landtiger with ili9325 lcd controller based on the TFTLCD libary from Todor Todorov
lcd_base.h@1:1a3dd94e13cf, 2015-06-08 (annotated)
- Committer:
- casval
- Date:
- Mon Jun 08 09:59:17 2015 +0000
- Revision:
- 1:1a3dd94e13cf
- Parent:
- 0:0099ad246127
Mutex form for other project was still there
Who changed what in which revision?
| User | Revision | Line number | New contents of line |
|---|---|---|---|
| casval | 0:0099ad246127 | 1 | /** \file lcd_base.h |
| casval | 0:0099ad246127 | 2 | * \brief Base class for all LCD controller implementations. |
| casval | 0:0099ad246127 | 3 | * \copyright GNU Public License, v2. or later |
| casval | 0:0099ad246127 | 4 | * |
| casval | 0:0099ad246127 | 5 | * Generic object painting and screen control. |
| casval | 0:0099ad246127 | 6 | * |
| casval | 0:0099ad246127 | 7 | * This library is based on the Arduino/chipKIT UTFT library by Henning |
| casval | 0:0099ad246127 | 8 | * Karlsen, http://henningkarlsen.com/electronics/library.php?id=52 |
| casval | 0:0099ad246127 | 9 | * |
| casval | 0:0099ad246127 | 10 | * Copyright (C)2010-2012 Henning Karlsen. All right reserved. |
| casval | 0:0099ad246127 | 11 | * |
| casval | 0:0099ad246127 | 12 | * Copyright (C)2012 Todor Todorov. |
| casval | 0:0099ad246127 | 13 | * |
| casval | 0:0099ad246127 | 14 | * This library is free software; you can redistribute it and/or |
| casval | 0:0099ad246127 | 15 | * modify it under the terms of the GNU Lesser General Public |
| casval | 0:0099ad246127 | 16 | * License as published by the Free Software Foundation; either |
| casval | 0:0099ad246127 | 17 | * version 2.1 of the License, or (at your option) any later version. |
| casval | 0:0099ad246127 | 18 | * |
| casval | 0:0099ad246127 | 19 | * This library is distributed in the hope that it will be useful, |
| casval | 0:0099ad246127 | 20 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| casval | 0:0099ad246127 | 21 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| casval | 0:0099ad246127 | 22 | * Lesser General Public License for more details. |
| casval | 0:0099ad246127 | 23 | * |
| casval | 0:0099ad246127 | 24 | * You should have received a copy of the GNU Lesser General Public |
| casval | 0:0099ad246127 | 25 | * License along with this library; if not, write to: |
| casval | 0:0099ad246127 | 26 | * |
| casval | 0:0099ad246127 | 27 | * Free Software Foundation, Inc. |
| casval | 0:0099ad246127 | 28 | * 51 Franklin St, 5th Floor, Boston, MA 02110-1301, USA |
| casval | 0:0099ad246127 | 29 | * |
| casval | 0:0099ad246127 | 30 | *********************************************************************/ |
| casval | 0:0099ad246127 | 31 | #ifndef TFTLCD_BASE_H |
| casval | 0:0099ad246127 | 32 | #define TFTLCD_BASE_H |
| casval | 0:0099ad246127 | 33 | |
| casval | 0:0099ad246127 | 34 | #include "mbed.h" |
| casval | 0:0099ad246127 | 35 | #include "terminus.h" |
| casval | 0:0099ad246127 | 36 | |
| casval | 0:0099ad246127 | 37 | |
| casval | 0:0099ad246127 | 38 | |
| casval | 0:0099ad246127 | 39 | #ifdef __cplusplus |
| casval | 0:0099ad246127 | 40 | extern "C" { |
| casval | 0:0099ad246127 | 41 | #endif |
| casval | 0:0099ad246127 | 42 | |
| casval | 0:0099ad246127 | 43 | /** \def RGB(r,g,b) |
| casval | 0:0099ad246127 | 44 | * \brief Creates a RGB color from distinct bytes for the red, green and blue components. |
| casval | 0:0099ad246127 | 45 | * |
| casval | 0:0099ad246127 | 46 | * Displays which use 16 bits to assign colors to a specific pixel, use |
| casval | 0:0099ad246127 | 47 | * 5 bits for the red component, 6 bits for the green component and 5 |
| casval | 0:0099ad246127 | 48 | * bits for the blue component. Displays which have 18-bit color depth |
| casval | 0:0099ad246127 | 49 | * use 6 bits for red, 6 bits for green and 6 bits for blue component. |
| casval | 0:0099ad246127 | 50 | * This macro preserves the full 24-bit color depth, but it is the responsibility |
| casval | 0:0099ad246127 | 51 | * of the respective driver to convert the color value to the correct format. |
| casval | 0:0099ad246127 | 52 | */ |
| casval | 0:0099ad246127 | 53 | #define RGB( r, g, b ) ( ( r ) << 16 ) | ( ( g ) << 8 ) | ( b ) |
| casval | 0:0099ad246127 | 54 | /** \def COLOR_BLACK |
| casval | 0:0099ad246127 | 55 | * \brief Shorthand for RGB( 0, 0, 0 ). |
| casval | 0:0099ad246127 | 56 | */ |
| casval | 0:0099ad246127 | 57 | #define COLOR_BLACK RGB( 0x00, 0x00, 0x00 ) |
| casval | 0:0099ad246127 | 58 | /** \def COLOR_WHITE |
| casval | 0:0099ad246127 | 59 | * \brief Shorthand for RGB( 255, 255, 255 ). |
| casval | 0:0099ad246127 | 60 | */ |
| casval | 0:0099ad246127 | 61 | #define COLOR_WHITE RGB( 0xFF, 0xFF, 0xFF ) |
| casval | 0:0099ad246127 | 62 | /** \def COLOR_RED |
| casval | 0:0099ad246127 | 63 | * \brief Shorthand for RGB( 255, 0, 0 ). |
| casval | 0:0099ad246127 | 64 | */ |
| casval | 0:0099ad246127 | 65 | #define COLOR_RED RGB( 0xFF, 0x00, 0x00 ) |
| casval | 0:0099ad246127 | 66 | /** \def COLOR_GREEN |
| casval | 0:0099ad246127 | 67 | * \brief Shorthand for RGB( 0, 255, 0 ). |
| casval | 0:0099ad246127 | 68 | */ |
| casval | 0:0099ad246127 | 69 | #define COLOR_GREEN RGB( 0x00, 0xFF, 0x00 ) |
| casval | 0:0099ad246127 | 70 | /** \def COLOR_BLUE |
| casval | 0:0099ad246127 | 71 | * \brief Shorthand for RGB( 0, 0, 255 ). |
| casval | 0:0099ad246127 | 72 | */ |
| casval | 0:0099ad246127 | 73 | #define COLOR_BLUE RGB( 0x00, 0x00, 0xFF ) |
| casval | 0:0099ad246127 | 74 | /** \def COLOR_CYAN |
| casval | 0:0099ad246127 | 75 | * \brief Shorthand for RGB( 0, 255, 255 ) |
| casval | 0:0099ad246127 | 76 | */ |
| casval | 0:0099ad246127 | 77 | #define COLOR_CYAN RGB( 0x00, 0xFF, 0xFF ) |
| casval | 0:0099ad246127 | 78 | /** \def COLOR_MAGENTA |
