landtiger with ili9325 lcd controller based on the TFTLCD libary from Todor Todorov

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API Documentation at this revision

Comitter:
casval
Date:
Tue May 12 19:13:04 2015 +0000
Child:
1:1a3dd94e13cf
Commit message:
LCD libary for the landtiger board with ili9325 Controller

Changed in this revision

helpers.h Show annotated file Show diff for this revision Revisions of this file
ili9328.cpp Show annotated file Show diff for this revision Revisions of this file
ili9328.h Show annotated file Show diff for this revision Revisions of this file
lcd_base.cpp Show annotated file Show diff for this revision Revisions of this file
lcd_base.h Show annotated file Show diff for this revision Revisions of this file
terminus.cpp Show annotated file Show diff for this revision Revisions of this file
terminus.h Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/helpers.h	Tue May 12 19:13:04 2015 +0000
@@ -0,0 +1,62 @@
+/** \file helpers.h
+ *  \brief Utility functions and macros.
+ *  \copyright GNU Public License, v2. or later
+ *
+ * This library is based on the Arduino/chipKIT UTFT library by Henning
+ * Karlsen, http://henningkarlsen.com/electronics/library.php?id=52
+ *
+ * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
+ *
+ * Copyright (C)2012 Todor Todorov.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to:
+ *
+ * Free Software Foundation, Inc.
+ * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
+ *
+ *********************************************************************/
+#ifndef TFTLCD_HELPERS_H
+#define TFTLCD_HELPERS_H
+
+#include "mbed.h"
+
+/** \def HIGH
+ *  \brief User-friendly high pin level designation.
+ */
+#define HIGH                    1
+/** \def LOW
+ *  \brief User-friendly low pin level designation.
+ */
+#define LOW                     0
+
+/** \def swap( type, a, b )
+ *  \brief Convenience macro to swap two values.
+ */
+#define swap( type, a, b )      { type tmp = ( a ); ( a ) = ( b ); ( b ) = tmp; }
+
+/** \def pulseLow( pin )
+ *  \brief Toggles a pin low, then high.
+ */
+#define pulseLow( pin )         pin = LOW; pin = HIGH
+
+/** \def pulseHigh( pin )
+ *  \brief Toggles a pin high, then low.
+ */
+#define pulseHigh( pin )        pin = HIGH; pin = LOW
+
+#ifndef ushort
+typedef unsigned short ushort;
+#endif
+
+#endif /* TFTLCD_HELPERS_H */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ili9328.cpp	Tue May 12 19:13:04 2015 +0000
@@ -0,0 +1,332 @@
+/*
+ * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
+ * Copyright (C)2012-2013 Todor Todorov.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to:
+ *
+ * Free Software Foundation, Inc.
+ * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
+ *
+ *********************************************************************/
+#include "ili9328.h"
+#include "helpers.h"
+
+
+ILI9328_LCD::ILI9328_LCD( PinName CS, PinName RS, PinName WR, PinName DIR, PinName EN, PinName LE, BusOut* DATA_PORT,  PinName RD , PinName BL, backlight_t blType, float defaultBackLightLevel )
+    : LCD( 240, 320, CS, RS, DIR, EN, LE, BL, blType, defaultBackLightLevel ), _lcd_pin_wr( WR )
+{
+    _lcd_port = DATA_PORT;
+    if ( RD != NC ) _lcd_pin_rd = new DigitalOut( RD );
+    else _lcd_pin_rd = 0;
+}
+
+void ILI9328_LCD::Initialize( orientation_t orientation, colordepth_t colors )
+{
+    _orientation = orientation;
+    _colorDepth = colors;
+    
+ /*   _lcd_pin_reset = HIGH;
+    wait_ms( 50 );
+    _lcd_pin_reset = LOW;
+    wait_ms( 100 );
+    _lcd_pin_reset = HIGH;
+    wait_ms( 1000 );
+    */
+    _lcd_pin_cs = HIGH;
+    if ( _lcd_pin_bl != 0 )
+        *_lcd_pin_bl = HIGH;
+    else if ( _bl_pwm != 0 )
+        *_bl_pwm = _bl_pwm_default;
+    if ( _lcd_pin_rd != 0 )
+        *_lcd_pin_rd = HIGH;
+    _lcd_pin_wr = HIGH;
+    wait_ms( 50 );
+    
+    Activate();
+    
+    short drivOut = 0;
+    short entryMod = 0;
+    short gateScan = 0x2700;
+    switch ( _orientation )
+    {
+        case LANDSCAPE:
+            drivOut = 0x0100;
+            entryMod |= 0x0038;
+            gateScan |= 0x0000;
+            break;
+            
+        case LANDSCAPE_REV:
+            drivOut = 0x0000;
+            entryMod |= 0x0038;
+            gateScan |= 0x8000;
+            break;
+            
+        case PORTRAIT_REV:
+            drivOut = 0x0000;
+            entryMod |= 0x0030;
+            gateScan |= 0x0000;
+            break;
+            
+        case PORTRAIT:
+        default:
+            drivOut = 0x0100;
+            entryMod |= 0x0030;
+            gateScan |= 0x8000;
+            break;
+    }
+    switch ( _colorDepth )
+    {
+        case RGB18:
+            entryMod |= 0x9000;
+            break;
+            
+        case RGB16:
+        default:
+            entryMod |= 0x1000;
+            break;
+    } 
+    
+//    WriteCmdData( 0xE5, 0x78F0 ); // set SRAM internal timing
+    WriteCmdData( 0xE5, 0x8000 ); // set SRAM internal timing
+    WriteCmdData( 0x00, 0x0000 ); // set Driver Output Control
+    WriteCmdData( 0x01, drivOut ); // set Driver Output Control
+//    WriteCmdData( 0x02, 0x0200 ); // set 1 line inversion
+    WriteCmdData( 0x02, 0x0700 ); // set 1 line inversion
+    WriteCmdData( 0x03, entryMod ); // set GRAM write direction and BGR=1.
+    WriteCmdData( 0x04, 0x0000 ); // Resize register
+//    WriteCmdData( 0x08, 0x0207 ); // set the back porch and front porch
+    WriteCmdData( 0x08, 0x0202 ); // set the back porch and front porch
+ 
+    WriteCmdData( 0x09, 0x0000 ); // set non-display area refresh cycle ISC[3:0]
+    WriteCmdData( 0x0A, 0x0000 ); // FMARK function
+    WriteCmdData( 0x0C, 0x0000 ); // RGB interface setting
+    WriteCmdData( 0x0D, 0x0000 ); // Frame marker Position
+    WriteCmdData( 0x0F, 0x0000 ); // RGB interface polarity
+    // ----------- Power On sequence ----------- //
+    WriteCmdData( 0x10, 0x0000 ); // SAP, BT[3:0], AP, DSTB, SLP, STB
+//    WriteCmdData( 0x11, 0x0007 ); // DC1[2:0], DC0[2:0], VC[2:0]
+    WriteCmdData( 0x11, 0x0000 ); // DC1[2:0], DC0[2:0], VC[2:0]
+    WriteCmdData( 0x12, 0x0000 ); // VREG1OUT voltage
+    WriteCmdData( 0x13, 0x0000 ); // VDV[4:0] for VCOM amplitude
+//    WriteCmdData( 0x07, 0x0001 );
+    wait_ms( 200 ); // Dis-charge capacitor power voltage
+ 
+//    WriteCmdData( 0x10, 0x1690 ); // SAP, BT[3:0], AP, DSTB, SLP, STB
+    WriteCmdData( 0x10, 0x17B0 ); // SAP, BT[3:0], AP, DSTB, SLP, STB
+//    WriteCmdData( 0x11, 0x0227 ); // Set DC1[2:0], DC0[2:0], VC[2:0]
+    WriteCmdData( 0x11, 0x0037 ); // Set DC1[2:0], DC0[2:0], VC[2:0]
+    wait_ms( 50 ); // Delay 50ms
+ 
+//    WriteCmdData( 0x12, 0x000D ); // 0012
+    WriteCmdData( 0x12, 0x0138 ); // 0012
+    wait_ms( 50 ); // Delay 50ms
+ 
+//    WriteCmdData( 0x13, 0x1200 ); // VDV[4:0] for VCOM amplitude
+    WriteCmdData( 0x13, 0x1700 ); // VDV[4:0] for VCOM amplitude
+//    WriteCmdData( 0x29, 0x000A ); // 04  VCM[5:0] for VCOMH
+    WriteCmdData( 0x29, 0x000D ); // 04  VCM[5:0] for VCOMH
+    WriteCmdData( 0x2B, 0x000D ); // Set Frame Rate
+    wait_ms( 50 ); // Delay 50ms
+ 
+    WriteCmdData( 0x20, 0x0000 ); // GRAM horizontal Address
+    WriteCmdData( 0x21, 0x0000 ); // GRAM Vertical Address
+ 
+    // ----------- Adjust the Gamma Curve ----------//
+//    WriteCmdData( 0x30, 0x0000 );
+    WriteCmdData( 0x30, 0x0001 );
+//    WriteCmdData( 0x31, 0x0404 );
+    WriteCmdData( 0x31, 0x0606 );
+//    WriteCmdData( 0x32, 0x0003 );
+    WriteCmdData( 0x32, 0x0304 );
+//new line
+    WriteCmdData( 0x33, 0x0202 );
+    WriteCmdData( 0x34, 0x0202 );
+//    WriteCmdData( 0x35, 0x0405 );
+    WriteCmdData( 0x35, 0x0103 );
+ 
+//    WriteCmdData( 0x36, 0x0808 );
+    WriteCmdData( 0x36, 0x011D );
+//    WriteCmdData( 0x37, 0x0407 );
+    WriteCmdData( 0x37, 0x0404 );
+//    WriteCmdData( 0x38, 0x0303 );
+    WriteCmdData( 0x38, 0x0404 );
+//    WriteCmdData( 0x39, 0x0707 );
+    WriteCmdData( 0x39, 0x0404 );
+//    WriteCmdData( 0x3C, 0x0504 );
+    WriteCmdData( 0x3C, 0x0700 );
+//    WriteCmdData( 0x3D, 0x0808 );
+    WriteCmdData( 0x3D, 0x0A1F );
+ 
+    //------------------ Set GRAM area ---------------//
+    WriteCmdData( 0x50, 0x0000 ); // Horizontal GRAM Start Address
+    WriteCmdData( 0x51, 0x00EF ); // Horizontal GRAM End Address
+    WriteCmdData( 0x52, 0x0000 ); // Vertical GRAM Start Address
+    WriteCmdData( 0x53, 0x013F ); // Vertical GRAM Start Address
+    WriteCmdData( 0x60, gateScan ); // Gate Scan Line (0xA700)
+//    WriteCmdData( 0x61, 0x0000 ); // NDL,VLE, REV
+    WriteCmdData( 0x61, 0x0001 ); // NDL,VLE, REV
+    WriteCmdData( 0x6A, 0x0000 ); // set scrolling line
+    //-------------- Partial Display Control ---------//
+    WriteCmdData( 0x80, 0x0000 );
+    WriteCmdData( 0x81, 0x0000 );
+    WriteCmdData( 0x82, 0x0000 );
+    WriteCmdData( 0x83, 0x0000 );
+    WriteCmdData( 0x84, 0x0000 );
+    WriteCmdData( 0x85, 0x0000 );
+    //-------------- Panel Control -------------------//
+    WriteCmdData( 0x90, 0x0010 ); 
+    WriteCmdData( 0x92, 0x0000 );
+//new lines
+    WriteCmdData( 0x93, 0x0003 );
+    WriteCmdData( 0x95, 0x0101 );
+    WriteCmdData( 0x97, 0x0000 );
+    WriteCmdData( 0x98, 0x0000 );
+ 
+//    WriteCmdData( 0x07, 0x0133 ); // 262K color and display ON
+    WriteCmdData( 0x07, 0x0021 ); // 262K color and display ON
+    WriteCmdData( 0x07, 0x0031 ); // 262K color and display ON
+    WriteCmdData( 0x07, 0x0173 ); // 262K color and display ON
+//new line       
+     
+    wait_ms( 50 ); // Delay 50ms    
+    Deactivate();
+}
+
+void ILI9328_LCD::Sleep( void )
+{
+    Activate();
+    WriteCmdData( 0x10, 0x1692 ); // enter sleep mode
+    wait_ms( 200 );
+    LCD::Sleep();
+    Deactivate();
+}
+
+void ILI9328_LCD::WakeUp( void )
+{
+    Activate();
+    WriteCmdData( 0x10, 0x1690 ); // exit sleep mode
+    wait_ms( 200 );
+    LCD::WakeUp();
+    Deactivate();
+}
+
+void ILI9328_LCD::WriteCmd( unsigned short cmd )
+{    
+    _lcd_pin_cs = LOW;
+    _lcd_pin_rs = LOW;           // Control Reg 
+    _lcd_pin_dir = HIGH;
+    _lcd_pin_en = LOW;
+    _lcd_port->write(cmd & 0xFF);
+    _lcd_pin_le = HIGH;
+    _lcd_pin_le = LOW;
+    _lcd_port->write((cmd >>8) & 0xFF );
+    pulseLow( _lcd_pin_wr ); 
+    _lcd_pin_cs = HIGH;
+}
+
+void ILI9328_LCD::WriteData( unsigned short data )
+{
+    _lcd_pin_cs = LOW;
+    _lcd_pin_rs = HIGH;       // Select Data
+    _lcd_pin_dir = HIGH;
+    _lcd_pin_en = LOW;
+    _lcd_port->write(data & 0xFF);
+    _lcd_pin_le = HIGH;
+    _lcd_pin_le = LOW;
+    _lcd_port->write((data >> 8) & 0xFF);
+    pulseLow( _lcd_pin_wr ); 
+    _lcd_pin_cs = HIGH;
+}
+
+void ILI9328_LCD::SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 )
+{
+    switch ( _orientation )
+    {
+        case LANDSCAPE:
+        case LANDSCAPE_REV:
+            WriteCmdData( 0x20, y1 );
+            WriteCmdData( 0x21, x1 );
+            WriteCmdData( 0x50, y1 );
+            WriteCmdData( 0x52, x1 );
+            WriteCmdData( 0x51, y2 );
+            WriteCmdData( 0x53, x2 );
+            break;
+            
+        case PORTRAIT_REV:
+        case PORTRAIT:
+        default:
+            WriteCmdData( 0x20, x1 );
+            WriteCmdData( 0x21, y1 );
+            WriteCmdData( 0x50, x1 );
+            WriteCmdData( 0x52, y1 );
+            WriteCmdData( 0x51, x2 );
+            WriteCmdData( 0x53, y2 );
+            break;
+    }
+    WriteCmd( 0x22 );
+}
+
+void ILI9328_LCD::SetPixelColor( unsigned int color, colordepth_t mode )
+{
+    unsigned char r, g, b;
+    unsigned short clr;
+    r = g = b = 0;
+    if ( _colorDepth == RGB16 )
+    {
+        switch ( mode )
+        {
+            case RGB16:
+                WriteData( color & 0xFFFF );
+                break;
+            case RGB18:
+                r = ( color >> 10 ) & 0xF8;
+                g = ( color >> 4 ) & 0xFC;
+                b = ( color >> 1 ) & 0x1F;
+                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | b );
+                WriteData( clr );
+                break;
+            case RGB24:
+                r = ( color >> 16 ) & 0xF8;
+                g = ( color >> 8 ) & 0xFC;
+                b = color & 0xF8;
+                clr = ( ( r | ( g >> 5 ) ) << 8 ) | ( ( g << 3 ) | ( b >> 3 ) );
+                WriteData( clr );
+                break;
+        }
+    }
+    else if ( _colorDepth == RGB18 )
+    {
+        switch ( mode )
+        {
+            case RGB16:
+                r = ( ( color >> 8 ) & 0xF8 ) | ( ( color & 0x8000 ) >> 13 );
+                g = ( color >> 3 ) & 0xFC;
+                b = ( ( color << 3 ) & 0xFC ) | ( ( color >> 3 ) & 0x01 );
+                break;
+            case RGB18:
+                b = ( color << 2 ) & 0xFC;
+                g = ( color >> 4 ) & 0xFC;
+                r = ( color >> 10 ) & 0xFC;
+                break;
+            case RGB24:
+                r = ( color >> 16 ) & 0xFC;
+                g = ( color >> 8 ) & 0xFC;
+                b = color & 0xFC;
+                break;
+        }
+        clr = ( r << 8 ) | ( g << 2 ) | ( b >> 4 );
+        WriteData( clr );
+        WriteData( b << 4 );
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/ili9328.h	Tue May 12 19:13:04 2015 +0000
@@ -0,0 +1,188 @@
+/** \file ili9328.h
+ *  \brief mbed LCD driver for displays with the ILI9328 controller.
