                BSP_LCD_DisplayStringAt(0, 70, (uint8_t *)"Prix total", CENTER_MODE);
                HAL_Delay(1000);
                
                BSP_LCD_SetFont(&Font20);
                BSP_LCD_SetBackColor(LCD_COLOR_RED);
                BSP_LCD_DisplayStringAt(0, 120, (uint8_t *)"100,00 Euros", CENTER_MODE);
                HAL_Delay(1000);
                
                //Bouton retour vers la page d'acceuil       
                Button acceuil(lcd_, ts_, 68, 215, 350, 40,
                             LCD_COLOR_BLUE, LCD_COLOR_BLACK, "Retour vers la page d'acceuil", Font16);
                acceuil.Draw(LCD_COLOR_GRAY, LCD_COLOR_BLACK);
                
                while(boutton_acceuil == 0)
                {    
                    if(acceuil.Touched())
                    {
                        boutton_acceuil = 1;
                    }
                }
                boutton_acceuil = 0;
            }
        }
        boutton_retour = 0;
        boutton_scanner = 0;
        boutton_panier = 0;
    }
}