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Diff: multimap.h
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- 0:b47c2a7920c2
diff -r 000000000000 -r b47c2a7920c2 multimap.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/multimap.h Fri Mar 16 16:34:18 2018 +0000 @@ -0,0 +1,2045 @@ +///\file + +/****************************************************************************** +The MIT License(MIT) + +Embedded Template Library. +https://github.com/ETLCPP/etl +http://www.etlcpp.com + +Copyright(c) 2014 jwellbelove, rlindeman + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files(the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and / or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions : + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +******************************************************************************/ + +#ifndef __ETL_MULTIMAP__ +#define __ETL_MULTIMAP__ + +#include <stddef.h> +#include <iterator> +#include <algorithm> +#include <functional> + +#include "platform.h" +#include "container.h" +#include "pool.h" +#include "exception.h" +#include "error_handler.h" +#include "debug_count.h" +#include "nullptr.h" +#include "type_traits.h" +#include "parameter_type.h" + +#ifdef ETL_COMPILER_MICROSOFT +#undef min +#endif + +#undef ETL_FILE +#define ETL_FILE "9" + +//***************************************************************************** +/// A multimap with the capacity defined at compile time. +///\ingroup containers +//***************************************************************************** + +namespace etl +{ + //*************************************************************************** + /// Exception for the map. + ///\ingroup map + //*************************************************************************** + class multimap_exception : public etl::exception + { + public: + + multimap_exception(string_type reason_, string_type file_name_, numeric_type line_number_) + : exception(reason_, file_name_, line_number_) + { + } + }; + + //*************************************************************************** + /// Full exception for the map. + ///\ingroup map + //*************************************************************************** + class multimap_full : public etl::multimap_exception + { + public: + + multimap_full(string_type file_name_, numeric_type line_number_) + : etl::multimap_exception("multimap:full", file_name_, line_number_) + { + } + }; + + //*************************************************************************** + /// Map out of bounds exception. + ///\ingroup map + //*************************************************************************** + class multimap_out_of_bounds : public etl::multimap_exception + { + public: + + multimap_out_of_bounds(string_type file_name_, numeric_type line_number_) + : etl::multimap_exception("multimap:bounds", file_name_, line_number_) + { + } + }; + + //*************************************************************************** + /// Iterator exception for the map. + ///\ingroup map + //*************************************************************************** + class multimap_iterator : public etl::multimap_exception + { + public: + + multimap_iterator(string_type file_name_, numeric_type line_number_) + : etl::multimap_exception("multimap:iterator", file_name_, line_number_) + { + } + }; + + //*************************************************************************** + /// The base class for all maps. + ///\ingroup map + //*************************************************************************** + class multimap_base + { + public: + + typedef size_t size_type; ///< The type used for determining the size of map. + + //************************************************************************* + /// Gets the size of the map. + //************************************************************************* + size_type size() const + { + return current_size; + } + + //************************************************************************* + /// Gets the maximum possible size of the map. + //************************************************************************* + size_type max_size() const + { + return CAPACITY; + } + + //************************************************************************* + /// Checks to see if the map is empty. + //************************************************************************* + bool empty() const + { + return current_size == 0; + } + + //************************************************************************* + /// Checks to see if the map is full. + //************************************************************************* + bool full() const + { + return current_size == CAPACITY; + } + + //************************************************************************* + /// Returns the capacity of the vector. + ///\return The capacity of the vector. + //************************************************************************* + size_type capacity() const + { + return CAPACITY; + } + + //************************************************************************* + /// Returns the remaining capacity. + ///\return The remaining capacity. + //************************************************************************* + size_t available() const + { + return max_size() - size(); + } + + protected: + + enum + { + kLeft, + kRight, + kNeither + }; + + //************************************************************************* + /// The node element in the multimap. + //************************************************************************* + struct Node + { + //*********************************************************************** + /// Constructor + //*********************************************************************** + Node() : + weight(kNeither), + dir(kNeither) + { + } + + //*********************************************************************** + /// Marks the node as a leaf. + //*********************************************************************** + void mark_as_leaf() + { + weight = kNeither; + dir = kNeither; + parent = std::nullptr; + children[0] = std::nullptr; + children[1] = std::nullptr; + } + + Node* parent; + Node* children[2]; + uint_least8_t weight; + uint_least8_t dir; + }; + + //************************************************************************* + /// The constructor that is called from derived classes. + //************************************************************************* + multimap_base(size_type max_size_) + : current_size(0) + , CAPACITY(max_size_) + , root_node(std::nullptr) + + { + } + + //************************************************************************* + /// Balance the critical node at the position provided as needed + //************************************************************************* + void balance_node(Node*& critical_node) + { + // Step 1: Update weights for all children of the critical node up to the + // newly inserted node. This step is costly (in terms of traversing nodes + // multiple times during insertion) but doesn't require as much recursion + Node* weight_node = critical_node->children[critical_node->dir]; + while (weight_node) + { + // Keep going until we reach a terminal node (dir == kNeither) + if (kNeither != weight_node->dir) + { + // Does this insert balance the previous weight factor value? + if (weight_node->weight == 1 - weight_node->dir) + { + weight_node->weight = kNeither; + } + else + { + weight_node->weight = weight_node->dir; + } + + // Update weight factor node to point to next node + weight_node = weight_node->children[weight_node->dir]; + } + else + { + // Stop loop, terminal node found + break; + } + } // while(weight_node) + + // Step 2: Update weight for critical_node or rotate tree to balance node + if (kNeither == critical_node->weight) + { + critical_node->weight = critical_node->dir; + } + // If direction is different than weight, then it will now be balanced + else if (critical_node->dir != critical_node->weight) + { + critical_node->weight = kNeither; + } + // Rotate