Aliexpressなどで販売されている64x32のフルカラードットマトリクスLED2枚とNucleo F401REを利用して、 E233系の駅停車時、路線名表示ありのLED側面行先表示を再現するプログラムです。 3秒間隔、3段階切替で、路線名、種別、行先、次停車駅を個別に指定することが可能です。
Dependencies: SDFileSystem mbed
main.cpp@9:ab87b0e361aa, 2014-11-11 (annotated)
- Committer:
- chirashi
- Date:
- Tue Nov 11 09:56:45 2014 +0000
- Revision:
- 9:ab87b0e361aa
- Parent:
- 8:9d22c9910917
- Child:
- 10:4d9cf202a845
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Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
RRacer | 0:1f58ecec51d6 | 1 | /* |
RRacer | 0:1f58ecec51d6 | 2 | The goal of this program is to show the basic connections and workings of Adafruits 32x16 RGB LED matrix board (http://www.adafruit.com/products/420), |
RRacer | 0:1f58ecec51d6 | 3 | also sold on other places, for instance http://www.ebay.com/itm/PH6-RGB-Full-Color-LED-16-32-Dot-Matrix-Display-Module-/310303408628?pt=LH_DefaultDomain_0&hash=item483f8641f4 (no |
RRacer | 0:1f58ecec51d6 | 4 | affiliation with either of them). |
RRacer | 0:1f58ecec51d6 | 5 | This program is not intended to be highly optimized or a guideline in C programming in any way (more of the opposite actually). |
RRacer | 1:dd0dcd303d6d | 6 | To have more than 7 colors on this thing, you need to implement software PWM of some sort. I have obviously not done that, but if YOU do, please let me know! |
RRacer | 1:dd0dcd303d6d | 7 | Adafruit have a wicked demo program for an arduino - www.youtube.com/watch?v=lY-flFEfsHo |
RRacer | 0:1f58ecec51d6 | 8 | There are probably lots of ways to make this perform better, perhaps by using Neal Hormans port of the Adafruit_GFX library (http://mbed.org/users/nkhorman/code/Adafruit_GFX/). |
RRacer | 0:1f58ecec51d6 | 9 | No error checking or out-of-bounds checking is done. Use at your own peril. |
RRacer | 0:1f58ecec51d6 | 10 | For more detailed information on the driver chip, see http://www.bjtopspace.com/ziliao/CYT62726.pdf |
RRacer | 0:1f58ecec51d6 | 11 | Although the chips on my board says jx15020, I've been informed that they are equvivalent to the CYT62726, and so far it's a match. |
RRacer | 0:1f58ecec51d6 | 12 | Feel free to use all or parts of this work. |
RRacer | 0:1f58ecec51d6 | 13 | If you choose to do so, I would appreciate a small mentioning in the scrolling opening credits ;) |
RRacer | 0:1f58ecec51d6 | 14 | |
RRacer | 0:1f58ecec51d6 | 15 | Best regards, |
RRacer | 0:1f58ecec51d6 | 16 | Hugo Harming |
RRacer | 0:1f58ecec51d6 | 17 | upgraded@hotmail.com |
RRacer | 0:1f58ecec51d6 | 18 | */ |
RRacer | 0:1f58ecec51d6 | 19 | |
RRacer | 0:1f58ecec51d6 | 20 | #include "mbed.h" |
RRacer | 0:1f58ecec51d6 | 21 | #define LOW 0 |
RRacer | 0:1f58ecec51d6 | 22 | #define HIGH 1 |
RRacer | 0:1f58ecec51d6 | 23 | |
chirashi | 6:e6cb4a476422 | 24 | #define R_Debug1 0 |
chirashi | 6:e6cb4a476422 | 25 | #define R_Debug2 0 |
chirashi | 6:e6cb4a476422 | 26 | #define R_Debug3 0 |
chirashi | 6:e6cb4a476422 | 27 | #define R_Debug4 0 |
chirashi | 6:e6cb4a476422 | 28 | |
chirashi | 6:e6cb4a476422 | 29 | #define G_Debug1 0 |
chirashi | 6:e6cb4a476422 | 30 | #define G_Debug2 0 |
chirashi | 6:e6cb4a476422 | 31 | #define G_Debug3 0 |
chirashi | 6:e6cb4a476422 | 32 | #define G_Debug4 0 |
chirashi | 6:e6cb4a476422 | 33 | |
chirashi | 6:e6cb4a476422 | 34 | #define B_Debug1 0 |
chirashi | 6:e6cb4a476422 | 35 | #define B_Debug2 0 |
chirashi | 6:e6cb4a476422 | 36 | #define B_Debug3 0 |
chirashi | 6:e6cb4a476422 | 37 | #define B_Debug4 0 |
chirashi | 6:e6cb4a476422 | 38 | |
chirashi | 6:e6cb4a476422 | 39 | |
chirashi | 9:ab87b0e361aa | 40 | #define LED_Width 64 |
chirashi | 9:ab87b0e361aa | 41 | #define LED_Height 8 |
chirashi | 6:e6cb4a476422 | 42 | |
chirashi | 9:ab87b0e361aa | 43 | BusOut ABC(D8,D9,D10,D14); // Row address. |
chirashi | 2:c1a9a2a0885d | 44 | DigitalOut CLK(D11); // Data clock - rising edge |
chirashi | 2:c1a9a2a0885d | 45 | DigitalOut LAT(D12); // Data latch - active low (pulse up after data load) |
chirashi | 2:c1a9a2a0885d | 46 | DigitalOut OE(D13); // Output enable - active low (hold high during data load, bring low after LAT pulse) |
chirashi | 2:c1a9a2a0885d | 47 | DigitalOut R1(D2); // RED Serial in for upper half |
chirashi | 2:c1a9a2a0885d | 48 | DigitalOut R2(D3); // RED Serial in for lower half |
chirashi | 2:c1a9a2a0885d | 49 | DigitalOut G1(D4); // GREEN Serial in for upper half |
chirashi | 2:c1a9a2a0885d | 50 | DigitalOut G2(D5); // GREEN Serial in for lower half |
chirashi | 2:c1a9a2a0885d | 51 | DigitalOut B1(D6); // BLUE Serial in for upper half |
chirashi | 2:c1a9a2a0885d | 52 | DigitalOut B2(D7); // BLUE Serial in for lower half |
RRacer | 0:1f58ecec51d6 | 53 | |
chirashi | 8:9d22c9910917 | 54 | Ticker ChangeTimer; |
chirashi | 8:9d22c9910917 | 55 | int ChangeCount = 0; |
chirashi | 8:9d22c9910917 | 56 | |