+ *  \copyright GNU Public License, v2. or later
+ *
+ * This library is based on the Arduino/chipKIT UTFT library by Henning
+ * Karlsen, http://henningkarlsen.com/electronics/library.php?id=52
+ *
+ * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
+ *
+ * Copyright (C)2012-2013 Todor Todorov.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to:
+ *
+ * Free Software Foundation, Inc.
+ * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
+ *
+ *********************************************************************/
+#ifndef TFTLCD_ILI9328_H
+#define TFTLCD_ILI9328_H
+
+#include "lcd_base.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/** Represents a LCD instance.
+ *
+ * This is the utility class, through which the display can be manipulated
+ * and graphics objects can be shown to the user.  A known display, which
+ * works with this library is the INANBO-T24-ILI9328-V11 - a RGB TFT
+ * with 240x320 pixels resolution and 65K/262K colors, using 8/16-bit interface.
+ *
+ * The display works with a supply voltage of 2.8-3.3 volts for both logic and
+ * backlight.  It can be driven in 8bit or 16bit interface mode. (Current
+ * version of the driver works only in 16bit mode for now.)
+ *
+ * How to use:
+ * \code
+ * // include the library, this will also pull in the header for the provided fonts
+ * #include "ili9328.h"
+ * 
+ * // prepare the data bus for writing commands and pixel data
+ * BusOut dataBus( p30, p29, p28, p27, p26, p25, p24, p23, p22, p21, p20, p19, p18, p17, p16, p15 ); // 16 pins
+ * // create the lcd instance
+ * ILI9328_LCD lcd( p14, p13, p12, p11, &dataBus ); // control pins and data bus
+ *
+ * int main()
+ * {
+ *     // initialize display - place it in standard portrait mode and set background to black and
+ *     //                      foreground to white color.
+ *     lcd.Initialize();
+ *     // set current font to the smallest 8x12 pixels font.
+ *     lcd.SetFont( Font8x12 );
+ *     // print something on the screen
+ *     lcd.Print( "Hello, World!", CENTER, 25 ); // align text to center horizontally and use starndard colors
+ *
+ *     while ( 1 ) { }
+ * }
+ *
+ * \endcode
+ * \version 0.1
+ * \author Todor Todorov
+ */
+class ILI9328_LCD : public LCD
+{
+public:
+    /** Creates a new instance of the class.
+     *
+     * \param CS Pin for the ChipSelect signal.
+     * \param RESET Pin for the RESET line.
+     * \param RS Pin for the RS signal.
+     * \param WR Pin for the WR signal.
+     * \param DATA_PORT Address of the data bus for transfer of commands and pixel data.
+     * \param BL Pin for controlling the backlight. By default not used.
+     * \param RD Pin for the RD signal. This line is not needed by the driver, so if you would like to
+     *       use the pin on the mbed for something else, just pull-up the respective pin on the LCD high,
+     *       and do not assign a value to this parameter when creating the controller instance.
+     * \param blType The backlight type, the default is to utilize the pin - if supplied - as a simple on/off switch
+     * \param defaultBacklightLevel If using PWM to control backlight, this would be the default brightness in percent after LCD initialization.
+     */
+    ILI9328_LCD( PinName CS, PinName RS, PinName WR, PinName DIR, PinName EN, PinName LE, BusOut* DATA_PORT,  PinName RD , PinName BL = NC, backlight_t blType = Constant, float defaultBackLightLevel = 1.0 );
+    
+    /** Initialize display.
+     *
+     * Wakes up the display from sleep, initializes power parameters.
+     * This function must be called first, befor any painting on the
+     * display is done, otherwise the positioning of graphical elements
+     * will not work properly and any paynt operation will not be visible
+     * or produce garbage.
+     *
+     * \param oritentation The display orientation, landscape is default.
+     * \param colors The correct color depth to use for the pixel data. Value is disregarded.
+     */
+    virtual void Initialize( orientation_t orientation = LANDSCAPE, colordepth_t colors = RGB16 );
+    
+    /** Puts the display to sleep.
+     *
+     * When the display is in sleep mode, its power consumption is
+     * minimized.  Before new pixel data can be written to the display
+     * memory, the controller needs to be brought out of sleep mode.
+     * \sa #WakeUp( void );
+     * \remarks The result of this operation might not be exactly as
+     *          expected. Putting the display to sleep will cause the
+     *          controller to switch to the standard color of the LCD,
+     *          so depending on whether the display is normally white,
+     *          or normally dark, the screen might or might not go
+     *          dark.  Additional power saving can be achieved, if
+     *          the backlight of the used display is not hardwired on
+     *          the PCB and can be controlled via the BL pin.
+     */
+    virtual void Sleep( void );
+    
+    /** Wakes up the display from sleep mode.
+     *
+     * This function needs to be called before any other, when the
+     * display has been put into sleep mode by a previois call to
+     * #Sleep( void ).
+     */
+    virtual void WakeUp( void );
+
+protected:
+    /** Sends a command to the display.
+     *
+     * \param cmd The display command.
+     * \remarks Commands are controller-specific and this function needs to
+     *          be implemented separately for each available controller.
+     */
+    virtual void WriteCmd( unsigned short cmd );
+    
+    /** Sends pixel data to the display.
+     *
+     * \param data The display data.
+     * \remarks Sending data is controller-specific and this function needs to
+     *          be implemented separately for each available controller.
+     */
+    virtual void WriteData( unsigned short data );
+    
+    /** Assigns a chunk of the display memory to receive data.
+     *
+     * When data is sent to the display after this function completes, the opertion will
+     * start from the begining of the assigned address (pixel position) and the pointer
+     * will be automatically incremented so that the next data write operation will continue
+     * with the next pixel from the memory block.  If more data is written than available
+     * pixels, at the end of the block the pointer will jump back to its beginning and
+     * commence again, until the next address change command is sent to the display.
+     *
+     * \param x1 The X coordinate of the pixel at the beginning of the block.
+     * \param y1 The Y coordinate of the pixel at the beginning of the block.
+     * \param x2 The X coordinate of the pixel at the end of the block.
+     * \param y2 The Y coordinate of the pixel at the end of the block.
+     * \remarks Addressing commands are controller-specific and this function needs to be
+     *          implemented separately for each available controller.
+     */
+    virtual void SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 );
+    
+    /** Sets the color of the pixel at the address pointer of the controller.
+     *
+     * This function is to be provided by each implementation separately in
+     * order to account for different color depth used by the controller.
+     * \param color The color of the pixel.
+     * \param mode The depth (palette) of the color.
+     */
+    virtual void SetPixelColor( unsigned int color, colordepth_t mode = RGB24 );
+
+private:
+    DigitalOut  _lcd_pin_wr;
+    BusOut*     _lcd_port;
+    DigitalOut* _lcd_pin_bl;
+    DigitalOut* _lcd_pin_rd;
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* TFTLCD_ILI9328_H */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lcd_base.cpp	Tue May 12 19:13:04 2015 +0000
@@ -0,0 +1,675 @@
+/*
+ * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
+ * Copyright (C)2012 Todor Todorov.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to:
+ *
+ * Free Software Foundation, Inc.
+ * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
+ *
+ *********************************************************************/
+#include "lcd_base.h"
+#include "helpers.h"
+
+// Task GUI und Restbus greifen auf den LCD zu, daher müssen die Funktionen durch ein Mutex geschützt werden 
+Mutex  lcd_mutex;
+
+LCD::LCD( unsigned short width, unsigned short height, PinName CS, PinName RS,  PinName DIR, PinName EN, PinName LE, PinName BL, backlight_t blType, float defaultBacklight )
+    : _disp_width( width ), _disp_height( height ), _lcd_pin_cs( CS ), _lcd_pin_rs( RS ),  _lcd_pin_dir(DIR), _lcd_pin_en(EN), _lcd_pin_le(LE), _bl_type( blType )
+{
+    SetForeground();
+    SetBackground();
+    _font = &TerminusFont;
+    if ( defaultBacklight < 0 ) _bl_pwm_default = 0;
+    else if ( defaultBacklight > 1.0 ) _bl_pwm_default = 1.0;
+    else _bl_pwm_default = defaultBacklight;
+    if ( BL != NC )
+    {
+        if ( blType == Constant )
+        {
+            _bl_pwm = 0;
+            _lcd_pin_bl = new DigitalOut( BL );
+        }
+        else
+        {
+            _lcd_pin_bl = 0;
+            _bl_pwm = new PwmOut( BL );
+            _bl_pwm->period_ms( 8.33 ); // 120 Hz
+            _bl_pwm_current = _bl_pwm_default;
+            // initially off
+            *_bl_pwm = 0;
+        }
+        
+    }
+    else
+    {
+        _lcd_pin_bl = 0;
+        _bl_pwm = 0;
+    }
+}
+
+void LCD::Sleep( void )
+{
+    if ( _lcd_pin_bl != 0 )
+        *_lcd_pin_bl = LOW;
+    else if ( _bl_pwm != 0 )
+        *_bl_pwm = 0;
+}
+
+void LCD::WakeUp( void )
+{
+    if ( _lcd_pin_bl != 0 )
+        *_lcd_pin_bl = HIGH;
+    else if ( _bl_pwm != 0 )
+        *_bl_pwm = _bl_pwm_current;
+}
+
+inline
+void LCD::SetForeground( unsigned int color )
+{
+    _foreground = color;
+}
+
+inline
+void LCD::SetBackground( unsigned int color )
+{
+    _background = color;
+}
+
+void LCD::SetFont( const font_t *font )
+{
+    _font = font;
+}
+
+inline
+unsigned short LCD::GetWidth( void )
+{
+    if ( _orientation == LANDSCAPE || _orientation == LANDSCAPE_REV ) return _disp_height;
+    return _disp_width;
+}
+
+inline
+unsigned short LCD::GetHeight( void )
+{
+    if ( _orientation == LANDSCAPE || _orientation == LANDSCAPE_REV ) return _disp_width;
+    return _disp_height;
+}
+
+inline
+uint8_t LCD::GetFontWidth( void )
+{
+    if ( _font != 0 ) return _font->Width;
+    return 0;
+}
+
+inline
+uint8_t LCD::GetFontHeight( void )
+{
+    if ( _font != 0 ) return _font->Height;
+    return 0;
+}
+
+void LCD::SetBacklightLevel( float level )
+{
+    switch ( _bl_type )
+    {
+        case Direct:
+            if ( _bl_pwm != 0 )
+            {
+                *_bl_pwm = level;
+                _bl_pwm_current = level;
+            }
+            break;
+            
+        case Indirect:
+            break;
+        case Constant:
+        default:
+            break;
+    }
+}
+
+void LCD::FillScreen( int color )
+{
+    
+    //////////////////////
+    lcd_mutex.lock();
+    //////////////////////
+    unsigned int rgb = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
+    Activate();
+    ClearXY();
+    for ( int i = 0; i < ( ( _disp_width ) * ( _disp_height ) ); i++ )
+        SetPixelColor( rgb );
+    Deactivate();
+    ///////////////////////////////
+    lcd_mutex.unlock();
+    ///////////////////////////////    
+}
+
+inline
+void LCD::ClearScreen( void )
+{
+    FillScreen( -1 );
+}
+
+void LCD::DrawPixel( unsigned short x, unsigned short y, int color )
+{
+    //////////////////////
+    lcd_mutex.lock();
+    //////////////////////
+    Activate();
+    SetXY( x, y, x, y );
+    SetPixelColor( color == -1 ? _background :
+                    color == -2 ? _foreground : color );
+    Deactivate();
+    //////////////////////
+    lcd_mutex.unlock();
+    //////////////////////
+}
+
+void LCD::DrawLine( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color )
+{
+
+    //////////////////////
+    lcd_mutex.lock();
+    //////////////////////
+    double delta, tx, ty;
+
+    if ( ( ( x2 - x1 ) < 0 ) )
+    {
+        swap( ushort, x1, x2 )
+        swap( ushort, y1, y2 )
+    }
+    if ( ( ( y2 - y1 ) < 0 ) )
+    {
+        swap( ushort, x1, x2 )
+        swap( ushort, y1, y2 )
+    }
+
+    if ( y1 == y2 )
+    {
+        if ( x1 > x2 )
+            swap( ushort, x1, x2 )
+        DrawHLine( x1, y1, x2 - x1, color );
+    }
+    else if ( x1 == x2 )
+    {
+        if ( y1 > y2 )
+            swap( ushort, y1, y2 )
+        DrawVLine( x1, y1, y2 - y1, color );
+    }
+    else
+    {
+        unsigned int usedColor = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
+        Activate();
+        if ( abs( x2 - x1 ) > abs( y2 - y1 ) )
+        {
+            delta = ( double( y2 - y1 ) / double( x2 - x1 ) );
+            ty = double( y1 );
+            if ( x1 > x2 )
+            {
+                for ( int i = x1; i >= x2; i-- )
+                {
+                    SetXY( i, int( ty + 0.5 ), i, int( ty + 0.5 ) );
+                    SetPixelColor( usedColor );
+                    ty = ty - delta;
+                }
+            }
+            else
+            {
+                for ( int i = x1; i <= x2; i++ )
+                {
+                    SetXY( i, int( ty + 0.5 ), i, int( ty + 0.5 ) );
+                    SetPixelColor( usedColor );
+                    ty = ty + delta;
+                }
+            }
+        }
+        else
+        {
+            delta = ( float( x2 - x1 ) / float( y2 - y1 ) );
+            tx = float( x1 );
+            if ( y1 > y2 )
+            {
+                for ( int i = y2 + 1; i > y1; i-- )
+                {
+                    SetXY( int( tx + 0.5 ), i, int( tx + 0.5 ), i );
+                    SetPixelColor( usedColor );
+                    tx = tx + delta;
+                }
+            }
+            else