is required to balance the tree at the critical node + else + { + // If critical node matches child node direction then perform a two + // node rotate in the direction of the critical node + if (critical_node->weight == critical_node->children[critical_node->dir]->dir) + { + rotate_2node(critical_node, critical_node->dir); + } + // Otherwise perform a three node rotation in the direction of the + // critical node + else + { + rotate_3node(critical_node, critical_node->dir, + critical_node->children[critical_node->dir]->children[1 - critical_node->dir]->dir); + } + } + } + + //************************************************************************* + /// Rotate two nodes at the position provided the to balance the tree + //************************************************************************* + void rotate_2node(Node*& position, uint_least8_t dir) + { + // A C A B + // B C -> A E OR B C -> D A + // D E B D D E E C + // C (new position) becomes the root + // A (position) takes ownership of D as its children[kRight] child + // C (new position) takes ownership of A as its left child + // OR + // B (new position) becomes the root + // A (position) takes ownership of E as its left child + // B (new position) takes ownership of A as its right child + + // Capture new root (either B or C depending on dir) and its parent + Node* new_root = position->children[dir]; + + // Replace position's previous child with new root's other child + position->children[dir] = new_root->children[1 - dir]; + // Update new root's other child parent pointer + if (position->children[dir]) + { + position->children[dir]->parent = position; + } + + // New root's parent becomes current position's parent + new_root->parent = position->parent; + new_root->children[1 - dir] = position; + new_root->dir = 1 - dir; + + // Clear weight factor from current position + position->weight = kNeither; + // Position's parent becomes new_root + position->parent = new_root; + position = new_root; + // Clear weight factor from new root + position->weight = kNeither; + } + + //************************************************************************* + /// Rotate three nodes at the position provided the to balance the tree + //************************************************************************* + void rotate_3node(Node*& position, uint_least8_t dir, uint_least8_t third) + { + // __A__ __E__ __A__ __D__ + // _B_ C -> B A OR B _C_ -> A C + // D E D F G C D E B F G E + // F G F G + // E (new position) becomes the root + // B (position) takes ownership of F as its left child + // A takes ownership of G as its right child + // OR + // D (new position) becomes the root + // A (position) takes ownership of F as its right child + // C takes ownership of G as its left child + + // Capture new root (either E or D depending on dir) + Node* new_root = position->children[dir]->children[1 - dir]; + // Set weight factor for B or C based on F or G existing and being a different than dir + position->children[dir]->weight = third != kNeither && third != dir ? dir : kNeither; + + // Detach new root from its tree (replace with new roots child) + position->children[dir]->children[1 - dir] = new_root->children[dir]; + // Update new roots child parent pointer + if (new_root->children[dir]) + { + new_root->children[dir]->parent = position->children[dir]; + } + + // Attach current left tree to new root and update its parent + new_root->children[dir] = position->children[dir]; + position->children[dir]->parent = new_root; + + // Set weight factor for A based on F or G + position->weight = third != kNeither && third == dir ? 1 - dir : kNeither; + + // Move new root's right tree to current roots left tree + position->children[dir] = new_root->children[1 - dir]; + if (new_root->children[1 - dir]) + { + new_root->children[1 - dir]->parent = position; + } + + // Attach current root to new roots right tree and assume its parent + new_root->parent = position->parent; + new_root->children[1 - dir] = position; + new_root->dir = 1 - dir; + + // Update current position's parent and replace with new root + position->parent = new_root; + position = new_root; + // Clear weight factor for new current position + position->weight = kNeither; + } + + //************************************************************************* + /// Find the next node in sequence from the node provided + //************************************************************************* + void next_node(Node*& position) const + { + if (position) + { + // Is there a tree on the right? then find the minimum of that tree + if (position->children[kRight]) + { + // Return minimum node found + position = find_limit_node(position->children[kRight], kLeft); + } + // Otherwise find the parent of this node + else + { + // Start with current position as parent + Node* parent = position; + do { + // Update current position as previous parent + position = parent; + // Find parent of current position + parent = position->parent; // find_parent_node(root_node, position); + // Repeat while previous position was on right side of parent tree + } while (parent && parent->children[kRight] == position); + + // Set parent node as the next position + position = parent; + } + } + } + + //************************************************************************* + /// Find the next node in sequence from the node provided + //************************************************************************* + void next_node(const Node*& position) const + { + if (position) + { + // Is there a tree on the right? then find the minimum of that tree + if (position->children[kRight]) + { + // Return minimum node found + position = find_limit_node(position->children[kRight], kLeft); + } + // Otherwise find the parent of this node + else + { + // Start with current position as parent + const Node* parent = position; + do { + // Update current position as previous parent + position = parent; + // Find parent of current position + parent = position->parent; + // Repeat while previous position was on right side of parent tree + } while (parent && parent->children[kRight] == position); + + // Set parent node as the next position + position = parent; + } + } + } + + //************************************************************************* + /// Find the previous node in sequence from the node provided + //************************************************************************* + void prev_node(Node*& position) const + { + // If starting at the terminal end, the previous node is the maximum node + // from the root + if (!position) + { + position = find_limit_node(root_node, kRight); + } + else + { + // Is there a tree on the left? then find the maximum of that tree + if (position->children[kLeft]) + { + // Return maximum node found + position = find_limit_node(position->children[kLeft], kRight); + } + // Otherwise find the parent of this node + else + { + // Start with current position as parent + Node* parent = position; + do { + // Update current position as previous parent + position = parent; + // Find parent of current position + parent = position->parent; + // Repeat while previous position was on left side of parent tree + } while (parent && parent->children[kLeft] == position); + + // Set parent node as the next position + position = parent; + } + } + } + + //************************************************************************* + /// Find the previous node in sequence from the node provided + //************************************************************************* + void prev_node(const Node*& position) const + { + // If starting at the terminal end, the previous node is the maximum node + // from the root + if (!position) + { + position = find_limit_node(root_node, kRight); + } + else + { + // Is there a tree on the left? then find the maximum of that tree + if (position->children[kLeft]) + { + // Return maximum node found + position = find_limit_node(position->children[kLeft], kRight); + } + // Otherwise find the parent of this node + else + { + // Start with current position as parent + const Node* parent = position; + do { + // Update current position as previous parent + position = parent; + // Find parent of current position + parent = position->parent; + // Repeat while previous position was on left side of parent tree + } while (parent && parent->children[kLeft] == position); + + // Set parent node as the next position + position = parent; + } + } + } + + //************************************************************************* + /// Find the node whose key would go before all the other keys from the + /// position provided + //************************************************************************* + Node* find_limit_node(Node* position, const int8_t dir) const + { + // Something at this position and in the direction specified? keep going + Node* limit_node = position; + while (limit_node && limit_node->children[dir]) + { + limit_node = limit_node->children[dir]; + } + + // Return the limit node position found + return limit_node; + } + + //************************************************************************* + /// Attach the provided node to the position provided + //************************************************************************* + void attach_node(Node* parent, Node*& position, Node& node) + { + // Mark new node as leaf on attach to tree at position provided + node.mark_as_leaf(); + + // Keep track of this node's parent + node.parent = parent; + + // Add the node here + position = &node; + + // One more. + ++current_size; + } + + //************************************************************************* + /// Detach the node at the position provided + //************************************************************************* + void detach_node(Node*& position, Node*& replacement) + { + // Make temporary copy of actual nodes involved because we might lose + // their references in the process (e.g. position is the same as + // replacement or replacement is a child of position) + Node* detached = position; + Node* swap = replacement; + + // Update current position to point to swap (replacement) node first + position = swap; + + // Update replacement node to point to child in opposite direction + // otherwise we might lose the other child of the swap node + replacement = swap->children[1 - swap->dir]; + + // Point swap node to detached node's parent, children and weight + swap->parent = detached->parent; + swap->children[kLeft] = detached->children[kLeft]; + swap->children[kRight] = detached->children[kRight]; + if (swap->children[kLeft]) + { + swap->children[kLeft]->parent = swap; + } + if (swap->children[kRight]) + { + swap->children[kRight]->parent = swap; + } + swap->weight = detached->weight; + } + + size_type current_size; ///< The number of the used nodes. + const size_type CAPACITY; ///< The maximum size of the map. + Node* root_node; ///< The node that acts as the multimap root. + etl::debug_count construct_count; + }; + + //*************************************************************************** + /// A templated base for all etl::multimap types. + ///\ingroup map + //*************************************************************************** + template <typename TKey, typename TMapped, typename TKeyCompare> + class imultimap : public etl::multimap_base + { + public: + + typedef std::pair<const TKey, TMapped> value_type; + typedef const TKey key_type; + typedef TMapped mapped_type; + typedef TKeyCompare key_compare; + typedef value_type& reference; + typedef const value_type& const_reference; + typedef value_type* pointer; + typedef const value_type* const_pointer; + typedef size_t size_type; + + //************************************************************************* + /// How to compare two key elements. + //************************************************************************* + struct key_comp + { + bool operator ()(const key_type& key1, const key_type& key2) const + { + return key_compare()(key1, key2); + } + }; + + //************************************************************************* + /// How to compare two value elements. + //************************************************************************* + struct value_comp + { + bool operator ()(const value_type& value1, const value_type& value2) const + { + return key_compare()(value1.first, value2.first); + } + }; + + protected: + + //************************************************************************* + /// The data node element in the multimap. + //************************************************************************* + struct Data_Node : public Node + { + explicit Data_Node(value_type value_) + : value(value_) + { + } + + value_type value; + }; + + /// Defines the key value parameter type + typedef typename etl::parameter_type<TKey>::type key_parameter_t; + + //************************************************************************* + /// How to compare node elements. + //************************************************************************* + bool node_comp(const Data_Node& node1, const Data_Node& node2) const + { + return key_compare()(node1.value.first, node2.value.first); + } + + bool node_comp(const Data_Node& node, key_parameter_t key) const + { + return key_compare()(node.value.first, key); + } + + bool node_comp(key_parameter_t key, const Data_Node& node) const + { + return key_compare()(key, node.value.first); + } + + private: + + /// The pool of data nodes used in the multimap. + ipool* p_node_pool; + + //************************************************************************* + /// Downcast a Node* to a Data_Node* + //************************************************************************* + static Data_Node* data_cast(Node* p_node) + { + return static_cast<Data_Node*>(p_node); + } + + //************************************************************************* + /// Downcast a Node& to a Data_Node& + //************************************************************************* + static Data_Node& data_cast(Node& node) + { + return static_cast<Data_Node&>(node); + } + + //************************************************************************* + /// Downcast a const Node* to a const Data_Node* + //************************************************************************* + static const Data_Node* data_cast(const Node* p_node) + { + return static_cast<const Data_Node*>(p_node); + } + + //************************************************************************* + /// Downcast a const Node& to a const Data_Node& + //************************************************************************* + static const Data_Node& data_cast(const Node& node) + { + return static_cast<const Data_Node&>(node); + } + + public: + //************************************************************************* + /// iterator. + //************************************************************************* + class iterator : public std::iterator<std::bidirectional_iterator_tag, value_type> + { + public: + + friend class imultimap; + + iterator() + : p_multimap(std::nullptr) + , p_node(std::nullptr) + { + } + + iterator(imultimap& multimap) + : p_multimap(&multimap) + , p_node(std::nullptr) + { + } + + iterator(imultimap& multimap, Node* node) + : p_multimap(&multimap) + , p_node(node) + { + } + + iterator(const iterator& other) + : p_multimap(other.p_multimap) + , p_node(other.p_node) + { + } + + ~iterator() + { + } + + iterator& operator ++() + { + p_multimap->next_node(p_node); + return *this; + } + + iterator operator ++(int) + { + iterator temp(*this); + p_multimap->next_node(p_node); + return temp; + } + + iterator& operator --() + { + p_multimap->prev_node(p_node); + return *this; + } + + iterator operator --(int) + { + iterator temp(*this); + p_multimap->prev_node(p_node); + return temp; + } + + iterator operator =(const iterator& other) + { + p_multimap = other.p_multimap; + p_node = other.p_node; + return *this; + } + + reference operator *() + { + return imultimap::data_cast(p_node)->value; + } + + const_reference operator *() const + { + return imultimap::data_cast(p_node)->value; + } + + pointer operator &() + { + return &(imultimap::data_cast(p_node)->value); + } + + const_pointer operator &() const + { + return &(imultimap::data_cast(p_node)->value); + } + + pointer operator ->() + { + return &(imultimap::data_cast(p_node)->value); + } + + const_pointer operator ->() const + { + return &(imultimap::data_cast(p_node)->value); + } + + friend bool operator == (const iterator& lhs, const iterator& rhs) + { + return lhs.p_multimap == rhs.p_multimap && lhs.p_node == rhs.p_node; + } + + friend bool operator != (const iterator& lhs, const iterator& rhs) + { + return !