| casval | 0:0099ad246127 | 79 | * \brief Shorthand for RGB( 255, 0, 255 ) |
| casval | 0:0099ad246127 | 80 | */ |
| casval | 0:0099ad246127 | 81 | #define COLOR_MAGENTA RGB( 0xFF, 0x00, 0xFF ) |
| casval | 0:0099ad246127 | 82 | /** \def COLOR_YELLOW |
| casval | 0:0099ad246127 | 83 | * \brief Shorthand for RGB( 255, 255, 0 ) |
| casval | 0:0099ad246127 | 84 | */ |
| casval | 0:0099ad246127 | 85 | #define COLOR_YELLOW RGB( 0xFF, 0xFF, 0x00 ) |
| casval | 0:0099ad246127 | 86 | |
| casval | 0:0099ad246127 | 87 | |
| casval | 0:0099ad246127 | 88 | /** \enum Orientation_enum |
| casval | 0:0099ad246127 | 89 | * \brief Display orientation. |
| casval | 0:0099ad246127 | 90 | */ |
| casval | 0:0099ad246127 | 91 | enum Orientation_enum |
| casval | 0:0099ad246127 | 92 | { |
| casval | 0:0099ad246127 | 93 | PORTRAIT = 0, /**< Top row of the screen is at 12 o'clock. */ |
| casval | 0:0099ad246127 | 94 | LANDSCAPE = 1, /**< Top row of the screen is at 9 o'clock. */ |
| casval | 0:0099ad246127 | 95 | PORTRAIT_REV = 2, /**< Top row of the screen is at 6 o'clock. */ |
| casval | 0:0099ad246127 | 96 | LANDSCAPE_REV = 3, /**< Top row of the screen is at 3 o'clock. */ |
| casval | 0:0099ad246127 | 97 | }; |
| casval | 0:0099ad246127 | 98 | /** \typedef orientation_t |
| casval | 0:0099ad246127 | 99 | * \brief Convenience shortcut for display orientation. |
| casval | 0:0099ad246127 | 100 | */ |
| casval | 0:0099ad246127 | 101 | typedef enum Orientation_enum orientation_t; |
| casval | 0:0099ad246127 | 102 | |
| casval | 0:0099ad246127 | 103 | /** \enum ColorDepth_enum |
| casval | 0:0099ad246127 | 104 | * \brief Color depth |
| casval | 0:0099ad246127 | 105 | */ |
| casval | 0:0099ad246127 | 106 | enum ColorDepth_enum |
| casval | 0:0099ad246127 | 107 | { |
| casval | 0:0099ad246127 | 108 | RGB16, /**< 16-bit colors, pixels can have 65K+ distinct color values */ |
| casval | 0:0099ad246127 | 109 | RGB18, /**< 18-bit colors, pixels can have 262K+ distinct color values */ |
| casval | 0:0099ad246127 | 110 | RGB24, /**< 24-bit colors, full 8 bits per component, 16M+ distinct color values */ |
| casval | 0:0099ad246127 | 111 | }; |
| casval | 0:0099ad246127 | 112 | /** \typedef colordepth_t |
| casval | 0:0099ad246127 | 113 | * \brief Convenience shortcut for display color depth. |
| casval | 0:0099ad246127 | 114 | */ |
| casval | 0:0099ad246127 | 115 | typedef enum ColorDepth_enum colordepth_t; |
| casval | 0:0099ad246127 | 116 | |
| casval | 0:0099ad246127 | 117 | /** \enum Alignment_enum |
| casval | 0:0099ad246127 | 118 | * \brief Horizontal text alignment on the line. |
| casval | 0:0099ad246127 | 119 | */ |
| casval | 0:0099ad246127 | 120 | enum Alignment_enum |
| casval | 0:0099ad246127 | 121 | { |
| casval | 0:0099ad246127 | 122 | LEFT = 0, /**< Left-oriented, naturally gravitate closer to the left edge of the screen. */ |
| casval | 0:0099ad246127 | 123 | CENTER = 9998, /**< Center-oriented, try to fit in the middle of the available space with equal free space to the left and right of the text. */ |
| casval | 0:0099ad246127 | 124 | RIGHT = 9999, /**< Right-oriented, naturally gravitate closer to the right edge of the screen, leaving any remaining free space to the left of the text. */ |
| casval | 0:0099ad246127 | 125 | }; |
| casval | 0:0099ad246127 | 126 | /** \typedef align_t |
| casval | 0:0099ad246127 | 127 | * \brief Convenience shortcut for text alignment. |
| casval | 0:0099ad246127 | 128 | */ |
| casval | 0:0099ad246127 | 129 | typedef enum Alignment_enum align_t; |
| casval | 0:0099ad246127 | 130 | |
| casval | 0:0099ad246127 | 131 | ///** \struct Font_struct |
| casval | 0:0099ad246127 | 132 | // * \brief Describes fonts and their properties. |
| casval | 0:0099ad246127 | 133 | // * \sa Comments in fonts.h |
| casval | 0:0099ad246127 | 134 | // */ |
| casval | 0:0099ad246127 | 135 | //struct Font_struct |
| casval | 0:0099ad246127 | 136 | //{ |
| casval | 0:0099ad246127 | 137 | // const char* font; /**< A pointer to the first byte in the font. */ |
| casval | 0:0099ad246127 | 138 | // unsigned char width; /**< The width of each character, in pixels. */ |
| casval | 0:0099ad246127 | 139 | // unsigned char height; /**< Height of each character, in pixels. */ |
| casval | 0:0099ad246127 | 140 | // unsigned char offset; /**< Offset of the first character in the font. */ |
| casval | 0:0099ad246127 | 141 | // unsigned char numchars; /**< Count of the available characters in the font. */ |
| casval | 0:0099ad246127 | 142 | //}; |
| casval | 0:0099ad246127 | 143 | ///** \typedef font_metrics_t |
| casval | 0:0099ad246127 | 144 | // * \brief Convenience shortcut for fonts properties. |
| casval | 0:0099ad246127 | 145 | // */ |
| casval | 0:0099ad246127 | 146 | //typedef struct Font_struct font_metrics_t; |
| casval | 0:0099ad246127 | 147 | |
| casval | 0:0099ad246127 | 148 | /** \struct Bitmap_struct |
| casval | 0:0099ad246127 | 149 | * \brief Describes an image. |
| casval | 0:0099ad246127 | 150 | */ |
| casval | 0:0099ad246127 | 151 | struct Bitmap_struct |
| casval | 0:0099ad246127 | 152 | { |
| casval | 0:0099ad246127 | 153 | colordepth_t Format; /**< Color depth of the image. */ |
| casval | 0:0099ad246127 | 154 | unsigned short Width; /**< Width of the image in pixels. */ |
| casval | 0:0099ad246127 | 155 | unsigned short Height; /**< Height of the image in pixels. */ |
| casval | 0:0099ad246127 | 156 | const void* PixelData; /**< Image pixel data. */ |
| casval | 0:0099ad246127 | 157 | }; |
| casval | 0:0099ad246127 | 158 | /** \typedef bitmap_t |
| casval | 0:0099ad246127 | 159 | * \brief Convenience shortcut bitmap type. |
| casval | 0:0099ad246127 | 160 | */ |