+            {
+                for ( int i = y1; i < y2 + 1; i++ )
+                {
+                    SetXY( int( tx + 0.5 ), i, int( tx + 0.5 ), i );
+                    SetPixelColor( usedColor );
+                    tx = tx + delta;
+                }
+            }
+        }
+        Deactivate();
+    }
+    ///////////////////////////////
+    lcd_mutex.unlock();
+    ///////////////////////////////
+}
+
+void LCD::DrawRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color )
+{
+    //////////////////////
+    lcd_mutex.lock();
+    //////////////////////
+    
+    if ( x1 > x2 ) swap( ushort, x1, x2 )
+    if ( y1 > y2 ) swap( ushort, y1, y2 )
+
+    DrawHLine( x1, y1, x2 - x1, color );
+    DrawHLine( x1, y2, x2 - x1, color );
+    DrawVLine( x1, y1, y2 - y1, color );
+    DrawVLine( x2, y1, y2 - y1, color );
+    
+    ///////////////////////////////
+    lcd_mutex.unlock();
+    ///////////////////////////////
+}
+
+void LCD::DrawRoundRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color )
+{
+    if ( x1 > x2 ) swap( ushort, x1, x2 )
+    if ( y1 > y2 ) swap( ushort, y1, y2 )
+
+    if ( ( x2 - x1 ) > 4 && ( y2 - y1 ) > 4 )
+    {
+        DrawPixel( x1 + 1, y1 + 1, color );
+        DrawPixel( x2 - 1, y1 + 1, color );
+        DrawPixel( x1 + 1, y2 - 1, color );
+        DrawPixel( x2 - 1, y2 - 1, color );
+        DrawHLine( x1 + 2, y1, x2 - x1 - 4, color );
+        DrawHLine( x1 + 2, y2, x2 - x1 - 4, color );
+        DrawVLine( x1, y1 + 2, y2 - y1 - 4, color );
+        DrawVLine( x2, y1 + 2, y2 - y1 - 4, color );
+    }
+}
+
+void LCD::FillRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color )
+{
+    //////////////////////
+    lcd_mutex.lock();
+    //////////////////////
+    
+    if ( x1 > x2 ) swap( ushort, x1, x2 );
+    if ( y1 > y2 ) swap( ushort, y1, y2 );
+
+    for ( int i = 0; i < ( ( y2 - y1 ) / 2 ) + 1; i++ )
+    {
+        DrawHLine( x1, y1 + i, x2 - x1, color );
+        DrawHLine( x1, y2 - i, x2 - x1, color );
+    }
+    ///////////////////////////////
+    lcd_mutex.unlock();
+    ///////////////////////////////    
+}
+
+void LCD::FillRoundRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color )
+{
+    if ( x1 > x2 ) swap( ushort, x1, x2 )
+    if ( y1 > y2 ) swap( ushort, y1, y2 )
+
+    if ( ( x2 - x1 ) > 4 && ( y2 - y1 ) > 4 )
+    {
+        for ( int i = 0; i < ( ( y2 - y1 ) / 2 ) + 1; i++ )
+        {
+            switch ( i )
+            {
+                case 0:
+                    DrawHLine( x1 + 2, y1 + i, x2 - x1 - 4, color );
+                    DrawHLine( x1 + 2, y2 - i, x2 - x1 - 4, color );
+                    break;
+
+                case 1:
+                    DrawHLine( x1 + 1, y1 + i, x2 - x1 - 2, color );
+                    DrawHLine( x1 + 1, y2 - i, x2 - x1 - 2, color );
+                    break;
+
+                default:
+                    DrawHLine( x1, y1 + i, x2 - x1, color );
+                    DrawHLine( x1, y2 - i, x2 - x1, color );
+                    break;
+            }
+        }
+    }
+}
+
+void LCD::DrawCircle( unsigned short x, unsigned short y, unsigned short radius, int color )
+{
+    int f = 1 - radius;
+    int ddF_x = 1;
+    int ddF_y = -2 * radius;
+    int x1 = 0;
+    int y1 = radius;
+    unsigned int usedColor = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
+
+    Activate();
+    SetXY( x, y + radius, x, y + radius );
+    SetPixelColor( usedColor );
+    SetXY( x, y - radius, x, y - radius );
+    SetPixelColor( usedColor );
+    SetXY( x + radius, y, x + radius, y );
+    SetPixelColor( usedColor );
+    SetXY( x - radius, y, x - radius, y );
+    SetPixelColor( usedColor );
+
+    while ( x1 < y1 )
+    {
+        if ( f >= 0 )
+        {
+            y1--;
+            ddF_y += 2;
+            f += ddF_y;
+        }
+        x1++;
+        ddF_x += 2;
+        f += ddF_x;
+        SetXY( x + x1, y + y1, x + x1, y + y1 );
+        SetPixelColor( usedColor );
+        SetXY( x - x1, y + y1, x - x1, y + y1 );
+        SetPixelColor( usedColor );
+        SetXY( x + x1, y - y1, x + x1, y - y1 );
+        SetPixelColor( usedColor );
+        SetXY( x - x1, y - y1, x - x1, y - y1 );
+        SetPixelColor( usedColor );
+        SetXY( x + y1, y + x1, x + y1, y + x1 );
+        SetPixelColor( usedColor );
+        SetXY( x - y1, y + x1, x - y1, y + x1 );
+        SetPixelColor( usedColor );
+        SetXY( x + y1, y - x1, x + y1, y - x1 );
+        SetPixelColor( usedColor );
+        SetXY( x - y1, y - x1, x - y1, y - x1 );
+        SetPixelColor( usedColor );
+    }
+    Deactivate();
+}
+
+void LCD::FillCircle( unsigned short x, unsigned short y, unsigned short radius, int color )
+{
+    unsigned int usedColor = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
+    Activate();
+    for ( int y1 = -radius; y1 <= radius; y1++ )
+        for ( int x1 = -radius; x1 <= radius; x1++ )
+            if ( x1 * x1 + y1 * y1 <= radius * radius )
+            {
+                SetXY( x + x1, y + y1, x + x1, y + y1 );
+                SetPixelColor( usedColor );
+            }
+    Deactivate();
+}
+
+void LCD::Print( const char *str, unsigned short x, unsigned short y, int fgColor, int bgColor, unsigned short deg )
+{
+    //////////////////////
+    lcd_mutex.lock();
+    //////////////////////
+    
+    int stl, i;
+
+    stl = strlen( str );
+
+    if ( x == RIGHT )
+        x = GetWidth() - ( stl * _font->Width );
+    if ( x == CENTER )
+        x = ( GetWidth() - ( stl * _font->Width ) ) / 2;
+
+    for ( i = 0; i < stl; i++ )
+        if ( deg == 0 )
+            PrintChar( *str++, x + ( i * ( _font->Width ) ), y, fgColor, bgColor );
+        else
+            RotateChar( *str++, x, y, i, fgColor, bgColor, deg );
+    ///////////////////////////////
+    lcd_mutex.unlock();
+    ///////////////////////////////            
+}
+
+void LCD::DrawBitmap( unsigned short x, unsigned short y, const bitmap_t* img, unsigned char scale )
+{
+    //////////////////////
+    lcd_mutex.lock();
+    //////////////////////
+    
+    int tx, ty, tc, tsx, tsy;
+
+    Activate();
+    if ( scale == 1 )
+    {
+        SetXY( x, y, x + img->Width - 1, y + img->Height - 1 );
+
+        if ( img->Format == RGB16 )
+        {
+            const unsigned short *pixel = ( const unsigned short* ) img->PixelData;
+            for ( tc = 0; tc < ( img->Width * img->Height ); tc++ )
+                SetPixelColor( *pixel++, img->Format );
+        }
+        else if ( img->Format == RGB18 )
+        {
+            const unsigned int *pixel = ( const unsigned int* ) img->PixelData;
+            for ( tc = 0; tc < ( img->Width * img->Height ); tc++ )
+                SetPixelColor( *pixel++, img->Format );
+        }
+    }
+    else
+    {
+        if ( img->Format == RGB16 )
+        {
+            const unsigned short *pixel = ( const unsigned short* ) img->PixelData;
+            
+            for ( ty = 0; ty < img->Height; ty++ )
+            {
+                SetXY( x, y + ( ty * scale ), x + ( ( img->Width * scale ) - 1 ), y + ( ty * scale ) + scale );
+                for ( tsy = 0; tsy < scale; tsy++ )
+                {
+                    for ( tx = 0; tx < img->Width; tx++ )
+                    {
+                        for ( tsx = 0; tsx < scale; tsx++ )
+                            SetPixelColor( pixel[ ( ty * img->Width ) + tx ], img->Format );
+                    }
+                }
+            }
+        }
+        else if ( img->Format == RGB18 )
+        {
+            const unsigned int *pixel = ( const unsigned int* ) img->PixelData;
+            
+            for ( ty = 0; ty < img->Height; ty++ )
+            {
+                SetXY( x, y + ( ty * scale ), x + ( ( img->Width * scale ) - 1 ), y + ( ty * scale ) + scale );
+                for ( tsy = 0; tsy < scale; tsy++ )
+                {
+                    for ( tx = 0; tx < img->Width; tx++ )
+                    {
+                        for ( tsx = 0; tsx < scale; tsx++ )
+                            SetPixelColor( pixel[ ( ty * img->Width ) + tx ], img->Format );
+                    }
+                }
+            }
+        }
+    }
+    Deactivate();
+    ///////////////////////////////
+    lcd_mutex.unlock();
+    ///////////////////////////////      
+}
+
+void LCD::DrawBitmap( unsigned short x, unsigned short y, const bitmap_t* img, unsigned short deg, unsigned short rox, unsigned short roy )
+{
+    //////////////////////
+    lcd_mutex.lock();
+    //////////////////////
+    
+    int tx, ty, newx, newy;
+    double radian;
+    radian = deg * 0.0175;
+
+    if ( deg == 0 )
+        DrawBitmap( x, y, img );
+    else
+    {
+        Activate();
+        
+        if ( img->Format == RGB16 )
+        {
+            const unsigned short *pixel = ( const unsigned short* ) img->PixelData;
+            
+            for ( ty = 0; ty < img->Height; ty++ )
+                for ( tx = 0; tx < img->Width; tx++ )
+                {
+                    newx = x + rox + ( ( ( tx - rox ) * cos( radian ) ) - ( ( ty - roy ) * sin( radian ) ) );
+                    newy = y + roy + ( ( ( ty - roy ) * cos( radian ) ) + ( ( tx - rox ) * sin( radian ) ) );
+    
+                    SetXY( newx, newy, newx, newy );
+                    SetPixelColor( pixel[ ( ty * img->Width ) + tx ], img->Format );
+                }
+        }
+        else if ( img->Format == RGB18 )
+        {
+            const unsigned int *pixel = ( const unsigned int* ) img->PixelData;
+            
+            for ( ty = 0; ty < img->Height; ty++ )
+                for ( tx = 0; tx < img->Width; tx++ )
+                {
+                    newx = x + rox + ( ( ( tx - rox ) * cos( radian ) ) - ( ( ty - roy ) * sin( radian ) ) );
+                    newy = y + roy + ( ( ( ty - roy ) * cos( radian ) ) + ( ( tx - rox ) * sin( radian ) ) );
+    
+                    SetXY( newx, newy, newx, newy );
+                    SetPixelColor( pixel[ ( ty * img->Width ) + tx ], img->Format );
+                }
+        }
+        Deactivate();
+    }
+    //////////////////////
+    lcd_mutex.unlock();
+    //////////////////////
+}
+
+inline
+void LCD::Activate( void )
+{
+    _lcd_pin_cs = LOW;
+}
+
+inline
+void LCD::Deactivate( void )
+{
+    _lcd_pin_cs = HIGH;
+}
+
+inline
+void LCD::WriteCmdData( unsigned short cmd, unsigned short data )
+{
+    WriteCmd( cmd );
+    WriteData( data );
+}
+
+inline
+void LCD::ClearXY( void )
+{
+    SetXY( 0, 0, GetWidth() - 1, GetHeight() - 1 );
+}
+
+void LCD::DrawHLine( unsigned short x, unsigned short y, unsigned short len, int color )
+{
+    unsigned int usedColor = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
+    
+    Activate();
+    SetXY( x, y, x + len, y );
+    for ( int i = 0; i < len + 1; i++ )
+        SetPixelColor( usedColor );
+    Deactivate();
+}
+
+void LCD::DrawVLine( unsigned short x, unsigned short y, unsigned short len, int color )
+{
+    unsigned int usedColor = color == -1 ? _background : color == -2 ? _foreground : ( unsigned int ) color;
+    
+    Activate();
+    SetXY( x, y, x, y + len );
+    for ( int i = 0; i < len; i++ )
+        SetPixelColor( usedColor );
+    Deactivate();
+}
+
+void LCD::PrintChar( char c, unsigned short x, unsigned short y, int fgColor, int bgColor )
+{
+    uint8_t i, ch;
+    uint16_t j;
+    unsigned int usedColorFG = fgColor == -1 ? _background : fgColor == -2 ? _foreground : ( unsigned int ) fgColor;
+    unsigned int usedColorBG = bgColor == -1 ? _background : bgColor == -2 ? _foreground : ( unsigned int ) bgColor;
+    
+    uint16_t totalCharBytes = ( _font->Width * _font->Height ) / 8;
+    int16_t position = _font->Position[ c - _font->Offset ];
+    if ( position == -1 ) position = 0; // will print space character
+    
+    Activate();
+
+    SetXY( x, y, x + _font->Width - 1, y + _font->Height - 1 );
+    
+    for ( j = 0; j < totalCharBytes; j++ )
+    {
+        ch = _font->Data[ position ];
+        for ( i = 0; i < 8; i++ )
+        {
+            if ( ( ch & ( 1 << ( 7 - i ) ) ) != 0 ) SetPixelColor( usedColorFG );
+            else SetPixelColor( usedColorBG );
+        }
+        position++;
+    }
+    Deactivate();
+}
+
+void LCD::RotateChar( char c, unsigned short x, unsigned short y, int pos, int fgColor, int bgColor, unsigned short deg )
+{
+    uint8_t i, j, ch;
+    int newx, newy;
+    double radian;
+    radian = deg * 0.0175;
+    
+    unsigned int usedColorFG = fgColor == -1 ? _background : fgColor == -2 ? _foreground : ( unsigned int ) fgColor;
+    unsigned int usedColorBG = bgColor == -1 ? _background : bgColor == -2 ? _foreground : ( unsigned int ) bgColor;
+
+    int16_t position = _font->Position[ c - _font->Offset ];
+    if ( position == -1 ) position = 0; // will print space character
+    
+    Activate();
+    
+    for ( j = 0; j < _font->Height; j++ )
+    {
+        for ( uint16_t zz = 0; zz < ( ( double ) _font->Width / 8 ); zz++ )
+        {
+            ch = _font->Data[ position + zz ];
+            for ( i = 0; i < 8; i++ )
+            {
+                newx = x + ( ( ( i + ( zz * 8 ) + ( pos * _font->Width ) ) * cos( radian ) ) - ( ( j ) * sin( radian ) ) );
+                newy = y + ( ( ( j ) * cos( radian ) ) + ( ( i + ( zz * 8 ) + ( pos * _font->Width ) ) * sin( radian ) ) );
+
+                SetXY( newx, newy, newx + 1, newy + 1 );
+
+                if ( ( ch & ( 1 << ( 7 - i ) ) ) != 0 ) SetPixelColor( usedColorFG );
+                else SetPixelColor( usedColorBG );
+            }
+        }
+        position += ( _font->Width / 8 );
+    }
+
+    Deactivate();
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/lcd_base.h	Tue May 12 19:13:04 2015 +0000
@@ -0,0 +1,594 @@
+/** \file lcd_base.h
+ *  \brief Base class for all LCD controller implementations.