RRacer | 0:1f58ecec51d6 | 57 | unsigned char gm[32][6]; // Buffer with 32x6 bytes. Graphics memory if you like. |
RRacer | 0:1f58ecec51d6 | 58 | unsigned long CT; // Counter for demo code |
RRacer | 0:1f58ecec51d6 | 59 | |
chirashi | 7:79dfe71beb88 | 60 | int LEDBuffer [32][128] = { |
chirashi | 9:ab87b0e361aa | 61 | {10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 62 | {10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 63 | {10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,10,0,0,0,0,0,0,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,10,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 64 | {10,10,10,10,10,10,0,0,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,0,0,10,10,0,10,10,10,10,0,0,10,10,10,0,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 65 | {10,10,10,10,0,0,0,0,10,10,10,10,0,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,10,10,0,0,10,10,10,0,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,0,0,0,0,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 66 | {10,10,0,0,0,0,10,10,0,0,10,0,0,10,10,10,10,10,10,10,10,10,10,0,0,10,10,0,10,10,10,10,0,0,10,10,10,0,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,0,0,0,10,10,10,0,0,10,10,10,10,0,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 67 | {10,10,10,10,10,10,10,10,10,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,10,10,0,0,10,10,10,0,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,0,0,0,10,10,10,0,0,0,0,0,0,0,0,10,10,10,10,10,10,10,10,10,0,0,10,10,10,0,0,10,10,10,0,0,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 68 | {10,10,10,10,10,10,10,0,0,0,0,0,0,10,10,10,10,10,10,10,10,10,10,0,0,10,10,0,10,10,10,10,0,0,0,0,0,0,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,0,10,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 69 | {10,10,10,10,0,0,0,0,0,10,10,0,0,0,0,0,10,10,10,10,10,10,10,0,0,10,10,0,10,10,10,10,0,0,10,0,10,0,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,0,0,0,0,0,0,0,0,0,0,10,10,10,10,10,10,10,10,0,0,10,10,10,0,0,10,10,10,0,0,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 70 | {10,10,0,0,0,0,10,10,10,10,10,10,10,10,0,0,0,0,0,10,10,10,10,0,0,0,0,0,0,0,0,10,0,0,10,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,0,0,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 71 | {10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,10,0,0,10,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,0,0,10,0,0,0,0,10,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 72 | {10,10,10,10,10,0,0,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,10,10,10,0,10,0,10,0,10,0,0,10,10,0,0,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 73 | {10,10,10,10,10,0,0,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,0,10,0,10,0,10,0,10,0,10,0,0,10,10,0,0,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,7,7,7,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 74 | {10,10,10,10,10,0,0,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,0,10,0,10,0,10,0,10,0,10,0,0,10,10,10,0,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,7,7,0,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 75 | {10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,10,10,10,10,10,10,10,0,10,0,10,10,10,10,10,0,10,0,10,10,10,10,0,0,0,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,7,7,7,0,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,0,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 76 | {10,10,10,10,10,0,0,10,10,10,10,10,10,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,10,0,10,10,10,10,10,10,0,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,7,0,0,0,0,0,0,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} |
chirashi | 9:ab87b0e361aa | 77 | |
chirashi | 8:9d22c9910917 | 78 | }; |
chirashi | 6:e6cb4a476422 | 79 | |
chirashi | 8:9d22c9910917 | 80 | int LEDBuffer2[32][128] = { |
chirashi | 9:ab87b0e361aa | 81 | {8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 82 | {8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,0,0,0,0,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,4,0,0,4,4,4,4,4,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 83 | {8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,8,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,0,0,0,0,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,7,7,8,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,4,0,4,0,4,0,4,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 84 | {8,8,8,8,8,8,7,7,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,7,7,8,8,7,8,8,8,8,7,7,8,8,8,7,7,8,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,0,0,0,7,7,0,0,0,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,0,0,0,0,0,4,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 85 | {8,8,8,8,7,7,7,7,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,8,8,7,7,8,8,8,7,7,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,4,0,0,0,4,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 86 | {8,8,7,7,7,7,8,8,7,7,8,7,7,8,8,8,8,8,8,8,8,8,8,7,7,8,8,7,8,8,8,8,7,7,8,8,8,7,7,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,7,7,7,8,8,8,7,7,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,0,4,0,0,4,0,4,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 87 | {8,8,8,8,8,8,8,8,8,7,7,7,8,8,8,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,8,8,7,7,8,8,8,7,7,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,0,7,7,0,0,0,0,7,7,8,8,8,8,8,8,8,8,8,8,7,7,7,8,8,8,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,7,7,8,8,8,7,7,8,8,8,7,7,8,8,8,4,0,0,0,4,0,4,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 88 | {8,8,8,8,8,8,8,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,7,7,8,8,7,8,8,8,8,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,0,0,7,7,0,0,7,7,0,8,8,8,8,8,8,8,8,8,7,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,4,0,0,4,0,0,0,4,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 89 | {8,8,8,8,7,7,7,7,7,8,8,7,7,7,7,7,8,8,8,8,8,8,8,7,7,8,8,7,8,8,8,8,7,7,8,7,8,7,7,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,0,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,7,7,8,8,8,7,7,8,8,8,7,7,8,8,8,0,0,0,0,0,0,0,0,0,0,0,0,0,4,0,0}, |
chirashi | 9:ab87b0e361aa | 90 | {8,8,7,7,7,7,8,8,8,8,8,8,8,8,7,7,7,7,7,8,8,8,8,7,7,7,7,7,7,7,7,8,7,7,8,7,7,8,8,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,0,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,0,0,0,0,0,0,0,0,4,0,4,4,4,4,4,0}, |
chirashi | 9:ab87b0e361aa | 91 | {8,8,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,7,8,7,7,8,7,7,8,8,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,0,0,0,0,7,7,0,0,0,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,7,7,8,7,7,7,7,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,4,0,0,0,0,4,0,0}, |
chirashi | 9:ab87b0e361aa | 92 | {8,8,8,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,7,8,7,8,7,8,7,7,8,8,7,7,8,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,0,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,7,8,0,0,0,0,0,0,0,0,4,0,0,0,0,4,0,0}, |
chirashi | 9:ab87b0e361aa | 93 | {8,8,8,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,7,8,7,8,7,8,7,8,7,8,7,7,8,8,7,7,8,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,0,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,4,0,0,0,0,4,0,0}, |
chirashi | 9:ab87b0e361aa | 94 | {8,8,8,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,7,8,7,8,7,8,7,8,7,8,7,7,8,8,8,7,7,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,0,0,0,0,7,7,0,0,0,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,4,0,0,4,4,4,0,0}, |
chirashi | 9:ab87b0e361aa | 95 | {8,8,8,8,8,7,7,7,7,7,7,7,7,7,7,8,8,8,8,8,8,8,7,8,7,8,8,8,8,8,7,8,7,8,8,8,8,7,7,7,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,0,0,0,0,7,7,0,0,7,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,7,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,4,0,4,0,0,4,0,0}, |
chirashi | 9:ab87b0e361aa | 96 | {8,8,8,8,8,7,7,8,8,8,8,8,8,7,7,8,8,8,8,8,8,8,8,8,8,8,8,8,7,7,8,7,8,8,8,8,8,8,7,8,8,8,8,8,8,8,8,8,0,0,0,0,0,7,7,0,0,0,0,7,7,0,0,0,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,8,0,0,0,0,0,0,0,0,0,0,0,4,4,0,4,0} |
chirashi | 8:9d22c9910917 | 97 | |
chirashi | 8:9d22c9910917 | 98 | |
chirashi | 8:9d22c9910917 | 99 | }; |
chirashi | 8:9d22c9910917 | 100 | |
chirashi | 8:9d22c9910917 | 101 | int LEDBuffer3[32][128] = { |
chirashi | 9:ab87b0e361aa | 102 | {11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,0,0,0,0,0,0,0,7,7,0,0,0,0,0,7,7,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 103 | {11,11,11,11,0,11,11,11,0,11,0,11,11,11,11,11,11,11,11,0,11,11,11,11,11,11,0,0,11,11,11,11,11,11,11,0,11,11,11,11,11,0,11,11,11,11,11,11,0,0,0,0,0,0,0,7,7,0,0,7,7,0,7,7,11,11,11,11,11,11,11,0,11,11,11,11,11,11,0,0,0,0,0,11,0,0,0,0,11,11,11,11,11,11,11,11,0,11,11,11,11,11,11,11,11,0,11,11,11,11,11,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 104 | {11,11,11,0,7,0,11,0,7,0,7,0,11,11,11,11,11,11,0,7,0,11,0,0,0,0,7,7,0,11,11,11,11,11,0,7,0,11,11,0,0,7,0,0,11,11,11,11,0,0,0,0,0,0,0,7,7,0,0,7,7,7,0,7,11,11,11,11,11,11,0,7,0,0,0,11,11,0,7,7,7,7,7,0,7,7,7,7,0,11,11,0,7,0,0,0,7,0,0,0,11,0,0,0,0,7,0,0,0,0,11,11,0,0,0,0,0,0,0,0,4,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 105 | {11,11,0,0,7,0,11,7,7,7,7,7,0,11,11,11,11,11,11,0,7,0,7,7,7,7,0,0,11,11,11,11,11,0,7,0,0,11,0,7,7,7,7,7,0,11,11,11,0,0,0,0,0,0,0,7,7,0,0,0,7,7,0,7,11,11,11,11,11,0,7,7,7,7,7,0,11,0,7,0,7,0,0,0,7,0,0,7,0,11,11,0,7,7,7,7,7,7,7,7,0,7,7,7,7,7,7,7,7,7,0,11,0,0,4,0,0,0,0,0,4,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 106 | {11,0,7,7,7,7,0,0,7,0,7,0,0,11,11,11,11,11,0,11,0,0,7,0,0,0,0,0,0,11,11,11,0,7,0,0,7,0,0,7,0,0,0,7,0,11,11,11,0,0,0,0,0,7,7,7,7,7,7,0,7,7,0,7,11,11,11,11,0,7,0,0,0,7,0,11,11,0,7,7,7,7,7,0,7,0,0,7,0,11,11,0,7,0,0,0,0,0,0,0,11,0,0,0,0,7,0,0,0,0,11,11,0,0,0,4,0,0,0,0,4,0,0,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 107 | {11,11,0,0,7,0,7,7,7,7,7,7,7,0,11,11,11,0,7,0,11,0,7,7,7,7,7,7,7,0,11,11,11,0,7,0,7,0,0,7,7,7,7,7,0,11,11,11,0,0,0,0,0,7,7,7,7,7,7,0,0,0,7,7,11,11,0,0,7,7,0,0,7,0,11,11,11,0,7,0,7,0,0,0,7,0,0,7,0,11,0,7,0,0,7,7,7,7,7,0,11,0,7,7,7,7,7,7,7,0,11,11,0,0,0,0,4,0,0,0,4,4,4,4,4,4,4,0}, |
