uIP 1.0 based webserver for LPC1114 + ENC28J60

Dependencies:   mbed TMP102

Revision:
0:685224d2f66d
Child:
3:a2715e9c7737
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/uip/uip.c	Sat Jun 14 16:02:21 2014 +0000
@@ -0,0 +1,1897 @@
+#define DEBUG_PRINTF(...) /*printf(__VA_ARGS__)*/
+
+/**
+ * \defgroup uip The uIP TCP/IP stack
+ * @{
+ *
+ * uIP is an implementation of the TCP/IP protocol stack intended for
+ * small 8-bit and 16-bit microcontrollers.
+ *
+ * uIP provides the necessary protocols for Internet communication,
+ * with a very small code footprint and RAM requirements - the uIP
+ * code size is on the order of a few kilobytes and RAM usage is on
+ * the order of a few hundred bytes.
+ */
+
+/**
+ * \file
+ * The uIP TCP/IP stack code.
+ * \author Adam Dunkels <adam@dunkels.com>
+ */
+
+/*
+ * Copyright (c) 2001-2003, Adam Dunkels.
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ *    notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ *    notice, this list of conditions and the following disclaimer in the
+ *    documentation and/or other materials provided with the distribution.
+ * 3. The name of the author may not be used to endorse or promote
+ *    products derived from this software without specific prior
+ *    written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS
+ * OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED.  IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
+ * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE
+ * GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
+ * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * This file is part of the uIP TCP/IP stack.
+ *
+ * $Id: uip.c,v 1.65 2006/06/11 21:46:39 adam Exp $
+ *
+ */
+
+/*
+ * uIP is a small implementation of the IP, UDP and TCP protocols (as
+ * well as some basic ICMP stuff). The implementation couples the IP,
+ * UDP, TCP and the application layers very tightly. To keep the size
+ * of the compiled code down, this code frequently uses the goto
+ * statement. While it would be possible to break the uip_process()
+ * function into many smaller functions, this would increase the code
+ * size because of the overhead of parameter passing and the fact that
+ * the optimier would not be as efficient.
+ *
+ * The principle is that we have a small buffer, called the uip_buf,
+ * in which the device driver puts an incoming packet. The TCP/IP
+ * stack parses the headers in the packet, and calls the
+ * application. If the remote host has sent data to the application,
+ * this data is present in the uip_buf and the application read the
+ * data from there. It is up to the application to put this data into
+ * a byte stream if needed. The application will not be fed with data
+ * that is out of sequence.
+ *
+ * If the application whishes to send data to the peer, it should put
+ * its data into the uip_buf. The uip_appdata pointer points to the
+ * first available byte. The TCP/IP stack will calculate the
+ * checksums, and fill in the necessary header fields and finally send
+ * the packet back to the peer.
+*/
+
+#include "uip.h"
+#include "uipopt.h"
+#include "uip_arch.h"
+
+#if UIP_CONF_IPV6
+#include "uip-neighbor.h"
+#endif /* UIP_CONF_IPV6 */
+
+#include <string.h>
+
+/*---------------------------------------------------------------------------*/
+/* Variable definitions. */
+
+
+/* The IP address of this host. If it is defined to be fixed (by
+   setting UIP_FIXEDADDR to 1 in uipopt.h), the address is set
+   here. Otherwise, the address */
+#if UIP_FIXEDADDR > 0
+const uip_ipaddr_t uip_hostaddr =
+  {HTONS((UIP_IPADDR0 << 8) | UIP_IPADDR1),
+   HTONS((UIP_IPADDR2 << 8) | UIP_IPADDR3)};
+const uip_ipaddr_t uip_draddr =
+  {HTONS((UIP_DRIPADDR0 << 8) | UIP_DRIPADDR1),
+   HTONS((UIP_DRIPADDR2 << 8) | UIP_DRIPADDR3)};
+const uip_ipaddr_t uip_netmask =
+  {HTONS((UIP_NETMASK0 << 8) | UIP_NETMASK1),
+   HTONS((UIP_NETMASK2 << 8) | UIP_NETMASK3)};
+#else
+uip_ipaddr_t uip_hostaddr, uip_draddr, uip_netmask;
+#endif /* UIP_FIXEDADDR */
+
+static const uip_ipaddr_t all_ones_addr =
+#if UIP_CONF_IPV6
+  {0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff,0xffff};
+#else /* UIP_CONF_IPV6 */
+  {0xffff,0xffff};
+#endif /* UIP_CONF_IPV6 */
+static const uip_ipaddr_t all_zeroes_addr =
+#if UIP_CONF_IPV6
+  {0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000};
+#else /* UIP_CONF_IPV6 */
+  {0x0000,0x0000};
+#endif /* UIP_CONF_IPV6 */
+
+
+#if UIP_FIXEDETHADDR
+const struct uip_eth_addr uip_ethaddr = {{UIP_ETHADDR0,
+					  UIP_ETHADDR1,
+					  UIP_ETHADDR2,
+					  UIP_ETHADDR3,
+					  UIP_ETHADDR4,
+					  UIP_ETHADDR5}};
+#else
+struct uip_eth_addr uip_ethaddr = {{0,0,0,0,0,0}};
+#endif
+
+#ifndef UIP_CONF_EXTERNAL_BUFFER
+u8_t uip_buf[UIP_BUFSIZE + 2];   /* The packet buffer that contains
+				    incoming packets. */
+#endif /* UIP_CONF_EXTERNAL_BUFFER */
+
+void *uip_appdata;               /* The uip_appdata pointer points to
+				    application data. */
+void *uip_sappdata;              /* The uip_appdata pointer points to
+				    the application data which is to
+				    be sent. */
+#if UIP_URGDATA > 0
+void *uip_urgdata;               /* The uip_urgdata pointer points to
+   				    urgent data (out-of-band data), if
+   				    present. */
+u16_t uip_urglen, uip_surglen;
+#endif /* UIP_URGDATA > 0 */
+
+u16_t uip_len, uip_slen;
+                             /* The uip_len is either 8 or 16 bits,
+				depending on the maximum packet
+				size. */
+
+u8_t uip_flags;     /* The uip_flags variable is used for
