GamePortAdapter
Dependencies: mbed-rtos mbed USBDevice USBJoystick
main.cpp
- Committer:
- obsoleet37
- Date:
- 2017-12-11
- Revision:
- 2:c7f76dac3723
- Parent:
- 1:ec3596dd0670
- Child:
- 3:20f3136e49fa
File content as of revision 2:c7f76dac3723:
#include "mbed.h"
#include "rtos.h"
Serial pc(USBTX, USBRX);
//macOS: screen /dev/tty.usbmodem{num} {baud rate}
//Windows: Realterm lol
Thread analogThread;
Timer y1_t;
Timer x1_t;
Timer y2_t;
Timer x2_t;
InterruptIn y1(p16);
InterruptIn x1(p15);
InterruptIn y2(p18);
InterruptIn x2(p17);
volatile int y1_pulse;
volatile int x1_pulse;
volatile int y2_pulse;
volatile int x2_pulse;
volatile int buts;
DigitalOut trig(p19);
BusIn buttons(p21, p22, p23, p24);
void start_y1() {
y1_t.reset();
y1_t.start();
}
void stop_y1() {
y1_t.stop();
y1_pulse = y1_t.read_us();
}
void start_x1() {
x1_t.reset();
x1_t.start();
}
void stop_x1() {
x1_t.stop();
x1_pulse = x1_t.read_us();
}
void start_y2() {
y2_t.reset();
y2_t.start();
}
void stop_y2() {
y2_t.stop();
y2_pulse = y2_t.read_us();
}
void start_x2() {
x2_t.reset();
x2_t.start();
}
void stop_x2() {
x2_t.stop();
x2_pulse = x2_t.read_us();
}
void analog_thread() {
trig = 1;
y1_pulse = 0;
x1_pulse = 0;
y2_pulse = 0;
x2_pulse = 0;
y1.rise(&start_y1);
y1.fall(&stop_y1);
x1.rise(&start_x1);
x1.fall(&stop_x1);
y2.rise(&start_y2);
y2.fall(&stop_y2);
x2.rise(&start_x2);
x2.fall(&stop_x2);
buttons.mode(PullUp);
while(1) {
trig = 0;
trig = 1;
buts = ~buttons&0xF;
wait(.1);
}
}
int main() {
pc.printf("Beginning Joystick Test...\r\n");
pc.printf("---------------------------------\r\n");
analogThread.start(analog_thread);
while(1) {
pc.printf("Joystick 1 - %d, %d, %X \r\n", x1_pulse, y1_pulse, buts&0x3);
pc.printf("Joystick 2 - %d, %d, %X \r\n", x2_pulse, y2_pulse, (buts>>2)&0x3);
pc.printf("\r\n");
wait(.5);
}
}