| casval | 0:0099ad246127 | 161 | typedef struct Bitmap_struct bitmap_t; |
| casval | 0:0099ad246127 | 162 | |
| casval | 0:0099ad246127 | 163 | /** \struct BacklightPwmCtrl_enum |
| casval | 0:0099ad246127 | 164 | * \brief Type of backlight control for the LCD. |
| casval | 0:0099ad246127 | 165 | * |
| casval | 0:0099ad246127 | 166 | * When the selected type is \c Constant, the pin is simply on or off - there is no gradation in the intensity of the display. |
| casval | 0:0099ad246127 | 167 | * In this case any free pin can be used to control the backlight. On the other hand, when PWM is used to control brightness, |
| casval | 0:0099ad246127 | 168 | * take care to use only PWM-able mbed pins (p21, p22, p23, p24, p25, and p26), any other pins won't work. It is assumed that |
| casval | 0:0099ad246127 | 169 | * you know what you are doing, so no check is done to prevent using a non-PWM pin as assigned control pin, when either \c Direct |
| casval | 0:0099ad246127 | 170 | * or \c Indirect option is used. |
| casval | 0:0099ad246127 | 171 | * |
| casval | 0:0099ad246127 | 172 | * \version 0.1 |
| casval | 0:0099ad246127 | 173 | * \remark When choosing PWM to control the backlight, you have the option to choose the pin to either source (\c Direct) or sink |
| casval | 0:0099ad246127 | 174 | * (\c Indirect) the current for LCD brightness control. Be aware that the mbed pins can source (and probably sink when |
| casval | 0:0099ad246127 | 175 | * configured as inputs) only 4 mA @+3V3 VDD. So if you are intending to use a bigger LCD, whith more LEDs in its backlight |
| casval | 0:0099ad246127 | 176 | * implementation, you probably want to interface it through a small signal transistor or a small MOSFET, in order to be able |
| casval | 0:0099ad246127 | 177 | * to handle a higher current without damaging your mbed. |
| casval | 0:0099ad246127 | 178 | * \remark As of version 0.1 (2013-01-25) the Indirect method of PWM has not been implemented yet. |
| casval | 0:0099ad246127 | 179 | */ |
| casval | 0:0099ad246127 | 180 | enum BacklightPwmCtrl_enum |
| casval | 0:0099ad246127 | 181 | { |
| casval | 0:0099ad246127 | 182 | Constant, /**< When the pin is a simple on/off switch. */ |
| casval | 0:0099ad246127 | 183 | Direct, /**< Control the brightness with PWM, as the control pin is sourcing the current to drive the backlight LEDs. */ |
| casval | 0:0099ad246127 | 184 | Indirect, /**< Control the brightness with PWM, as the control pin is sinking the current which drives the backlight LEDs. */ |
| casval | 0:0099ad246127 | 185 | }; |
| casval | 0:0099ad246127 | 186 | /** \typedef backlight_t |
| casval | 0:0099ad246127 | 187 | * \brief Convenience shortcut for the backlight control type. |
| casval | 0:0099ad246127 | 188 | */ |
| casval | 0:0099ad246127 | 189 | typedef BacklightPwmCtrl_enum backlight_t; |
| casval | 0:0099ad246127 | 190 | |
| casval | 0:0099ad246127 | 191 | |
| casval | 0:0099ad246127 | 192 | /** Base class for LCD implementations. |
| casval | 0:0099ad246127 | 193 | * |
| casval | 0:0099ad246127 | 194 | * All separate LCD controller implementations have to subclass this one. |
| casval | 0:0099ad246127 | 195 | * |
| casval | 0:0099ad246127 | 196 | * \version 0.1 |
| casval | 0:0099ad246127 | 197 | * \author Todor Todorov |
| casval | 0:0099ad246127 | 198 | */ |
| casval | 0:0099ad246127 | 199 | class LCD |
| casval | 0:0099ad246127 | 200 | { |
| casval | 0:0099ad246127 | 201 | public: |
| casval | 0:0099ad246127 | 202 | |
| casval | 0:0099ad246127 | 203 | /** Initialize display. |
| casval | 0:0099ad246127 | 204 | * |
| casval | 0:0099ad246127 | 205 | * Wakes up the display from sleep, initializes power parameters. |
| casval | 0:0099ad246127 | 206 | * This function must be called first, befor any painting on the |
| casval | 0:0099ad246127 | 207 | * display is done, otherwise the positioning of graphical elements |
| casval | 0:0099ad246127 | 208 | * will not work properly and any paynt operation will not be visible |
| casval | 0:0099ad246127 | 209 | * or produce garbage. |
| casval | 0:0099ad246127 | 210 | * |
| casval | 0:0099ad246127 | 211 | * This function is controller-specific and needs to be implemented |
| casval | 0:0099ad246127 | 212 | * separately for each available display. |
| casval | 0:0099ad246127 | 213 | * \param oritentation The display orientation, landscape is default. |
| casval | 0:0099ad246127 | 214 | * \param colors The correct color depth to use for the pixel data. |
| casval | 0:0099ad246127 | 215 | */ |
| casval | 0:0099ad246127 | 216 | virtual void Initialize( orientation_t orientation, colordepth_t colors ) = 0; |
| casval | 0:0099ad246127 | 217 | |
| casval | 0:0099ad246127 | 218 | /** Puts the display to sleep. |
| casval | 0:0099ad246127 | 219 | * |
| casval | 0:0099ad246127 | 220 | * When the display is in sleep mode, its power consumption is |
| casval | 0:0099ad246127 | 221 | * minimized. Before new pixel data can be written to the display |
| casval | 0:0099ad246127 | 222 | * memory, the controller needs to be brought out of sleep mode. |
| casval | 0:0099ad246127 | 223 | * \sa #WakeUp( void ); |
| casval | 0:0099ad246127 | 224 | * \remarks The result of this operation might not be exactly as |
| casval | 0:0099ad246127 | 225 | * expected. Putting the display to sleep will cause the |
| casval | 0:0099ad246127 | 226 | * controller to switch to the standard color of the LCD, |
| casval | 0:0099ad246127 | 227 | * so depending on whether the display is normally white, |
| casval | 0:0099ad246127 | 228 | * or normally dark, the screen might or might not go |
| casval | 0:0099ad246127 | 229 | * dark. Additional power saving can be achieved, if |
