Simple RPG Library

Dependents:   Audio_Player Wav_player_RPG_menu lcd_menu Lab3 ... more

Revision:
0:4a7e5f6a59a4
Child:
1:0b389c2c21b5
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+++ b/RPG.h	Fri Oct 12 14:01:48 2012 +0000
@@ -0,0 +1,52 @@
+/**
+ * =============================================================================
+ * Rotary Pulse Generator class (Version 0.0.1)
+ * =============================================================================
+ * Copyright (c) 2012 Christopher Anderson
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy
+ * of this software and associated documentation files (the "Software"), to deal
+ * in the Software without restriction, including without limitation the rights
+ * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
+ * copies of the Software, and to permit persons to whom the Software is
+ * furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in
+ * all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
+ * THE SOFTWARE.
+ * =============================================================================
+ */
+ 
+#ifndef MBED_RPG_H
+#define MBED_RPG_H
+
+#include "mbed.h"
+
+class RPG{
+public:
+    RPG(PinName pA, PinName pB, PinName pPB);
+    
+    //Dispose
+    ~RPG();
+    
+    //Get Direction 
+    int dir();
+    //Check Push Button
+    bool pb();
+    //Digital In (pulled up)
+
+    
+private:
+    BusInOut chRPG;
+    DigitalIn PB;
+    int RPGO;
+    int RPGN;
+};
+#endif
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