chirashi | 9:ab87b0e361aa | 108 | {11,11,0,7,7,0,0,0,0,7,0,0,0,11,11,11,11,11,0,7,0,0,7,0,0,0,7,0,0,11,11,11,11,11,0,7,0,0,0,7,0,0,0,7,0,11,11,11,0,0,0,0,0,0,0,7,7,0,0,0,0,0,7,7,11,0,7,7,0,0,7,7,0,11,11,11,11,0,7,7,7,7,7,0,7,0,0,7,0,11,0,7,0,0,7,0,0,0,7,0,11,0,7,0,0,7,0,0,7,0,11,11,0,0,0,0,0,0,0,4,0,0,4,0,0,0,4,0}, |
chirashi | 9:ab87b0e361aa | 109 | {11,11,0,7,7,7,0,7,7,7,7,7,0,11,11,11,11,11,11,0,11,0,7,0,11,0,7,0,11,11,11,11,11,0,7,0,0,7,0,7,7,7,7,7,0,11,11,11,0,0,0,0,0,0,7,7,7,7,0,7,7,7,7,7,11,11,0,0,0,0,7,0,7,0,0,11,11,0,7,0,7,0,0,0,7,7,7,7,0,0,7,7,0,0,7,7,7,7,7,0,11,0,7,7,7,7,7,7,7,0,11,11,0,0,0,0,0,0,0,4,0,0,4,0,0,4,0,0}, |
chirashi | 9:ab87b0e361aa | 110 | {11,0,7,0,7,0,0,7,0,7,0,7,0,11,11,11,11,11,11,0,11,0,7,0,0,0,7,0,0,11,11,11,0,7,7,7,7,7,0,0,0,7,0,0,0,11,11,11,0,0,0,0,0,0,7,7,7,7,7,7,7,7,7,7,11,11,0,0,7,7,0,11,0,7,7,0,0,0,7,7,7,7,7,0,7,0,7,0,0,7,0,7,0,7,7,7,7,7,7,7,0,0,7,0,0,7,0,0,7,0,11,11,0,0,0,0,4,0,4,0,0,0,4,0,4,0,0,0}, |
chirashi | 9:ab87b0e361aa | 111 | {11,0,7,0,7,0,0,7,7,7,7,7,0,11,11,11,11,11,0,7,0,7,7,7,7,7,7,7,7,0,11,11,11,0,0,7,0,0,7,7,0,7,7,0,7,0,11,11,0,0,0,0,0,0,7,7,7,0,7,0,0,7,7,0,11,0,7,7,0,0,0,0,0,0,0,7,7,0,0,0,7,0,7,0,7,0,7,0,11,0,0,7,0,7,0,0,0,0,0,7,0,0,7,7,7,7,7,7,7,0,11,11,0,0,0,0,4,0,0,0,0,0,4,0,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 112 | {11,11,0,0,7,11,0,7,0,7,0,7,0,11,11,11,11,11,0,7,0,0,0,0,0,0,0,0,0,11,11,11,0,7,0,7,7,0,0,7,0,7,7,7,0,11,11,11,0,0,0,0,0,7,7,7,7,0,0,0,7,7,0,0,11,11,0,0,7,7,7,7,7,7,7,0,0,11,0,7,7,0,7,0,7,0,7,0,11,11,0,7,0,0,7,7,7,7,7,0,11,0,0,0,0,7,0,0,0,0,11,11,0,0,0,4,0,0,0,0,0,4,0,4,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 113 | {11,11,11,0,7,11,0,7,7,7,7,7,0,11,11,11,11,11,0,7,0,11,0,7,0,0,7,0,11,11,11,11,0,7,0,7,7,0,0,7,0,7,0,7,0,11,11,11,0,0,0,0,0,7,0,7,7,0,0,7,7,7,7,0,11,11,11,0,7,0,0,0,0,0,7,0,11,0,7,7,0,0,7,0,7,0,0,7,0,11,0,7,0,11,0,0,7,0,0,11,0,7,7,7,7,7,7,7,7,7,0,11,0,0,0,4,0,0,0,0,0,4,0,4,0,0,0,0}, |
chirashi | 9:ab87b0e361aa | 114 | {11,11,11,0,7,0,0,0,7,0,7,0,0,11,11,11,11,0,7,0,11,0,7,0,11,11,0,7,0,11,11,11,0,7,0,7,0,0,7,0,0,7,0,0,7,0,11,11,0,0,0,0,0,0,0,7,7,0,0,0,0,0,7,7,11,11,11,0,7,0,0,0,0,0,7,0,0,7,7,0,0,0,7,0,7,0,0,7,0,11,0,7,0,11,0,0,7,0,11,11,11,0,0,0,0,7,0,0,0,0,11,11,0,0,4,0,0,0,0,0,4,0,0,0,4,0,0,0}, |
chirashi | 9:ab87b0e361aa | 115 | {11,11,11,0,7,0,7,7,0,11,0,7,7,0,11,11,11,0,7,0,0,7,0,11,11,11,11,0,7,0,11,11,11,0,0,7,0,11,0,7,7,0,11,11,0,11,11,11,0,0,0,0,0,0,0,7,7,0,0,0,0,0,7,7,11,11,11,0,7,7,7,7,7,7,7,0,0,7,0,0,7,7,0,7,0,11,11,0,7,0,0,7,0,0,7,7,0,11,11,11,11,11,11,11,0,7,0,11,11,11,11,11,0,0,4,0,0,0,0,4,0,0,0,0,0,4,0,0}, |
chirashi | 9:ab87b0e361aa | 116 | {11,11,11,11,0,11,0,0,11,11,11,0,0,11,11,11,11,11,0,11,11,0,11,11,11,11,11,11,0,11,11,11,11,11,11,0,11,11,11,0,0,11,11,11,11,11,11,11,0,0,0,0,0,0,0,7,7,0,0,0,7,7,7,0,11,11,11,11,0,0,0,0,0,0,0,11,11,0,11,11,0,0,11,0,11,11,11,11,0,11,11,0,11,11,0,0,11,11,11,11,11,11,11,11,11,0,11,11,11,11,11,11,0,0,0,0,0,4,4,0,0,0,0,0,0,0,4,0}, |
chirashi | 9:ab87b0e361aa | 117 | {11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,0,0,0,0,0,0,0,7,7,0,7,7,7,7,0,0,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,11,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0} |
chirashi | 8:9d22c9910917 | 118 | |
chirashi | 8:9d22c9910917 | 119 | }; |
chirashi | 8:9d22c9910917 | 120 | |
chirashi | 9:ab87b0e361aa | 121 | //10 Yellow(Nambu Local) |
chirashi | 9:ab87b0e361aa | 122 | //11 Green (Yokohama Line) |
chirashi | 9:ab87b0e361aa | 123 | bool R1Data1[32]={0,1,0,0,1,0,1,1,0,1,1,1}; |
chirashi | 9:ab87b0e361aa | 124 | bool R1Data2[32]={0,1,0,0,1,0,1,1,0,1,1,0}; |
chirashi | 9:ab87b0e361aa | 125 | bool R1Data3[32]={0,1,0,0,1,0,1,1,0,1,1,0}; |
chirashi | 9:ab87b0e361aa | 126 | bool R1Data4[32]={0,1,0,0,1,0,1,1,0,1,0,0}; |
chirashi | 4:245f17936b1a | 127 | |
chirashi | 9:ab87b0e361aa | 128 | bool G1Data1[32]={0,0,1,0,1,1,0,1,1,0,1,1}; |
chirashi | 9:ab87b0e361aa | 129 | bool G1Data2[32]={0,0,1,0,1,1,0,1,1,0,1,1}; |
chirashi | 9:ab87b0e361aa | 130 | bool G1Data3[32]={0,0,1,0,1,1,0,1,0,0,0,0}; |
chirashi | 9:ab87b0e361aa | 131 | bool G1Data4[32]={0,0,1,0,1,1,0,1,0,0,0,0}; |
chirashi | 7:79dfe71beb88 | 132 | |
chirashi | 9:ab87b0e361aa | 133 | bool B1Data1[32]={0,0,0,1,0,1,1,1,1,1,0,0}; |