(lhs == rhs); + } + + private: + + // Pointer to multimap associated with this iterator + imultimap* p_multimap; + + // Pointer to the current node for this iterator + Node* p_node; + }; + friend class iterator; + + //************************************************************************* + /// const_iterator + //************************************************************************* + class const_iterator : public std::iterator<std::bidirectional_iterator_tag, const value_type> + { + public: + + friend class imultimap; + + const_iterator() + : p_multimap(std::nullptr) + , p_node(std::nullptr) + { + } + + const_iterator(const imultimap& multimap) + : p_multimap(&multimap) + , p_node(std::nullptr) + { + } + + const_iterator(const imultimap& multimap, const Node* node) + : p_multimap(&multimap) + , p_node(node) + { + } + + const_iterator(const typename imultimap::iterator& other) + : p_multimap(other.p_multimap) + , p_node(other.p_node) + { + } + + const_iterator(const const_iterator& other) + : p_multimap(other.p_multimap) + , p_node(other.p_node) + { + } + + ~const_iterator() + { + } + + const_iterator& operator ++() + { + p_multimap->next_node(p_node); + return *this; + } + + const_iterator operator ++(int) + { + const_iterator temp(*this); + p_multimap->next_node(p_node); + return temp; + } + + const_iterator& operator --() + { + p_multimap->prev_node(p_node); + return *this; + } + + const_iterator operator --(int) + { + const_iterator temp(*this); + p_multimap->prev_node(p_node); + return temp; + } + + const_iterator operator =(const const_iterator& other) + { + p_multimap = other.p_multimap; + p_node = other.p_node; + return *this; + } + + const_reference operator *() const + { + return imultimap::data_cast(p_node)->value; + } + + const_pointer operator &() const + { + return imultimap::data_cast(p_node)->value; + } + + const_pointer operator ->() const + { + return &(imultimap::data_cast(p_node)->value); + } + + friend bool operator == (const const_iterator& lhs, const const_iterator& rhs) + { + return lhs.p_multimap == rhs.p_multimap && lhs.p_node == rhs.p_node; + } + + friend bool operator != (const const_iterator& lhs, const const_iterator& rhs) + { + return !(lhs == rhs); + } + + private: + // Pointer to multimap associated with this iterator + const imultimap* p_multimap; + + // Pointer to the current node for this iterator + const Node* p_node; + }; + friend class const_iterator; + + typedef typename std::iterator_traits<iterator>::difference_type difference_type; + + typedef std::reverse_iterator<iterator> reverse_iterator; + typedef std::reverse_iterator<const_iterator> const_reverse_iterator; + + + //************************************************************************* + /// Gets the beginning of the multimap. + //************************************************************************* + iterator begin() + { + return iterator(*this, find_limit_node(root_node, kLeft)); + } + + //************************************************************************* + /// Gets the beginning of the multimap. + //************************************************************************* + const_iterator begin() const + { + return const_iterator(*this, find_limit_node(root_node, kLeft)); + } + + //************************************************************************* + /// Gets the end of the multimap. + //************************************************************************* + iterator end() + { + return iterator(*this); + } + + //************************************************************************* + /// Gets the end of the multimap. + //************************************************************************* + const_iterator end() const + { + return const_iterator(*this); + } + + //************************************************************************* + /// Gets the beginning of the multimap. + //************************************************************************* + const_iterator cbegin() const + { + return const_iterator(*this, find_limit_node(root_node, kLeft)); + } + + //************************************************************************* + /// Gets the end of the multimap. + //************************************************************************* + const_iterator cend() const + { + return const_iterator(*this); + } + + //************************************************************************* + /// Gets the reverse beginning of the list. + //************************************************************************* + reverse_iterator rbegin() + { + return reverse_iterator(iterator(*this)); + } + + //************************************************************************* + /// Gets the reverse beginning of the list. + //************************************************************************* + const_reverse_iterator rbegin() const + { + return const_reverse_iterator(const_iterator(*this)); + } + + //************************************************************************* + /// Gets the reverse end of the list. + //************************************************************************* + reverse_iterator rend() + { + return reverse_iterator(iterator(*this, find_limit_node(root_node, kLeft))); + } + + //************************************************************************* + /// Gets the reverse end of the list. + //************************************************************************* + const_reverse_iterator rend() const + { + return const_reverse_iterator(iterator(*this, find_limit_node(root_node, kLeft))); + } + + //************************************************************************* + /// Gets the reverse beginning of the list. + //************************************************************************* + const_reverse_iterator crbegin() const + { + return const_reverse_iterator(const_iterator(*this)); + } + + //************************************************************************* + /// Gets the reverse end of the list. + //************************************************************************* + const_reverse_iterator crend() const + { + return const_reverse_iterator(const_iterator(*this, find_limit_node(root_node, kLeft))); + } + + //********************************************************************* + /// Assigns values to the multimap. + /// If asserts or exceptions are enabled, emits map_full if the multimap does not have enough free space. + /// If asserts or exceptions are enabled, emits map_iterator if the iterators are reversed. + ///\param first The iterator to the first element. + ///\param last The iterator to the last element + 1. + //********************************************************************* + template <typename TIterator> + void assign(TIterator first, TIterator last) + { + initialise(); + insert(first, last); + } + + //************************************************************************* + /// Clears the multimap. + //************************************************************************* + void clear() + { + initialise(); + } + + //********************************************************************* + /// Counts the number of elements that contain the key specified. + ///\param key The key to search for. + ///\return 1 if element was found, 0 otherwise. + //********************************************************************* + size_type count(key_parameter_t key) const + { + return count_nodes(key); + } + + //************************************************************************* + /// Returns two iterators with bounding (lower bound, upper bound) the key + /// provided + //************************************************************************* + std::pair<iterator, iterator> equal_range(key_parameter_t key) + { + return std::make_pair<iterator, iterator>( + iterator(*this, find_lower_node(root_node, key)), + iterator(*this, find_upper_node(root_node, key))); + } + + //************************************************************************* + /// Returns two const iterators with bounding (lower bound, upper bound) + /// the key provided. + //************************************************************************* + std::pair<const_iterator, const_iterator> equal_range(key_parameter_t key) const + { + return std::make_pair<const_iterator, const_iterator>( + const_iterator(*this, find_lower_node(root_node, key)), + const_iterator(*this, find_upper_node(root_node, key))); + } + + //************************************************************************* + /// Erases the value at the specified position. + //************************************************************************* + void erase(iterator position) + { + // Remove the node by its node specified in iterator position + (void)erase(const_iterator(position)); + } + + //************************************************************************* + /// Erases the value at the specified position. + //************************************************************************* + iterator erase(const_iterator position) + { + // Cast const away from node to be removed. This is necessary because the + // STL definition of this method requires we provide the next node in the + // sequence as an iterator. + Node* node = const_cast<Node*>(position.p_node); + iterator next(*this, node); + ++next; + + // Remove the non-const node provided + remove_node(node); + + return next; + } + + //************************************************************************* + // Erase the key specified. + //************************************************************************* + size_type erase(key_parameter_t key) + { + // Number of nodes removed + size_type d = 0; + const_iterator lower(*this, find_lower_node(root_node, key)); + const_iterator upper(*this, find_upper_node(root_node, key)); + while (lower != upper) + { + // Increment count for each node removed + ++d; + // Remove node using the other erase method + (void)erase(lower++); + } + + // Return the total count erased + return d; + } + + //************************************************************************* + /// Erases a range of elements. + //************************************************************************* + iterator erase(iterator first, iterator last) + { + iterator next; + while (first != last) + { + next = erase(const_iterator(first++)); + } + + return next; + } + + //************************************************************************* + /// Erases a range of elements. + //************************************************************************* + iterator erase(const_iterator first, const_iterator last) + { + iterator next; + while (first != last) + { + next = erase(first++); + } + + return next; + } + + //********************************************************************* + /// Finds an element. + ///\param key The key to search for. + ///\return An iterator pointing to the element or end() if not found. + //********************************************************************* + iterator find(key_parameter_t key) + { + return iterator(*this, find_node(root_node, key)); + } + + //********************************************************************* + /// Finds an element. + ///\param key The key to search for. + ///\return An iterator pointing to the element or end() if not found. + //********************************************************************* + const_iterator find(key_parameter_t key) const + { + return const_iterator(*this, find_node(root_node, key)); + } + + //********************************************************************* + /// Inserts a value to the multimap. + /// If asserts or exceptions are enabled, emits map_full if the multimap is already full. + ///\param value The value to insert. + //********************************************************************* + iterator insert(const value_type& value) + { + // Default to no inserted node + Node* inserted_node = std::nullptr; + + ETL_ASSERT(!full(), ETL_ERROR(multimap_full)); + + // Get next available free node + Data_Node& node = allocate_data_node(value); + + // Obtain the inserted node (might be std::nullptr if node was a duplicate) + inserted_node = insert_node(root_node, node); + + // Insert node into tree and return iterator to new node location in tree + return iterator(*this, inserted_node); + } + + //********************************************************************* + /// Inserts a value to the multimap starting at the position recommended. + /// If asserts or exceptions are enabled, emits map_full if the multimap is already full. + ///\param position The position that would precede the value to insert. + ///\param value The value to insert. + //********************************************************************* + iterator insert(iterator /*position*/, const value_type& value) + { + // Ignore position provided and just do a normal insert + return insert(value); + } + + //********************************************************************* + /// Inserts a value to the multimap starting at the position recommended. + /// If asserts or exceptions are enabled, emits map_full if the multimap is already full. + ///\param position The position that would precede the value to insert. + ///\param value The value to insert. + //********************************************************************* + iterator insert(const_iterator /*position*/, const value_type& value) + { + // Ignore position provided and just do a normal insert + return insert(value); + } + + //********************************************************************* + /// Inserts a range of values to the multimap. + /// If asserts or exceptions are enabled, emits map_full if the multimap does not have enough free space. + ///\param position The position to insert at. + ///\param first The first element to add. + ///\param last The last + 1 element to add. + //********************************************************************* + template <class TIterator> + void insert(TIterator first, TIterator last) + { + while (first != last) + { + insert(*first++); + } + } + + //********************************************************************* + /// Returns an iterator pointing to the first element in the container + /// whose key is not considered to go before the key provided or end() + /// if all keys are considered to go before the key provided. + ///\return An iterator pointing to the element not before key or end() + //********************************************************************* + iterator lower_bound(key_parameter_t key) + { + return iterator(*this, find_lower_node(root_node, key)); + } + + //********************************************************************* + /// Returns a const_iterator pointing to the first element in the + /// container whose key is not considered to go before the key provided + /// or end() if all keys are considered to go before the key provided. + ///\return An const_iterator pointing to the element not before key or end() + //********************************************************************* + const_iterator lower_bound(key_parameter_t key) const + { + return const_iterator(*this, find_lower_node(root_node, key)); + } + + //********************************************************************* + /// Returns an iterator pointing to the first element in the container + /// whose key is not considered to go after the key provided or end() + /// if all keys are considered to go