on test and not completed based on nucleo_hello_encoder library
Fork of Nucleo_Hello_Encoder by
main.cpp
- Committer:
- c128
- Date:
- 2015-09-30
- Revision:
- 4:26948bebef6c
- Parent:
- 3:5c895f9199d6
File content as of revision 4:26948bebef6c:
/* * Using STM32's counter peripherals to interface rotary encoders. * Encoders are supported on F4xx's TIM1,2,3,4,5. TIM2 & TIM5 have 32bit count, others 16bit. * Beware mbed uses TIM5 for system timer, others for PWM. * Check your platform's PeripheralPins.c & PeripheralNames.h if you need both PWM & encoders. * * Edit HAL_TIM_Encoder_MspInitFx.cpp to suit your mcu & board's available pinouts & pullups/downs. * * Thanks to: * http://petoknm.wordpress.com/2015/01/05/rotary-encoder-and-stm32/ * * References: * http://www.st.com/st-web-ui/static/active/en/resource/technical/document/user_manual/DM00122015.pdf * http://www.st.com/st-web-ui/static/active/en/resource/technical/document/reference_manual/DM00096844.pdf * http://www.st.com/web/en/resource/technical/document/application_note/DM00042534.pdf * http://www.st.com/web/en/resource/technical/document/datasheet/DM00102166.pdf * * David Lowe Jan 2015 */ #include "mbed.h" #include "Encoder.h" TIM_Encoder_InitTypeDef encoder2; TIM_HandleTypeDef timer2; TIM_IC_InitTypeDef counterSet2; int main() { //examples //counting on A-input only, 2 ticks per cycle, rolls over at 100 //EncoderInit(encoder1, timer1, TIM1, 0xffff, TIM_ENCODERMODE_TI1); //counting on both A&B inputs, 4 ticks per cycle, full 32-bit count EncoderInit(encoder2, timer2, counterSet2, TIM2, 0xffff, 0); TIM2->SMCR |= 0x0007; // Ext. clk mode 1 TIM2->SMCR |= 0x0060; // TI2FP2 as ext. clock TIM2->CR1 |= 0x0001; // enable counting TIM2->CNT = 0; // reset counter while (1) { int16_t count1; count1=TIM2->CNT; printf("%d\r\n", count1); wait(1.0); if (GPIOE->IDR & 0x01) TIM2->CNT = 0; // reset counter if (1 * TIM_CR1_DIR) TIM2->CR1 |= 0; // 0 - count up; 1 - count down //if (GPIOE->IDR & 0x02) TIM2->CR1 |= 0x01; // enable counter //if (GPIOE->IDR & 0x04) TIM2->CR1 &= ~0x01; // disable counter } }