+ *  \copyright GNU Public License, v2. or later
+ *
+ * Generic object painting and screen control.
+ *
+ * This library is based on the Arduino/chipKIT UTFT library by Henning
+ * Karlsen, http://henningkarlsen.com/electronics/library.php?id=52
+ *
+ * Copyright (C)2010-2012 Henning Karlsen. All right reserved.
+ *
+ * Copyright (C)2012 Todor Todorov.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to:
+ *
+ * Free Software Foundation, Inc.
+ * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
+ *
+ *********************************************************************/
+#ifndef TFTLCD_BASE_H
+#define TFTLCD_BASE_H
+
+#include "mbed.h"
+#include "terminus.h"
+#include "rtos.h"
+
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/** \def RGB(r,g,b)
+ *  \brief Creates a RGB color from distinct bytes for the red, green and blue components.
+ *
+ * Displays which use 16 bits to assign colors to a specific pixel, use
+ * 5 bits for the red component, 6 bits for the green component and 5
+ * bits for the blue component.  Displays which have 18-bit color depth
+ * use 6 bits for red, 6 bits for green and 6 bits for blue component.
+ * This macro preserves the full 24-bit color depth, but it is the responsibility
+ * of the respective driver to convert the color value to the correct format.
+ */
+#define RGB( r, g, b )          ( ( r ) << 16 ) | ( ( g ) << 8 ) | ( b )
+/** \def COLOR_BLACK
+ *  \brief Shorthand for RGB( 0, 0, 0 ).
+ */
+#define COLOR_BLACK             RGB( 0x00, 0x00, 0x00 )
+/** \def COLOR_WHITE
+ *  \brief Shorthand for RGB( 255, 255, 255 ).
+ */
+#define COLOR_WHITE             RGB( 0xFF, 0xFF, 0xFF )
+/** \def COLOR_RED
+ *  \brief Shorthand for RGB( 255, 0, 0 ).
+ */
+#define COLOR_RED               RGB( 0xFF, 0x00, 0x00 )
+/** \def COLOR_GREEN
+ *  \brief Shorthand for RGB( 0, 255, 0 ).
+ */
+#define COLOR_GREEN             RGB( 0x00, 0xFF, 0x00 )
+/** \def COLOR_BLUE
+ *  \brief Shorthand for RGB( 0, 0, 255 ).
+ */
+#define COLOR_BLUE              RGB( 0x00, 0x00, 0xFF )
+/** \def COLOR_CYAN
+ *  \brief Shorthand for RGB( 0, 255, 255 )
+ */
+#define COLOR_CYAN              RGB( 0x00, 0xFF, 0xFF )
+/** \def COLOR_MAGENTA
+ *  \brief Shorthand for RGB( 255, 0, 255 )
+ */
+#define COLOR_MAGENTA           RGB( 0xFF, 0x00, 0xFF )
+/** \def COLOR_YELLOW
+ *  \brief Shorthand for RGB( 255, 255, 0 )
+ */
+#define COLOR_YELLOW            RGB( 0xFF, 0xFF, 0x00 )
+
+
+/** \enum Orientation_enum
+ *  \brief Display orientation.
+ */
+enum Orientation_enum
+{
+    PORTRAIT = 0, /**< Top row of the screen is at 12 o'clock. */ 
+    LANDSCAPE = 1, /**< Top row of the screen is at 9 o'clock. */
+    PORTRAIT_REV = 2, /**< Top row of the screen is at 6 o'clock. */
+    LANDSCAPE_REV = 3, /**< Top row of the screen is at 3 o'clock. */
+};
+/** \typedef orientation_t
+ *  \brief Convenience shortcut for display orientation.
+ */
+typedef enum Orientation_enum orientation_t;
+
+/** \enum ColorDepth_enum
+ *  \brief Color depth
+ */
+enum ColorDepth_enum
+{
+    RGB16, /**< 16-bit colors, pixels can have 65K+ distinct color values */
+    RGB18, /**< 18-bit colors, pixels can have 262K+ distinct color values */
+    RGB24, /**< 24-bit colors, full 8 bits per component, 16M+ distinct color values */
+};
+/** \typedef colordepth_t
+ *  \brief Convenience shortcut for display color depth.
+ */
+typedef enum ColorDepth_enum colordepth_t;
+
+/** \enum Alignment_enum
+ *  \brief Horizontal text alignment on the line.
+ */
+enum Alignment_enum
+{
+    LEFT = 0, /**< Left-oriented, naturally gravitate closer to the left edge of the screen. */
+    CENTER = 9998, /**< Center-oriented, try to fit in the middle of the available space with equal free space to the left and right of the text. */
+    RIGHT = 9999, /**< Right-oriented, naturally gravitate closer to the right edge of the screen, leaving any remaining free space to the left of the text. */
+};
+/** \typedef align_t
+ *  \brief Convenience shortcut for text alignment.
+ */
+typedef enum Alignment_enum align_t;
+
+///** \struct Font_struct
+// *  \brief Describes fonts and their properties.
+// *  \sa Comments in fonts.h
+// */
+//struct Font_struct
+//{
+//    const    char* font; /**< A pointer to the first byte in the font. */
+//    unsigned char  width; /**< The width of each character, in pixels. */
+//    unsigned char  height; /**< Height of each character, in pixels. */
+//    unsigned char  offset; /**< Offset of the first character in the font. */
+//    unsigned char  numchars; /**< Count of the available characters in the font. */
+//};
+///** \typedef font_metrics_t
+// *  \brief Convenience shortcut for fonts properties.
+// */
+//typedef struct Font_struct font_metrics_t;
+
+/** \struct Bitmap_struct
+ *  \brief Describes an image.
+ */
+struct Bitmap_struct
+{
+    colordepth_t Format; /**< Color depth of the image. */
+    unsigned short Width; /**< Width of the image in pixels. */
+    unsigned short Height; /**< Height of the image in pixels. */
+    const void* PixelData; /**< Image pixel data. */
+};
+/** \typedef bitmap_t
+ *  \brief Convenience shortcut bitmap type.
+ */
+typedef struct Bitmap_struct bitmap_t;
+
+/** \struct BacklightPwmCtrl_enum
+ *  \brief Type of backlight control for the LCD.
+ *
+ * When the selected type is \c Constant, the pin is simply on or off - there is no gradation in the intensity of the display.
+ * In this case any free pin can be used to control the backlight.  On the other hand, when PWM is used to control brightness,
+ * take care to use only PWM-able mbed pins (p21, p22, p23, p24, p25, and p26), any other pins won't work.  It is assumed that
+ * you know what you are doing, so no check is done to prevent using a non-PWM pin as assigned control pin, when either \c Direct
+ * or \c Indirect option is used.
+ *
+ * \version 0.1
+ * \remark When choosing PWM to control the backlight, you have the option to choose the pin to either source (\c Direct) or sink
+ *         (\c Indirect) the current for LCD brightness control.  Be aware that the mbed pins can source (and probably sink when
+ *         configured as inputs) only 4 mA @+3V3 VDD.  So if you are intending to use a bigger LCD, whith more LEDs in its backlight
+ *         implementation, you probably want to interface it through a small signal transistor or a small MOSFET, in order to be able
+ *         to handle a higher current without damaging your mbed.
+ * \remark As of version 0.1 (2013-01-25) the Indirect method of PWM has not been implemented yet.
+ */
+enum BacklightPwmCtrl_enum
+{
+    Constant, /**< When the pin is a simple on/off switch. */
+    Direct, /**< Control the brightness with PWM, as the control pin is sourcing the current to drive the backlight LEDs. */
+    Indirect, /**< Control the brightness with PWM, as the control pin is sinking the current which drives the backlight LEDs. */
+};
+/** \typedef backlight_t
+ *  \brief Convenience shortcut for the backlight control type.
+ */
+typedef BacklightPwmCtrl_enum backlight_t;
+
+
+/** Base class for LCD implementations.
+ *
+ * All separate LCD controller implementations have to subclass this one.
+ *
+ * \version 0.1
+ * \author Todor Todorov
+ */
+class LCD
+{
+public:
+
+    /** Initialize display.
+     *
+     * Wakes up the display from sleep, initializes power parameters.
+     * This function must be called first, befor any painting on the
+     * display is done, otherwise the positioning of graphical elements
+     * will not work properly and any paynt operation will not be visible
+     * or produce garbage.
+     *
+     * This function is controller-specific and needs to be implemented
+     * separately for each available display.
+     * \param oritentation The display orientation, landscape is default.
+     * \param colors The correct color depth to use for the pixel data.
+     */
+    virtual void Initialize( orientation_t orientation, colordepth_t colors ) = 0;
+    
+    /** Puts the display to sleep.
+     *
+     * When the display is in sleep mode, its power consumption is
+     * minimized.  Before new pixel data can be written to the display
+     * memory, the controller needs to be brought out of sleep mode.
+     * \sa #WakeUp( void );
+     * \remarks The result of this operation might not be exactly as
+     *          expected. Putting the display to sleep will cause the
+     *          controller to switch to the standard color of the LCD,
+     *          so depending on whether the display is normally white,
+     *          or normally dark, the screen might or might not go
+     *          dark.  Additional power saving can be achieved, if
+     *          the backlight of the used display is not hardwired on
+     *          the PCB and can be controlled via the BL pin.
+     * \remarks This function is controller-specific and needs to be
+     *          implemented separately for each available display.
+     */
+    virtual void Sleep( void );
+    
+    /** Wakes up the display from sleep mode.
+     *
+     * This function needs to be called before any other, when the
+     * display has been put into sleep mode by a previois call to
+     * #Sleep( void ).
+     * \remarks This function is controller-specific and needs to be
+     *          implemented separately for each available display.
+     */
+    virtual void WakeUp( void );
+    
+    /** Set the foreground color for painting.
+     *
+     * This is the default foreground color to be used in painting operations.
+     * If a specific output function allows for a different color to be specified
+     * in place, the new setting will be used for that single operation only and
+     * will not change this value.
+     *
+     * \param color The color to be used (24-bit color depth).
+     * \sa #RGB(r,g,b)
+     */
+    virtual void SetForeground( unsigned int color = COLOR_WHITE);
+    
+    /** Set the background color for painting.
+     *
+     * This is the default color to be used for "empty" pixels while painting.
+     * If a particular function allows for a different value to be specified
+     * when the function is called, the new value will be used only for this
+     * single call and will not change this setting.
+     *
+     * \param color The background color (24-bit color depth).
+     * \sa #RGB(r,g,b)
+     */
+    virtual void SetBackground( unsigned int color = COLOR_BLACK );
+    
+    /** Sets the font to be used for painting of text on the screen.
+     * \param font A pointer to the font data.
+     * \sa Comments in file fonts.h
+     */
+    virtual void SetFont( const font_t* font );
+    
+    /** Gets the display width.
+     *  \return Display width in pixels.
+     */
+    unsigned short GetWidth( void );
+    
+    /** Gets the display height.
+     *  \return Display height in pixels.
+     */
+    unsigned short GetHeight( void );
+    
+    /** Gets the font width.
+     *  \return The current font width.
+     */
+    uint8_t GetFontWidth( void );
+    
+    /** Gets the font height.
+     *  \return The current font height.
+     */
+    uint8_t GetFontHeight( void );
+    
+    /** Fills the whole screen with a single color.
+     * \param color The color to be used. The value must be in RGB-565 format.
+     * \remarks The special values -1 and -2 signify the preset background and foreground colors, respectively.
+     *          The backround color is the default.
+     */
+    virtual void FillScreen( int color = -1 );
+    
+    /** Sets the backlight intensity in percent as a float value in the range [0.0,1.0].
+     *  \param level The backligh intensity in percent, where 0.0 is off and 1.0 is full brightness.
+     */
+     
+    virtual void SetBacklightLevel( float level );
+    
+    /** Clears the screen.
+     *
+     * This is the same as calling #FillScreen() or #FillScreen( -1 ) to use the background color.
+     */
+    virtual void ClearScreen( void );
+    
+    /** Draws a pixel at the specified location.
+     *
+     * By default the function will use the preset foreground color, but the background
+     * or a custom color could be used as well.
+     *
+     * \param x The horizontal offset of the pixel from the upper left corner of the screen.
+     * \param y The vertical offset of the pixel from the upper left corner of the screen.
+     * \param color The color to be used. Use a custom color, or -1 for background and -2 for foreground color.
+     */
+    virtual void DrawPixel( unsigned short x, unsigned short y, int color = -2 );
+    
+    /** Draws a line.
+     *
+     * \param x1 Horizontal offset of the beginning point of the line.
+     * \param y1 Vertical offset of the beginning point of the line.
+     * \param x2 Horizontal offset of the end point of the line.
+     * \param y2 Verical offset of the end point of the line.
+     * \param color The color to use for painting, or -1 for background, or -2 for foreground.
+     */
+    virtual void DrawLine( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
+    
+    /** Paints a rectangle.
+     *
+     * \param x1 The horizontal offset of the beginning point of one of the rectangle's diagonals.
+     * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals.
+     * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals.
+     * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
+     */
+    virtual void DrawRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
+    
+    /** Paints a rectangle and fills it with the paint color.
+     *
+     * \param x1 The horizontal offset of the beginning point of one of the rectangle's diagonals.
+     * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals.
+     * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals.
+     * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
+     */
+    virtual void DrawRoundRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
+    
+    /** Paints a rectangle with rounded corners.
+     *
+     * \param x1 The horizontal offset of the beginning point of one of the rectangle's diagonals.
+     * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals.
+     * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals.
+     * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
+     */
+    virtual void FillRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
+    
+    /** Paints a rectangle with rounded corners and fills it with the paint color.
+     *
+     * \param x1 The horizontal offset of the beginning point of one of the rectangle's diagonals.
+     * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals.
+     * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals.
+     * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
+     */
+    virtual void FillRoundRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 );
+    
+    /** Paints a circle.
+     *
+     * \param x The offset of the circle's center from the left edge of the screen.
+     * \param y The offset of the circle's center from the top edge of the screen.
+     * \param radius The circle's radius.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
+     */
+    virtual void DrawCircle( unsigned short x, unsigned short y, unsigned short radius, int color = -2 );
+    
+    /** Paints a circle and fills it with the paint color.
+     *
+     * \param x The offset of the circle's center from the left edge of the screen.
+     * \param y The offset of the circle's center from the top edge of the screen.
+     * \param radius The circle's radius.
+     * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color.
+     */
+    virtual void FillCircle( unsigned short x, unsigned short y, unsigned short radius, int color = -2 );
+    
+    /** Print a text on the screen.