after the key provided. + ///\return An iterator pointing to the element after key or end() + //********************************************************************* + iterator upper_bound(key_parameter_t key) + { + return iterator(*this, find_upper_node(root_node, key)); + } + + //********************************************************************* + /// Returns a const_iterator pointing to the first element in the + /// container whose key is not considered to go after the key provided + /// or end() if all keys are considered to go after the key provided. + ///\return An const_iterator pointing to the element after key or end() + //********************************************************************* + const_iterator upper_bound(key_parameter_t key) const + { + return const_iterator(*this, find_upper_node(root_node, key)); + } + + //************************************************************************* + /// Assignment operator. + //************************************************************************* + imultimap& operator = (const imultimap& rhs) + { + // Skip if doing self assignment + if (this != &rhs) + { + assign(rhs.cbegin(), rhs.cend()); + } + + return *this; + } + + protected: + + //************************************************************************* + /// Constructor. + //************************************************************************* + imultimap(etl::ipool& node_pool, size_t max_size_) + : multimap_base(max_size_) + , p_node_pool(&node_pool) + { + } + + //************************************************************************* + /// Initialise the multimap. + //************************************************************************* + void initialise() + { + erase(begin(), end()); + } + + private: + + //************************************************************************* + /// Allocate a Data_Node. + //************************************************************************* + Data_Node& allocate_data_node(value_type value) + { + Data_Node& node = *p_node_pool->allocate<Data_Node>(); + ::new (&node.value) const value_type(value); + ++construct_count; + return node; + } + + //************************************************************************* + /// Destroy a Data_Node. + //************************************************************************* + void destroy_data_node(Data_Node& node) + { + node.value.~value_type(); + p_node_pool->release(&node); + --construct_count; + } + + //************************************************************************* + /// Count the nodes that match the key provided + //************************************************************************* + size_type count_nodes(key_parameter_t key) const + { + // Number of nodes that match the key provided result + size_type result = 0; + + // Find lower and upper nodes for the key provided + const Node* lower = find_lower_node(root_node, key); + const Node* upper = find_upper_node(root_node, key); + + // Loop from lower node to upper node and find nodes that match + while (lower != upper) + { + // Downcast found to Data_Node class for comparison and other operations + const Data_Node& data_node = imultimap::data_cast(*lower); + + if (!node_comp(key, data_node) && !node_comp(data_node, key)) + { + // This node matches the key provided + ++result; + } + + // Move on to the next node + next_node(lower); + } + + // Return the number of nodes that match + return result; + } + + //************************************************************************* + /// Find the value matching the node provided + //************************************************************************* + Node* find_node(Node* position, key_parameter_t key) const + { + Node* found = std::nullptr; + while (position) + { + // Downcast found to Data_Node class for comparison and other operations + Data_Node& data_node = imultimap::data_cast(*position); + // Compare the node value to the current position value + if (node_comp(key, data_node)) + { + // Keep searching for the node on the left + position = position->children[kLeft]; + } + else if (node_comp(data_node, key)) + { + // Keep searching for the node on the right + position = position->children[kRight]; + } + else + { + // We found one, keep looking for more on the left + found = position; + position = position->children[kLeft]; + } + } + + // Return the node found (might be std::nullptr) + return found; + } + + //************************************************************************* + /// Find the value matching the node provided + //************************************************************************* + const Node* find_node(const Node* position, key_parameter_t key) const + { + const Node* found = std::nullptr; + while (position) + { + // Downcast found to Data_Node class for comparison and other operations + const Data_Node& data_node = imultimap::data_cast(*position); + // Compare the node value to the current position value + if (node_comp(key, data_node)) + { + // Keep searching for the node on the left + position = position->children[kLeft]; + } + else if (node_comp(data_node, key)) + { + // Keep searching for the node on the right + position = position->children[kRight]; + } + else + { + // We found one, keep looking for more on the left + found = position; + position = position->children[kLeft]; + } + } + + // Return the node found (might be std::nullptr) + return found; + } + + //************************************************************************* + /// Find the node whose key is not considered to go before the key provided + //************************************************************************* + Node* find_lower_node(Node* position, key_parameter_t key) const + { + // Something at this position? keep going + Node* lower_node = std::nullptr; + while (position) + { + // Downcast lower node to Data_Node reference for key comparisons + Data_Node& data_node = imultimap::data_cast(*position); + // Compare the key value to the current lower node key value + if (node_comp(key, data_node)) + { + lower_node = position; + if (position->children[kLeft]) + { + position = position->children[kLeft]; + } + else + { + // Found lowest node + break; + } + } + else if (node_comp(data_node, key)) + { + position = position->children[kRight]; + } + else + { + // Make note of current position, but keep looking to left for more + lower_node = position; + position = position->children[kLeft]; + } + } + + // Return the lower_node position found + return lower_node; + } + + //************************************************************************* + /// Find the node whose key is considered to go after the key provided + //************************************************************************* + Node* find_upper_node(Node* position, key_parameter_t key) const + { + // Keep track of parent of last upper node + Node* upper_node = std::nullptr; + // Has an equal node been found? start with no + bool found = false; + while (position) + { + // Downcast position to Data_Node reference for key comparisons + Data_Node& data_node = imultimap::data_cast(*position); + // Compare the key value to the current upper node key value + if (node_comp(data_node, key)) + { + position = position->children[kRight]; + } + else if (node_comp(key, data_node)) + { + upper_node = position; + // If a node equal to key hasn't been found go left + if (!found && position->children[kLeft]) + { + position = position->children[kLeft]; + } + else + { + break; + } + } + else + { + // We found an equal item, break on next bigger item + found = true; + next_node(position); + } + } + + // Return the upper node position found (might be std::nullptr) + return upper_node; + } + + //************************************************************************* + /// Insert a node. + //************************************************************************* + Node* insert_node(Node*& position, Data_Node& node) + { + // Find the location where the node belongs + Node* found = position; + + // Was position