Containers (STL-compatible) StateMachines MessageBus and more for Embedded Systems. See www.etlcpp.com
Diff: random.h
- Revision:
- 0:b47c2a7920c2
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/random.h Fri Mar 16 16:34:18 2018 +0000 @@ -0,0 +1,168 @@ +///\file + +/****************************************************************************** +The MIT License(MIT) + +Embedded Template Library. +https://github.com/ETLCPP/etl +http://www.etlcpp.com + +Copyright(c) 2017 jwellbelove + +Permission is hereby granted, free of charge, to any person obtaining a copy +of this software and associated documentation files(the "Software"), to deal +in the Software without restriction, including without limitation the rights +to use, copy, modify, merge, publish, distribute, sublicense, and / or sell +copies of the Software, and to permit persons to whom the Software is +furnished to do so, subject to the following conditions : + +The above copyright notice and this permission notice shall be included in all +copies or substantial portions of the Software. + +THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR +IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, +FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE +AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER +LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, +OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE +SOFTWARE. +******************************************************************************/ + +#ifndef __ETL_RANDOM__ +#define __ETL_RANDOM__ + +#include <stdint.h> + +#include "platform.h" + +namespace etl +{ + //*************************************************************************** + /// The base for all 32 bit random number generators. + //*************************************************************************** + class random + { + public: + + virtual ~random() + { + } + + virtual void initialise(uint32_t seed) = 0; + virtual uint32_t operator()() = 0; + virtual uint32_t range(uint32_t low, uint32_t high) = 0; + }; + + //*************************************************************************** + /// A 32 bit random number generator. + /// Uses a 128 bit XOR shift algorithm. + /// https://en.wikipedia.org/wiki/Xorshift + //*************************************************************************** + class random_xorshift : public random + { + public: + + random_xorshift(); + explicit random_xorshift(uint32_t seed); + void initialise(uint32_t seed); + uint32_t operator()(); + uint32_t range(uint32_t low, uint32_t high); + + private: + + uint32_t state[4]; + }; + + //*************************************************************************** + /// A 32 bit random number generator. + /// Uses a linear congruential generator. + /// https://cs.adelaide.edu.au/~paulc/teaching/montecarlo/node107.html + //*************************************************************************** + class random_lcg : public random + { + public: + + random_lcg(); + explicit random_lcg(uint32_t seed); + void initialise(uint32_t seed); + uint32_t operator()(); + uint32_t range(uint32_t low, uint32_t high); + + private: + + static const uint32_t a = 40014; + static const uint32_t m = 2147483563; + + uint32_t value; + }; + + //*************************************************************************** + /// A 32 bit random number generator. + /// Uses a combined linear congruential generator. + /// https://cs.adelaide.edu.au/~paulc/teaching/montecarlo/node107.html + //*************************************************************************** + class random_clcg : public random + { + public: + + random_clcg(); + explicit random_clcg(uint32_t seed); + void initialise(uint32_t seed); + uint32_t operator()(); + uint32_t range(uint32_t low, uint32_t high); + + private: + + static const uint32_t a1 = 40014; + static const uint32_t m1 = 2147483563; + + static const uint32_t a2 = 40692; + static const uint32_t m2 = 2147483399; + + uint32_t value1; + uint32_t value2; + }; + + //*************************************************************************** + /// A 32 bit random number generator. + /// Uses a linear shift feedback register. + /// https://en.wikipedia.org/wiki/Linear-feedback_shift_register + //*************************************************************************** + class random_lsfr : public random + { + public: + + random_lsfr(); + explicit random_lsfr(uint32_t seed); + void initialise(uint32_t seed); + uint32_t operator()(); + uint32_t range(uint32_t low, uint32_t high); + + private: + + uint32_t value; + }; + + //*************************************************************************** + /// A 32 bit random number generator. + /// Uses a multiply with carry calculation. + //*************************************************************************** + class random_mwc : public random + { + public: + + random_mwc(); + explicit random_mwc(uint32_t seed); + void initialise(uint32_t seed); + uint32_t operator()(); + uint32_t range(uint32_t low, uint32_t high); + + private: + + uint32_t value1; + uint32_t value2; + }; +} + +#endif +