+				communication between the TCP/IP stack
+				and the application program. */
+struct uip_conn *uip_conn;   /* uip_conn always points to the current
+				connection. */
+
+struct uip_conn uip_conns[UIP_CONNS];
+                             /* The uip_conns array holds all TCP
+				connections. */
+u16_t uip_listenports[UIP_LISTENPORTS];
+                             /* The uip_listenports list all currently
+				listning ports. */
+#if UIP_UDP
+struct uip_udp_conn *uip_udp_conn;
+struct uip_udp_conn uip_udp_conns[UIP_UDP_CONNS];
+#endif /* UIP_UDP */
+
+static u16_t ipid;           /* Ths ipid variable is an increasing
+				number that is used for the IP ID
+				field. */
+
+void uip_setipid(u16_t id) { ipid = id; }
+
+static u8_t iss[4];          /* The iss variable is used for the TCP
+				initial sequence number. */
+
+#if UIP_ACTIVE_OPEN
+static u16_t lastport;       /* Keeps track of the last port used for
+				a new connection. */
+#endif /* UIP_ACTIVE_OPEN */
+
+/* Temporary variables. */
+u8_t uip_acc32[4];
+static u8_t c, opt;
+static u16_t tmp16;
+
+/* Structures and definitions. */
+#define TCP_FIN 0x01
+#define TCP_SYN 0x02
+#define TCP_RST 0x04
+#define TCP_PSH 0x08
+#define TCP_ACK 0x10
+#define TCP_URG 0x20
+#define TCP_CTL 0x3f
+
+#define TCP_OPT_END     0   /* End of TCP options list */
+#define TCP_OPT_NOOP    1   /* "No-operation" TCP option */
+#define TCP_OPT_MSS     2   /* Maximum segment size TCP option */
+
+#define TCP_OPT_MSS_LEN 4   /* Length of TCP MSS option. */
+
+#define ICMP_ECHO_REPLY 0
+#define ICMP_ECHO       8
+
+#define ICMP6_ECHO_REPLY             129
+#define ICMP6_ECHO                   128
+#define ICMP6_NEIGHBOR_SOLICITATION  135
+#define ICMP6_NEIGHBOR_ADVERTISEMENT 136
+
+#define ICMP6_FLAG_S (1 << 6)
+
+#define ICMP6_OPTION_SOURCE_LINK_ADDRESS 1
+#define ICMP6_OPTION_TARGET_LINK_ADDRESS 2
+
+
+/* Macros. */
+#define BUF ((struct uip_tcpip_hdr *)&uip_buf[UIP_LLH_LEN])
+#define FBUF ((struct uip_tcpip_hdr *)&uip_reassbuf[0])
+#define ICMPBUF ((struct uip_icmpip_hdr *)&uip_buf[UIP_LLH_LEN])
+#define UDPBUF ((struct uip_udpip_hdr *)&uip_buf[UIP_LLH_LEN])
+
+
+#if UIP_STATISTICS == 1
+struct uip_stats uip_stat;
+#define UIP_STAT(s) s
+#else
+#define UIP_STAT(s)
+#endif /* UIP_STATISTICS == 1 */
+
+#if UIP_LOGGING == 1
+#include <stdio.h>
+void uip_log(char *msg);
+#define UIP_LOG(m) uip_log(m)
+#else
+#define UIP_LOG(m)
+#endif /* UIP_LOGGING == 1 */
+
+#if ! UIP_ARCH_ADD32
+void
+uip_add32(u8_t *op32, u16_t op16)
+{
+  uip_acc32[3] = op32[3] + (op16 & 0xff);
+  uip_acc32[2] = op32[2] + (op16 >> 8);
+  uip_acc32[1] = op32[1];
+  uip_acc32[0] = op32[0];
+  
+  if(uip_acc32[2] < (op16 >> 8)) {
+    ++uip_acc32[1];
+    if(uip_acc32[1] == 0) {
+      ++uip_acc32[0];
+    }
+  }
+  
+  
+  if(uip_acc32[3] < (op16 & 0xff)) {
+    ++uip_acc32[2];
+    if(uip_acc32[2] == 0) {
+      ++uip_acc32[1];
+      if(uip_acc32[1] == 0) {
+	++uip_acc32[0];
+      }
+    }
+  }
+}
+
+#endif /* UIP_ARCH_ADD32 */
+
+#if ! UIP_ARCH_CHKSUM
+/*---------------------------------------------------------------------------*/
+static u16_t
+chksum(u16_t sum, const u8_t *data, u16_t len)
+{
+  u16_t t;
+  const u8_t *dataptr;
+  const u8_t *last_byte;
+
+  dataptr = data;
+  last_byte = data + len - 1;
+  
+  while(dataptr < last_byte) {	/* At least two more bytes */
+    t = (dataptr[0] << 8) + dataptr[1];
+    sum += t;
+    if(sum < t) {
+      sum++;		/* carry */
+    }
+    dataptr += 2;
+  }
+  
+  if(dataptr == last_byte) {
+    t = (dataptr[0] << 8) + 0;
+    sum += t;
+    if(sum < t) {
+      sum++;		/* carry */
+    }
+  }
+
+  /* Return sum in host byte order. */
+  return sum;
+}
+/*---------------------------------------------------------------------------*/
+u16_t
+uip_chksum(u16_t *data, u16_t len)
+{
+  return htons(chksum(0, (u8_t *)data, len));
+}
+/*---------------------------------------------------------------------------*/
+#ifndef UIP_ARCH_IPCHKSUM
+u16_t
+uip_ipchksum(void)
+{
+  u16_t sum;
+
+  sum = chksum(0, &uip_buf[UIP_LLH_LEN], UIP_IPH_LEN);
+  DEBUG_PRINTF("uip_ipchksum: sum 0x%04x\n", sum);
+  return (sum == 0) ? 0xffff : htons(sum);
+}
+#endif
+/*---------------------------------------------------------------------------*/
+static u16_t
+upper_layer_chksum(u8_t proto)
+{
+  u16_t upper_layer_len;
+  u16_t sum;
+  
+#if UIP_CONF_IPV6
+  upper_layer_len = (((u16_t)(BUF->len[0]) << 8) + BUF->len[1]);
+#else /* UIP_CONF_IPV6 */
+  upper_layer_len = (((u16_t)(BUF->len[0]) << 8) + BUF->len[1]) - UIP_IPH_LEN;
+#endif /* UIP_CONF_IPV6 */
+  
+  /* First sum pseudoheader. */
+  
+  /* IP protocol and length fields. This addition cannot carry. */
+  sum = upper_layer_len + proto;
+  /* Sum IP source and destination addresses. */
+  sum = chksum(sum, (u8_t *)&BUF->srcipaddr[0], 2 * sizeof(uip_ipaddr_t));
+
+  /* Sum TCP header and data. */
+  sum = chksum(sum, &uip_buf[UIP_IPH_LEN + UIP_LLH_LEN],
+	       upper_layer_len);
+    
+  return (sum == 0) ? 0xffff : htons(sum);
+}
+/*---------------------------------------------------------------------------*/
+#if UIP_CONF_IPV6
+u16_t
+uip_icmp6chksum(void)
+{
+  return upper_layer_chksum(UIP_PROTO_ICMP6);
+  
+}
+#endif /* UIP_CONF_IPV6 */
+/*---------------------------------------------------------------------------*/
+u16_t
+uip_tcpchksum(void)
+{
+  return upper_layer_chksum(UIP_PROTO_TCP);
+}
+/*---------------------------------------------------------------------------*/
+#if UIP_UDP_CHECKSUMS
+u16_t
+uip_udpchksum(void)
+{
+  return upper_layer_chksum(UIP_PROTO_UDP);
+}
+#endif /* UIP_UDP_CHECKSUMS */