+     *
+     * \param str The text.
+     * \param x The horizontal offset form the left edge of the screen. The special values LEFT, CENTER,
+     *          or RIGHT can be used instead of pixel offset to indicate the text's horizontal alignment.
+     * \param y The vertical offset of the text from the top of the screen.
+     * \param fgColor The foreground to use for painting the text; -1 indicates background color, -2 the foreground setting, or custom color.
+     * \param bgColor The color to use for painting the empty pixels; -1 indicates the background color, -2 the foreground setting, or custom color.
+     * \param deg If different than 0, the text will be rotated at an angle this many degrees around its starting point. Default is not to ratate.
+     */
+    virtual void Print( const char *str, unsigned short x, unsigned short y, int fgColor = -2, int bgColor = -1, unsigned short deg = 0 );
+    
+    /** Draw an image on the screen.
+     *
+     * The pixels of the picture must be in the RGB-565 format.  The data can be provided
+     * as an array in a source or a header file.  To convert an image file to the appropriate
+     * format, a special utility must be utilized.  One such tool is provided by Henning Karlsen,
+     * the author of the UTFT display liberary and can be downloaded for free from his web site:
+     * http://henningkarlsen.com/electronics/library.php?id=52
+     *
+     * \param x Horizontal offset of the first pixel of the image.
+     * \param y Vertical offset of the first pixel of the image.
+     * \param img Image data pointer.
+     * \param scale A value of 1 will produce an image with its original size, while a different value will scale the image.
+     */
+    virtual void DrawBitmap( unsigned short x, unsigned short y, const bitmap_t* img, unsigned char scale = 1 );
+    
+    /** Draw an image on the screen.
+     *
+     * The pixels of the picture must be in the RGB-565 format.  The data can be provided
+     * as an array in a source or a header file.  To convert an image file to the appropriate
+     * format, a special utility must be utilized.  One such tool is provided by Henning Karlsen,
+     * the author of the UTFT display liberary and can be downloaded for free from his web site:
+     * http://henningkarlsen.com/electronics/library.php?id=52
+     *
+     * \param x Horizontal offset of the first pixel of the image.
+     * \param y Vertical offset of the first pixel of the image.
+     * \param img Image data pointer.
+     * \param deg Angle to rotate the image before painting on screen, in degrees.
+     * \param rox
+     * \param roy
+     */
+    virtual void DrawBitmap( unsigned short x, unsigned short y, const bitmap_t* img, unsigned short deg, unsigned short rox, unsigned short roy );
+    
+        /** Sends both command and data to the display controller.
+     *
+     * This is a helper utility function which combines the 2 functions above
+     * into one single convenience step.
+     *
+     * \param cmd The display command.
+     * \param data The display pixel data.
+     */
+    virtual void WriteCmdData( unsigned short cmd, unsigned short data );      
+    
+protected:
+    /** Creates an instance of the class.
+     *
+     * \param width Width of the display in pixels.
+     * \param height Height of the display in pixels.
+     * \param CS Pin connected to the CS input of the display.
+     * \param RS Pin connected to the RS input of the display.
+     * \param RESET Pin connected to the RESET input of the display.
+     * \param BL Pin connected to the circuit controlling the LCD's backlight.
+     * \param blType The type of backlight to be used.
+     * \param defaultBacklight The standard backlight intensity (if using PWM control), expressed in percent as float value from 0.0 to 1.0
+     */
+    LCD( unsigned short width, unsigned short height, PinName CS, PinName RS,  PinName DIR, PinName EN, PinName LE, PinName BL, backlight_t blType, float defaultBacklight );
+
+    /** Activates the display for command/data transfer.
+     *
+     * Usually achieved by pulling the CS pin of the display low.
+     */
+    virtual void Activate( void );
+    
+    /** Deactivates the display after data has been transmitted.
+     *
+     * Usually achieved by pulling the CS pin of the display high.
+     */
+    virtual void Deactivate( void );
+    
+    /** Sends a command to the display.
+     *
+     * \param cmd The display command.
+     * \remarks Commands are controller-specific and this function needs to
+     *          be implemented separately for each available controller.
+     */
+    virtual void WriteCmd( unsigned short cmd ) = 0;
+    
+    /** Sends pixel data to the display.
+     *
+     * \param data The display data.
+     * \remarks Sendin data is controller-specific and this function needs to
+     *          be implemented separately for each available controller.
+     */
+    virtual void WriteData( unsigned short data ) = 0;
+    
+
+    
+    /** Assigns a chunk of the display memory to receive data.
+     *
+     * When data is sent to the display after this function completes, the opertion will
+     * start from the begining of the assigned address (pixel position) and the pointer
+     * will be automatically incremented so that the next data write operation will continue
+     * with the next pixel from the memory block.  If more data is written than available
+     * pixels, at the end of the block the pointer will jump back to its beginning and
+     * commence again, until the next address change command is sent to the display.
+     *
+     * \param x1 The X coordinate of the pixel at the beginning of the block.
+     * \param y1 The Y coordinate of the pixel at the beginning of the block.
+     * \param x2 The X coordinate of the pixel at the end of the block.
+     * \param y2 The Y coordinate of the pixel at the end of the block.
+     * \remarks Addressing commands are controller-specific and this function needs to be
+     *          implemented separately for each available controller.
+     */
+    virtual void SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 ) = 0;
+    
+    /** Resets the memory address for the next display write operation to the screen origins (0,0).
+     */
+    virtual void ClearXY( void );
+    
+    /** Sets the color of the pixel at the address pointer of the controller.
+     *
+     * This function is to be provided by each implementation separately in
+     * order to account for different color depths used by the controller.
+     * \param color The color of the pixel.
+     * \param mode The depth (palette) of the color.
+     */
+    virtual void SetPixelColor( unsigned int color, colordepth_t mode = RGB24 ) = 0;
+    
+    /** Draws a horizontal line.
+     *
+     * This is a utility function to draw horizontal-only lines
+     * for reduced code complexity and faster execution.
+     *
+     * \param x X coordinate of the starting point of the line.
+     * \param y Y coordinate of the starting point of the line.
+     * \param len Length of the line.
+     * \param color The color to use to draw the line. By default the global foreground color is used ( -2 ),
+     *              -1 switches to the default background color, or any custom color can be used.
+     */
+    virtual void DrawHLine( unsigned short x, unsigned short y, unsigned short len, int color = -2 );
+    
+    /** Draws a vertical line.
+     *
+     * This is a utility function to draw vertical-only lines
+     * for reduced code complexity and faster execution.
+     *
+     * \param x X coordinate of the starting point of the line.
+     * \param y Y coordinate of the starting point of the line.
+     * \param len Height of the line.
+     * \param color The color to use to draw the line. By default the global foreground color is used ( -2 ),
+     *              -1 switches to the default background color, or any custom color can be used.
+     */
+    virtual void DrawVLine( unsigned short x, unsigned short y, unsigned short len, int color = -2 );
+    
+    /** Prints a character at the given position and using the given color.
+     *
+     * \param c The character.
+     * \param x X coordinate of the character position.
+     * \param y Y coordinate of the character position.
+     * \param fgColor Foreground color for drawing. By default the global foreground color is used ( -2 ),
+     *                -1 switches to the default background color, or any custom color can be used.
+     * \param bgColor Background color for drawing. By default the global background color is used ( -1 ),
+     *                -2 switches to the default foreground color, or any custom color can be used.
+     */
+    virtual void PrintChar( char c, unsigned short x, unsigned short y, int fgColor = -2, int bgColor = -1 );
+    
+    /** Prints a character at the given position and using the given color and with the given rotation.
+     *
+     * \param c The character.
+     * \param x X coordinate of the character position.
+     * \param y Y coordinate of the character position.
+     * \param pos Position of the character in the string from which it originates (used to rotate a whole string).
+     * \param fgColor Foreground color for drawing. By default the global foreground color is used ( -2 ),
+     *                -1 switches to the default background color, or any custom color can be used.
+     * \param bgColor Background color for drawing. By default the global background color is used ( -1 ),
+     *                -2 switches to the default foreground color, or any custom color can be used.
+     * \param deg The angle at which to rotate. 
+     */
+    virtual void RotateChar( char c, unsigned short x, unsigned short y, int pos, int fgColor = -2, int bgColor = -1, unsigned short deg = 0 );
+
+protected:
+    unsigned short  _disp_width, _disp_height;
+    DigitalOut      _lcd_pin_cs, _lcd_pin_rs,  _lcd_pin_dir, _lcd_pin_en, _lcd_pin_le;
+    orientation_t   _orientation;
+    colordepth_t    _colorDepth;
+    unsigned int    _foreground, _background;
+    const font_t*   _font;
+    DigitalOut*     _lcd_pin_bl;
+    PwmOut*         _bl_pwm;
+    backlight_t     _bl_type;
+    float           _bl_pwm_default, _bl_pwm_current;
+};
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* TFTLCD_BASE_H */
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/terminus.cpp	Tue May 12 19:13:04 2015 +0000
@@ -0,0 +1,543 @@
+#include <mbed.h>
+#include <terminus.h>
+
+const char TerminusFontBitmaps[] = {
+    // #32
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ' '
+    0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x00,0x20,0x20,0x00,0x00, // '!'
+    0x00,0x50,0x50,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '"'
+    0x00,0x00,0x50,0x50,0xF8,0x50,0x50,0xF8,0x50,0x50,0x00,0x00, // '#'
+//******************************************************new    
+   // 0x00,0x00,0x50,0x50,0x88,0x88,0x88,0x88,0x88,0x78,0x00,0x00, // 'ü' '\xFC'  '$' verwenden für 'ü'
+//**********************************************************    
+    0x00,0x00,0x20,0x70,0xA8,0xA0,0x70,0x28,0xA8,0x70,0x20,0x00, // '$'
+    0x00,0x00,0x48,0xA8,0x50,0x10,0x20,0x28,0x54,0x48,0x00,0x00, // '%'
+    0x00,0x00,0x20,0x50,0x50,0x20,0x68,0x90,0x90,0x68,0x00,0x00, // '&'
+    0x00,0x20,0x20,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '''
+    0x00,0x00,0x10,0x20,0x40,0x40,0x40,0x40,0x20,0x10,0x00,0x00, // '('
+    0x00,0x00,0x40,0x20,0x10,0x10,0x10,0x10,0x20,0x40,0x00,0x00, // ')'
+    0x00,0x00,0x00,0x00,0x50,0x20,0xF8,0x20,0x50,0x00,0x00,0x00, // '*'
+    0x00,0x00,0x00,0x00,0x20,0x20,0xF8,0x20,0x20,0x00,0x00,0x00, // '+'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x40,0x00, // ','
+    0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0x00,0x00,0x00,0x00,0x00, // '-'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x00,0x00, // '.'
+    0x00,0x00,0x08,0x08,0x10,0x10,0x20,0x20,0x40,0x40,0x00,0x00, // '/'
+    0x00,0x00,0x70,0x88,0x98,0xA8,0xC8,0x88,0x88,0x70,0x00,0x00, // '0'
+    0x00,0x00,0x20,0x60,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // '1'
+    0x00,0x00,0x70,0x88,0x88,0x10,0x20,0x40,0x80,0xF8,0x00,0x00, // '2'
+    0x00,0x00,0x70,0x88,0x08,0x30,0x08,0x08,0x88,0x70,0x00,0x00, // '3'
+    0x00,0x00,0x08,0x18,0x28,0x48,0x88,0xF8,0x08,0x08,0x00,0x00, // '4'
+    0x00,0x00,0xF8,0x80,0x80,0xF0,0x08,0x08,0x88,0x70,0x00,0x00, // '5'
+    0x00,0x00,0x70,0x80,0x80,0xF0,0x88,0x88,0x88,0x70,0x00,0x00, // '6'
+    0x00,0x00,0xF8,0x08,0x08,0x10,0x10,0x20,0x20,0x20,0x00,0x00, // '7'
+    0x00,0x00,0x70,0x88,0x88,0x70,0x88,0x88,0x88,0x70,0x00,0x00, // '8'
+    0x00,0x00,0x70,0x88,0x88,0x88,0x78,0x08,0x08,0x70,0x00,0x00, // '9'
+    0x00,0x00,0x00,0x00,0x20,0x20,0x00,0x00,0x20,0x20,0x00,0x00, // ':'
+    0x00,0x00,0x00,0x00,0x20,0x20,0x00,0x00,0x20,0x20,0x40,0x00, // ';'
+    0x00,0x00,0x00,0x08,0x10,0x20,0x40,0x20,0x10,0x08,0x00,0x00, // '<'
+    0x00,0x00,0x00,0x00,0xF8,0x00,0x00,0xF8,0x00,0x00,0x00,0x00, // '='
+    0x00,0x00,0x00,0x40,0x20,0x10,0x08,0x10,0x20,0x40,0x00,0x00, // '>'
+    0x00,0x00,0x70,0x88,0x88,0x10,0x20,0x00,0x20,0x20,0x00,0x00, // '?'
