Test program for my Multi_WS2811 library that started out as a fork of heroic/WS2811. My library uses hardware DMA on the FRDM-KL25Z to drive up to 16 strings of WS2811 or WS2812 LEDs in parallel.
Dependencies: Multi_WS2811 mbed MMA8451Q
Fork of WS2811 by
NOTE: I have accidentally pushed changes for another fork of this program that I used in the recent Georgetown Carnival Power Tool Races. When I get some time, I will restore the test program to its original glory.
You can see my power tool racer (Nevermore's Revenge) here
This tests my FRDM-KL25Z multi-string WS2811/WS2812 library. It uses the accelerometer to change the rainbow phase on two strings of LEDs as well as the touch sense to change brightness.
A video of this program in operation is here.
Here is the library that I developed to run the LEDs:
Import libraryMulti_WS2811
Library allowing up to 16 strings of 60 WS2811 or WS2812 LEDs to be driven from a single FRDM-KL25Z board. Uses hardware DMA to do a full 800 KHz rate without much CPU burden.
audio.h
- Committer:
- Ned Konz
- Date:
- 2016-06-10
- Revision:
- 40:d5c8ce80b6c4
File content as of revision 40:d5c8ce80b6c4:
#ifndef __included_audio_h #define __included_audio_h #include <stdint.h> #ifndef AUDIO_DAC_PIN #define AUDIO_DAC_PIN PTE30 // J10/11 on FRDM-KL25Z #endif namespace NKAudio { struct AudioFile { const unsigned char *data; unsigned int length; }; extern const AudioFile audioFiles[]; // Analog: // GND J3/14 // VrefH J3/16 // output J10/11, PTE30 const unsigned SAMPLE_RATE_HZ = 8000; const unsigned SAMPLE_PERIOD_US = (1000000U / SAMPLE_RATE_HZ); const unsigned SAMPLE_BUFFER_SIZE = 14000; const unsigned AUDIO_WAIT_DURATION_US = 10000; const uint16_t DC_BIAS = 0x8000; typedef void (*AudioCallback)(); class AudioPlayer { public: static unsigned numberOfFiles() { static unsigned nFiles; if (!nFiles) { // count files first time for (AudioFile const *p = audioFiles; p->data != NULL; p++) { nFiles++; } } else { return nFiles; } } static bool playFileNumbered(unsigned n, AudioCallback cb = NULL) { n %= numberOfFiles(); return playAudio(reinterpret_cast<int8_t const * const>(audioFiles[n].data), audioFiles[n].length, cb); } static bool playAudio(int8_t const *start, uint16_t nsamples, AudioCallback cb = 0); static bool audioDone() { return !samplesRemaining; } private: static void playAudioSample(); static int8_t const * volatile nextSample; static uint16_t volatile samplesRemaining; }; } // namespace NKAudio #endif