provided not empty? then find where the node belongs + if (position) + { + // Find the critical parent node (default to std::nullptr) + Node* critical_parent_node = std::nullptr; + Node* critical_node = root_node; + + while (found) + { + // Search for critical weight node (all nodes whose weight factor + // is set to kNeither (balanced) + if (kNeither != found->weight) + { + critical_node = found; + } + + // Downcast found to Data_Node class for comparison and other operations + Data_Node& found_data_node = imultimap::data_cast(*found); + + // Is the node provided to the left of the current position? + if (node_comp(node, found_data_node)) + { + // Update direction taken to insert new node in parent node + found->dir = kLeft; + } + // Is the node provided to the right of the current position? + else if (node_comp(found_data_node, node)) + { + // Update direction taken to insert new node in parent node + found->dir = kRight; + } + else + { + // Update direction taken to insert new node in parent (and + // duplicate) node to the right. + found->dir = kRight; + } + + // Is there a child of this parent node? + if (found->children[found->dir]) + { + // Will this node be the parent of the next critical node whose + // weight factor is set to kNeither (balanced)? + if (kNeither != found->children[found->dir]->weight) + { + critical_parent_node = found; + } + + // Keep looking for empty spot to insert new node + found = found->children[found->dir]; + } + else + { + // Attach node as a child of the parent node found + attach_node(found, found->children[found->dir], node); + + // Return newly added node + found = found->children[found->dir]; + + // Exit loop + break; + } + } + + // Was a critical node found that should be checked for balance? + if (critical_node) + { + if (critical_parent_node == std::nullptr && critical_node == root_node) + { + balance_node(root_node); + } + else if (critical_parent_node == std::nullptr && critical_node == position) + { + balance_node(position); + } + else + { + balance_node(critical_parent_node->children[critical_parent_node->dir]); + } + } + } + else + { + // Attach node to current position (which is assumed to be root) + attach_node(std::nullptr, position, node); + + // Return newly added node at current position + found = position; + } + + // Return the node found (might be std::nullptr) + return found; + } + + //************************************************************************* + /// Remove the node specified from somewhere starting at the position + /// provided + //************************************************************************* + void remove_node(Node* node) + { + // If valid found node was provided then proceed with steps 1 through 5 + if (node) + { + // Downcast found node provided to Data_Node class + Data_Node& data_node = imultimap::data_cast(*node); + + // Keep track of node as found node + Node* found = node; + + // Step 1: Mark path from node provided back to the root node using the + // internal temporary dir member value and using the parent pointer. This + // will allow us to avoid recursion in finding the node in a tree that + //might contain duplicate keys to be found. + while (node) + { + if (node->parent) + { + // Which direction does parent use to get to this node? + node->parent->dir = + node->parent->children[kLeft] == node ? kLeft : kRight; + + // Make this nodes parent the next node + node = node->parent; + } + else + { + // Root node found - break loop + break; + } + } + + // Step 2: Follow the path provided above until we reach the node + // provided and look for the balance node to start rebalancing the tree + // from (up to the replacement node that will be found in step 3) + Node* balance = root_node; + while (node) + { + // Did we reach the node provided originally (found) then go to step 3 + if (node == found) + { + // Update the direction towards a replacement node at the found node + node->dir = node->children[kLeft] ? kLeft : kRight; + + // Exit loop and proceed with step 3 + break; + } + else + { + // If this nodes weight is kNeither or we are taking the shorter path + // to the next node and our sibling (on longer path) is balanced then + // we need to update the balance node to this node but all our + // ancestors will not require rebalancing + if ((node->weight == kNeither) || + (node->weight == (1 - node->dir) && + node->children[1 - node->dir]->weight == kNeither)) + { + // Update balance node to this node + balance = node; + } + + // Keep searching for found in the direction provided in step 1 + node = node->children[node->dir]; + } + } + // The value for node should not be std::nullptr at this point otherwise + // step 1 failed to provide the correct path to found. Step 5 will fail + // (probably subtly) if node should be std::nullptr at this point + + // Step 3: Find the node (node should be equal to found at this point) + // to replace found with (might end up equal to found) while also + // continuing to update balance the same as in step 2 above. + while (node) + { + // Replacement node found if its missing a child in the replace->dir + // value set at the end of step 2 above + if (node->children[node->dir] == std::nullptr) + { + // Exit loop once node to replace found is determined + break; + } + + // If this nodes weight is kNeither or we are taking the shorter path + // to the next node and our sibling (on longer path) is balanced then + // we need to update the balance node to this node but all our + // ancestors will not require rebalancing + if ((node->weight == kNeither) || + (node->weight == (1 - node->dir) && + node->children[1 - node->dir]->weight == kNeither)) + { + // Update balance node to this node + balance = node; + } + + // Keep searching for replacement node in the direction specified above + node = node->children[node->dir]; + + // Downcast node to Data_Node class for comparison operations + Data_Node& replace_data_node = imultimap::data_cast(*node); + + // Compare the key provided to the replace data node key + if (node_comp(data_node, replace_data_node)) + { + // Update the direction to the replace node + node->dir = kLeft; + } + else if (node_comp(replace_data_node, data_node)) + { + // Update the direction to the replace node + node->dir = kRight; + } + else + { + // Update the direction to the replace node + node->dir = node->children[kLeft] ? kLeft : kRight; + } + } // while(node) + + // Step 4: Update weights from balance to parent of node determined + // in step 3 above rotating (2 or 3 node rotations) as needed. + while (balance) + { + // Break when balance node reaches the parent of replacement node + if (balance->children[balance->dir] == std::nullptr) + { + break; + } + + // If balance node is balanced already (kNeither) then just imbalance + // the node in the opposite direction of the node being removed + if (balance->weight == kNeither) + { + balance->weight = 1 - balance->dir; + } + // If balance node is imbalanced in the opposite direction of the + // node being removed then the node now becomes balanced + else if (balance->weight == balance->dir) + { + balance->weight = kNeither; + } + // Otherwise a rotation is required at this node + else + { + int weight = balance->children[1 - balance->dir]->weight; + // Perform a 3 node rotation if weight is same as balance->dir + if (weight == balance->dir) + { + // Is the root node being rebalanced (no parent) + if (balance->parent == std::nullptr) + { + rotate_3node(root_node, 1 - balance->dir, + balance->children[1 - balance->dir]->children[balance->dir]->weight); + } + else + { + rotate_3node(balance->parent->children[balance->parent->dir], 1 - balance->dir, + balance->children[1 - balance->dir]->children[balance->dir]->weight); + } + } + // Already balanced, rebalance and make it heavy in opposite + // direction of the node being removed + else if (weight == kNeither) + { + // Is the root node being rebalanced (no parent) + if (balance->parent == std::nullptr) + { + rotate_2node(root_node, 1 - balance->dir); + root_node->weight = balance->dir; + } + else + { + // Balance parent might change during rotate, keep local copy + // to old parent so its weight can be updated after the 2 node + // rotate is completed + Node* old_parent = balance->parent; + rotate_2node(balance->parent->children[balance->parent->dir], 1 - balance->dir); + old_parent->children[old_parent->dir]->weight = balance->dir; + } + // Update balance node weight in opposite direction of node removed + balance->weight = 1 - balance->dir; + } + // Rebalance and leave it balanced + else + { + // Is the root node being rebalanced (no parent) + if (balance->parent == std::nullptr) + { + rotate_2node(root_node, 1 - balance->dir); + } + else + { + rotate_2node(balance->parent->children[balance->parent->dir], 1 - balance->dir); + } + } + } + + // Next balance node to consider + balance = balance->children[balance->dir]; + } // while(balance) + + // Step 5: Swap found with node (replacement) + if (found->parent) + { + // Handle traditional case + detach_node(found->parent->children[found->parent->dir], + node->parent->children[node->parent->dir]); + } + // Handle root node removal + else + { + // Valid replacement node for root node being removed? + if (node->parent) + { + detach_node(root_node, node->parent->children[node->parent->dir]); + } + else + { + // Found node and replacement node are both root node + detach_node(root_node, root_node); + } + } + + // One less. + --current_size; + + // Destroy the node detached above + destroy_data_node(data_node); + } // if(found) + } + + // Disable copy construction. + imultimap(const imultimap&); + }; + + //************************************************************************* + /// A templated multimap implementation that uses a fixed size buffer. + //************************************************************************* + template <typename TKey, typename TValue, const size_t MAX_SIZE_, typename TCompare = std::less<TKey> > + class multimap : public etl::imultimap<TKey, TValue, TCompare> + { + public: + + static const size_t MAX_SIZE = MAX_SIZE_; + + //************************************************************************* + /// Default constructor. + //************************************************************************* + multimap() + : etl::imultimap<TKey, TValue, TCompare>(node_pool, MAX_SIZE) + { + etl::imultimap<TKey, TValue, TCompare>::initialise(); + } + + //************************************************************************* + /// Copy constructor. + //************************************************************************* + multimap(const multimap& other) + : etl::imultimap<TKey, TValue, TCompare>(node_pool, MAX_SIZE) + { + etl::imultimap<TKey, TValue, TCompare>::assign(other.cbegin(), other.cend()); + } + + //************************************************************************* + /// Constructor, from an iterator range. + ///\tparam TIterator The iterator type. + ///\param first The iterator to the first element. + ///\param last The iterator to the last element + 1. + //************************************************************************* + template <typename TIterator> + multimap(TIterator first, TIterator last) + : etl::imultimap<TKey, TValue, TCompare>(node_pool, MAX_SIZE) + { + etl::imultimap<TKey, TValue, TCompare>::assign(first, last); + } + + //************************************************************************* + /// Destructor. + //************************************************************************* + ~multimap() + { + etl::imultimap<TKey, TValue, TCompare>::initialise(); + } + + //************************************************************************* + /// Assignment operator. + //************************************************************************* + multimap& operator = (const multimap& rhs) + { + // Skip if doing self assignment + if (this != &rhs) + { + etl::imultimap<TKey, TValue, TCompare>::assign(rhs.cbegin(), rhs.cend()); + } + + return *this; + } + + private: + + /// The pool of data nodes used for the multimap. + etl::pool<typename etl::imultimap<TKey, TValue, TCompare>::Data_Node, MAX_SIZE> node_pool; + }; +} + +//*************************************************************************** +/// Equal operator. +///\param lhs Reference to the first lookup. +///\param rhs Reference to the second lookup. +///\return <b>true</b> if the arrays are equal, otherwise <b>false</b> +///\ingroup lookup +//*************************************************************************** +template <typename TKey, typename TMapped, typename TKeyCompare> +bool operator ==(const etl::imultimap<TKey, TMapped, TKeyCompare>& lhs, const etl::imultimap<TKey, TMapped, TKeyCompare>& rhs) +{ + return (lhs.size() == rhs.size()) && std::equal(lhs.begin(), lhs.end(), rhs.begin()); +} + +//*************************************************************************** +/// Not equal operator. +///\param lhs Reference to the first lookup. +///\param rhs Reference to the second lookup. +///\return <b>true</b> if the arrays are not equal, otherwise <b>false</b> +///\ingroup lookup +//*************************************************************************** +template <typename TKey, typename TMapped, typename TKeyCompare> +bool operator !=(const etl::imultimap<TKey, TMapped, TKeyCompare>& lhs, const etl::imultimap<TKey, TMapped, TKeyCompare>& rhs) +{ + return !(lhs == rhs); +} + +//************************************************************************* +/// Less than operator. +///\param lhs Reference to the first list. +///\param rhs Reference to the second list. +///\return <b>true</b> if the first list is lexicographically less than the +/// second, otherwise <b>false</b>. +//************************************************************************* +template <typename TKey, typename TMapped, typename TKeyCompare> +bool operator <(const etl::imultimap<TKey, TMapped, TKeyCompare>& lhs, const etl::imultimap<TKey, TMapped, TKeyCompare>& rhs) +{ + return std::lexicographical_compare(lhs.begin(), + lhs.end(), + rhs.begin(), + rhs.end()); +} + +//************************************************************************* +/// Greater than operator. +///\param lhs Reference to the first list. +///\param rhs Reference to the second list. +///\return <b>true</b> if the first list is lexicographically greater than the +/// second, otherwise <b>false</b>. +//************************************************************************* +template <typename TKey, typename TMapped, typename TKeyCompare> +bool operator >(const etl::imultimap<TKey, TMapped, TKeyCompare>& lhs, const etl::imultimap<TKey, TMapped, TKeyCompare>& rhs) +{ + return (rhs < lhs); +} + +//************************************************************************* +/// Less than or equal operator. +///\param lhs Reference to the first list. +///\param rhs Reference to the second list. +///\return <b>true</b> if the first list is lexicographically less than or equal +/// to the second, otherwise <b>false</b>. +//************************************************************************* +template <typename TKey, typename TMapped, typename TKeyCompare> +bool operator <=(const etl::imultimap<TKey, TMapped, TKeyCompare>& lhs, const etl::imultimap<TKey, TMapped, TKeyCompare>& rhs) +{ + return !(lhs > rhs); +} + +//************************************************************************* +/// Greater than or equal operator. +///\param lhs Reference to the first list. +///\param rhs Reference to the second list. +///\return <b>true</b> if the first list is lexicographically greater than or +/// equal to the second, otherwise <b>false</b>. +//************************************************************************* +template <typename TKey, typename TMapped, typename TKeyCompare> +bool operator >=(const etl::imultimap<TKey, TMapped, TKeyCompare>& lhs, const etl::imultimap<TKey, TMapped, TKeyCompare>& rhs) +{ + return !(lhs < rhs); +} + +#ifdef ETL_COMPILER_MICROSOFT +#define min(a,b) (((a) < (b)) ? (a) : (b)) +#endif + +#undef ETL_FILE + +#endif +