Simplified Doodle Jump game for mbed
Dependencies: 4DGL-uLCD-SE LSM9DS1_Library_cal SDFileSystem mbed-rtos mbed wave_player
Diff: myBMP/myBMP.cpp
- Revision:
- 3:141c57be5a2d
- Parent:
- 1:bdeb188cb474
--- a/myBMP/myBMP.cpp Mon Mar 14 20:36:52 2016 +0000 +++ b/myBMP/myBMP.cpp Tue Mar 15 02:34:14 2016 +0000 @@ -108,13 +108,8 @@ bool Read24bitRow( ebmpBYTE* Buffer, int BufferSize, int Row, uLCD_4DGL *lcd, int x, int y) { int i; - //char Colors[4]; - //if( Width*3 > BufferSize ) - //{ return false; } for( i=0 ; i < Width ; i++ ) { - //memcpy( (char*) &(Colors), (char*) Buffer+3*i, 3 ); - //Blue, Green, Red, Alpha int color = 0x00000000 | (Buffer[3*i+2] << 16) | (Buffer[3*i+1] << 8) | (Buffer[3*i+0]); (*lcd).pixel(x+i,y+Row,color); } @@ -558,296 +553,231 @@ return true; } -bool ReadBMPFromFile(const char * FileName, RGBApixel *Colors, uLCD_4DGL *lcd, int x, int y) +bool ReadColorsFromFile(const char * FileName, RGBApixel *Colors, int * color_array, int x, int y) { - FILE* fp = fopen( FileName, "rb" ); - if( fp == NULL ) - { - return false; - } - - // read the file header - - BMFH bmfh; - bool NotCorrupted = true; - - NotCorrupted &= SafeFread( (char*) &(bmfh.bfType) , sizeof(ebmpWORD), 1, fp); - - bool IsBitmap = false; - - if( bmfh.bfType == 19778 ) - { IsBitmap = true; } - - if( !IsBitmap ) - { - fclose( fp ); - return false; - } + FILE* fp = fopen( FileName, "rb" ); + if( fp == NULL ) + { + return false; + } + + // read the file header + + BMFH bmfh; + bool NotCorrupted = true; + + NotCorrupted &= SafeFread( (char*) &(bmfh.bfType) , sizeof(ebmpWORD), 1, fp); + + bool IsBitmap = false; + + if( bmfh.bfType == 19778 ) + { IsBitmap = true; } + + if( !IsBitmap ) + { + fclose( fp ); + return false; + } - NotCorrupted &= SafeFread( (char*) &(bmfh.bfSize) , sizeof(ebmpDWORD) , 1, fp); - NotCorrupted &= SafeFread( (char*) &(bmfh.bfReserved1) , sizeof(ebmpWORD) , 1, fp); - NotCorrupted &= SafeFread( (char*) &(bmfh.bfReserved2) , sizeof(ebmpWORD) , 1, fp); - NotCorrupted &= SafeFread( (char*) &(bmfh.bfOffBits) , sizeof(ebmpDWORD) , 1 , fp); - - // read the info header + NotCorrupted &= SafeFread( (char*) &(bmfh.bfSize) , sizeof(ebmpDWORD) , 1, fp); + NotCorrupted &= SafeFread( (char*) &(bmfh.bfReserved1) , sizeof(ebmpWORD) , 1, fp); + NotCorrupted &= SafeFread( (char*) &(bmfh.bfReserved2) , sizeof(ebmpWORD) , 1, fp); + NotCorrupted &= SafeFread( (char*) &(bmfh.bfOffBits) , sizeof(ebmpDWORD) , 1 , fp); + + // read the info header + + BMIH bmih; - BMIH bmih; - - NotCorrupted &= SafeFread( (char*) &(bmih.biSize) , sizeof(ebmpDWORD) , 1 , fp); - NotCorrupted &= SafeFread( (char*) &(bmih.biWidth) , sizeof(ebmpDWORD) , 1 , fp); - NotCorrupted &= SafeFread( (char*) &(bmih.biHeight) , sizeof(ebmpDWORD) , 1 , fp); - NotCorrupted &= SafeFread( (char*) &(bmih.biPlanes) , sizeof(ebmpWORD) , 1, fp); - NotCorrupted &= SafeFread( (char*) &(bmih.biBitCount) , sizeof(ebmpWORD) , 1, fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biSize) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biWidth) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biHeight) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biPlanes) , sizeof(ebmpWORD) , 1, fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biBitCount) , sizeof(ebmpWORD) , 1, fp); + + NotCorrupted &= SafeFread( (char*) &(bmih.biCompression) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biSizeImage) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biXPelsPerMeter) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biYPelsPerMeter) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biClrUsed) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biClrImportant) , sizeof(ebmpDWORD) , 1 , fp); + + // a safety catch: if any of the header information didn't read properly, abort + // future idea: check to see if at least most is self-consistent - NotCorrupted &= SafeFread( (char*) &(bmih.biCompression) , sizeof(ebmpDWORD) , 1 , fp); - NotCorrupted &= SafeFread( (char*) &(bmih.biSizeImage) , sizeof(ebmpDWORD) , 1 , fp); - NotCorrupted &= SafeFread( (char*) &(bmih.biXPelsPerMeter) , sizeof(ebmpDWORD) , 1 , fp); - NotCorrupted &= SafeFread( (char*) &(bmih.biYPelsPerMeter) , sizeof(ebmpDWORD) , 1 , fp); - NotCorrupted &= SafeFread( (char*) &(bmih.biClrUsed) , sizeof(ebmpDWORD) , 1 , fp); - NotCorrupted &= SafeFread( (char*) &(bmih.biClrImportant) , sizeof(ebmpDWORD) , 1 , fp); - - // a safety catch: if any of the header information didn't read properly, abort - // future idea: check to see if at least most is self-consistent - - if( !NotCorrupted ) - { - fclose(fp); - return false; - } - - // if bmih.biCompression 1 or 2, then the file is RLE compressed - - if( bmih.biCompression == 1 || bmih.biCompression == 2 ) - { - fclose(fp); - return false; - } - - // if bmih.biCompression > 3, then something strange is going on - // it's probably an OS2 bitmap file. - - if( bmih.biCompression > 3 ) - { - fclose(fp); - return false; - } - - if( bmih.biCompression == 3 && bmih.biBitCount != 16 ) - { - fclose(fp); - return false; - } + if( !NotCorrupted ) + { + fclose(fp); + return false; + } + + // if bmih.biCompression 1 or 2, then the file is RLE compressed + + if( bmih.biCompression == 1 || bmih.biCompression == 2 ) + { + fclose(fp); + return false; + } + + // if bmih.biCompression > 3, then something strange is going on + // it's probably an OS2 bitmap file. + + if( bmih.biCompression > 3 ) + { + fclose(fp); + return false; + } + + if( bmih.biCompression == 3 && bmih.biBitCount != 16 ) + { + fclose(fp); + return false; + } - // set the bit depth - - int TempBitDepth = (int) bmih.biBitCount; - if( TempBitDepth != 1 && TempBitDepth != 4 - && TempBitDepth != 8 && TempBitDepth != 16 - && TempBitDepth != 24 && TempBitDepth != 32 ) - { - fclose(fp); - return false; - } - BitDepth = (int)bmih.biBitCount; - // set the size + // set the bit depth + + int TempBitDepth = (int) bmih.biBitCount; + if( TempBitDepth != 1 && TempBitDepth != 4 + && TempBitDepth != 8 && TempBitDepth != 16 + && TempBitDepth != 24 && TempBitDepth != 32 ) + { + fclose(fp); + return false; + } + BitDepth = (int)bmih.biBitCount; + // set the size + + if( (int) bmih.biWidth <= 0 || (int) bmih.biHeight <= 0 ) + { + fclose(fp); + return false; + } + Width = (int) bmih.biWidth; + Height = (int) bmih.biHeight; + // some preliminaries + + double dBytesPerPixel = ( (double) BitDepth ) / 8.0; + double dBytesPerRow = dBytesPerPixel * (Width+0.0); + dBytesPerRow = ceil(dBytesPerRow); + + int BytePaddingPerRow = 4 - ( (int) (dBytesPerRow) )% 4; + if( BytePaddingPerRow == 4 ) + { BytePaddingPerRow = 0; } + + // if < 16 bits, read the palette - if( (int) bmih.biWidth <= 0 || (int) bmih.biHeight <= 0 ) - { - fclose(fp); - return false; - } - Width = (int) bmih.biWidth; - Height = (int) bmih.biHeight; - // some preliminaries - - double dBytesPerPixel = ( (double) BitDepth ) / 8.0; - double dBytesPerRow = dBytesPerPixel * (Width+0.0); - dBytesPerRow = ceil(dBytesPerRow); - - int BytePaddingPerRow = 4 - ( (int) (dBytesPerRow) )% 4; - if( BytePaddingPerRow == 4 ) - { BytePaddingPerRow = 0; } - - // if < 16 bits, read the palette - - if( BitDepth < 16 ) - { - // determine the number of colors specified in the - // color table - - int NumberOfColorsToRead = ((int) bmfh.bfOffBits - 54 )/4; - if( NumberOfColorsToRead > (1 << BitDepth) ) - { NumberOfColorsToRead = (1 << BitDepth); } - - int n; - for( n=0; n < NumberOfColorsToRead ; n++ ) - { - SafeFread( (char*) &(Colors[n]) , 4 , 1 , fp); - } - for( n=NumberOfColorsToRead ; n < TellNumberOfColors(BitDepth) ; n++ ) - { - RGBApixel HWITE; - HWITE.Red = 255; - HWITE.Green = 255; - HWITE.Blue = 255; - HWITE.Alpha = 0; - Colors[n] = HWITE; - } - } - - // skip blank data if bfOffBits so indicates - - int BytesToSkip = bmfh.bfOffBits - 54;; - if( BitDepth < 16 ) - { BytesToSkip -= 4*(1 << BitDepth); } - if( BitDepth == 16 && bmih.biCompression == 3 ) - { BytesToSkip -= 3*4; } - if( BytesToSkip < 0 ) - { BytesToSkip = 0; } - if( BytesToSkip > 0 && BitDepth != 16 ) - { - ebmpBYTE* TempSkipBYTE; - TempSkipBYTE = new ebmpBYTE [BytesToSkip]; - SafeFread( (char*) TempSkipBYTE , BytesToSkip , 1 , fp); - delete [] TempSkipBYTE; - } - - // This code reads 1, 4, 8, 24, and 32-bpp files - // with a more-efficient buffered technique. + if( BitDepth < 16 ) + { + // determine the number of colors specified in the + // color table + + int NumberOfColorsToRead = ((int) bmfh.bfOffBits - 54 )/4; + if( NumberOfColorsToRead > (1 << BitDepth) ) + { NumberOfColorsToRead = (1 << BitDepth); } - int i,j; - if( BitDepth != 16 ) - { - int BufferSize = (int) ( (Width*BitDepth) / 8.0 ); - while( 8*BufferSize < Width*BitDepth ) - { BufferSize++; } - while( BufferSize % 4 ) - { BufferSize++; } - ebmpBYTE* Buffer; - Buffer = new ebmpBYTE [BufferSize]; - j= Height-1; - while( j > -1 ) - { - int BytesRead = (int) fread( (char*) Buffer, 1, BufferSize, fp ); - if( BytesRead < BufferSize ) - { - j = -1; - } - else - { - bool Success = false; - if( BitDepth == 1 ) - { Success = Read1bitRow( Buffer, BufferSize, j , lcd, x, y); } - if( BitDepth == 4 ) - { Success = Read4bitRow( Buffer, BufferSize, j , lcd, x, y); } - if( BitDepth == 8 ) - { Success = Read8bitRow( Buffer, BufferSize, j , lcd, x, y); } - if( BitDepth == 24 ) - { Success = Read24bitRow( Buffer, BufferSize, j , lcd, x, y); } - if( BitDepth == 32 ) - { Success = Read32bitRow( Buffer, BufferSize, j , lcd, x, y); } - if( !Success ) + int n; + for( n=0; n < NumberOfColorsToRead ; n++ ) + { + SafeFread( (char*) &(Colors[n]) , 4 , 1 , fp); + } + for( n=NumberOfColorsToRead ; n < TellNumberOfColors(BitDepth) ; n++ ) { - j = -1; + RGBApixel HWITE; + HWITE.Red = 255; + HWITE.Green = 255; + HWITE.Blue = 255; + HWITE.Alpha = 0; + Colors[n] = HWITE; + } } - } - j--; - } - delete [] Buffer; - } - if( BitDepth == 16 ) - { - int DataBytes = Width*2; - int PaddingBytes = ( 4 - DataBytes % 4 ) % 4; - - // set the default mask - - ebmpWORD BlueMask = 31; // bits 12-16 - ebmpWORD GreenMask = 992; // bits 7-11 - ebmpWORD RedMask = 31744; // bits 2-6 + // skip blank data if bfOffBits so indicates - // read the bit fields, if necessary, to - // override the default 5-5-5 mask - - if( bmih.biCompression != 0 ) - { - // read the three bit masks + int BytesToSkip = bmfh.bfOffBits - 54;; + if( BitDepth < 16 ) + { BytesToSkip -= 4*(1 << BitDepth); } + if( BitDepth == 16 && bmih.biCompression == 3 ) + { BytesToSkip -= 3*4; } + if( BytesToSkip < 0 ) + { BytesToSkip = 0; } + if( BytesToSkip > 0 && BitDepth != 16 ) + { + ebmpBYTE* TempSkipBYTE; + TempSkipBYTE = new ebmpBYTE [BytesToSkip]; + SafeFread( (char*) TempSkipBYTE , BytesToSkip , 1 , fp); + delete [] TempSkipBYTE; + } - ebmpWORD TempMaskWORD; - - SafeFread( (char*) &RedMask , 2 , 1 , fp ); - SafeFread( (char*) &TempMaskWORD , 2, 1, fp ); - - SafeFread( (char*) &GreenMask , 2 , 1 , fp ); - SafeFread( (char*) &TempMaskWORD , 2, 1, fp ); - - SafeFread( (char*) &BlueMask , 2 , 1 , fp ); - SafeFread( (char*) &TempMaskWORD , 2, 1, fp ); - } - - // read and skip any meta data + // This code reads 1, 4, 8, 24, and 32-bpp files + // with a more-efficient buffered technique. - if( BytesToSkip > 0 ) - { - ebmpBYTE* TempSkipBYTE; - TempSkipBYTE = new ebmpBYTE [BytesToSkip]; - SafeFread( (char*) TempSkipBYTE , BytesToSkip , 1 , fp); - delete [] TempSkipBYTE; - } - - // determine the red, green and blue shifts - - int GreenShift = 0; - ebmpWORD TempShiftWORD = GreenMask; - while( TempShiftWORD > 31 ) - { TempShiftWORD = TempShiftWORD>>1; GreenShift++; } - int BlueShift = 0; - TempShiftWORD = BlueMask; - while( TempShiftWORD > 31 ) - { TempShiftWORD = TempShiftWORD>>1; BlueShift++; } - int RedShift = 0; - TempShiftWORD = RedMask; - while( TempShiftWORD > 31 ) - { TempShiftWORD = TempShiftWORD>>1; RedShift++; } - - // read the actual pixels - - for( j=Height-1 ; j >= 0 ; j-- ) - { - i=0; - int ReadNumber = 0; - while( ReadNumber < DataBytes ) - { - ebmpWORD TempWORD; - SafeFread( (char*) &TempWORD , 2 , 1 , fp ); - ReadNumber += 2; - - ebmpWORD Red = RedMask & TempWORD; - ebmpWORD Green = GreenMask & TempWORD; - ebmpWORD Blue = BlueMask & TempWORD; - - ebmpBYTE BlueBYTE = (ebmpBYTE) 8*(Blue>>BlueShift); - ebmpBYTE GreenBYTE = (ebmpBYTE) 8*(Green>>GreenShift); - ebmpBYTE RedBYTE = (ebmpBYTE) 8*(Red>>RedShift); - - int