| casval | 0:0099ad246127 | 230 | * the backlight of the used display is not hardwired on |
| casval | 0:0099ad246127 | 231 | * the PCB and can be controlled via the BL pin. |
| casval | 0:0099ad246127 | 232 | * \remarks This function is controller-specific and needs to be |
| casval | 0:0099ad246127 | 233 | * implemented separately for each available display. |
| casval | 0:0099ad246127 | 234 | */ |
| casval | 0:0099ad246127 | 235 | virtual void Sleep( void ); |
| casval | 0:0099ad246127 | 236 | |
| casval | 0:0099ad246127 | 237 | /** Wakes up the display from sleep mode. |
| casval | 0:0099ad246127 | 238 | * |
| casval | 0:0099ad246127 | 239 | * This function needs to be called before any other, when the |
| casval | 0:0099ad246127 | 240 | * display has been put into sleep mode by a previois call to |
| casval | 0:0099ad246127 | 241 | * #Sleep( void ). |
| casval | 0:0099ad246127 | 242 | * \remarks This function is controller-specific and needs to be |
| casval | 0:0099ad246127 | 243 | * implemented separately for each available display. |
| casval | 0:0099ad246127 | 244 | */ |
| casval | 0:0099ad246127 | 245 | virtual void WakeUp( void ); |
| casval | 0:0099ad246127 | 246 | |
| casval | 0:0099ad246127 | 247 | /** Set the foreground color for painting. |
| casval | 0:0099ad246127 | 248 | * |
| casval | 0:0099ad246127 | 249 | * This is the default foreground color to be used in painting operations. |
| casval | 0:0099ad246127 | 250 | * If a specific output function allows for a different color to be specified |
| casval | 0:0099ad246127 | 251 | * in place, the new setting will be used for that single operation only and |
| casval | 0:0099ad246127 | 252 | * will not change this value. |
| casval | 0:0099ad246127 | 253 | * |
| casval | 0:0099ad246127 | 254 | * \param color The color to be used (24-bit color depth). |
| casval | 0:0099ad246127 | 255 | * \sa #RGB(r,g,b) |
| casval | 0:0099ad246127 | 256 | */ |
| casval | 0:0099ad246127 | 257 | virtual void SetForeground( unsigned int color = COLOR_WHITE); |
| casval | 0:0099ad246127 | 258 | |
| casval | 0:0099ad246127 | 259 | /** Set the background color for painting. |
| casval | 0:0099ad246127 | 260 | * |
| casval | 0:0099ad246127 | 261 | * This is the default color to be used for "empty" pixels while painting. |
| casval | 0:0099ad246127 | 262 | * If a particular function allows for a different value to be specified |
| casval | 0:0099ad246127 | 263 | * when the function is called, the new value will be used only for this |
| casval | 0:0099ad246127 | 264 | * single call and will not change this setting. |
| casval | 0:0099ad246127 | 265 | * |
| casval | 0:0099ad246127 | 266 | * \param color The background color (24-bit color depth). |
| casval | 0:0099ad246127 | 267 | * \sa #RGB(r,g,b) |
| casval | 0:0099ad246127 | 268 | */ |
| casval | 0:0099ad246127 | 269 | virtual void SetBackground( unsigned int color = COLOR_BLACK ); |
| casval | 0:0099ad246127 | 270 | |
| casval | 0:0099ad246127 | 271 | /** Sets the font to be used for painting of text on the screen. |
| casval | 0:0099ad246127 | 272 | * \param font A pointer to the font data. |
| casval | 0:0099ad246127 | 273 | * \sa Comments in file fonts.h |
| casval | 0:0099ad246127 | 274 | */ |
| casval | 0:0099ad246127 | 275 | virtual void SetFont( const font_t* font ); |
| casval | 0:0099ad246127 | 276 | |
| casval | 0:0099ad246127 | 277 | /** Gets the display width. |
| casval | 0:0099ad246127 | 278 | * \return Display width in pixels. |
| casval | 0:0099ad246127 | 279 | */ |
| casval | 0:0099ad246127 | 280 | unsigned short GetWidth( void ); |
| casval | 0:0099ad246127 | 281 | |
| casval | 0:0099ad246127 | 282 | /** Gets the display height. |
| casval | 0:0099ad246127 | 283 | * \return Display height in pixels. |
| casval | 0:0099ad246127 | 284 | */ |
| casval | 0:0099ad246127 | 285 | unsigned short GetHeight( void ); |
| casval | 0:0099ad246127 | 286 | |
| casval | 0:0099ad246127 | 287 | /** Gets the font width. |
| casval | 0:0099ad246127 | 288 | * \return The current font width. |
| casval | 0:0099ad246127 | 289 | */ |
| casval | 0:0099ad246127 | 290 | uint8_t GetFontWidth( void ); |
| casval | 0:0099ad246127 | 291 | |
| casval | 0:0099ad246127 | 292 | /** Gets the font height. |
| casval | 0:0099ad246127 | 293 | * \return The current font height. |
| casval | 0:0099ad246127 | 294 | */ |
| casval | 0:0099ad246127 | 295 | uint8_t GetFontHeight( void ); |
| casval | 0:0099ad246127 | 296 | |
| casval | 0:0099ad246127 | 297 | /** Fills the whole screen with a single color. |
| casval | 0:0099ad246127 | 298 | * \param color The color to be used. The value must be in RGB-565 format. |
| casval | 0:0099ad246127 | 299 | * \remarks The special values -1 and -2 signify the preset background and foreground colors, respectively. |
| casval | 0:0099ad246127 | 300 | * The backround color is the default. |
| casval | 0:0099ad246127 | 301 | */ |
| casval | 0:0099ad246127 | 302 | virtual void FillScreen( int color = -1 ); |
| casval | 0:0099ad246127 | 303 | |
| casval | 0:0099ad246127 | 304 | /** Sets the backlight intensity in percent as a float value in the range [0.0,1.0]. |
| casval | 0:0099ad246127 | 305 | * \param level The backligh intensity in percent, where 0.0 is off and 1.0 is full brightness. |
| casval | 0:0099ad246127 | 306 | */ |
| casval | 0:0099ad246127 | 307 | |
| casval | 0:0099ad246127 | 308 | virtual void SetBacklightLevel( float level ); |
| casval | 0:0099ad246127 | 309 | |
| casval | 0:0099ad246127 | 310 | /** Clears the screen. |
| casval | 0:0099ad246127 | 311 | * |
| casval | 0:0099ad246127 | 312 | * This is the same as calling #FillScreen() or #FillScreen( -1 ) to use the background color. |
| casval | 0:0099ad246127 | 313 | */ |
