A library to control a linear actuator box

Revision:
1:cf533adb862c
Parent:
0:1a5f4c492b1a
--- a/linearActuatorControl.cpp	Sun Feb 23 05:55:59 2020 +0000
+++ b/linearActuatorControl.cpp	Mon Feb 24 08:34:01 2020 +0000
@@ -19,10 +19,10 @@
 
 void LinearActuatorControl::refresh() {
     if (!_controlMode) {
-        _linAct1.pulsewidth_us(_actBtn1 ? (1000*(1+_manualPositionsDown[0])) : (1000*(1+_manualPositionsUp[0])));
-        _linAct2.pulsewidth_us(_actBtn2 ? (1000*(1+_manualPositionsDown[1])) : (1000*(1+_manualPositionsUp[1])));
-        _linAct3.pulsewidth_us(_actBtn3 ? (1000*(1+_manualPositionsDown[2])) : (1000*(1+_manualPositionsUp[2])));
-        _linAct4.pulsewidth_us(_actBtn4 ? (1000*(1+_manualPositionsDown[3])) : (1000*(1+_manualPositionsUp[3])));
+        _linAct1.pulsewidth_us(!_actBtn1 ? (1000*(1+_manualPositionsDown[0])) : (1000*(1+_manualPositionsUp[0])));
+        _linAct2.pulsewidth_us(!_actBtn2 ? (1000*(1+_manualPositionsDown[1])) : (1000*(1+_manualPositionsUp[1])));
+        _linAct3.pulsewidth_us(!_actBtn3 ? (1000*(1+_manualPositionsDown[2])) : (1000*(1+_manualPositionsUp[2])));
+        _linAct4.pulsewidth_us(!_actBtn4 ? (1000*(1+_manualPositionsDown[3])) : (1000*(1+_manualPositionsUp[3])));
         
     } else {
         if (_runMode) {