+#endif /* UIP_ARCH_CHKSUM */
+/*---------------------------------------------------------------------------*/
+void
+uip_init(void)
+{
+  for(c = 0; c < UIP_LISTENPORTS; ++c) {
+    uip_listenports[c] = 0;
+  }
+  for(c = 0; c < UIP_CONNS; ++c) {
+    uip_conns[c].tcpstateflags = UIP_CLOSED;
+  }
+#if UIP_ACTIVE_OPEN
+  lastport = 1024;
+#endif /* UIP_ACTIVE_OPEN */
+
+#if UIP_UDP
+  for(c = 0; c < UIP_UDP_CONNS; ++c) {
+    uip_udp_conns[c].lport = 0;
+  }
+#endif /* UIP_UDP */
+  
+
+  /* IPv4 initialization. */
+#if UIP_FIXEDADDR == 0
+  /*  uip_hostaddr[0] = uip_hostaddr[1] = 0;*/
+#endif /* UIP_FIXEDADDR */
+
+}
+/*---------------------------------------------------------------------------*/
+#if UIP_ACTIVE_OPEN
+struct uip_conn *
+uip_connect(uip_ipaddr_t *ripaddr, u16_t rport)
+{
+  register struct uip_conn *conn, *cconn;
+  
+  /* Find an unused local port. */
+ again:
+  ++lastport;
+
+  if(lastport >= 32000) {
+    lastport = 4096;
+  }
+
+  /* Check if this port is already in use, and if so try to find
+     another one. */
+  for(c = 0; c < UIP_CONNS; ++c) {
+    conn = &uip_conns[c];
+    if(conn->tcpstateflags != UIP_CLOSED &&
+       conn->lport == htons(lastport)) {
+      goto again;
+    }
+  }
+
+  conn = 0;
+  for(c = 0; c < UIP_CONNS; ++c) {
+    cconn = &uip_conns[c];
+    if(cconn->tcpstateflags == UIP_CLOSED) {
+      conn = cconn;
+      break;
+    }
+    if(cconn->tcpstateflags == UIP_TIME_WAIT) {
+      if(conn == 0 ||
+	 cconn->timer > conn->timer) {
+	conn = cconn;
+      }
+    }
+  }
+
+  if(conn == 0) {
+    return 0;
+  }
+  
+  conn->tcpstateflags = UIP_SYN_SENT;
+
+  conn->snd_nxt[0] = iss[0];
+  conn->snd_nxt[1] = iss[1];
+  conn->snd_nxt[2] = iss[2];
+  conn->snd_nxt[3] = iss[3];
+
+  conn->initialmss = conn->mss = UIP_TCP_MSS;
+  
+  conn->len = 1;   /* TCP length of the SYN is one. */
+  conn->nrtx = 0;
+  conn->timer = 1; /* Send the SYN next time around. */
+  conn->rto = UIP_RTO;
+  conn->sa = 0;
+  conn->sv = 16;   /* Initial value of the RTT variance. */
+  conn->lport = htons(lastport);
+  conn->rport = rport;
+  uip_ipaddr_copy(&conn->ripaddr, ripaddr);
+  
+  return conn;
+}
+#endif /* UIP_ACTIVE_OPEN */
+/*---------------------------------------------------------------------------*/
+#if UIP_UDP
+struct uip_udp_conn *
+uip_udp_new(uip_ipaddr_t *ripaddr, u16_t rport)
+{
+  register struct uip_udp_conn *conn;
+  
+  /* Find an unused local port. */
+ again:
+  ++lastport;
+
+  if(lastport >= 32000) {
+    lastport = 4096;
+  }
+  
+  for(c = 0; c < UIP_UDP_CONNS; ++c) {
+    if(uip_udp_conns[c].lport == htons(lastport)) {
+      goto again;
+    }
+  }
+
+
+  conn = 0;
+  for(c = 0; c < UIP_UDP_CONNS; ++c) {
+    if(uip_udp_conns[c].lport == 0) {
+      conn = &uip_udp_conns[c];
+      break;
+    }
+  }
+
+  if(conn == 0) {
+    return 0;
+  }
+  
+  conn->lport = HTONS(lastport);
+  conn->rport = rport;
+  if(ripaddr == NULL) {
+    memset(conn->ripaddr, 0, sizeof(uip_ipaddr_t));
+  } else {
+    uip_ipaddr_copy(&conn->ripaddr, ripaddr);
+  }
+  conn->ttl = UIP_TTL;
+  
+  return conn;
+}
+#endif /* UIP_UDP */
+/*---------------------------------------------------------------------------*/
+void
+uip_unlisten(u16_t port)
+{
+  for(c = 0; c < UIP_LISTENPORTS; ++c) {
+    if(uip_listenports[c] == port) {
+      uip_listenports[c] = 0;
+      return;
+    }
+  }
+}
+/*---------------------------------------------------------------------------*/
+void
+uip_listen(u16_t port)
+{
+  for(c = 0; c < UIP_LISTENPORTS; ++c) {
+    if(uip_listenports[c] == 0) {
+      uip_listenports[c] = port;
+      return;
+    }
+  }
+}
+/*---------------------------------------------------------------------------*/
+/* XXX: IP fragment reassembly: not well-tested. */
+
+#if UIP_REASSEMBLY && !UIP_CONF_IPV6
+#define UIP_REASS_BUFSIZE (UIP_BUFSIZE - UIP_LLH_LEN)
+static u8_t uip_reassbuf[UIP_REASS_BUFSIZE];
+static u8_t uip_reassbitmap[UIP_REASS_BUFSIZE / (8 * 8)];
+static const u8_t bitmap_bits[8] = {0xff, 0x7f, 0x3f, 0x1f,
+				    0x0f, 0x07, 0x03, 0x01};
+static u16_t uip_reasslen;
+static u8_t uip_reassflags;
+#define UIP_REASS_FLAG_LASTFRAG 0x01
+static u8_t uip_reasstmr;
+
+#define IP_MF   0x20
+
+static u8_t
+uip_reass(void)
+{
+  u16_t offset, len;
+  u16_t i;
+
+  /* If ip_reasstmr is zero, no packet is present in the buffer, so we
+     write the IP header of the fragment into the reassembly
+     buffer. The timer is updated with the maximum age. */
+  if(uip_reasstmr == 0) {
+    memcpy(uip_reassbuf, &BUF->vhl, UIP_IPH_LEN);
+    uip_reasstmr = UIP_REASS_MAXAGE;
+    uip_reassflags = 0;
+    /* Clear the bitmap. */
+    memset(uip_reassbitmap, 0, sizeof(uip_reassbitmap));
+  }
+
+  /* Check if the incoming fragment matches the one currently present
+     in the reasembly buffer. If so, we proceed with copying the
+     fragment into the buffer. */
+  if(BUF->srcipaddr[0] == FBUF->srcipaddr[0] &&
+     BUF->srcipaddr[1] == FBUF->srcipaddr[1] &&
+     BUF->destipaddr[0] == FBUF->destipaddr[0] &&
+     BUF->destipaddr[1] == FBUF->destipaddr[1] &&
+     BUF->ipid[0] == FBUF->ipid[0] &&
+     BUF->ipid[1] == FBUF->ipid[1]) {
+
+    len = (BUF->len[0] << 8) + BUF->len[1] - (BUF->vhl & 0x0f) * 4;
+    offset = (((BUF->ipoffset[0] & 0x3f) << 8) + BUF->ipoffset[1]) * 8;
+
+    /* If the offset or the offset + fragment length overflows the
+       reassembly buffer, we discard the entire packet. */
+    if(offset > UIP_REASS_BUFSIZE ||
+       offset + len > UIP_REASS_BUFSIZE) {
+      uip_reasstmr = 0;
+      goto nullreturn;