| casval | 0:0099ad246127 | 314 | virtual void ClearScreen( void ); |
| casval | 0:0099ad246127 | 315 | |
| casval | 0:0099ad246127 | 316 | /** Draws a pixel at the specified location. |
| casval | 0:0099ad246127 | 317 | * |
| casval | 0:0099ad246127 | 318 | * By default the function will use the preset foreground color, but the background |
| casval | 0:0099ad246127 | 319 | * or a custom color could be used as well. |
| casval | 0:0099ad246127 | 320 | * |
| casval | 0:0099ad246127 | 321 | * \param x The horizontal offset of the pixel from the upper left corner of the screen. |
| casval | 0:0099ad246127 | 322 | * \param y The vertical offset of the pixel from the upper left corner of the screen. |
| casval | 0:0099ad246127 | 323 | * \param color The color to be used. Use a custom color, or -1 for background and -2 for foreground color. |
| casval | 0:0099ad246127 | 324 | */ |
| casval | 0:0099ad246127 | 325 | virtual void DrawPixel( unsigned short x, unsigned short y, int color = -2 ); |
| casval | 0:0099ad246127 | 326 | |
| casval | 0:0099ad246127 | 327 | /** Draws a line. |
| casval | 0:0099ad246127 | 328 | * |
| casval | 0:0099ad246127 | 329 | * \param x1 Horizontal offset of the beginning point of the line. |
| casval | 0:0099ad246127 | 330 | * \param y1 Vertical offset of the beginning point of the line. |
| casval | 0:0099ad246127 | 331 | * \param x2 Horizontal offset of the end point of the line. |
| casval | 0:0099ad246127 | 332 | * \param y2 Verical offset of the end point of the line. |
| casval | 0:0099ad246127 | 333 | * \param color The color to use for painting, or -1 for background, or -2 for foreground. |
| casval | 0:0099ad246127 | 334 | */ |
| casval | 0:0099ad246127 | 335 | virtual void DrawLine( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 ); |
| casval | 0:0099ad246127 | 336 | |
| casval | 0:0099ad246127 | 337 | /** Paints a rectangle. |
| casval | 0:0099ad246127 | 338 | * |
| casval | 0:0099ad246127 | 339 | * \param x1 The horizontal offset of the beginning point of one of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 340 | * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 341 | * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 342 | * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 343 | * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color. |
| casval | 0:0099ad246127 | 344 | */ |
| casval | 0:0099ad246127 | 345 | virtual void DrawRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 ); |
| casval | 0:0099ad246127 | 346 | |
| casval | 0:0099ad246127 | 347 | /** Paints a rectangle and fills it with the paint color. |
| casval | 0:0099ad246127 | 348 | * |
| casval | 0:0099ad246127 | 349 | * \param x1 The horizontal offset of the beginning point of one of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 350 | * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 351 | * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 352 | * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 353 | * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color. |
| casval | 0:0099ad246127 | 354 | */ |
| casval | 0:0099ad246127 | 355 | virtual void DrawRoundRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 ); |
| casval | 0:0099ad246127 | 356 | |
| casval | 0:0099ad246127 | 357 | /** Paints a rectangle with rounded corners. |
| casval | 0:0099ad246127 | 358 | * |
| casval | 0:0099ad246127 | 359 | * \param x1 The horizontal offset of the beginning point of one of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 360 | * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 361 | * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 362 | * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 363 | * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color. |
| casval | 0:0099ad246127 | 364 | */ |
| casval | 0:0099ad246127 | 365 | virtual void FillRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 ); |
| casval | 0:0099ad246127 | 366 | |
| casval | 0:0099ad246127 | 367 | /** Paints a rectangle with rounded corners and fills it with the paint color. |
| casval | 0:0099ad246127 | 368 | * |
| casval | 0:0099ad246127 | 369 | * \param x1 The horizontal offset of the beginning point of one of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 370 | * \param y1 The vertical offset of the beginning point of one of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 371 | * \param x2 The horizontal offset of the end point of the same of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 372 | * \param y2 The vertical offset of the end point of the same of the rectangle's diagonals. |
| casval | 0:0099ad246127 | 373 | * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color. |
| casval | 0:0099ad246127 | 374 | */ |
| casval | 0:0099ad246127 | 375 | virtual void FillRoundRect( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2, int color = -2 ); |
| casval | 0:0099ad246127 | 376 | |
| casval | 0:0099ad246127 | 377 | /** Paints a circle. |
| casval | 0:0099ad246127 | 378 | * |
| casval | 0:0099ad246127 | 379 | * \param x The offset of the circle's center from the left edge of the screen. |
| casval | 0:0099ad246127 | 380 | * \param y The offset of the circle's center from the top edge of the screen. |
| casval | 0:0099ad246127 | 381 | * \param radius The circle's radius. |
| casval | 0:0099ad246127 | 382 | * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color. |
| casval | 0:0099ad246127 | 383 | */ |
| casval | 0:0099ad246127 | 384 | virtual void DrawCircle( unsigned short x, unsigned short y, unsigned short radius, int color = -2 ); |
| casval | 0:0099ad246127 | 385 | |
| casval | 0:0099ad246127 | 386 | /** Paints a circle and fills it with the paint color. |