+    0x00,0x00,0x70,0x88,0x98,0xA8,0xA8,0x98,0x80,0x78,0x00,0x00, // '@'
+    0x00,0x00,0x70,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x00,0x00, // 'A'
+    0x00,0x00,0xF0,0x88,0x88,0xF0,0x88,0x88,0x88,0xF0,0x00,0x00, // 'B'
+    0x00,0x00,0x70,0x88,0x80,0x80,0x80,0x80,0x88,0x70,0x00,0x00, // 'C' '\x43'
+    0x00,0x00,0xE0,0x90,0x88,0x88,0x88,0x88,0x90,0xE0,0x00,0x00, // 'D'
+    0x00,0x00,0xF8,0x80,0x80,0xF0,0x80,0x80,0x80,0xF8,0x00,0x00, // 'E'
+    0x00,0x00,0xF8,0x80,0x80,0xF0,0x80,0x80,0x80,0x80,0x00,0x00, // 'F' '\x46'
+    0x00,0x00,0x70,0x88,0x80,0x80,0xB8,0x88,0x88,0x70,0x00,0x00, // 'G'
+    0x00,0x00,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x88,0x00,0x00, // 'H'
+    0x00,0x00,0x70,0x20,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'I'
+    0x00,0x00,0x38,0x10,0x10,0x10,0x10,0x90,0x90,0x60,0x00,0x00, // 'J'
+    0x00,0x00,0x88,0x90,0xA0,0xC0,0xC0,0xA0,0x90,0x88,0x00,0x00, // 'K'
+    0x00,0x00,0x80,0x80,0x80,0x80,0x80,0x80,0x80,0xF8,0x00,0x00, // 'L'
+    0x00,0x00,0x88,0xD8,0xA8,0xA8,0x88,0x88,0x88,0x88,0x00,0x00, // 'M'
+    0x00,0x00,0x88,0x88,0xC8,0xA8,0x98,0x88,0x88,0x88,0x00,0x00, // 'N'
+    0x00,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'O'
+    0x00,0x00,0xF0,0x88,0x88,0x88,0xF0,0x80,0x80,0x80,0x00,0x00, // 'P'
+    0x00,0x00,0x70,0x88,0x88,0x88,0x88,0x88,0xA8,0x70,0x08,0x00, // 'Q'
+    0x00,0x00,0xF0,0x88,0x88,0x88,0xF0,0xA0,0x90,0x88,0x00,0x00, // 'R'
+    0x00,0x00,0x70,0x88,0x80,0x70,0x08,0x08,0x88,0x70,0x00,0x00, // 'S'
+    0x00,0x00,0xF8,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x00,0x00, // 'T'
+    0x00,0x00,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'U'
+    0x00,0x00,0x88,0x88,0x88,0x50,0x50,0x50,0x20,0x20,0x00,0x00, // 'V'
+    0x00,0x00,0x88,0x88,0x88,0x88,0xA8,0xA8,0xD8,0x88,0x00,0x00, // 'W'
+    0x00,0x00,0x88,0x88,0x50,0x20,0x20,0x50,0x88,0x88,0x00,0x00, // 'X'
+    0x00,0x00,0x88,0x88,0x50,0x50,0x20,0x20,0x20,0x20,0x00,0x00, // 'Y'
+    0x00,0x00,0xF8,0x08,0x10,0x20,0x40,0x80,0x80,0xF8,0x00,0x00, // 'Z'
+    0x00,0x00,0x70,0x40,0x40,0x40,0x40,0x40,0x40,0x70,0x00,0x00, // '['
+    0x00,0x00,0x40,0x40,0x20,0x20,0x10,0x10,0x08,0x08,0x00,0x00, // '\'
+    0x00,0x00,0x70,0x10,0x10,0x10,0x10,0x10,0x10,0x70,0x00,0x00, // ']'
+    0x00,0x20,0x50,0x88,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '^'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xF8,0x00, // '_'
+    0x40,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '`'
+    0x00,0x00,0x00,0x00,0x70,0x08,0x78,0x88,0x88,0x78,0x00,0x00, // 'a'
+    0x00,0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x88,0xF0,0x00,0x00, // 'b'
+    0x00,0x00,0x00,0x00,0x70,0x88,0x80,0x80,0x88,0x70,0x00,0x00, // 'c'
+    0x00,0x00,0x08,0x08,0x78,0x88,0x88,0x88,0x88,0x78,0x00,0x00, // 'd'
+    0x00,0x00,0x00,0x00,0x70,0x88,0xF8,0x80,0x88,0x70,0x00,0x00, // 'e'
+    0x00,0x00,0x18,0x20,0x70,0x20,0x20,0x20,0x20,0x20,0x00,0x00, // 'f'
+    0x00,0x00,0x00,0x00,0x78,0x88,0x88,0x88,0x88,0x78,0x08,0x70, // 'g'
+    0x00,0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x88,0x88,0x00,0x00, // 'h'
+    0x00,0x20,0x20,0x00,0x60,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'i'
+    0x00,0x08,0x08,0x00,0x18,0x08,0x08,0x08,0x08,0x08,0x48,0x30, // 'j'
+    0x00,0x00,0x40,0x40,0x48,0x50,0x60,0x60,0x50,0x48,0x00,0x00, // 'k'
+    0x00,0x00,0x60,0x20,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'l'
+    0x00,0x00,0x00,0x00,0xF0,0xA8,0xA8,0xA8,0xA8,0xA8,0x00,0x00, // 'm'
+    0x00,0x00,0x00,0x00,0xF0,0x88,0x88,0x88,0x88,0x88,0x00,0x00, // 'n'
+    0x00,0x00,0x00,0x00,0x70,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'o'
+    0x00,0x00,0x00,0x00,0xF0,0x88,0x88,0x88,0x88,0xF0,0x80,0x80, // 'p'
+    0x00,0x00,0x00,0x00,0x78,0x88,0x88,0x88,0x88,0x78,0x08,0x08, // 'q'
+    0x00,0x00,0x00,0x00,0xB8,0xC0,0x80,0x80,0x80,0x80,0x00,0x00, // 'r'
+    0x00,0x00,0x00,0x00,0x78,0x80,0x70,0x08,0x08,0xF0,0x00,0x00, // 's'
+    0x00,0x00,0x20,0x20,0x70,0x20,0x20,0x20,0x20,0x18,0x00,0x00, // 't'
+    0x00,0x00,0x00,0x00,0x88,0x88,0x88,0x88,0x88,0x78,0x00,0x00, // 'u'
+    0x00,0x00,0x00,0x00,0x88,0x88,0x50,0x50,0x20,0x20,0x00,0x00, // 'v'
+    0x00,0x00,0x00,0x00,0x88,0x88,0xA8,0xA8,0xA8,0x70,0x00,0x00, // 'w'
+    0x00,0x00,0x00,0x00,0x88,0x50,0x20,0x20,0x50,0x88,0x00,0x00, // 'x'
+    0x00,0x00,0x00,0x00,0x88,0x88,0x88,0x88,0x88,0x78,0x08,0x70, // 'y'
+    0x00,0x00,0x00,0x00,0xF8,0x10,0x20,0x40,0x80,0xF8,0x00,0x00, // 'z'
+    0x00,0x00,0x18,0x20,0x20,0x40,0x20,0x20,0x20,0x18,0x00,0x00, // '{'
+    0x00,0x00,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x20,0x00,0x00, // '|'
+    0x00,0x00,0x60,0x10,0x10,0x08,0x10,0x10,0x10,0x60,0x00,0x00, // '}'
+    // #126
+    0x00,0x48,0xA8,0x90,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '~'
+    // #128
+    0x00,0x0C,0x16,0x20,0x60,0xFC,0x60,0xF8,0x10,0x0C,0x00,0x00, // '€' '\x80'
+    // #139
+    0x00,0x00,0x00,0x04,0x08,0x10,0x20,0x10,0x08,0x04,0x00,0x00, // '‹' '\x8B'
+    // #155
+    0x00,0x00,0x00,0x20,0x10,0x08,0x04,0x08,0x10,0x20,0x00,0x00, // '›' '\x9B'
+    // #160
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '' (&nbsp;) '\xA0'
+    /******************************************************************************/
+    // Zeichen mit Hexcode 0xA1 - 0xA6 durch Umlaute ersetzt, da bestimmte Umlaute mit
+    // hohem Hexcodewert wie 'ü' =  0xFC nicht richtig dargestellet werden
+    
+    0x50,0x50,0x70,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x00,0x00, // 'Ä' '\xA1' '\241'
+    0x50,0x50,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Ö' '\xA2' '\242' 
+    0x50,0x50,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Ü' '\xA3' '\243' 
+    0x00,0x00,0x50,0x50,0x70,0x08,0x78,0x88,0x88,0x78,0x00,0x00, // 'ä' '\xA4' '\244'
+    0x00,0x00,0x50,0x50,0x70,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'ö' '\xA5' '\245'
+    0x00,0x00,0x50,0x50,0x88,0x88,0x88,0x88,0x88,0x78,0x00,0x00, // 'ü' '\xA6' '\246'
+   
+    /******************************************************************************/ 
+    //0x00,0x00,0x20,0x20,0x00,0x20,0x20,0x20,0x20,0x20,0x00,0x00, // '¡' '\xA1'
+    //0x00,0x00,0x00,0x20,0x70,0xA8,0xA0,0xA0,0xA8,0x70,0x20,0x00, // '¢' '\xA2'
+    //0x00,0x00,0x30,0x48,0x40,0xF0,0x40,0x40,0x48,0xF8,0x00,0x00, // '£' '\xA3'
+    //0x00,0x00,0x00,0x48,0x30,0x48,0x48,0x30,0x48,0x00,0x00,0x00, // '¤' '\xA4'
+    //0x00,0x00,0x88,0x88,0x50,0x20,0x70,0x20,0x70,0x20,0x00,0x00, // '¥' '\xA5'
+    //0x00,0x00,0x20,0x20,0x20,0x00,0x00,0x20,0x20,0x20,0x00,0x00, // '¦' '\xA6'
+    0x00,0x30,0x48,0x20,0x50,0x48,0x28,0x10,0x48,0x30,0x00,0x00, // '§' '\xA7'
+    0x50,0x50,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¨' '\xA8'
+    0x00,0x00,0x78,0x84,0xB4,0xA4,0xA4,0xB4,0x84,0x78,0x00,0x00, // '©' '\xA9'
+    0x30,0x08,0x38,0x48,0x38,0x00,0x78,0x00,0x00,0x00,0x00,0x00, // 'ª' '\xAA'
+    0x00,0x00,0x00,0x14,0x28,0x50,0xA0,0x50,0x28,0x14,0x00,0x00, // '«' '\xAB'
+    0x00,0x00,0x00,0x00,0xF8,0x08,0x08,0x08,0x00,0x00,0x00,0x00, // '¬' '\xAC'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x78,0x00,0x00,0x00,0x00,0x00, // '­ ­­­­' '\xAD'
+    0x00,0x00,0x78,0x84,0xB4,0xAC,0xB4,0xAC,0x84,0x78,0x00,0x00, // '®' '\xAE'
+    0x70,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¯' '\xAF'
+    0x00,0x20,0x50,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '°' '\xB0'
+    0x00,0x00,0x00,0x20,0x20,0xF8,0x20,0x20,0x00,0xF8,0x00,0x00, // '±' '\xB1'
+    0x00,0x30,0x48,0x10,0x20,0x78,0x00,0x00,0x00,0x00,0x00,0x00, // '²' '\xB2'
+    0x00,0x70,0x08,0x30,0x08,0x70,0x00,0x00,0x00,0x00,0x00,0x00, // '³' '\xB3'
+    0x10,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '´' '\xB4'
+    0x00,0x00,0x00,0x00,0x88,0x88,0x88,0x88,0x98,0xE8,0x80,0x80, // 'µ' '\xB5'
+    0x00,0x00,0x78,0xA8,0xA8,0xA8,0x68,0x28,0x28,0x28,0x00,0x00, // '¶' '\xB6'
+    0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x00,0x00,0x00,0x00,0x00, // '·' '\xB7'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x20,0x40, // '¸' '\xB8'
+    0x00,0x20,0x60,0x20,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¹' '\xB9'
+    0x30,0x48,0x48,0x48,0x30,0x00,0x78,0x00,0x00,0x00,0x00,0x00, // 'º' '\xBA'
+    0x00,0x00,0x00,0xA0,0x50,0x28,0x14,0x28,0x50,0xA0,0x00,0x00, // '»' '\xBB'
+    0x40,0xC0,0x40,0x48,0x10,0x20,0x48,0x98,0x28,0x78,0x08,0x08, // '¼' '\xBC'
+    0x40,0xC0,0x44,0x48,0x10,0x20,0x40,0x98,0x24,0x08,0x10,0x3C, // '½' '\xBD'
+    0xC0,0x20,0xC0,0x24,0xC8,0x10,0x24,0x4C,0x94,0x3C,0x04,0x04, // '¾' '\xBE'
+    0x00,0x00,0x20,0x20,0x00,0x20,0x40,0x88,0x88,0x70,0x00,0x00, // '¿' '\xBF'
+    0x40,0x20,0x70,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x00,0x00, // 'À' '\xC0'
+    0x10,0x20,0x70,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x00,0x00, // 'Á' '\xC1'
+    0x20,0x50,0x70,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x00,0x00, // 'Â' '\xC2'
+    0x28,0x50,0x70,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x00,0x00, // 'Ã' '\xC3'
+    0x50,0x50,0x70,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x00,0x00, // 'Ä' '\xC4'
+    0x20,0x50,0x70,0x88,0x88,0x88,0xF8,0x88,0x88,0x88,0x00,0x00, // 'Å' '\xC5'
+    0x00,0x00,0x7C,0x90,0x90,0xFC,0x90,0x90,0x90,0x9C,0x00,0x00, // 'Æ' '\xC6'
+    0x00,0x00,0x70,0x88,0x80,0x80,0x80,0x80,0x88,0x70,0x20,0x40, // 'Ç' '\xC7'
+    0x40,0x20,0xF8,0x80,0x80,0xF0,0x80,0x80,0x80,0xF8,0x00,0x00, // 'È' '\xC8'
+    0x10,0x20,0xF8,0x80,0x80,0xF0,0x80,0x80,0x80,0xF8,0x00,0x00, // 'É' '\xC9'
+    0x20,0x50,0xF8,0x80,0x80,0xF0,0x80,0x80,0x80,0xF8,0x00,0x00, // 'Ê' '\xCA'
+    0x50,0x50,0xF8,0x80,0x80,0xF0,0x80,0x80,0x80,0xF8,0x00,0x00, // 'Ë' '\xCB'
+    0x40,0x20,0x70,0x20,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'Ì' '\xCC'
+    0x10,0x20,0x70,0x20,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'Í' '\xCD'
+    0x20,0x50,0x70,0x20,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'Î' '\xCE'
+    0x50,0x50,0x70,0x20,0x20,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'Ï' '\xCF'
+    0x00,0x00,0xE0,0x90,0x88,0xE8,0x88,0x88,0x90,0xE0,0x00,0x00, // 'Ð' '\xD0'
+    0x28,0x50,0x88,0x88,0xC8,0xA8,0x98,0x88,0x88,0x88,0x00,0x00, // 'Ñ' '\xD1'
+    0x40,0x20,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Ò' '\xD2'
+    0x10,0x20,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Ó' '\xD3'
+    0x20,0x50,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Ô' '\xD4'
+    0x28,0x50,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Õ' '\xD5'
+    0x50,0x50,0x70,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Ö' '\xD6'
+    0x00,0x00,0x00,0x00,0x88,0x50,0x20,0x50,0x88,0x00,0x00,0x00, // '×' '\xD7'
+    0x00,0x00,0x74,0x88,0x98,0xA8,0xC8,0x88,0x88,0x70,0x00,0x00, // 'Ø' '\xD8'
+    0x40,0x20,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Ù' '\xD9'
+    0x10,0x20,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Ú' '\xDA'
+    0x20,0x50,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Û' '\xDB'
+    0x50,0x50,0x88,0x88,0x88,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'Ü' '\xDC'
+    0x10,0x20,0x88,0x88,0x50,0x50,0x20,0x20,0x20,0x20,0x00,0x00, // 'Ý' '\xDD'
+    0x00,0x00,0x80,0xF0,0x88,0x88,0x88,0xF0,0x80,0x80,0x00,0x00, // 'Þ' '\xDE'
+    0x00,0x00,0xE0,0x90,0x90,0xF0,0x88,0x88,0xC8,0xB0,0x00,0x00, // 'ß' '\xDF'
+    0x00,0x00,0x40,0x20,0x70,0x08,0x78,0x88,0x88,0x78,0x00,0x00, // 'à' '\xE0'
+    0x00,0x00,0x10,0x20,0x70,0x08,0x78,0x88,0x88,0x78,0x00,0x00, // 'á' '\xE1'
+    0x00,0x00,0x20,0x50,0x70,0x08,0x78,0x88,0x88,0x78,0x00,0x00, // 'â' '\xE2'
+    0x00,0x00,0x28,0x50,0x70,0x08,0x78,0x88,0x88,0x78,0x00,0x00, // 'ã' '\xE3'
+    0x00,0x00,0x50,0x50,0x70,0x08,0x78,0x88,0x88,0x78,0x00,0x00, // 'ä' '\xE4'
+    0x00,0x00,0x20,0x50,0x70,0x08,0x78,0x88,0x88,0x78,0x00,0x00, // 'å' '\xE5'
+    0x00,0x00,0x00,0x00,0x70,0x28,0x68,0xB0,0xA0,0x78,0x00,0x00, // 'æ' '\xE6'
+    0x00,0x00,0x00,0x00,0x70,0x88,0x80,0x80,0x88,0x70,0x20,0x40, // 'ç' '\xE7'
+    0x00,0x00,0x40,0x20,0x70,0x88,0xF8,0x80,0x88,0x70,0x00,0x00, // 'è' '\xE8'
+    0x00,0x00,0x10,0x20,0x70,0x88,0xF8,0x80,0x88,0x70,0x00,0x00, // 'é' '\xE9'
+    0x00,0x00,0x20,0x50,0x70,0x88,0xF8,0x80,0x88,0x70,0x00,0x00, // 'ê' '\xEA'
+    0x00,0x00,0x50,0x50,0x70,0x88,0xF8,0x80,0x88,0x70,0x00,0x00, // 'ë' '\xEB'
+    0x00,0x00,0x40,0x20,0x60,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'ì' '\xEC'
+    0x00,0x00,0x10,0x20,0x60,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'í' '\xED'
+    0x00,0x00,0x20,0x50,0x60,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'î' '\xEE'
+    0x00,0x00,0x50,0x50,0x60,0x20,0x20,0x20,0x20,0x70,0x00,0x00, // 'ï' '\xEF'
+    0x00,0xA0,0x40,0xA0,0x70,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'ð' '\xF0'
+    0x00,0x00,0x28,0x50,0xF0,0x88,0x88,0x88,0x88,0x88,0x00,0x00, // 'ñ' '\xF1'
+    0x00,0x00,0x40,0x20,0x70,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'ò' '\xF2'
+    0x00,0x00,0x10,0x20,0x70,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'ó' '\xF3'
+    0x00,0x00,0x20,0x50,0x70,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'ô' '\xF4'
+    0x00,0x00,0x28,0x50,0x70,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'õ' '\xF5'
+    0x00,0x00,0x50,0x50,0x70,0x88,0x88,0x88,0x88,0x70,0x00,0x00, // 'ö' '\xF6'
+    0x00,0x00,0x00,0x20,0x20,0x00,0xF8,0x00,0x20,0x20,0x00,0x00, // '÷' '\xF7'
+    0x00,0x00,0x00,0x00,0x34,0x48,0x58,0x68,0x48,0xB0,0x00,0x00, // 'ø' '\xF8'
+    0x00,0x00,0x40,0x20,0x88,0x88,0x88,0x88,0x88,0x78,0x00,0x00, // 'ù' '\xF9'
+    0x00,0x00,0x10,0x20,0x88,0x88,0x88,0x88,0x88,0x78,0x00,0x00, // 'ú' '\xFA'
+    0x00,0x00,0x20,0x50,0x88,0x88,0x88,0x88,0x88,0x78,0x00,0x00, // 'û' '\xFB'
+    0x00,0x00,0x50,0x50,0x88,0x88,0x88,0x88,0x88,0x78,0x00,0x00, // 'ü' '\xFC'
+    0x00,0x00,0x10,0x20,0x88,0x88,0x88,0x88,0x88,0x78,0x08,0x70, // 'ý' '\xFD'
+    0x00,0x00,0x80,0x80,0xF0,0x88,0x88,0x88,0x88,0xF0,0x80,0x80, // 'þ' '\xFE'
+    0x00,0x00,0x50,0x50,0x88,0x88,0x88,0x88,0x88,0x78,0x08,0x70, // 'ÿ' '\xFF'
+};
+
+const int16_t TerminusCharOffsets[] = {
+    0,12,24,36, // 35
+    48,60,72,84,96, // 40
+    108,120,132,144,156, // 45
+    168,180,192,204,216, // 50
+    228,240,252,264,276, // 55
+    288,300,312,324,336, // 60
+    348,360,372,384,396, // 65
+    408,420,432,444,456, // 70
+    468,480,492,504,516, // 75
+    528,540,552,564,576, // 80
+    588,600,612,624,636, // 85
+    648,660,672,684,696, // 90
+    708,720,732,744,756, // 95
+    768,780,792,804,816, // 100
+    828,840,852,864,876, // 105
+    888,900,912,924,936, // 110
+    948,960,972,984,996, // 115
+    1008,1020,1032,1044,1056, // 120
+    1068,1080,1092,1104,1116, // 125
+    1128, // 126
+    -1, // 127
+    1140, // 128
+    -1, // 129
+    -1, -1, -1, -1, -1, -1, -1, -1, -1, // 138
+    1152, // 139
+    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 150
+    -1, -1, -1, -1, // 154
+    1164, // 155
+    -1, -1, -1, -1, // 159
+    1176, // 160
+    1188,1200,1212,1224,1236, // 165
+    1248,1260,1272,1284,1296, // 170
+    1308,1320,1332,1344,1356, // 175
+    1368,1380,1392,1404,1416, // 180
+    1428,1440,1452,1464,1476, // 185
+    1488,1500,1512,1524,1536, // 190
+    1548,1560,1572,1584,1596, // 195
+    1608,1620,1632,1644,1656, // 200
+    1668,1680,1692,1704,1716, // 205
+    1728,1740,1752,1764,1776, // 210
+    1788,1800,1812,1824,1836, // 215
+    1848,1860,1872,1884,1896, // 220
+    1908,1920,1932,1944,1956, // 225
+    1968,1980,1992,2004,2016, // 230
+    2028,2040,2052,2064,2076, // 235
+    2088,2100,2112,2124,2136, // 240
+    2148,2160,2172,2184,2196, // 245
+    2204,2216,2228,2240,2252, // 250
+    2264,2276,2288,2300,2312, // 255
+};
+
+const font_t TerminusFont = {
+    .Offset = 32,
+    .Width = 8,
+    .Height = 12,
+    .Position = TerminusCharOffsets,
+    .Data = TerminusFontBitmaps
+};
+
+const char TerminusBigFontBitmaps[] = {
+    // 32
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ' '