chirashi | 9:ab87b0e361aa | 134 | bool B1Data2[32]={0,0,0,1,0,1,1,1,1,0,0,0}; |
chirashi | 9:ab87b0e361aa | 135 | bool B1Data3[32]={0,0,0,1,0,1,1,1,1,0,0,0}; |
chirashi | 9:ab87b0e361aa | 136 | bool B1Data4[32]={0,0,0,1,0,1,1,1,1,0,0,0}; |
chirashi | 7:79dfe71beb88 | 137 | |
chirashi | 7:79dfe71beb88 | 138 | |
chirashi | 7:79dfe71beb88 | 139 | |
chirashi | 7:79dfe71beb88 | 140 | |
RRacer | 0:1f58ecec51d6 | 141 | |
RRacer | 0:1f58ecec51d6 | 142 | void Init() |
RRacer | 0:1f58ecec51d6 | 143 | { |
RRacer | 0:1f58ecec51d6 | 144 | // Set up things to a known state |
RRacer | 0:1f58ecec51d6 | 145 | CLK = LOW; |
RRacer | 0:1f58ecec51d6 | 146 | LAT = LOW; |
RRacer | 0:1f58ecec51d6 | 147 | OE = HIGH; //display off |
RRacer | 0:1f58ecec51d6 | 148 | ABC = 0; |
RRacer | 0:1f58ecec51d6 | 149 | CT=0; |
chirashi | 7:79dfe71beb88 | 150 | |
RRacer | 0:1f58ecec51d6 | 151 | } |
RRacer | 0:1f58ecec51d6 | 152 | |
RRacer | 0:1f58ecec51d6 | 153 | |
RRacer | 0:1f58ecec51d6 | 154 | |
chirashi | 8:9d22c9910917 | 155 | void WrRow(unsigned char Row, int Buffer[32][128]) |
RRacer | 0:1f58ecec51d6 | 156 | { |
RRacer | 0:1f58ecec51d6 | 157 | // Write specified row (and row+8) to display. Valid input: 0 to 7. |
chirashi | 2:c1a9a2a0885d | 158 | ABC = 7-Row; // Set row address |
chirashi | 6:e6cb4a476422 | 159 | for(int col=0; col<LED_Width; col++) { // To daisychain more displays, I guess you would have to increase this counter to n*32 columns. Might mirror though. |
chirashi | 5:532937f20397 | 160 | |
chirashi | 8:9d22c9910917 | 161 | if (Buffer [(7-Row)][col] == 0){ |
chirashi | 6:e6cb4a476422 | 162 | R1 = R_Debug1; |
chirashi | 6:e6cb4a476422 | 163 | G1 = G_Debug1; |
chirashi | 6:e6cb4a476422 | 164 | B1 = B_Debug1; |
chirashi | 7:79dfe71beb88 | 165 | }else { |
chirashi | 8:9d22c9910917 | 166 | //R1 = R1Data1[(LEDBuffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 167 | //G1 = G1Data1[(LEDBuffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 168 | //B1 = B1Data1[(LEDBuffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 169 | R1 = R1Data1[(Buffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 170 | G1 = G1Data1[(Buffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 171 | B1 = B1Data1[(Buffer [(7-Row)][col])]; |
chirashi | 4:245f17936b1a | 172 | } |
chirashi | 7:79dfe71beb88 | 173 | |
chirashi | 8:9d22c9910917 | 174 | if (Buffer [(15-Row)][col] == 0){ |
chirashi | 6:e6cb4a476422 | 175 | R2 = R_Debug1; |
chirashi | 6:e6cb4a476422 | 176 | G2 = G_Debug1; |
chirashi | 6:e6cb4a476422 | 177 | B2 = B_Debug1; |
chirashi | 7:79dfe71beb88 | 178 | }else { |
chirashi | 8:9d22c9910917 | 179 | R2 = R1Data1[(Buffer [(15-Row)][col])]; |
chirashi | 8:9d22c9910917 | 180 | G2 = G1Data1[(Buffer [(15-Row)][col])]; |
chirashi | 8:9d22c9910917 | 181 | B2 = B1Data1[(Buffer [(15-Row)][col])]; |
chirashi | 7:79dfe71beb88 | 182 | } |
chirashi | 4:245f17936b1a | 183 | |
chirashi | 4:245f17936b1a | 184 | CLK = HIGH; // tick (clock bit in) |
chirashi | 4:245f17936b1a | 185 | CLK = LOW; // tock |
chirashi | 4:245f17936b1a | 186 | } |
chirashi | 4:245f17936b1a | 187 | LAT = HIGH; // Latch entire row |
chirashi | 4:245f17936b1a | 188 | LAT = LOW; |
chirashi | 4:245f17936b1a | 189 | } |
chirashi | 4:245f17936b1a | 190 | |
chirashi | 8:9d22c9910917 | 191 | void WrRow2(unsigned char Row,int Buffer[32][128]) |
chirashi | 4:245f17936b1a | 192 | { |
chirashi | 4:245f17936b1a | 193 | // Write specified row (and row+8) to display. Valid input: 0 to 7. |
chirashi | 4:245f17936b1a | 194 | ABC = 7-Row; // Set row address |
chirashi | 6:e6cb4a476422 | 195 | for(int col=0; col<LED_Width; col++) { // To daisychain more displays, I guess you would have to increase this counter to n*32 columns. Might mirror though. |
chirashi | 5:532937f20397 | 196 | |
chirashi | 8:9d22c9910917 | 197 | if (Buffer [(7-Row)][col] == 0){ |
chirashi | 6:e6cb4a476422 | 198 | R1 = R_Debug2; |
chirashi | 6:e6cb4a476422 | 199 | G1 = G_Debug2; |
chirashi | 6:e6cb4a476422 | 200 | B1 = B_Debug2; |
chirashi | 5:532937f20397 | 201 | }else{ |
chirashi | 8:9d22c9910917 | 202 | R1 = R1Data2[(Buffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 203 | G1 = G1Data2[(Buffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 204 | B1 = B1Data2[(Buffer [(7-Row)][col])]; |
chirashi | 5:532937f20397 | 205 | } |
chirashi | 5:532937f20397 | 206 | |
chirashi | 8:9d22c9910917 | 207 | if (Buffer [(15-Row)][col] == 0){ |
chirashi | 6:e6cb4a476422 | 208 | R2 = R_Debug2; |
chirashi | 6:e6cb4a476422 | 209 | G2 = G_Debug2; |
chirashi | 6:e6cb4a476422 | 210 | B2 = B_Debug2; |
chirashi | 6:e6cb4a476422 | 211 | }else{ |
chirashi | 8:9d22c9910917 | 212 | R2 = R1Data2[(Buffer [(15-Row)][col])]; |
chirashi | 8:9d22c9910917 | 213 | G2 = G1Data2[(Buffer [(15-Row)][col])]; |