| casval | 0:0099ad246127 | 387 | * |
| casval | 0:0099ad246127 | 388 | * \param x The offset of the circle's center from the left edge of the screen. |
| casval | 0:0099ad246127 | 389 | * \param y The offset of the circle's center from the top edge of the screen. |
| casval | 0:0099ad246127 | 390 | * \param radius The circle's radius. |
| casval | 0:0099ad246127 | 391 | * \param color The color to use for painting. -1 indicated background, -2 foreground, or custom color. |
| casval | 0:0099ad246127 | 392 | */ |
| casval | 0:0099ad246127 | 393 | virtual void FillCircle( unsigned short x, unsigned short y, unsigned short radius, int color = -2 ); |
| casval | 0:0099ad246127 | 394 | |
| casval | 0:0099ad246127 | 395 | /** Print a text on the screen. |
| casval | 0:0099ad246127 | 396 | * |
| casval | 0:0099ad246127 | 397 | * \param str The text. |
| casval | 0:0099ad246127 | 398 | * \param x The horizontal offset form the left edge of the screen. The special values LEFT, CENTER, |
| casval | 0:0099ad246127 | 399 | * or RIGHT can be used instead of pixel offset to indicate the text's horizontal alignment. |
| casval | 0:0099ad246127 | 400 | * \param y The vertical offset of the text from the top of the screen. |
| casval | 0:0099ad246127 | 401 | * \param fgColor The foreground to use for painting the text; -1 indicates background color, -2 the foreground setting, or custom color. |
| casval | 0:0099ad246127 | 402 | * \param bgColor The color to use for painting the empty pixels; -1 indicates the background color, -2 the foreground setting, or custom color. |
| casval | 0:0099ad246127 | 403 | * \param deg If different than 0, the text will be rotated at an angle this many degrees around its starting point. Default is not to ratate. |
| casval | 0:0099ad246127 | 404 | */ |
| casval | 0:0099ad246127 | 405 | virtual void Print( const char *str, unsigned short x, unsigned short y, int fgColor = -2, int bgColor = -1, unsigned short deg = 0 ); |
| casval | 0:0099ad246127 | 406 | |
| casval | 0:0099ad246127 | 407 | /** Draw an image on the screen. |
| casval | 0:0099ad246127 | 408 | * |
| casval | 0:0099ad246127 | 409 | * The pixels of the picture must be in the RGB-565 format. The data can be provided |
| casval | 0:0099ad246127 | 410 | * as an array in a source or a header file. To convert an image file to the appropriate |
| casval | 0:0099ad246127 | 411 | * format, a special utility must be utilized. One such tool is provided by Henning Karlsen, |
| casval | 0:0099ad246127 | 412 | * the author of the UTFT display liberary and can be downloaded for free from his web site: |
| casval | 0:0099ad246127 | 413 | * http://henningkarlsen.com/electronics/library.php?id=52 |
| casval | 0:0099ad246127 | 414 | * |
| casval | 0:0099ad246127 | 415 | * \param x Horizontal offset of the first pixel of the image. |
| casval | 0:0099ad246127 | 416 | * \param y Vertical offset of the first pixel of the image. |
| casval | 0:0099ad246127 | 417 | * \param img Image data pointer. |
| casval | 0:0099ad246127 | 418 | * \param scale A value of 1 will produce an image with its original size, while a different value will scale the image. |
| casval | 0:0099ad246127 | 419 | */ |
| casval | 0:0099ad246127 | 420 | virtual void DrawBitmap( unsigned short x, unsigned short y, const bitmap_t* img, unsigned char scale = 1 ); |
| casval | 0:0099ad246127 | 421 | |
| casval | 0:0099ad246127 | 422 | /** Draw an image on the screen. |
| casval | 0:0099ad246127 | 423 | * |
| casval | 0:0099ad246127 | 424 | * The pixels of the picture must be in the RGB-565 format. The data can be provided |
| casval | 0:0099ad246127 | 425 | * as an array in a source or a header file. To convert an image file to the appropriate |
| casval | 0:0099ad246127 | 426 | * format, a special utility must be utilized. One such tool is provided by Henning Karlsen, |
| casval | 0:0099ad246127 | 427 | * the author of the UTFT display liberary and can be downloaded for free from his web site: |
| casval | 0:0099ad246127 | 428 | * http://henningkarlsen.com/electronics/library.php?id=52 |
| casval | 0:0099ad246127 | 429 | * |
| casval | 0:0099ad246127 | 430 | * \param x Horizontal offset of the first pixel of the image. |
| casval | 0:0099ad246127 | 431 | * \param y Vertical offset of the first pixel of the image. |
| casval | 0:0099ad246127 | 432 | * \param img Image data pointer. |
| casval | 0:0099ad246127 | 433 | * \param deg Angle to rotate the image before painting on screen, in degrees. |
| casval | 0:0099ad246127 | 434 | * \param rox |
| casval | 0:0099ad246127 | 435 | * \param roy |
| casval | 0:0099ad246127 | 436 | */ |
| casval | 0:0099ad246127 | 437 | virtual void DrawBitmap( unsigned short x, unsigned short y, const bitmap_t* img, unsigned short deg, unsigned short rox, unsigned short roy ); |
| casval | 0:0099ad246127 | 438 | |
| casval | 0:0099ad246127 | 439 | /** Sends both command and data to the display controller. |
| casval | 0:0099ad246127 | 440 | * |
| casval | 0:0099ad246127 | 441 | * This is a helper utility function which combines the 2 functions above |
| casval | 0:0099ad246127 | 442 | * into one single convenience step. |
| casval | 0:0099ad246127 | 443 | * |
| casval | 0:0099ad246127 | 444 | * \param cmd The display command. |
| casval | 0:0099ad246127 | 445 | * \param data The display pixel data. |
| casval | 0:0099ad246127 | 446 | */ |
| casval | 0:0099ad246127 | 447 | virtual void WriteCmdData( unsigned short cmd, unsigned short data ); |
| casval | 0:0099ad246127 | 448 | |
| casval | 0:0099ad246127 | 449 | protected: |
| casval | 0:0099ad246127 | 450 | /** Creates an instance of the class. |