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '!'
+    0x00,0x00,0x00,0x00,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '"'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x7F,0xF0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x7F,0xF0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '#'
+    0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x1F,0xE0,0x33,0x30,0x63,0x18,0x63,0x00,0x63,0x00,0x63,0x00,0x63,0x00,0x33,0x00,0x1F,0xE0,0x03,0x30,0x03,0x18,0x03,0x18,0x03,0x18,0x03,0x18,0x63,0x18,0x33,0x30,0x1F,0xE0,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '$'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3C,0x30,0x66,0x30,0x66,0x60,0x66,0x60,0x3C,0xC0,0x00,0xC0,0x01,0x80,0x01,0x80,0x03,0x00,0x03,0x00,0x06,0x00,0x06,0x00,0x0C,0x00,0x0C,0xF0,0x19,0x98,0x19,0x98,0x31,0x98,0x30,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '%'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x00,0x19,0x80,0x30,0xC0,0x30,0xC0,0x30,0xC0,0x30,0xC0,0x19,0x80,0x0F,0x00,0x0E,0x00,0x1B,0x18,0x31,0x98,0x60,0xF0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xF0,0x31,0x98,0x1F,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '&'
+    0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '''
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,0x03,0x00,0x06,0x00,0x06,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x06,0x00,0x06,0x00,0x03,0x00,0x01,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '('
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x06,0x00,0x03,0x00,0x03,0x00,0x01,0x80,0x01,0x80,0x01,0x80,0x01,0x80,0x01,0x80,0x01,0x80,0x01,0x80,0x01,0x80,0x01,0x80,0x01,0x80,0x03,0x00,0x03,0x00,0x06,0x00,0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ')'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x30,0x18,0x60,0x0C,0xC0,0x07,0x80,0x03,0x00,0x7F,0xF8,0x03,0x00,0x07,0x80,0x0C,0xC0,0x18,0x60,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '*'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x7F,0xF8,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '+'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x06,0x00,0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ','
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '-'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '.'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x30,0x00,0x60,0x00,0x60,0x00,0xC0,0x00,0xC0,0x01,0x80,0x01,0x80,0x03,0x00,0x03,0x00,0x06,0x00,0x06,0x00,0x0C,0x00,0x0C,0x00,0x18,0x00,0x18,0x00,0x30,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '/'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x70,0x60,0xF0,0x61,0xB0,0x63,0x30,0x66,0x30,0x6C,0x30,0x78,0x30,0x70,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '0'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x07,0x00,0x0F,0x00,0x1B,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x1F,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '1'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x30,0x00,0x60,0x00,0xC0,0x01,0x80,0x03,0x00,0x06,0x00,0x0C,0x00,0x18,0x00,0x30,0x00,0x60,0x00,0x60,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '2'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x60,0x0F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '3'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x70,0x00,0xF0,0x01,0xB0,0x03,0x30,0x06,0x30,0x0C,0x30,0x18,0x30,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '4'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '5'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xE0,0x30,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '6'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x60,0x00,0x60,0x00,0xC0,0x00,0xC0,0x01,0x80,0x01,0x80,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '7'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '8'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x60,0x3F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '9'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ':'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x06,0x00,0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ';'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x60,0x00,0xC0,0x01,0x80,0x03,0x00,0x06,0x00,0x0C,0x00,0x18,0x00,0x30,0x00,0x18,0x00,0x0C,0x00,0x06,0x00,0x03,0x00,0x01,0x80,0x00,0xC0,0x00,0x60,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '<'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '='
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x18,0x00,0x0C,0x00,0x06,0x00,0x03,0x00,0x01,0x80,0x00,0xC0,0x00,0x60,0x00,0x30,0x00,0x60,0x00,0xC0,0x01,0x80,0x03,0x00,0x06,0x00,0x0C,0x00,0x18,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '>'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x60,0x00,0xC0,0x01,0x80,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '?'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xE0,0x30,0x30,0x60,0x18,0x60,0x18,0x61,0xF8,0x63,0x18,0x66,0x18,0x66,0x18,0x66,0x18,0x66,0x18,0x66,0x18,0x66,0x18,0x63,0x18,0x61,0xE8,0x60,0x00,0x60,0x00,0x30,0x00,0x1F,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '@'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'A'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x60,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x60,0x7F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'B'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'C'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0x00,0x61,0xC0,0x60,0x60,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x60,0x60,0x60,0x61,0xC0,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'D'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0x80,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'E'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0x80,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'F'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x63,0xF0,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'G'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'H'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xC0,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'I'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xF8,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x30,0xC0,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'J'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x60,0x60,0xC0,0x61,0x80,0x63,0x00,0x66,0x00,0x6C,0x00,0x78,0x00,0x70,0x00,0x70,0x00,0x78,0x00,0x6C,0x00,0x66,0x00,0x63,0x00,0x61,0x80,0x60,0xC0,0x60,0x60,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'K'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'L'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x18,0x60,0x18,0x70,0x38,0x78,0x78,0x6C,0xD8,0x6C,0xD8,0x67,0x98,0x63,0x18,0x63,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'M'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x70,0x30,0x78,0x30,0x6C,0x30,0x66,0x30,0x63,0x30,0x61,0xB0,0x60,0xF0,0x60,0x70,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'N'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'O'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x60,0x7F,0xC0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'P'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x63,0x30,0x31,0xE0,0x1F,0xC0,0x00,0x60,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Q'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x60,0x7F,0xC0,0x78,0x00,0x6C,0x00,0x66,0x00,0x63,0x00,0x61,0x80,0x60,0xC0,0x60,0x60,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'R'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x00,0x60,0x00,0x60,0x00,0x30,0x00,0x1F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'S'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF8,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'T'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'U'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x0D,0x80,0x0D,0x80,0x0D,0x80,0x07,0x00,0x07,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'V'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x63,0x18,0x63,0x18,0x67,0x98,0x6C,0xD8,0x6C,0xD8,0x78,0x78,0x70,0x38,0x60,0x18,0x60,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'W'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x30,0x60,0x30,0x60,0x18,0xC0,0x18,0xC0,0x0D,0x80,0x0D,0x80,0x07,0x00,0x07,0x00,0x0D,0x80,0x0D,0x80,0x18,0xC0,0x18,0xC0,0x30,0x60,0x30,0x60,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'X'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x18,0x60,0x18,0x30,0x30,0x30,0x30,0x18,0x60,0x18,0x60,0x0C,0xC0,0x0C,0xC0,0x07,0x80,0x07,0x80,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Y'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x60,0x00,0xC0,0x01,0x80,0x03,0x00,0x06,0x00,0x0C,0x00,0x18,0x00,0x30,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Z'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xC0,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0C,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '['
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x30,0x00,0x18,0x00,0x18,0x00,0x0C,0x00,0x0C,0x00,0x06,0x00,0x06,0x00,0x03,0x00,0x03,0x00,0x01,0x80,0x01,0x80,0x00,0xC0,0x00,0xC0,0x00,0x60,0x00,0x60,0x00,0x30,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '\'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x00,0xC0,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ']'
+    0x00,0x00,0x00,0x00,0x02,0x00,0x07,0x00,0x0D,0x80,0x18,0xC0,0x30,0x60,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '^'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00, // '_'
+    0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '`'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x1F,0xF0,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'a'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x60,0x7F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'b'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'c'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x1F,0xF0,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'd'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x30,0x30,0x1F,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'e'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0xF0,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x3F,0xC0,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'f'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xF0,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x60,0x3F,0xC0,0x00,0x00, // 'g'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'h'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x0F,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'i'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x00,0x00,0x00,0x01,0xE0,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x18,0xC0,0x0F,0x80,0x00,0x00, // 'j'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x30,0x30,0x60,0x30,0xC0,0x31,0x80,0x33,0x00,0x36,0x00,0x3C,0x00,0x36,0x00,0x33,0x00,0x31,0x80,0x30,0xC0,0x30,0x60,0x30,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'k'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0F,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'l'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xE0,0x63,0x30,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'm'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'n'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'o'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x60,0x7F,0xC0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x00,0x00, // 'p'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xF0,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x00, // 'q'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x67,0xF0,0x6C,0x00,0x78,0x00,0x70,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'r'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x00,0x60,0x00,0x30,0x00,0x1F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 's'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x3F,0xC0,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x03,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 't'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'u'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x0D,0x80,0x0D,0x80,0x07,0x00,0x07,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'v'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x33,0x30,0x1F,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'w'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x18,0xC0,0x0D,0x80,0x07,0x00,0x0D,0x80,0x18,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'x'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x60,0x3F,0xC0,0x00,0x00, // 'y'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x00,0x30,0x00,0x60,0x00,0xC0,0x01,0x80,0x03,0x00,0x06,0x00,0x0C,0x00,0x18,0x00,0x30,0x00,0x60,0x00,0x60,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'z'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xC0,0x03,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x1C,0x00,0x1C,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x03,0x00,0x01,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '{'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '|'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x00,0x06,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x01,0xC0,0x01,0xC0,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x06,0x00,0x1C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '}'
+    // 126
+    0x00,0x00,0x00,0x00,0x3C,0x30,0x66,0x30,0x63,0x30,0x63,0x30,0x61,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '~'
+    // 128
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xE0,0x03,0x18,0x06,0x00,0x0C,0x00,0x18,0x00,0x30,0x00,0x60,0x00,0x60,0x00,0xFF,0xF0,0x60,0x00,0x60,0x00,0xFF,0x80,0x18,0x00,0x0C,0x00,0x06,0x00,0x03,0x00,0x01,0x84,0x00,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '€'
+    // 139
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,0x03,0x00,0x06,0x00,0x0C,0x00,0x18,0x00,0x30,0x00,0x60,0x00,0x30,0x00,0x18,0x00,0x0C,0x00,0x06,0x00,0x03,0x00,0x01,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '‹'
+    // 155
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x03,0x00,0x01,0x80,0x00,0xC0,0x00,0x60,0x00,0x30,0x00,0x18,0x00,0x30,0x00,0x60,0x00,0xC0,0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '›'
+    // 160
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // ' '
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¡'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x1B,0x60,0x33,0x30,0x33,0x00,0x33,0x00,0x33,0x00,0x33,0x00,0x33,0x00,0x33,0x00,0x33,0x00,0x33,0x30,0x1B,0x60,0x0F,0xC0,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¢'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x80,0x0C,0xC0,0x18,0x60,0x18,0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x3F,0x80,0x18,0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,0x00,0x18,0x30,0x38,0x30,0x3F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '£'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x18,0x30,0x30,0x1F,0xE0,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x1F,0xE0,0x30,0x30,0x60,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¤'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x18,0x60,0x18,0x30,0x30,0x30,0x30,0x18,0x60,0x18,0x60,0x0C,0xC0,0x0C,0xC0,0x07,0x80,0x03,0x00,0x03,0x00,0x3F,0xF0,0x03,0x00,0x03,0x00,0x3F,0xF0,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¥'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¦'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x80,0x0C,0xC0,0x18,0x60,0x18,0x00,0x1C,0x00,0x0F,0x00,0x0D,0x80,0x18,0xC0,0x18,0x60,0x18,0x60,0x18,0x60,0x18,0x60,0x0C,0x60,0x06,0xC0,0x03,0xC0,0x00,0xE0,0x00,0x60,0x18,0x60,0x0C,0xC0,0x07,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '§'