+    }
+
+    /* Copy the fragment into the reassembly buffer, at the right
+       offset. */
+    memcpy(&uip_reassbuf[UIP_IPH_LEN + offset],
+	   (char *)BUF + (int)((BUF->vhl & 0x0f) * 4),
+	   len);
+      
+    /* Update the bitmap. */
+    if(offset / (8 * 8) == (offset + len) / (8 * 8)) {
+      /* If the two endpoints are in the same byte, we only update
+	 that byte. */
+	     
+      uip_reassbitmap[offset / (8 * 8)] |=
+	     bitmap_bits[(offset / 8 ) & 7] &
+	     ~bitmap_bits[((offset + len) / 8 ) & 7];
+    } else {
+      /* If the two endpoints are in different bytes, we update the
+	 bytes in the endpoints and fill the stuff inbetween with
+	 0xff. */
+      uip_reassbitmap[offset / (8 * 8)] |=
+	bitmap_bits[(offset / 8 ) & 7];
+      for(i = 1 + offset / (8 * 8); i < (offset + len) / (8 * 8); ++i) {
+	uip_reassbitmap[i] = 0xff;
+      }
+      uip_reassbitmap[(offset + len) / (8 * 8)] |=
+	~bitmap_bits[((offset + len) / 8 ) & 7];
+    }
+    
+    /* If this fragment has the More Fragments flag set to zero, we
+       know that this is the last fragment, so we can calculate the
+       size of the entire packet. We also set the
+       IP_REASS_FLAG_LASTFRAG flag to indicate that we have received
+       the final fragment. */
+
+    if((BUF->ipoffset[0] & IP_MF) == 0) {
+      uip_reassflags |= UIP_REASS_FLAG_LASTFRAG;
+      uip_reasslen = offset + len;
+    }
+    
+    /* Finally, we check if we have a full packet in the buffer. We do
+       this by checking if we have the last fragment and if all bits
+       in the bitmap are set. */
+    if(uip_reassflags & UIP_REASS_FLAG_LASTFRAG) {
+      /* Check all bytes up to and including all but the last byte in
+	 the bitmap. */
+      for(i = 0; i < uip_reasslen / (8 * 8) - 1; ++i) {
+	if(uip_reassbitmap[i] != 0xff) {
+	  goto nullreturn;
+	}
+      }
+      /* Check the last byte in the bitmap. It should contain just the
+	 right amount of bits. */
+      if(uip_reassbitmap[uip_reasslen / (8 * 8)] !=
+	 (u8_t)~bitmap_bits[uip_reasslen / 8 & 7]) {
+	goto nullreturn;
+      }
+
+      /* If we have come this far, we have a full packet in the
+	 buffer, so we allocate a pbuf and copy the packet into it. We
+	 also reset the timer. */
+      uip_reasstmr = 0;
+      memcpy(BUF, FBUF, uip_reasslen);
+
+      /* Pretend to be a "normal" (i.e., not fragmented) IP packet
+	 from now on. */
+      BUF->ipoffset[0] = BUF->ipoffset[1] = 0;
+      BUF->len[0] = uip_reasslen >> 8;
+      BUF->len[1] = uip_reasslen & 0xff;
+      BUF->ipchksum = 0;
+      BUF->ipchksum = ~(uip_ipchksum());
+
+      return uip_reasslen;
+    }
+  }
+
+ nullreturn:
+  return 0;
+}
+#endif /* UIP_REASSEMBLY */
+/*---------------------------------------------------------------------------*/
+static void
+uip_add_rcv_nxt(u16_t n)
+{
+  uip_add32(uip_conn->rcv_nxt, n);
+  uip_conn->rcv_nxt[0] = uip_acc32[0];
+  uip_conn->rcv_nxt[1] = uip_acc32[1];
+  uip_conn->rcv_nxt[2] = uip_acc32[2];
+  uip_conn->rcv_nxt[3] = uip_acc32[3];
+}
+/*---------------------------------------------------------------------------*/
+void
+uip_process(u8_t flag)
+{
+  register struct uip_conn *uip_connr = uip_conn;
+
+#if UIP_UDP
+  if(flag == UIP_UDP_SEND_CONN) {
+    goto udp_send;
+  }
+#endif /* UIP_UDP */
+  
+  uip_sappdata = uip_appdata = &uip_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN];
+
+  /* Check if we were invoked because of a poll request for a
+     particular connection. */
+  if(flag == UIP_POLL_REQUEST) {
+    if((uip_connr->tcpstateflags & UIP_TS_MASK) == UIP_ESTABLISHED &&
+       !uip_outstanding(uip_connr)) {
+	uip_flags = UIP_POLL;
+	UIP_APPCALL();
+	goto appsend;
+    }
+    goto drop;
+    
+    /* Check if we were invoked because of the perodic timer fireing. */
+  } else if(flag == UIP_TIMER) {
+#if UIP_REASSEMBLY
+    if(uip_reasstmr != 0) {
+      --uip_reasstmr;
+    }
+#endif /* UIP_REASSEMBLY */
+    /* Increase the initial sequence number. */
+    if(++iss[3] == 0) {
+      if(++iss[2] == 0) {
+	if(++iss[1] == 0) {
+	  ++iss[0];
+	}
+      }
+    }
+
+    /* Reset the length variables. */
+    uip_len = 0;
+    uip_slen = 0;
+
+    /* Check if the connection is in a state in which we simply wait
+       for the connection to time out. If so, we increase the
+       connection's timer and remove the connection if it times
+       out. */
+    if(uip_connr->tcpstateflags == UIP_TIME_WAIT ||
+       uip_connr->tcpstateflags == UIP_FIN_WAIT_2) {
+      ++(uip_connr->timer);
+      if(uip_connr->timer == UIP_TIME_WAIT_TIMEOUT) {
+	uip_connr->tcpstateflags = UIP_CLOSED;
+      }
+    } else if(uip_connr->tcpstateflags != UIP_CLOSED) {
+      /* If the connection has outstanding data, we increase the
+	 connection's timer and see if it has reached the RTO value
+	 in which case we retransmit. */
+      if(uip_outstanding(uip_connr)) {
+	if(uip_connr->timer-- == 0) {
+	  if(uip_connr->nrtx == UIP_MAXRTX ||
+	     ((uip_connr->tcpstateflags == UIP_SYN_SENT ||
+	       uip_connr->tcpstateflags == UIP_SYN_RCVD) &&
+	      uip_connr->nrtx == UIP_MAXSYNRTX)) {
+	    uip_connr->tcpstateflags = UIP_CLOSED;
+
+	    /* We call UIP_APPCALL() with uip_flags set to
+	       UIP_TIMEDOUT to inform the application that the
+	       connection has timed out. */
+	    uip_flags = UIP_TIMEDOUT;
+	    UIP_APPCALL();
+
+	    /* We also send a reset packet to the remote host. */
+	    BUF->flags = TCP_RST | TCP_ACK;
+	    goto tcp_send_nodata;
+	  }
+
+	  /* Exponential backoff. */
+	  uip_connr->timer = UIP_RTO << (uip_connr->nrtx > 4?