chirashi | 8:9d22c9910917 | 214 | B2 = B1Data2[(Buffer [(15-Row)][col])]; |
chirashi | 7:79dfe71beb88 | 215 | } |
chirashi | 5:532937f20397 | 216 | |
chirashi | 5:532937f20397 | 217 | CLK = HIGH; // tick (clock bit in) |
chirashi | 5:532937f20397 | 218 | CLK = LOW; // tock |
chirashi | 5:532937f20397 | 219 | } |
chirashi | 5:532937f20397 | 220 | LAT = HIGH; // Latch entire row |
chirashi | 5:532937f20397 | 221 | LAT = LOW; |
chirashi | 5:532937f20397 | 222 | } |
chirashi | 5:532937f20397 | 223 | |
chirashi | 8:9d22c9910917 | 224 | void WrRow3(unsigned char Row,int Buffer[32][128]) |
chirashi | 5:532937f20397 | 225 | { |
chirashi | 5:532937f20397 | 226 | // Write specified row (and row+8) to display. Valid input: 0 to 7. |
chirashi | 5:532937f20397 | 227 | ABC = 7-Row; // Set row address |
chirashi | 6:e6cb4a476422 | 228 | for(int col=0; col<LED_Width; col++) { // To daisychain more displays, I guess you would have to increase this counter to n*32 columns. Might mirror though. |
chirashi | 5:532937f20397 | 229 | |
chirashi | 8:9d22c9910917 | 230 | if (Buffer [(7-Row)][col] == 0){ |
chirashi | 6:e6cb4a476422 | 231 | R1 = R_Debug3; |
chirashi | 6:e6cb4a476422 | 232 | G1 = G_Debug3; |
chirashi | 6:e6cb4a476422 | 233 | B1 = B_Debug3; |
chirashi | 5:532937f20397 | 234 | }else{ |
chirashi | 8:9d22c9910917 | 235 | R1 = R1Data3[(Buffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 236 | G1 = G1Data3[(Buffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 237 | B1 = B1Data3[(Buffer [(7-Row)][col])]; |
chirashi | 5:532937f20397 | 238 | } |
chirashi | 5:532937f20397 | 239 | |
chirashi | 8:9d22c9910917 | 240 | if (Buffer [(15-Row)][col] == 0){ |
chirashi | 6:e6cb4a476422 | 241 | R2 = R_Debug3; |
chirashi | 6:e6cb4a476422 | 242 | G2 = G_Debug3; |
chirashi | 6:e6cb4a476422 | 243 | B2 = B_Debug3; |
chirashi | 5:532937f20397 | 244 | }else{ |
chirashi | 8:9d22c9910917 | 245 | R2 = R1Data3[(Buffer [(15-Row)][col])]; |
chirashi | 8:9d22c9910917 | 246 | G2 = G1Data3[(Buffer [(15-Row)][col])]; |
chirashi | 8:9d22c9910917 | 247 | B2 = B1Data3[(Buffer [(15-Row)][col])]; |
chirashi | 7:79dfe71beb88 | 248 | } |
chirashi | 5:532937f20397 | 249 | |
chirashi | 5:532937f20397 | 250 | CLK = HIGH; // tick (clock bit in) |
chirashi | 5:532937f20397 | 251 | CLK = LOW; // tock |
chirashi | 5:532937f20397 | 252 | } |
chirashi | 5:532937f20397 | 253 | LAT = HIGH; // Latch entire row |
chirashi | 5:532937f20397 | 254 | LAT = LOW; |
chirashi | 5:532937f20397 | 255 | } |
chirashi | 5:532937f20397 | 256 | |
chirashi | 8:9d22c9910917 | 257 | void WrRow4(unsigned char Row,int Buffer[32][128]) |
chirashi | 5:532937f20397 | 258 | { |
chirashi | 5:532937f20397 | 259 | // Write specified row (and row+8) to display. Valid input: 0 to 7. |
chirashi | 5:532937f20397 | 260 | ABC = 7-Row; // Set row address |
chirashi | 6:e6cb4a476422 | 261 | for(int col=0; col<LED_Width; col++) { // To daisychain more displays, I guess you would have to increase this counter to n*32 columns. Might mirror though. |
chirashi | 5:532937f20397 | 262 | |
chirashi | 8:9d22c9910917 | 263 | if (Buffer [(7-Row)][col] == 0){ |
chirashi | 6:e6cb4a476422 | 264 | R1 = R_Debug4; |
chirashi | 6:e6cb4a476422 | 265 | G1 = G_Debug4; |
chirashi | 6:e6cb4a476422 | 266 | B1 = B_Debug4; |
chirashi | 5:532937f20397 | 267 | }else{ |
chirashi | 8:9d22c9910917 | 268 | R1 = R1Data4[(Buffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 269 | G1 = G1Data4[(Buffer [(7-Row)][col])]; |
chirashi | 8:9d22c9910917 | 270 | B1 = B1Data4[(Buffer [(7-Row)][col])]; |
chirashi | 5:532937f20397 | 271 | } |
chirashi | 5:532937f20397 | 272 | |
chirashi | 8:9d22c9910917 | 273 | if (Buffer [(15-Row)][col] == 0){ |
chirashi | 6:e6cb4a476422 | 274 | R2 = R_Debug4; |
chirashi | 6:e6cb4a476422 | 275 | G2 = G_Debug4; |
chirashi | 6:e6cb4a476422 | 276 | B2 = B_Debug4; |
chirashi | 6:e6cb4a476422 | 277 | }else if (LEDBuffer [(15-Row)][col] == 1){ |
chirashi | 8:9d22c9910917 | 278 | R2 = R1Data4[(Buffer [(15-Row)][col])]; |
chirashi | 8:9d22c9910917 | 279 | G2 = G1Data4[(Buffer [(15-Row)][col])]; |
chirashi | 8:9d22c9910917 | 280 | B2 = B1Data4[(Buffer [(15-Row)][col])]; |
chirashi | 7:79dfe71beb88 | 281 | } |
chirashi | 5:532937f20397 | 282 | |
chirashi | 5:532937f20397 | 283 | CLK = HIGH; // tick (clock bit in) |
chirashi | 5:532937f20397 | 284 | CLK = LOW; // tock |
chirashi | 5:532937f20397 | 285 | } |
chirashi | 5:532937f20397 | 286 | LAT = HIGH; // Latch entire row |
chirashi | 5:532937f20397 | 287 | LAT = LOW; |
chirashi | 5:532937f20397 | 288 | } |
chirashi | 5:532937f20397 | 289 | |
chirashi | 4:245f17936b1a | 290 | |
chirashi | 3:6dbbc0130e96 | 291 | void WrRowOFF(unsigned char Row) |
chirashi | 3:6dbbc0130e96 | 292 | { |
chirashi | 3:6dbbc0130e96 | 293 | // Write specified row (and row+8) to display. Valid input: 0 to 7. |
