RGB LEDS of the neopixels
Dependencies: C12832_lcd PixelArray WS2812 mbed
Fork of WS2812_Example by
Revision 5:60a9e2389a9c, committed 2015-04-21
- Comitter:
- cathal66
- Date:
- Tue Apr 21 13:26:10 2015 +0000
- Parent:
- 4:7a998a6934f1
- Commit message:
- function to control the leds;
Changed in this revision
| C12832_lcd.lib | Show annotated file Show diff for this revision Revisions of this file |
| main.cpp | Show annotated file Show diff for this revision Revisions of this file |
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/C12832_lcd.lib Tue Apr 21 13:26:10 2015 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/dreschpe/code/C12832_lcd/#8f86576007d6
--- a/main.cpp Thu Apr 16 09:23:20 2015 +0000
+++ b/main.cpp Tue Apr 21 13:26:10 2015 +0000
@@ -1,6 +1,7 @@
#include "mbed.h"
#include "WS2812.h"
#include "PixelArray.h"
+#include "C12832_lcd.h"
#define WS2812_BUF 3
#define NUM_COLORS 9
@@ -11,16 +12,19 @@
// The given numbers are for the K64F
WS2812 ws(p9, WS2812_BUF, 5, 10, 10, 15);
-int main()
-{
+//LCD Setup
+C12832_LCD lcd;
+
+Serial pc(USBTX, USBRX); // tx, rx
- ws.useII(WS2812::PER_PIXEL); // use per-pixel intensity scaling
+void LED_Colour(int red , int green ,int blue , int bright)
+ {
+ int colorbuf[NUM_COLORS] = {0x000000};
+ //int colorbuf[NUM_COLORS] = {0x000000,0x00f0ff,0x00ff00,0x00ffff,0xffffff,0x00ff00,0x00ffff,0x0000ff,0xff00ff};
- // set up the colours we want to draw with
- int colorbuf[NUM_COLORS] = {0xfe0000};//,0x00f0ff,0x00ff00,0x00ffff,0xffffff,0x00ff00,0x00ffff,0x0000ff,0xff00ff};
+ colorbuf[0] = red*0xffff + green*0xff + blue*0x00;
-
-
+ pc.printf("Colour: %x \n\r",colorbuf[0]);
// for each of the colours (j) write out 10 of them
// the pixels are written at the colour*10, plus the colour position
// all modulus 60 so it wraps around
@@ -33,44 +37,17 @@
for (int j=0; j<WS2812_BUF; j++) {
// px.SetI(pixel position, II value)
//px.SetI(j%WS2812_BUF, 0xff+(0xf*(j%NUM_LEDS_PER_COLOR))); //full brightness
- px.SetI(j%WS2812_BUF, 0xf+(0xf*(j%NUM_LEDS_PER_COLOR))); //Dim lighting
- }
+ px.SetI(j%WS2812_BUF, 0xf +(0xf*(j%NUM_LEDS_PER_COLOR))); //Dim lighting
+ }
+}
+int main()
+{
-
- // Now the buffer is written, rotate it
- // by writing it out with an increasing offset
+ ws.useII(WS2812::PER_PIXEL); // use per-pixel intensity scaling
+
while (1) {
- if(colorbuf[0]>=0xfffffe)
- {
- //colorbuf[0]=0x000000;
- }
-
- if(colorbuf[0]^0x000fff>=0x0001ff)
- {
- colorbuf[0]=colorbuf[0]+0x000001-0x010000;
- //colorbuf[0] = 0x000000;
- }
- else if(colorbuf[0]^0x00ffff>=0x01ffff)
- {
- colorbuf[0]=colorbuf[0]+0x000100-0x000001;
- }
- else if(colorbuf[0]<=0xfffffe)
- {
- colorbuf[0]=colorbuf[0]+0x010001-0x000100;
- }
-
-
-
-
- for (int i = 0; i < WS2812_BUF; i++) {
- px.Set(i, colorbuf[(i / NUM_LEDS_PER_COLOR) % NUM_COLORS]);
- px.SetI(i%WS2812_BUF, 0xf+(0xf*(i%NUM_LEDS_PER_COLOR))); //Dim lighting
- }
- for (int z=WS2812_BUF; z >= 0 ; z--) {
- ws.write_offsets(px.getBuf(),z,z,z);
- //wait(0.5);
-
- }
- wait(0.01);
+
+ LED_Colour(125, 125 ,125 , 125);
+ wait(1);
}
}