+					 4:
+					 uip_connr->nrtx);
+	  ++(uip_connr->nrtx);
+	  
+	  /* Ok, so we need to retransmit. We do this differently
+	     depending on which state we are in. In ESTABLISHED, we
+	     call upon the application so that it may prepare the
+	     data for the retransmit. In SYN_RCVD, we resend the
+	     SYNACK that we sent earlier and in LAST_ACK we have to
+	     retransmit our FINACK. */
+	  UIP_STAT(++uip_stat.tcp.rexmit);
+	  switch(uip_connr->tcpstateflags & UIP_TS_MASK) {
+	  case UIP_SYN_RCVD:
+	    /* In the SYN_RCVD state, we should retransmit our
+               SYNACK. */
+	    goto tcp_send_synack;
+	    
+#if UIP_ACTIVE_OPEN
+	  case UIP_SYN_SENT:
+	    /* In the SYN_SENT state, we retransmit out SYN. */
+	    BUF->flags = 0;
+	    goto tcp_send_syn;
+#endif /* UIP_ACTIVE_OPEN */
+	    
+	  case UIP_ESTABLISHED:
+	    /* In the ESTABLISHED state, we call upon the application
+               to do the actual retransmit after which we jump into
+               the code for sending out the packet (the apprexmit
+               label). */
+	    uip_flags = UIP_REXMIT;
+	    UIP_APPCALL();
+	    goto apprexmit;
+	    
+	  case UIP_FIN_WAIT_1:
+	  case UIP_CLOSING:
+	  case UIP_LAST_ACK:
+	    /* In all these states we should retransmit a FINACK. */
+	    goto tcp_send_finack;
+	    
+	  }
+	}
+      } else if((uip_connr->tcpstateflags & UIP_TS_MASK) == UIP_ESTABLISHED) {
+	/* If there was no need for a retransmission, we poll the
+           application for new data. */
+	uip_flags = UIP_POLL;
+	UIP_APPCALL();
+	goto appsend;
+      }
+    }
+    goto drop;
+  }
+#if UIP_UDP
+  if(flag == UIP_UDP_TIMER) {
+    if(uip_udp_conn->lport != 0) {
+      uip_conn = NULL;
+      uip_sappdata = uip_appdata = &uip_buf[UIP_LLH_LEN + UIP_IPUDPH_LEN];
+      uip_len = uip_slen = 0;
+      uip_flags = UIP_POLL;
+      UIP_UDP_APPCALL();
+      goto udp_send;
+    } else {
+      goto drop;
+    }
+  }
+#endif
+
+  /* This is where the input processing starts. */
+  UIP_STAT(++uip_stat.ip.recv);
+
+  /* Start of IP input header processing code. */
+  
+#if UIP_CONF_IPV6
+  /* Check validity of the IP header. */
+  if((BUF->vtc & 0xf0) != 0x60)  { /* IP version and header length. */
+    UIP_STAT(++uip_stat.ip.drop);
+    UIP_STAT(++uip_stat.ip.vhlerr);
+    UIP_LOG("ipv6: invalid version.");
+    goto drop;
+  }
+#else /* UIP_CONF_IPV6 */
+  /* Check validity of the IP header. */
+  if(BUF->vhl != 0x45)  { /* IP version and header length. */
+    UIP_STAT(++uip_stat.ip.drop);
+    UIP_STAT(++uip_stat.ip.vhlerr);
+    UIP_LOG("ip: invalid version or header length.");
+    goto drop;
+  }
+#endif /* UIP_CONF_IPV6 */
+  
+  /* Check the size of the packet. If the size reported to us in
+     uip_len is smaller the size reported in the IP header, we assume
+     that the packet has been corrupted in transit. If the size of
+     uip_len is larger than the size reported in the IP packet header,
+     the packet has been padded and we set uip_len to the correct
+     value.. */
+
+  if((BUF->len[0] << 8) + BUF->len[1] <= uip_len) {
+    uip_len = (BUF->len[0] << 8) + BUF->len[1];
+#if UIP_CONF_IPV6
+    uip_len += 40; /* The length reported in the IPv6 header is the
+		      length of the payload that follows the
+		      header. However, uIP uses the uip_len variable
+		      for holding the size of the entire packet,
+		      including the IP header. For IPv4 this is not a
+		      problem as the length field in the IPv4 header
+		      contains the length of the entire packet. But
+		      for IPv6 we need to add the size of the IPv6
+		      header (40 bytes). */
+#endif /* UIP_CONF_IPV6 */
+  } else {
+    UIP_LOG("ip: packet shorter than reported in IP header.");
+    goto drop;
+  }
+
+#if !UIP_CONF_IPV6
+  /* Check the fragment flag. */
+  if((BUF->ipoffset[0] & 0x3f) != 0 ||
+     BUF->ipoffset[1] != 0) {
+#if UIP_REASSEMBLY
+    uip_len = uip_reass();
+    if(uip_len == 0) {
+      goto drop;
+    }
+#else /* UIP_REASSEMBLY */
+    UIP_STAT(++uip_stat.ip.drop);
+    UIP_STAT(++uip_stat.ip.fragerr);
+    UIP_LOG("ip: fragment dropped.");
+    goto drop;
+#endif /* UIP_REASSEMBLY */
+  }
+#endif /* UIP_CONF_IPV6 */
+
+  if(uip_ipaddr_cmp(uip_hostaddr, all_zeroes_addr)) {
+    /* If we are configured to use ping IP address configuration and
+       hasn't been assigned an IP address yet, we accept all ICMP
+       packets. */
+#if UIP_PINGADDRCONF && !UIP_CONF_IPV6
+    if(BUF->proto == UIP_PROTO_ICMP) {
+      UIP_LOG("ip: possible ping config packet received.");
+      goto icmp_input;
+    } else {
+      UIP_LOG("ip: packet dropped since no address assigned.");
+      goto drop;