chirashi | 3:6dbbc0130e96 | 294 | ABC = 7-Row; // Set row address |
chirashi | 6:e6cb4a476422 | 295 | for(int col=0; col<LED_Width; col++) { // To daisychain more displays, I guess you would have to increase this counter to n*32 columns. Might mirror though. |
chirashi | 3:6dbbc0130e96 | 296 | R1 = 0; // Red bit, upper half |
chirashi | 3:6dbbc0130e96 | 297 | G1 = 0; // Green bit, upper half |
chirashi | 3:6dbbc0130e96 | 298 | B1 = 0; // Blue bit, upper half |
chirashi | 3:6dbbc0130e96 | 299 | R2 = 0; // Red bit, lower half |
chirashi | 3:6dbbc0130e96 | 300 | G2 = 0; // Green bit, lower half |
chirashi | 3:6dbbc0130e96 | 301 | B2 = 0; // Blue bit, lower half |
chirashi | 3:6dbbc0130e96 | 302 | CLK = HIGH; // tick (clock bit in) |
chirashi | 3:6dbbc0130e96 | 303 | CLK = LOW; // tock |
chirashi | 3:6dbbc0130e96 | 304 | } |
chirashi | 3:6dbbc0130e96 | 305 | LAT = HIGH; // Latch entire row |
chirashi | 3:6dbbc0130e96 | 306 | LAT = LOW; |
chirashi | 3:6dbbc0130e96 | 307 | } |
chirashi | 3:6dbbc0130e96 | 308 | |
RRacer | 0:1f58ecec51d6 | 309 | void Pset(unsigned char x,unsigned char y, unsigned char c) |
RRacer | 0:1f58ecec51d6 | 310 | { |
RRacer | 0:1f58ecec51d6 | 311 | // Set pixel (x,y) to color c |
RRacer | 0:1f58ecec51d6 | 312 | // Manipulates graphics memory, so you won't see any change til you Paint() it. |
RRacer | 0:1f58ecec51d6 | 313 | unsigned char ud,l,r0,g0,b0; |
RRacer | 0:1f58ecec51d6 | 314 | ud=(y & 8)>>3; // 0 = upper half, 1 = lower half |
RRacer | 0:1f58ecec51d6 | 315 | l=y & 7; // Extract row in upper/lower half |
RRacer | 0:1f58ecec51d6 | 316 | r0=(c & 4) >>2; // Extract red bit from color |
RRacer | 0:1f58ecec51d6 | 317 | g0=(c & 2) >>1; // Extract green bit from color |
RRacer | 0:1f58ecec51d6 | 318 | b0=(c & 1); // Extract blue bit from color |
RRacer | 0:1f58ecec51d6 | 319 | // *******Removes current bit ******* *Adds bit** |
RRacer | 0:1f58ecec51d6 | 320 | gm[x][0+3*ud]=(gm[x][0+3*ud] & (255-(1<<(7-l))))+(r0<<(7-l)); // Red byte |
RRacer | 0:1f58ecec51d6 | 321 | gm[x][1+3*ud]=(gm[x][1+3*ud] & (255-(1<<(7-l))))+(g0<<(7-l)); // Green byte |
RRacer | 0:1f58ecec51d6 | 322 | gm[x][2+3*ud]=(gm[x][2+3*ud] & (255-(1<<(7-l))))+(b0<<(7-l)); // Blue byte |
RRacer | 0:1f58ecec51d6 | 323 | } |
RRacer | 0:1f58ecec51d6 | 324 | |
chirashi | 8:9d22c9910917 | 325 | void Paint(int Buffer2[32][128]) |
RRacer | 0:1f58ecec51d6 | 326 | { |
RRacer | 0:1f58ecec51d6 | 327 | // Write graphics memory to display |
chirashi | 5:532937f20397 | 328 | //1 |
chirashi | 9:ab87b0e361aa | 329 | for(int Row=0; Row<LED_Height; Row++) { |
RRacer | 0:1f58ecec51d6 | 330 | OE = HIGH; // Disable output |
chirashi | 8:9d22c9910917 | 331 | WrRow(Row,Buffer2); |
chirashi | 5:532937f20397 | 332 | //wait_us(10); |
chirashi | 5:532937f20397 | 333 | OE = LOW; // Enable output |
chirashi | 5:532937f20397 | 334 | |
chirashi | 6:e6cb4a476422 | 335 | wait_us(10); // Wasting some time. Use for whatever else. Probably better with a ticker for the display refresh. |
chirashi | 5:532937f20397 | 336 | } |
chirashi | 5:532937f20397 | 337 | //2 |
chirashi | 9:ab87b0e361aa | 338 | for(int Row=0; Row<LED_Height; Row++) { |
chirashi | 5:532937f20397 | 339 | OE = HIGH; // Disable output |
chirashi | 5:532937f20397 | 340 | //WrRow(Row); |
chirashi | 8:9d22c9910917 | 341 | WrRow2(Row,Buffer2); |
chirashi | 5:532937f20397 | 342 | //wait_us(10); |
chirashi | 5:532937f20397 | 343 | OE = LOW; // Enable output |
chirashi | 5:532937f20397 | 344 | |
chirashi | 6:e6cb4a476422 | 345 | wait_us(10); // Wasting some time. Use for whatever else. Probably better with a ticker for the display refresh. |
chirashi | 5:532937f20397 | 346 | } |
chirashi | 5:532937f20397 | 347 | //3 |
chirashi | 9:ab87b0e361aa | 348 | for(int Row=0; Row<LED_Height; Row++) { |
chirashi | 5:532937f20397 | 349 | OE = HIGH; // Disable output |
chirashi | 8:9d22c9910917 | 350 | WrRow3(Row,Buffer2); |
chirashi | 5:532937f20397 | 351 | //wait_us(10); |
chirashi | 5:532937f20397 | 352 | OE = LOW; // Enable output |
chirashi | 5:532937f20397 | 353 | |
chirashi | 6:e6cb4a476422 | 354 | wait_us(10); // Wasting some time. Use for whatever else. Probably better with a ticker for the display refresh. |
chirashi | 5:532937f20397 | 355 | } |
chirashi | 5:532937f20397 | 356 | //4 |
chirashi | 9:ab87b0e361aa | 357 | for(int Row=0; Row<LED_Height; Row++) { |
chirashi | 5:532937f20397 | 358 | OE = HIGH; // Disable output |
chirashi | 8:9d22c9910917 | 359 | WrRow4(Row,Buffer2); |
chirashi | 5:532937f20397 | 360 | //wait_us(10); |
RRacer | 0:1f58ecec51d6 | 361 | OE = LOW; // Enable output |
chirashi | 4:245f17936b1a | 362 | |
chirashi | 6:e6cb4a476422 | 363 | wait_us(10); // Wasting some time. Use for whatever else. Probably better with a ticker for the display refresh. |