| casval | 0:0099ad246127 | 451 | * |
| casval | 0:0099ad246127 | 452 | * \param width Width of the display in pixels. |
| casval | 0:0099ad246127 | 453 | * \param height Height of the display in pixels. |
| casval | 0:0099ad246127 | 454 | * \param CS Pin connected to the CS input of the display. |
| casval | 0:0099ad246127 | 455 | * \param RS Pin connected to the RS input of the display. |
| casval | 0:0099ad246127 | 456 | * \param RESET Pin connected to the RESET input of the display. |
| casval | 0:0099ad246127 | 457 | * \param BL Pin connected to the circuit controlling the LCD's backlight. |
| casval | 0:0099ad246127 | 458 | * \param blType The type of backlight to be used. |
| casval | 0:0099ad246127 | 459 | * \param defaultBacklight The standard backlight intensity (if using PWM control), expressed in percent as float value from 0.0 to 1.0 |
| casval | 0:0099ad246127 | 460 | */ |
| casval | 0:0099ad246127 | 461 | LCD( unsigned short width, unsigned short height, PinName CS, PinName RS, PinName DIR, PinName EN, PinName LE, PinName BL, backlight_t blType, float defaultBacklight ); |
| casval | 0:0099ad246127 | 462 | |
| casval | 0:0099ad246127 | 463 | /** Activates the display for command/data transfer. |
| casval | 0:0099ad246127 | 464 | * |
| casval | 0:0099ad246127 | 465 | * Usually achieved by pulling the CS pin of the display low. |
| casval | 0:0099ad246127 | 466 | */ |
| casval | 0:0099ad246127 | 467 | virtual void Activate( void ); |
| casval | 0:0099ad246127 | 468 | |
| casval | 0:0099ad246127 | 469 | /** Deactivates the display after data has been transmitted. |
| casval | 0:0099ad246127 | 470 | * |
| casval | 0:0099ad246127 | 471 | * Usually achieved by pulling the CS pin of the display high. |
| casval | 0:0099ad246127 | 472 | */ |
| casval | 0:0099ad246127 | 473 | virtual void Deactivate( void ); |
| casval | 0:0099ad246127 | 474 | |
| casval | 0:0099ad246127 | 475 | /** Sends a command to the display. |
| casval | 0:0099ad246127 | 476 | * |
| casval | 0:0099ad246127 | 477 | * \param cmd The display command. |
| casval | 0:0099ad246127 | 478 | * \remarks Commands are controller-specific and this function needs to |
| casval | 0:0099ad246127 | 479 | * be implemented separately for each available controller. |
| casval | 0:0099ad246127 | 480 | */ |
| casval | 0:0099ad246127 | 481 | virtual void WriteCmd( unsigned short cmd ) = 0; |
| casval | 0:0099ad246127 | 482 | |
| casval | 0:0099ad246127 | 483 | /** Sends pixel data to the display. |
| casval | 0:0099ad246127 | 484 | * |
| casval | 0:0099ad246127 | 485 | * \param data The display data. |
| casval | 0:0099ad246127 | 486 | * \remarks Sendin data is controller-specific and this function needs to |
| casval | 0:0099ad246127 | 487 | * be implemented separately for each available controller. |
| casval | 0:0099ad246127 | 488 | */ |
| casval | 0:0099ad246127 | 489 | virtual void WriteData( unsigned short data ) = 0; |
| casval | 0:0099ad246127 | 490 | |
| casval | 0:0099ad246127 | 491 | |
| casval | 0:0099ad246127 | 492 | |
| casval | 0:0099ad246127 | 493 | /** Assigns a chunk of the display memory to receive data. |
| casval | 0:0099ad246127 | 494 | * |
| casval | 0:0099ad246127 | 495 | * When data is sent to the display after this function completes, the opertion will |
| casval | 0:0099ad246127 | 496 | * start from the begining of the assigned address (pixel position) and the pointer |
| casval | 0:0099ad246127 | 497 | * will be automatically incremented so that the next data write operation will continue |
| casval | 0:0099ad246127 | 498 | * with the next pixel from the memory block. If more data is written than available |
| casval | 0:0099ad246127 | 499 | * pixels, at the end of the block the pointer will jump back to its beginning and |
| casval | 0:0099ad246127 | 500 | * commence again, until the next address change command is sent to the display. |
| casval | 0:0099ad246127 | 501 | * |
| casval | 0:0099ad246127 | 502 | * \param x1 The X coordinate of the pixel at the beginning of the block. |
| casval | 0:0099ad246127 | 503 | * \param y1 The Y coordinate of the pixel at the beginning of the block. |
| casval | 0:0099ad246127 | 504 | * \param x2 The X coordinate of the pixel at the end of the block. |
| casval | 0:0099ad246127 | 505 | * \param y2 The Y coordinate of the pixel at the end of the block. |
| casval | 0:0099ad246127 | 506 | * \remarks Addressing commands are controller-specific and this function needs to be |
| casval | 0:0099ad246127 | 507 | * implemented separately for each available controller. |
| casval | 0:0099ad246127 | 508 | */ |
| casval | 0:0099ad246127 | 509 | virtual void SetXY( unsigned short x1, unsigned short y1, unsigned short x2, unsigned short y2 ) = 0; |
| casval | 0:0099ad246127 | 510 | |
| casval | 0:0099ad246127 | 511 | /** Resets the memory address for the next display write operation to the screen origins (0,0). |
| casval | 0:0099ad246127 | 512 | */ |
| casval | 0:0099ad246127 | 513 | virtual void ClearXY( void ); |
| casval | 0:0099ad246127 | 514 | |
| casval | 0:0099ad246127 | 515 | /** Sets the color of the pixel at the address pointer of the controller. |
| casval | 0:0099ad246127 | 516 | * |
| casval | 0:0099ad246127 | 517 | * This function is to be provided by each implementation separately in |
| casval | 0:0099ad246127 | 518 | * order to account for different color depths used by the controller. |
| casval | 0:0099ad246127 | 519 | * \param color The color of the pixel. |
| casval | 0:0099ad246127 | 520 | * \param mode The depth (palette) of the color. |
| casval | 0:0099ad246127 | 521 | */ |
| casval | 0:0099ad246127 | 522 | virtual void SetPixelColor( unsigned int color, colordepth_t mode = RGB24 ) = 0; |