+    }
+#endif /* UIP_PINGADDRCONF */
+
+  } else {
+    /* If IP broadcast support is configured, we check for a broadcast
+       UDP packet, which may be destined to us. */
+#if UIP_BROADCAST
+    DEBUG_PRINTF("UDP IP checksum 0x%04x\n", uip_ipchksum());
+    if(BUF->proto == UIP_PROTO_UDP &&
+       uip_ipaddr_cmp(BUF->destipaddr, all_ones_addr)
+       /*&&
+	 uip_ipchksum() == 0xffff*/) {
+      goto udp_input;
+    }
+#endif /* UIP_BROADCAST */
+    
+    /* Check if the packet is destined for our IP address. */
+#if !UIP_CONF_IPV6
+    if(!uip_ipaddr_cmp(BUF->destipaddr, uip_hostaddr)) {
+      UIP_STAT(++uip_stat.ip.drop);
+      goto drop;
+    }
+#else /* UIP_CONF_IPV6 */
+    /* For IPv6, packet reception is a little trickier as we need to
+       make sure that we listen to certain multicast addresses (all
+       hosts multicast address, and the solicited-node multicast
+       address) as well. However, we will cheat here and accept all
+       multicast packets that are sent to the ff02::/16 addresses. */
+    if(!uip_ipaddr_cmp(BUF->destipaddr, uip_hostaddr) &&
+       BUF->destipaddr[0] != HTONS(0xff02)) {
+      UIP_STAT(++uip_stat.ip.drop);
+      goto drop;
+    }
+#endif /* UIP_CONF_IPV6 */
+  }
+
+#if !UIP_CONF_IPV6
+  if(uip_ipchksum() != 0xffff) { /* Compute and check the IP header
+				    checksum. */
+    UIP_STAT(++uip_stat.ip.drop);
+    UIP_STAT(++uip_stat.ip.chkerr);
+    UIP_LOG("ip: bad checksum.");
+    goto drop;
+  }
+#endif /* UIP_CONF_IPV6 */
+
+  if(BUF->proto == UIP_PROTO_TCP) { /* Check for TCP packet. If so,
+				       proceed with TCP input
+				       processing. */
+    goto tcp_input;
+  }
+
+#if UIP_UDP
+  if(BUF->proto == UIP_PROTO_UDP) {
+    goto udp_input;
+  }
+#endif /* UIP_UDP */
+
+#if !UIP_CONF_IPV6
+  /* ICMPv4 processing code follows. */
+  if(BUF->proto != UIP_PROTO_ICMP) { /* We only allow ICMP packets from
+					here. */
+    UIP_STAT(++uip_stat.ip.drop);
+    UIP_STAT(++uip_stat.ip.protoerr);
+    UIP_LOG("ip: neither tcp nor icmp.");
+    goto drop;
+  }
+
+#if UIP_PINGADDRCONF
+ icmp_input:
+#endif /* UIP_PINGADDRCONF */
+  UIP_STAT(++uip_stat.icmp.recv);
+
+  /* ICMP echo (i.e., ping) processing. This is simple, we only change
+     the ICMP type from ECHO to ECHO_REPLY and adjust the ICMP
+     checksum before we return the packet. */
+  if(ICMPBUF->type != ICMP_ECHO) {
+    UIP_STAT(++uip_stat.icmp.drop);
+    UIP_STAT(++uip_stat.icmp.typeerr);
+    UIP_LOG("icmp: not icmp echo.");
+    goto drop;
+  }
+
+  /* If we are configured to use ping IP address assignment, we use
+     the destination IP address of this ping packet and assign it to
+     ourself. */
+#if UIP_PINGADDRCONF
+  if((uip_hostaddr[0] | uip_hostaddr[1]) == 0) {
+    uip_hostaddr[0] = BUF->destipaddr[0];
+    uip_hostaddr[1] = BUF->destipaddr[1];
+  }
+#endif /* UIP_PINGADDRCONF */
+
+  ICMPBUF->type = ICMP_ECHO_REPLY;
+
+  if(ICMPBUF->icmpchksum >= HTONS(0xffff - (ICMP_ECHO << 8))) {
+    ICMPBUF->icmpchksum += HTONS(ICMP_ECHO << 8) + 1;
+  } else {
+    ICMPBUF->icmpchksum += HTONS(ICMP_ECHO << 8);
+  }
+
+  /* Swap IP addresses. */
+  uip_ipaddr_copy(BUF->destipaddr, BUF->srcipaddr);
+  uip_ipaddr_copy(BUF->srcipaddr, uip_hostaddr);
+
+  UIP_STAT(++uip_stat.icmp.sent);
+  goto send;
+
+  /* End of IPv4 input header processing code. */
+#else /* !UIP_CONF_IPV6 */
+
+  /* This is IPv6 ICMPv6 processing code. */
+  DEBUG_PRINTF("icmp6_input: length %d\n", uip_len);
+
+  if(BUF->proto != UIP_PROTO_ICMP6) { /* We only allow ICMPv6 packets from
+					 here. */
+    UIP_STAT(++uip_stat.ip.drop);
+    UIP_STAT(++uip_stat.ip.protoerr);
+    UIP_LOG("ip: neither tcp nor icmp6.");
+    goto drop;
+  }
+
+  UIP_STAT(++uip_stat.icmp.recv);
+
+  /* If we get a neighbor solicitation for our address we should send
+     a neighbor advertisement message back. */
+  if(ICMPBUF->type == ICMP6_NEIGHBOR_SOLICITATION) {
+    if(uip_ipaddr_cmp(ICMPBUF->icmp6data, uip_hostaddr)) {
+
+      if(ICMPBUF->options[0] == ICMP6_OPTION_SOURCE_LINK_ADDRESS) {
+	/* Save the sender's address in our neighbor list. */
+	uip_neighbor_add(ICMPBUF->srcipaddr, &(ICMPBUF->options[2]));
+      }
+      
+      /* We should now send a neighbor advertisement back to where the
+	 neighbor solicication came from. */
+      ICMPBUF->type = ICMP6_NEIGHBOR_ADVERTISEMENT;
+      ICMPBUF->flags = ICMP6_FLAG_S; /* Solicited flag. */
+      
+      ICMPBUF->reserved1 = ICMPBUF->reserved2 = ICMPBUF->reserved3 = 0;
+      
+      uip_ipaddr_copy(ICMPBUF->destipaddr, ICMPBUF->srcipaddr);
+      uip_ipaddr_copy(ICMPBUF->srcipaddr, uip_hostaddr);
+      ICMPBUF->options[0] = ICMP6_OPTION_TARGET_LINK_ADDRESS;