color = 0x00000000 | (RedBYTE << 16) | (GreenBYTE << 8) | (BlueBYTE); - (*lcd).pixel(x+i,y+j,color); - i++; - } - ReadNumber = 0; - while( ReadNumber < PaddingBytes ) - { - ebmpBYTE TempBYTE; - SafeFread( (char*) &TempBYTE , 1, 1, fp); - ReadNumber++; - } - } + int i,j; + if( BitDepth != 16 ) + { + int BufferSize = (int) ( (Width*BitDepth) / 8.0 ); + while( 8*BufferSize < Width*BitDepth ) + { BufferSize++; } + while( BufferSize % 4 ) + { BufferSize++; } + ebmpBYTE* Buffer; + Buffer = new ebmpBYTE [BufferSize]; + j= Height-1; + while( j > -1 ) + { + int BytesRead = (int) fread( (char*) Buffer, 1, BufferSize, fp ); + if( BytesRead < BufferSize ) + { + j = -1; + } + else + { + bool Success = false; + if( BitDepth == 1 ) + { return -1; } + if( BitDepth == 4 ) + { return -1; } + if( BitDepth == 8 ) + { return -1; } + if( BitDepth == 24 ) + { + // don't do BufferSize bounds checking, also NOTE: only bothering for 24 because that is what our image uses + Success = true; + for(int i=0 ; i < Width ; i++ ) + { + int color = 0x00000000 | (Buffer[3*i+2] << 16) | (Buffer[3*i+1] << 8) | (Buffer[3*i+0]); + color_array[Width*j + i] = color; // width * row + col + //(*lcd).pixel(x+i,y+j,color); + } + } + if( BitDepth == 32 ) + { return -1; } + if( !Success ) + { + j = -1; + } + } + j--; + } + delete [] Buffer; + } - } - - fclose(fp); - return true; + if( BitDepth == 16 ) + { + return -1; + } + + fclose(fp); + return true; +} + +void DrawColorstoLCD(int * color_array, uLCD_4DGL *lcd, int x, int y, int w, int h) +{ + for (int i = 0; i < w; i++) + { + for (int j = 0; j < h; j++) + { + (*lcd).pixel(x+i,y+j,color_array[w*j + i]); + } + } } @@ -866,4 +796,297 @@ bfType = 19778; bfReserved1 = 0; bfReserved2 = 0; +} + + +bool ReadBMPFromFile(const char * FileName, RGBApixel *Colors, uLCD_4DGL *lcd, int x, int y) +{ + FILE* fp = fopen( FileName, "rb" ); + if( fp == NULL ) + { + return false; + } + + // read the file header + + BMFH bmfh; + bool NotCorrupted = true; + + NotCorrupted &= SafeFread( (char*) &(bmfh.bfType) , sizeof(ebmpWORD), 1, fp); + + bool IsBitmap = false; + + if( bmfh.bfType == 19778 ) + { IsBitmap = true; } + + if( !IsBitmap ) + { + fclose( fp ); + return false; + } + + NotCorrupted &= SafeFread( (char*) &(bmfh.bfSize) , sizeof(ebmpDWORD) , 1, fp); + NotCorrupted &= SafeFread( (char*) &(bmfh.bfReserved1) , sizeof(ebmpWORD) , 1, fp); + NotCorrupted &= SafeFread( (char*) &(bmfh.bfReserved2) , sizeof(ebmpWORD) , 1, fp); + NotCorrupted &= SafeFread( (char*) &(bmfh.bfOffBits) , sizeof(ebmpDWORD) , 1 , fp); + + // read the info header + + BMIH bmih; + + NotCorrupted &= SafeFread( (char*) &(bmih.biSize) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biWidth) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biHeight) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biPlanes) , sizeof(ebmpWORD) , 1, fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biBitCount) , sizeof(ebmpWORD) , 1, fp); + + NotCorrupted &= SafeFread( (char*) &(bmih.biCompression) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biSizeImage) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biXPelsPerMeter) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biYPelsPerMeter) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biClrUsed) , sizeof(ebmpDWORD) , 1 , fp); + NotCorrupted &= SafeFread( (char*) &(bmih.biClrImportant) , sizeof(ebmpDWORD) , 1 , fp); + + // a safety catch: if any of the header information didn't read properly, abort + // future idea: check to see if at least most is self-consistent + + if( !NotCorrupted ) + { + fclose(fp); + return false; + } + + // if bmih.biCompression 1 or 2, then the file is RLE compressed + + if( bmih.biCompression == 1 || bmih.biCompression == 2 ) + { + fclose(fp); + return false; + } + + // if bmih.biCompression > 3, then something strange is going on + // it's probably an OS2 bitmap file. + + if( bmih.biCompression > 3 ) + { + fclose(fp); + return false; + } + + if( bmih.biCompression == 3 && bmih.biBitCount != 16 ) + { + fclose(fp); + return false; + } + + // set the bit depth + + int TempBitDepth = (int) bmih.biBitCount; + if( TempBitDepth != 1 && TempBitDepth != 4 + && TempBitDepth != 8 && TempBitDepth != 16 + && TempBitDepth != 24 && TempBitDepth != 32 ) + { + fclose(fp); + return false; + } + BitDepth = (int)bmih.biBitCount; + // set the size + + if( (int) bmih.biWidth <= 0 || (int) bmih.biHeight <= 0 ) + { + fclose(fp); + return false; + } + Width = (int) bmih.biWidth; + Height = (int) bmih.biHeight; + // some preliminaries + + double dBytesPerPixel = ( (double) BitDepth ) / 8.0; + double dBytesPerRow = dBytesPerPixel * (Width+0.0); + dBytesPerRow = ceil(dBytesPerRow); + + int BytePaddingPerRow = 4 - ( (int) (dBytesPerRow) )% 4; + if( BytePaddingPerRow == 4 ) + { BytePaddingPerRow = 0; } + + // if < 16 bits, read the palette + + if( BitDepth < 16 ) + { + // determine the number of colors specified in the + // color table + + int NumberOfColorsToRead = ((int) bmfh.bfOffBits - 54 )/4; + if( NumberOfColorsToRead > (1 << BitDepth) ) + { NumberOfColorsToRead = (1 << BitDepth); } + + int n; + for( n=0; n < NumberOfColorsToRead ; n++ ) + { + SafeFread( (char*) &(Colors[n]) , 4 , 1 , fp); + } + for( n=NumberOfColorsToRead ; n < TellNumberOfColors(BitDepth) ; n++ ) + { + RGBApixel HWITE; + HWITE.Red = 255; + HWITE.Green = 255; + HWITE.Blue = 255; + HWITE.Alpha = 0; + Colors[n] = HWITE; + } + } + + // skip blank data if bfOffBits so indicates + + int BytesToSkip = bmfh.bfOffBits - 54;; + if( BitDepth < 16 ) + { BytesToSkip -= 4*(1 << BitDepth); } + if( BitDepth == 16 && bmih.biCompression == 3 ) + { BytesToSkip -= 3*4; } + if( BytesToSkip < 0 ) + { BytesToSkip = 0; } + if( BytesToSkip > 0 && BitDepth != 16 ) + { + ebmpBYTE* TempSkipBYTE; + TempSkipBYTE = new ebmpBYTE [BytesToSkip]; + SafeFread( (char*) TempSkipBYTE , BytesToSkip , 1 , fp); + delete [] TempSkipBYTE; + } + + // This code reads 1, 4, 8, 24, and 32-bpp files + // with a more-efficient buffered technique. + + int i,j; + if( BitDepth != 16 ) + { + int BufferSize = (int) ( (Width*BitDepth) / 8.0 ); + while( 8*BufferSize < Width*BitDepth ) + { BufferSize++; } + while( BufferSize % 4 ) + { BufferSize++; } + ebmpBYTE* Buffer; + Buffer = new ebmpBYTE [BufferSize]; + j= Height-1; + while( j > -1 ) + { + int BytesRead = (int) fread( (char*) Buffer, 1, BufferSize, fp ); + if( BytesRead < BufferSize ) + { + j = -1; + } + else + { + bool Success = false; + if( BitDepth == 1 ) + { Success = Read1bitRow( Buffer, BufferSize, j , lcd, x, y); } + if( BitDepth == 4 ) + { Success = Read4bitRow( Buffer, BufferSize, j , lcd, x, y); } + if( BitDepth == 8 ) + { Success = Read8bitRow( Buffer, BufferSize, j , lcd, x, y); } + if( BitDepth == 24 ) + { Success = Read24bitRow( Buffer, BufferSize, j , lcd, x, y); } + if( BitDepth == 32 ) + { Success = Read32bitRow( Buffer, BufferSize, j , lcd, x, y); } + if( !Success ) + { + j = -1; + } + } + j--; + } + delete [] Buffer; + } + + if( BitDepth == 16 ) + { + int DataBytes = Width*2; + int PaddingBytes = ( 4 - DataBytes % 4 ) % 4; + + // set the default mask + + ebmpWORD BlueMask = 31; // bits 12-16 + ebmpWORD GreenMask = 992; // bits 7-11 + ebmpWORD RedMask = 31744; // bits 2-6 + + // read the bit fields, if necessary, to + // override the default 5-5-5 mask + + if( bmih.biCompression != 0 ) + { + // read the three bit masks + + ebmpWORD TempMaskWORD; + + SafeFread( (char*) &RedMask , 2 , 1 , fp ); + SafeFread( (char*) &TempMaskWORD , 2, 1, fp ); + + SafeFread( (char*) &GreenMask , 2 , 1 , fp ); + SafeFread( (char*) &TempMaskWORD , 2, 1, fp ); + + SafeFread( (char*) &BlueMask , 2 , 1 , fp ); + SafeFread( (char*) &TempMaskWORD , 2, 1, fp ); + } + + // read and skip any meta data + + if( BytesToSkip > 0 ) + { + ebmpBYTE* TempSkipBYTE; + TempSkipBYTE = new ebmpBYTE [BytesToSkip]; + SafeFread( (char*) TempSkipBYTE , BytesToSkip , 1 , fp); + delete [] TempSkipBYTE; + } + + // determine the red, green and blue shifts + + int GreenShift = 0; + ebmpWORD TempShiftWORD = GreenMask; + while( TempShiftWORD > 31 ) + { TempShiftWORD = TempShiftWORD>>1; GreenShift++; } + int BlueShift = 0; + TempShiftWORD = BlueMask; + while( TempShiftWORD > 31 ) + { TempShiftWORD = TempShiftWORD>>1; BlueShift++; } + int RedShift = 0; + TempShiftWORD = RedMask; + while( TempShiftWORD > 31 ) + { TempShiftWORD = TempShiftWORD>>1; RedShift++; } + + // read the actual pixels + + for( j=Height-1 ; j >= 0 ; j-- ) + { + i=0; + int ReadNumber = 0; + while( ReadNumber < DataBytes ) + { + ebmpWORD TempWORD; + SafeFread( (char*) &TempWORD , 2 , 1 , fp ); + ReadNumber += 2; + + ebmpWORD Red = RedMask & TempWORD; + ebmpWORD Green = GreenMask & TempWORD; + ebmpWORD Blue = BlueMask & TempWORD; + + ebmpBYTE BlueBYTE = (ebmpBYTE) 8*(Blue>>BlueShift); + ebmpBYTE GreenBYTE = (ebmpBYTE) 8*(Green>>GreenShift); + ebmpBYTE RedBYTE = (ebmpBYTE) 8*(Red>>RedShift); + + int color = 0x00000000 | (RedBYTE << 16) | (GreenBYTE << 8) | (BlueBYTE); + (*lcd).pixel(x+i,y+j,color); + i++; + } + ReadNumber = 0; + while( ReadNumber < PaddingBytes ) + { + ebmpBYTE TempBYTE; + SafeFread( (char*) &TempBYTE , 1, 1, fp); + ReadNumber++; + } + } + + } + + fclose(fp); + return true; } \ No newline at end of file