+    0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¨'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xE0,0x60,0x30,0xCF,0x98,0xD8,0xD8,0xD8,0xD8,0xD8,0x18,0xD8,0x18,0xD8,0x18,0xD8,0x18,0xD8,0xD8,0xD8,0xD8,0xCF,0x98,0x60,0x30,0x3F,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '©'
+    0x00,0x00,0x1F,0xC0,0x00,0x60,0x00,0x30,0x0F,0xF0,0x18,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0x30,0x0F,0xF0,0x00,0x00,0x00,0x00,0x3F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ª'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x98,0x03,0x30,0x06,0x60,0x0C,0xC0,0x19,0x80,0x33,0x00,0x66,0x00,0x33,0x00,0x19,0x80,0x0C,0xC0,0x06,0x60,0x03,0x30,0x01,0x98,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '«'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xF0,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¬'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '­'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xE0,0x60,0x30,0xDF,0x98,0xD8,0xD8,0xD8,0xD8,0xD8,0xD8,0xD8,0xD8,0xDF,0x98,0xDE,0x18,0xDB,0x18,0xD9,0x98,0xD8,0xD8,0x60,0x30,0x3F,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '®'
+    0x00,0x00,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¯'
+    0x00,0x00,0x00,0x00,0x0F,0x80,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x0F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '°'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x7F,0xF8,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x7F,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '±'
+    0x00,0x00,0x00,0x00,0x0F,0x80,0x18,0xC0,0x18,0xC0,0x01,0x80,0x03,0x00,0x06,0x00,0x0C,0x00,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '²'
+    0x00,0x00,0x00,0x00,0x0F,0x80,0x18,0xC0,0x00,0xC0,0x07,0x80,0x00,0xC0,0x00,0xC0,0x18,0xC0,0x0F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '³'
+    0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '´'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x70,0x60,0xF0,0x61,0xB0,0x7F,0x30,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x00,0x00, // 'µ'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xF8,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x63,0x18,0x3F,0x18,0x03,0x18,0x03,0x18,0x03,0x18,0x03,0x18,0x03,0x18,0x03,0x18,0x03,0x18,0x03,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¶'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '·'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x0C,0x00,0x18,0x00,0x00,0x00, // '¸'
+    0x00,0x00,0x00,0x00,0x03,0x00,0x07,0x00,0x0F,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¹'
+    0x00,0x00,0x0F,0xC0,0x18,0x60,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x30,0x18,0x60,0x0F,0xC0,0x00,0x00,0x00,0x00,0x3F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'º'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x66,0x00,0x33,0x00,0x19,0x80,0x0C,0xC0,0x06,0x60,0x03,0x30,0x01,0x98,0x03,0x30,0x06,0x60,0x0C,0xC0,0x19,0x80,0x33,0x00,0x66,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '»'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x1C,0x00,0x3C,0x00,0x0C,0x00,0x0C,0x10,0x0C,0x30,0x0C,0x60,0x0C,0xC0,0x01,0x80,0x03,0x30,0x06,0x70,0x0C,0xF0,0x19,0xB0,0x33,0x30,0x66,0x30,0x47,0xF0,0x00,0x30,0x00,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¼'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0x00,0x38,0x00,0x78,0x10,0x18,0x30,0x18,0x60,0x18,0xC0,0x19,0x80,0x1B,0x00,0x06,0x00,0x0C,0x00,0x1B,0xE0,0x36,0x30,0x66,0x30,0x40,0x60,0x00,0xC0,0x01,0x80,0x03,0x00,0x07,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '½'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3E,0x00,0x63,0x00,0x03,0x00,0x1E,0x00,0x03,0x08,0x03,0x18,0x63,0x30,0x3E,0x60,0x00,0xC0,0x01,0x98,0x03,0x38,0x06,0x78,0x0C,0xD8,0x19,0x98,0x33,0x18,0x63,0xF8,0x00,0x18,0x00,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¾'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x00,0x00,0x00,0x00,0x06,0x00,0x06,0x00,0x06,0x00,0x0C,0x00,0x18,0x00,0x30,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '¿'
+    0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'À'
+    0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Á'
+    0x07,0x00,0x0D,0x80,0x18,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Â'
+    0x1C,0x60,0x37,0x60,0x31,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ã'
+    0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ä'
+    0x07,0x80,0x0C,0xC0,0x0C,0xC0,0x07,0x80,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Å'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xF8,0x63,0x00,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xFF,0xF0,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xC3,0xF8,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Æ'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x06,0x00,0x06,0x00,0x06,0x00,0x0C,0x00,0x18,0x00,0x00,0x00, // 'Ç'
+    0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0x80,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'È'
+    0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0x80,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'É'
+    0x07,0x00,0x0D,0x80,0x18,0xC0,0x00,0x00,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0x80,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ê'
+    0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0x80,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ë'
+    0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x0F,0xC0,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ì'
+    0x00,0xC0,0x01,0x80,0x03,0x00,0x00,0x00,0x0F,0xC0,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Í'
+    0x07,0x00,0x0D,0x80,0x18,0xC0,0x00,0x00,0x0F,0xC0,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Î'
+    0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x0F,0xC0,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ï'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0x00,0x61,0xC0,0x60,0x60,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0xFE,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x60,0x60,0x60,0x61,0xC0,0x7F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ð'
+    0x1C,0x60,0x37,0x60,0x31,0xC0,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x70,0x30,0x78,0x30,0x6C,0x30,0x66,0x30,0x63,0x30,0x61,0xB0,0x60,0xF0,0x60,0x70,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ñ'
+    0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ò'
+    0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ó'
+    0x07,0x00,0x0D,0x80,0x18,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ô'
+    0x1C,0x60,0x37,0x60,0x31,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Õ'
+    0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ö'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x18,0x30,0x30,0x18,0x60,0x0C,0xC0,0x07,0x80,0x03,0x00,0x07,0x80,0x0C,0xC0,0x18,0x60,0x30,0x30,0x60,0x18,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '×'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x38,0x60,0x30,0x60,0x70,0x60,0xF0,0x61,0xB0,0x63,0x30,0x66,0x30,0x6C,0x30,0x78,0x30,0x70,0x30,0x60,0x30,0xE0,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ø'
+    0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ù'
+    0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ú'
+    0x07,0x00,0x0D,0x80,0x18,0xC0,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Û'
+    0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ü'
+    0x00,0xC0,0x01,0x80,0x03,0x00,0x00,0x00,0x60,0x18,0x60,0x18,0x30,0x30,0x30,0x30,0x18,0x60,0x18,0x60,0x0C,0xC0,0x0C,0xC0,0x07,0x80,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Ý'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x60,0x7F,0xC0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'Þ'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0x80,0x60,0xC0,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0x60,0xC0,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x70,0x30,0x6C,0x60,0x67,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ß'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x1F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x1F,0xF0,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'à'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x1F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x1F,0xF0,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'á'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x0D,0x80,0x18,0xC0,0x00,0x00,0x1F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x1F,0xF0,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'â'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x60,0x37,0x60,0x31,0xC0,0x00,0x00,0x1F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x1F,0xF0,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ã'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x1F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x1F,0xF0,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ä'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x80,0x0C,0xC0,0x0C,0xC0,0x07,0x80,0x1F,0xC0,0x00,0x60,0x00,0x30,0x00,0x30,0x1F,0xF0,0x30,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'å'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7D,0xE0,0x07,0x30,0x03,0x18,0x03,0x18,0x03,0x18,0x3F,0x18,0x63,0xF8,0xC3,0x00,0xC3,0x00,0xC3,0x00,0xC3,0x00,0x63,0x98,0x3E,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'æ'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x30,0x30,0x60,0x1F,0xC0,0x06,0x00,0x06,0x00,0x06,0x00,0x0C,0x00,0x18,0x00,0x00,0x00, // 'ç'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x30,0x30,0x1F,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'è'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x30,0x30,0x1F,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'é'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x0D,0x80,0x18,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x30,0x30,0x1F,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ê'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x7F,0xF0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x30,0x30,0x1F,0xE0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ë'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x0F,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ì'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0xC0,0x01,0x80,0x03,0x00,0x00,0x00,0x0F,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'í'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x0D,0x80,0x18,0xC0,0x00,0x00,0x0F,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'î'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x0F,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x0F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ï'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x19,0x80,0x0F,0x00,0x1E,0x00,0x33,0x00,0x01,0x80,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ð'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3C,0x60,0x66,0x60,0x63,0xC0,0x00,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ñ'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ò'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ó'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x0D,0x80,0x18,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ô'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1C,0x60,0x37,0x60,0x31,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'õ'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x1F,0xC0,0x30,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x60,0x1F,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ö'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x7F,0xF8,0x00,0x00,0x00,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x03,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // '÷'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x1F,0xD8,0x30,0x78,0x60,0x70,0x60,0xF0,0x61,0xB0,0x63,0x30,0x66,0x30,0x6C,0x30,0x78,0x30,0x70,0x30,0x60,0x30,0xF0,0x60,0xDF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ø'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0C,0x00,0x06,0x00,0x03,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ù'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ú'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x07,0x00,0x0D,0x80,0x18,0xC0,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'û'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00, // 'ü'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x80,0x03,0x00,0x06,0x00,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x60,0x3F,0xC0,0x00,0x00, // 'ý'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x7F,0xC0,0x60,0x60,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x60,0x7F,0xC0,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x60,0x00,0x00,0x00, // 'þ'
+    0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x18,0xC0,0x18,0xC0,0x18,0xC0,0x00,0x00,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x60,0x30,0x30,0x30,0x1F,0xF0,0x00,0x30,0x00,0x30,0x00,0x30,0x00,0x60,0x3F,0xC0,0x00,0x00, // 'ÿ'
+};
+
+const int16_t TerminusBigCharOffsets[] = {
+    // 32
+    0,56,112,168, // 35
+    224,280,336,392,448, // 40
+    504,560,616,672,728, // 50
+    784,840,896,952,1008, // 55
+    1064,1120,1176,1232,1288, // 60
+    1344,1400,1456,1512,1568, // 65
+    1624,1680,1736,1792,1848, // 70
+    1904,1960,2016,2072,2128, // 75
+    2184,2240,2296,2352,2408, // 80
+    2464,2520,2576,2632,2688, // 85
+    2744,2800,2856,2912,2968, // 90
+    3024,3080,3136,3192,3248, // 95
+    3304,3360,3416,3472,3528, // 100
+    3584,3640,3696,3752,3808, // 105
+    3864,3920,3976,4032,4088, // 110
+    4144,4200,4256,4312,4368, // 115
+    4424,4480,4536,4592,4648, // 120
+    4704,4760,4816,4872,4928, // 125
+    4984, // 126
+    -1, // 127
+    5040, // 128
+    -1,-1, // 130
+    -1, -1, -1, -1, -1, -1, -1, -1, // 138
+    5096, // 139
+    -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, -1, // 150
+    -1, -1, -1, -1, // 154
+    5152, // 155
+    -1, -1, -1, -1, // 159
+    5208, // 160
+    5264,5320,5376,5432,5488, // 165
+    5544,5600,5656,5712,5768, // 170
+    5824,5880,5936,5992,6048, // 175
+    6104,6160,6216,6272,6328, // 180
+    6384,6440,6496,6552,6608, // 185
+    6664,6720,6776,6832,6888, // 190
+    6944,7000,7056,7112,7168, // 195
+    7224,7280,7336,7392,7448, // 200
+    7504,7560,7616,7672,7728, // 205
+    7784,7840,7896,7952,8008, // 210
+    8064,8120,8176,8232,8288, // 215
+    8344,8400,8456,8512,8568, // 220
+    8624,8680,8736,8792,8848, // 225
+    8904,8960,9016,9072,9128, // 230
+    9184,9240,9296,9352,9408, // 235
+    9464,9520,9576,9632,9688, // 240
+    9744,9800,9856,9912,9968, // 245
+    10024,10080,10136,10192,10248, // 250
+    10304,10360,10416,10472,10528, // 255
+};
+
+const font_t TerminusBigFont = {
+    .Offset = 32,
+    .Width = 16,
+    .Height = 28,
+    .Position = TerminusBigCharOffsets,
+    .Data = TerminusBigFontBitmaps
+};
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/terminus.h	Tue May 12 19:13:04 2015 +0000
@@ -0,0 +1,55 @@
+/** \file terminus.h
+ *  \brief Terminus fontrs for mbed TFTLCDD library
+ *  \version 0.1
+ *  \copyright GNU Public License, v2.
+ *
+ * This header provides 2 fixed-width fonts, both based on the
+ * free Terminus font.  The smaller font is 8x12 pixels, and
+ * the big one is 
+ *
+ * Copyright (C)2012 Todor Todorov.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to:
+ *
+ * Free Software Foundation, Inc.
+ * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA
+ *
+ *********************************************************************/
+ 
+ #ifndef TFTLCD_TERMINUS_H
+ #define TFTLCD_TERMINUS_H
+ 
+ 
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct FontMetrics_struct
+{
+    uint8_t Offset;
+    uint8_t Width;
+    uint8_t Height;
+    const int16_t* Position;
+    const char* Data;
+} font_t;
+
+extern const font_t TerminusFont;
+
+extern const font_t TerminusBigFont;
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* TFTLCD_TERMINUS_H */