chirashi | 5:532937f20397 | 364 | } |
chirashi | 7:79dfe71beb88 | 365 | |
chirashi | 5:532937f20397 | 366 | |
chirashi | 4:245f17936b1a | 367 | } |
chirashi | 4:245f17936b1a | 368 | |
RRacer | 0:1f58ecec51d6 | 369 | |
chirashi | 3:6dbbc0130e96 | 370 | |
chirashi | 3:6dbbc0130e96 | 371 | void PaintOFF() |
chirashi | 3:6dbbc0130e96 | 372 | { |
chirashi | 3:6dbbc0130e96 | 373 | // Write graphics memory to display |
chirashi | 3:6dbbc0130e96 | 374 | for(int Row=0; Row<8; Row++) { |
chirashi | 3:6dbbc0130e96 | 375 | OE = HIGH; // Disable output |
chirashi | 3:6dbbc0130e96 | 376 | WrRowOFF(Row); |
chirashi | 3:6dbbc0130e96 | 377 | OE = LOW; // Enable output |
chirashi | 4:245f17936b1a | 378 | wait_us(50); // Wasting some time. Use for whatever else. Probably better with a ticker for the display refresh. |
chirashi | 3:6dbbc0130e96 | 379 | } |
chirashi | 3:6dbbc0130e96 | 380 | } |
chirashi | 3:6dbbc0130e96 | 381 | |
chirashi | 8:9d22c9910917 | 382 | void TimerTick(){ |
chirashi | 8:9d22c9910917 | 383 | if (ChangeCount == 0){ |
chirashi | 8:9d22c9910917 | 384 | |
chirashi | 8:9d22c9910917 | 385 | |
chirashi | 8:9d22c9910917 | 386 | |
chirashi | 8:9d22c9910917 | 387 | |
chirashi | 8:9d22c9910917 | 388 | ChangeCount = ChangeCount + 1; |
chirashi | 8:9d22c9910917 | 389 | }else if(ChangeCount == 1 ){ |
chirashi | 8:9d22c9910917 | 390 | |
chirashi | 8:9d22c9910917 | 391 | |
chirashi | 8:9d22c9910917 | 392 | ChangeCount = ChangeCount + 1; |
chirashi | 8:9d22c9910917 | 393 | //ChangeCount = 0; |
chirashi | 8:9d22c9910917 | 394 | }else if(ChangeCount == 2){ |
chirashi | 8:9d22c9910917 | 395 | |
chirashi | 8:9d22c9910917 | 396 | ChangeCount = 0; |
chirashi | 8:9d22c9910917 | 397 | }else{ |
chirashi | 8:9d22c9910917 | 398 | |
chirashi | 8:9d22c9910917 | 399 | |
chirashi | 8:9d22c9910917 | 400 | } |
chirashi | 8:9d22c9910917 | 401 | |
chirashi | 8:9d22c9910917 | 402 | |
chirashi | 8:9d22c9910917 | 403 | } |
chirashi | 3:6dbbc0130e96 | 404 | |
RRacer | 0:1f58ecec51d6 | 405 | int main() |
RRacer | 0:1f58ecec51d6 | 406 | { |
RRacer | 0:1f58ecec51d6 | 407 | Init(); // Set things up |
chirashi | 8:9d22c9910917 | 408 | ChangeTimer.attach(&TimerTick,5); |
chirashi | 8:9d22c9910917 | 409 | |
RRacer | 0:1f58ecec51d6 | 410 | while(1) { // Messy demo loop following... |
RRacer | 0:1f58ecec51d6 | 411 | CT++; |
chirashi | 8:9d22c9910917 | 412 | if (ChangeCount == 0){ |
chirashi | 8:9d22c9910917 | 413 | Paint(LEDBuffer); |
chirashi | 8:9d22c9910917 | 414 | }else if(ChangeCount == 1){ |
chirashi | 8:9d22c9910917 | 415 | Paint(LEDBuffer2); |
chirashi | 8:9d22c9910917 | 416 | }else if(ChangeCount == 2){ |
chirashi | 8:9d22c9910917 | 417 | Paint(LEDBuffer3); |
chirashi | 8:9d22c9910917 | 418 | } |
chirashi | 4:245f17936b1a | 419 | |
chirashi | 4:245f17936b1a | 420 | //if((CT<=2560)||(CT>=2880 && CT<=4160)) { |
chirashi | 4:245f17936b1a | 421 | // Paint(); // Refresh display |
chirashi | 4:245f17936b1a | 422 | // if((CT % 20)==0) ShiftRight(); // After every 20 refresh, do a ShiftRight |
chirashi | 4:245f17936b1a | 423 | //} |
chirashi | 3:6dbbc0130e96 | 424 | |
chirashi | 4:245f17936b1a | 425 | //if(CT==2560) { |
chirashi | 4:245f17936b1a | 426 | // for(int c=0; c<8; c++) { |
chirashi | 4:245f17936b1a | 427 | // for(int x=c; x<(31-c); x++) {// Top side |
chirashi | 4:245f17936b1a | 428 | // Pset(x,c,c); |
chirashi | 4:245f17936b1a | 429 | // Paint(); // Display refresh time sets loop duration. |
chirashi | 4:245f17936b1a | 430 | // } |
chirashi | 4:245f17936b1a | 431 | // for(int y=c; y<(15-c); y++) {// Right side |
chirashi | 4:245f17936b1a | 432 | // Pset(31-c,y,c); |
chirashi | 4:245f17936b1a | 433 | // Paint(); |
chirashi | 4:245f17936b1a | 434 | // } |
chirashi | 4:245f17936b1a | 435 | // for(int x=(31-c); x>=c; x--) {// Bottom side |
chirashi | 4:245f17936b1a | 436 | // Pset(x,(15-c),c); |
chirashi | 4:245f17936b1a | 437 | // Paint(); |
chirashi | 4:245f17936b1a | 438 | // } |
chirashi | 4:245f17936b1a | 439 | // for(int y=(15-c); y>=c; y--) { // Left side |
chirashi | 4:245f17936b1a | 440 | // Pset(c,y,c); |
chirashi | 4:245f17936b1a | 441 | // Paint(); |
chirashi | 4:245f17936b1a | 442 | // } |
chirashi | 4:245f17936b1a | 443 | // } |
chirashi | 4:245f17936b1a | 444 | //} |
chirashi | 3:6dbbc0130e96 | 445 | |
RRacer | 0:1f58ecec51d6 | 446 | if(CT>4160) { |
chirashi | 4:245f17936b1a | 447 | //MkPattern(); // Restore original priceless artwork |
RRacer | 0:1f58ecec51d6 | 448 | CT=0; // Start all over. |
RRacer | 0:1f58ecec51d6 | 449 | } |
chirashi | 3:6dbbc0130e96 | 450 | |
chirashi | 4:245f17936b1a | 451 | //PaintOFF(); |
chirashi | 6:e6cb4a476422 | 452 | //wait_us(10); |
RRacer | 0:1f58ecec51d6 | 453 | } |
chirashi | 3:6dbbc0130e96 | 454 | |
RRacer | 0:1f58ecec51d6 | 455 | } |