| casval | 0:0099ad246127 | 523 | |
| casval | 0:0099ad246127 | 524 | /** Draws a horizontal line. |
| casval | 0:0099ad246127 | 525 | * |
| casval | 0:0099ad246127 | 526 | * This is a utility function to draw horizontal-only lines |
| casval | 0:0099ad246127 | 527 | * for reduced code complexity and faster execution. |
| casval | 0:0099ad246127 | 528 | * |
| casval | 0:0099ad246127 | 529 | * \param x X coordinate of the starting point of the line. |
| casval | 0:0099ad246127 | 530 | * \param y Y coordinate of the starting point of the line. |
| casval | 0:0099ad246127 | 531 | * \param len Length of the line. |
| casval | 0:0099ad246127 | 532 | * \param color The color to use to draw the line. By default the global foreground color is used ( -2 ), |
| casval | 0:0099ad246127 | 533 | * -1 switches to the default background color, or any custom color can be used. |
| casval | 0:0099ad246127 | 534 | */ |
| casval | 0:0099ad246127 | 535 | virtual void DrawHLine( unsigned short x, unsigned short y, unsigned short len, int color = -2 ); |
| casval | 0:0099ad246127 | 536 | |
| casval | 0:0099ad246127 | 537 | /** Draws a vertical line. |
| casval | 0:0099ad246127 | 538 | * |
| casval | 0:0099ad246127 | 539 | * This is a utility function to draw vertical-only lines |
| casval | 0:0099ad246127 | 540 | * for reduced code complexity and faster execution. |
| casval | 0:0099ad246127 | 541 | * |
| casval | 0:0099ad246127 | 542 | * \param x X coordinate of the starting point of the line. |
| casval | 0:0099ad246127 | 543 | * \param y Y coordinate of the starting point of the line. |
| casval | 0:0099ad246127 | 544 | * \param len Height of the line. |
| casval | 0:0099ad246127 | 545 | * \param color The color to use to draw the line. By default the global foreground color is used ( -2 ), |
| casval | 0:0099ad246127 | 546 | * -1 switches to the default background color, or any custom color can be used. |
| casval | 0:0099ad246127 | 547 | */ |
| casval | 0:0099ad246127 | 548 | virtual void DrawVLine( unsigned short x, unsigned short y, unsigned short len, int color = -2 ); |
| casval | 0:0099ad246127 | 549 | |
| casval | 0:0099ad246127 | 550 | /** Prints a character at the given position and using the given color. |
| casval | 0:0099ad246127 | 551 | * |
| casval | 0:0099ad246127 | 552 | * \param c The character. |
| casval | 0:0099ad246127 | 553 | * \param x X coordinate of the character position. |
| casval | 0:0099ad246127 | 554 | * \param y Y coordinate of the character position. |
| casval | 0:0099ad246127 | 555 | * \param fgColor Foreground color for drawing. By default the global foreground color is used ( -2 ), |
| casval | 0:0099ad246127 | 556 | * -1 switches to the default background color, or any custom color can be used. |
| casval | 0:0099ad246127 | 557 | * \param bgColor Background color for drawing. By default the global background color is used ( -1 ), |
| casval | 0:0099ad246127 | 558 | * -2 switches to the default foreground color, or any custom color can be used. |
| casval | 0:0099ad246127 | 559 | */ |
| casval | 0:0099ad246127 | 560 | virtual void PrintChar( char c, unsigned short x, unsigned short y, int fgColor = -2, int bgColor = -1 ); |
| casval | 0:0099ad246127 | 561 | |
| casval | 0:0099ad246127 | 562 | /** Prints a character at the given position and using the given color and with the given rotation. |
| casval | 0:0099ad246127 | 563 | * |
| casval | 0:0099ad246127 | 564 | * \param c The character. |
| casval | 0:0099ad246127 | 565 | * \param x X coordinate of the character position. |
| casval | 0:0099ad246127 | 566 | * \param y Y coordinate of the character position. |
| casval | 0:0099ad246127 | 567 | * \param pos Position of the character in the string from which it originates (used to rotate a whole string). |
| casval | 0:0099ad246127 | 568 | * \param fgColor Foreground color for drawing. By default the global foreground color is used ( -2 ), |
| casval | 0:0099ad246127 | 569 | * -1 switches to the default background color, or any custom color can be used. |
| casval | 0:0099ad246127 | 570 | * \param bgColor Background color for drawing. By default the global background color is used ( -1 ), |
| casval | 0:0099ad246127 | 571 | * -2 switches to the default foreground color, or any custom color can be used. |
| casval | 0:0099ad246127 | 572 | * \param deg The angle at which to rotate. |
| casval | 0:0099ad246127 | 573 | */ |
| casval | 0:0099ad246127 | 574 | virtual void RotateChar( char c, unsigned short x, unsigned short y, int pos, int fgColor = -2, int bgColor = -1, unsigned short deg = 0 ); |
| casval | 0:0099ad246127 | 575 | |
| casval | 0:0099ad246127 | 576 | protected: |
| casval | 0:0099ad246127 | 577 | unsigned short _disp_width, _disp_height; |
| casval | 0:0099ad246127 | 578 | DigitalOut _lcd_pin_cs, _lcd_pin_rs, _lcd_pin_dir, _lcd_pin_en, _lcd_pin_le; |
| casval | 0:0099ad246127 | 579 | orientation_t _orientation; |
| casval | 0:0099ad246127 | 580 | colordepth_t _colorDepth; |
| casval | 0:0099ad246127 | 581 | unsigned int _foreground, _background; |
| casval | 0:0099ad246127 | 582 | const font_t* _font; |
| casval | 0:0099ad246127 | 583 | DigitalOut* _lcd_pin_bl; |
| casval | 0:0099ad246127 | 584 | PwmOut* _bl_pwm; |
| casval | 0:0099ad246127 | 585 | backlight_t _bl_type; |
| casval | 0:0099ad246127 | 586 | float _bl_pwm_default, _bl_pwm_current; |
| casval | 0:0099ad246127 | 587 | }; |
| casval | 0:0099ad246127 | 588 | |
| casval | 0:0099ad246127 | 589 | #ifdef __cplusplus |
| casval | 0:0099ad246127 | 590 | } |
| casval | 0:0099ad246127 | 591 | #endif |
| casval | 0:0099ad246127 | 592 | |
| casval | 0:0099ad246127 | 593 | #endif /* TFTLCD_BASE_H */ |