+      ICMPBUF->options[1] = 1;  /* Options length, 1 = 8 bytes. */
+      memcpy(&(ICMPBUF->options[2]), &uip_ethaddr, sizeof(uip_ethaddr));
+      ICMPBUF->icmpchksum = 0;
+      ICMPBUF->icmpchksum = ~uip_icmp6chksum();
+      goto send;
+      
+    }
+    goto drop;
+  } else if(ICMPBUF->type == ICMP6_ECHO) {
+    /* ICMP echo (i.e., ping) processing. This is simple, we only
+       change the ICMP type from ECHO to ECHO_REPLY and update the
+       ICMP checksum before we return the packet. */
+
+    ICMPBUF->type = ICMP6_ECHO_REPLY;
+    
+    uip_ipaddr_copy(BUF->destipaddr, BUF->srcipaddr);
+    uip_ipaddr_copy(BUF->srcipaddr, uip_hostaddr);
+    ICMPBUF->icmpchksum = 0;
+    ICMPBUF->icmpchksum = ~uip_icmp6chksum();
+    
+    UIP_STAT(++uip_stat.icmp.sent);
+    goto send;
+  } else {
+    DEBUG_PRINTF("Unknown icmp6 message type %d\n", ICMPBUF->type);
+    UIP_STAT(++uip_stat.icmp.drop);
+    UIP_STAT(++uip_stat.icmp.typeerr);
+    UIP_LOG("icmp: unknown ICMP message.");
+    goto drop;
+  }
+
+  /* End of IPv6 ICMP processing. */
+  
+#endif /* !UIP_CONF_IPV6 */
+
+#if UIP_UDP
+  /* UDP input processing. */
+ udp_input:
+  /* UDP processing is really just a hack. We don't do anything to the
+     UDP/IP headers, but let the UDP application do all the hard
+     work. If the application sets uip_slen, it has a packet to
+     send. */
+#if UIP_UDP_CHECKSUMS
+  uip_len = uip_len - UIP_IPUDPH_LEN;
+  uip_appdata = &uip_buf[UIP_LLH_LEN + UIP_IPUDPH_LEN];
+  if(UDPBUF->udpchksum != 0 && uip_udpchksum() != 0xffff) {
+    UIP_STAT(++uip_stat.udp.drop);
+    UIP_STAT(++uip_stat.udp.chkerr);
+    UIP_LOG("udp: bad checksum.");
+    goto drop;
+  }
+#else /* UIP_UDP_CHECKSUMS */
+  uip_len = uip_len - UIP_IPUDPH_LEN;
+#endif /* UIP_UDP_CHECKSUMS */
+
+  /* Demultiplex this UDP packet between the UDP "connections". */
+  for(uip_udp_conn = &uip_udp_conns[0];
+      uip_udp_conn < &uip_udp_conns[UIP_UDP_CONNS];
+      ++uip_udp_conn) {
+    /* If the local UDP port is non-zero, the connection is considered
+       to be used. If so, the local port number is checked against the
+       destination port number in the received packet. If the two port
+       numbers match, the remote port number is checked if the
+       connection is bound to a remote port. Finally, if the
+       connection is bound to a remote IP address, the source IP
+       address of the packet is checked. */
+    if(uip_udp_conn->lport != 0 &&
+       UDPBUF->destport == uip_udp_conn->lport &&
+       (uip_udp_conn->rport == 0 ||
+        UDPBUF->srcport == uip_udp_conn->rport) &&
+       (uip_ipaddr_cmp(uip_udp_conn->ripaddr, all_zeroes_addr) ||
+	uip_ipaddr_cmp(uip_udp_conn->ripaddr, all_ones_addr) ||
+	uip_ipaddr_cmp(BUF->srcipaddr, uip_udp_conn->ripaddr))) {
+      goto udp_found;
+    }
+  }
+  UIP_LOG("udp: no matching connection found");
+  goto drop;
+  
+ udp_found:
+  uip_conn = NULL;
+  uip_flags = UIP_NEWDATA;
+  uip_sappdata = uip_appdata = &uip_buf[UIP_LLH_LEN + UIP_IPUDPH_LEN];
+  uip_slen = 0;
+  UIP_UDP_APPCALL();
+ udp_send:
+  if(uip_slen == 0) {
+    goto drop;
+  }
+  uip_len = uip_slen + UIP_IPUDPH_LEN;
+
+#if UIP_CONF_IPV6
+  /* For IPv6, the IP length field does not include the IPv6 IP header
+     length. */
+  BUF->len[0] = ((uip_len - UIP_IPH_LEN) >> 8);
+  BUF->len[1] = ((uip_len - UIP_IPH_LEN) & 0xff);
+#else /* UIP_CONF_IPV6 */
+  BUF->len[0] = (uip_len >> 8);
+  BUF->len[1] = (uip_len & 0xff);
+#endif /* UIP_CONF_IPV6 */
+
+  BUF->ttl = uip_udp_conn->ttl;
+  BUF->proto = UIP_PROTO_UDP;
+
+  UDPBUF->udplen = HTONS(uip_slen + UIP_UDPH_LEN);
+  UDPBUF->udpchksum = 0;
+
+  BUF->srcport  = uip_udp_conn->lport;
+  BUF->destport = uip_udp_conn->rport;
+
+  uip_ipaddr_copy(BUF->srcipaddr, uip_hostaddr);
+  uip_ipaddr_copy(BUF->destipaddr, uip_udp_conn->ripaddr);
+   
+  uip_appdata = &uip_buf[UIP_LLH_LEN + UIP_IPTCPH_LEN];
+
+#if UIP_UDP_CHECKSUMS
+  /* Calculate UDP checksum. */
+  UDPBUF->udpchksum = ~(uip_udpchksum());
+  if(UDPBUF->udpchksum == 0) {
+    UDPBUF->udpchksum = 0xffff;
+  }
+#endif /* UIP_UDP_CHECKSUMS */
+  
+  goto ip_send_nolen;
+#endif /* UIP_UDP */
+  
+  /* TCP input processing. */
+ tcp_input:
+  UIP_STAT(++uip_stat.tcp.recv);
+
+  /* Start of TCP input header processing code. */
+  
+  if(uip_tcpchksum() != 0xffff) {   /* Compute and check the TCP
+				       checksum. */
+    UIP_STAT(++uip_stat.tcp.drop);
+    UIP_STAT(++uip_stat.tcp.chkerr);
+    UIP_LOG("tcp: bad checksum.");
+    goto drop;
+  }
+  
+  
+  /* Demultiplex this segment. */
+  /* First check any active connections. */
+  for(uip_connr = &uip_conns[0]; uip_connr <= &uip_conns[UIP_CONNS - 1];
+      ++uip_connr) {
+    if(uip_connr->tcpstateflags != UIP_CLOSED &&
+       BUF->destport == uip_connr->lport &&
+       BUF->srcport == uip_connr->rport &&
+       uip_ipaddr_cmp(BUF->srcipaddr, uip_connr->ripaddr)) {
+      goto found;
+    }
+  }
+
+  /* If we didn't find and active connection that expected the packet,
+     either this packet is an old duplicate, or this is a SYN packet
+     destined for a connection in LISTEN. If the SYN flag isn't set,
+     it is an old packet and we send a RST. */
+  if((BUF->flags & TCP_CTL) != TCP_SYN) {
+    goto reset;
+  }
+  
+  tmp16 = BUF->destport;
+  /* Next, check listening connections. */
+  for(c = 0; c < UIP_LISTENPORTS; ++c) {
+    if(tmp16 == uip_listenports[c])
+      goto found_listen;
+  }
+  
+  /* No matching connection found, so we send a RST packet. */
+  UIP_STAT(++uip_stat.tcp.synrst);
+ reset:
+
+  /* We do not send resets in response to resets. */
+  if(BUF->flags & TCP_RST) {
+    goto drop;
+  }
+
+  UIP_STAT(++uip_stat.tcp.rst);
+  
+  BUF->flags = TCP_RST | TCP_ACK;
+  uip_len = UIP_IPTCPH_LEN;
+  BUF->tcpoffset = 5 << 4;
+
+  /* Flip the seqno and ackno fields in the TCP header. */
+  c = BUF->seqno[3];
+  BUF->seqno[3] = BUF->ackno[3];
+  BUF->ackno[3] = c;
+  
+  c = BUF->seqno[2];
+  BUF->seqno[2] = BUF->ackno[2];
+  BUF->ackno[2] = c;
+  
+  c = BUF->seqno[1];
+  BUF->seqno[1] = BUF->ackno[1];
+  BUF->ackno[1] = c;
+  
+  c = BUF->seqno[0];
+  BUF->seqno[0] = BUF->ackno[0];
+  BUF->ackno[0] = c;
+
+  /* We also have to increase the sequence number we are
+     acknowledging. If the least significant byte overflowed, we need
+     to propagate the carry to the other bytes as well. */
+  if(++BUF->ackno[3] == 0) {
+    if(++BUF->ackno[2] == 0) {
+      if(++BUF->ackno[1] == 0) {
+	++BUF->ackno[0];
+      }
+    }
+  }
+ 
+  /* Swap port numbers. */
+  tmp16 = BUF->srcport;
+  BUF->srcport = BUF->destport;
+  BUF->destport = tmp16;
+  
+  /* Swap IP addresses. */
+  uip_ipaddr_copy(BUF->destipaddr, BUF->srcipaddr);
+  uip_ipaddr_copy(BUF->srcipaddr, uip_hostaddr);
+  
+  /* And send out the RST packet! */
+  goto tcp_send_noconn;
+
+  /* This label will be jumped to if we matched the incoming packet
+     with a connection in LISTEN. In that case, we should create a new
+     connection and send a SYNACK in return. */
+ found_listen:
+  /* First we check if there are any connections avaliable. Unused
+     connections are kept in the same table as used connections, but
+     unused ones have the tcpstate set to CLOSED. Also, connections in
+     TIME_WAIT are kept track of and we'll use the oldest one if no
+     CLOSED connections are found. Thanks to Eddie C. Dost for a very
+     nice algorithm for the TIME_WAIT search. */
+  uip_connr = 0;
+  for(c = 0; c < UIP_CONNS; ++c) {
+    if(uip_conns[c].tcpstateflags == UIP_CLOSED) {
+      uip_connr = &uip_conns[c];
+      break;
+    }
+    if(uip_conns[c].tcpstateflags == UIP_TIME_WAIT) {
+      if(uip_connr == 0 ||
+	 uip_conns[c].timer > uip_connr->timer) {
+	uip_connr = &uip_conns[c];
+      }
+    }
+  }
+
+  if(uip_connr == 0) {
+    /* All connections are used already, we drop packet and hope that
+       the remote end will retransmit the packet at a time when we
+       have more spare connections. */
+    UIP_STAT(++uip_stat.tcp.syndrop);
+    UIP_LOG("tcp: found no unused connections.");
+    goto drop;
+  }
+  uip_conn = uip_connr;
+  
+  /* Fill in the necessary fields for the new connection. */
+  uip_connr->rto = uip_connr->timer = UIP_RTO;
+  uip_connr->sa = 0;
+  uip_connr->sv = 4;
+  uip_connr->nrtx = 0;
+  uip_connr->lport = BUF->destport;
+  uip_connr->rport = BUF->srcport;
+  uip_ipaddr_copy(uip_connr->ripaddr, BUF->srcipaddr);
+  uip_connr->tcpstateflags = UIP_SYN_RCVD;
+
+  uip_connr->snd_nxt[0] = iss[0];
+  uip_connr->snd_nxt[1] = iss[1];
+  uip_connr->snd_nxt[2] = iss[2];
+  uip_connr->snd_nxt[3] = iss[3];
+  uip_connr->len = 1;
+
+  /* rcv_nxt should be the seqno from the incoming packet + 1. */
+  uip_connr->rcv_nxt[3] = BUF->seqno[3];
+  uip_connr->rcv_nxt[2] = BUF->seqno[2];
+  uip_connr->rcv_nxt[1] = BUF->seqno[1];
+  uip_connr->rcv_nxt[0] = BUF->seqno[0];
+  uip_add_rcv_nxt(1);
+
+  /* Parse the TCP MSS option, if present. */
+  if((BUF->tcpoffset & 0xf0) > 0x50) {
+    for(c = 0; c < ((BUF->tcpoffset >> 4) - 5) << 2 ;) {
+      opt = uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + c];
+      if(opt == TCP_OPT_END) {
+	/* End of options. */
+	break;
+      } else if(opt == TCP_OPT_NOOP) {
+	++c;
+	/* NOP option. */
+      } else if(opt == TCP_OPT_MSS &&
+		uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == TCP_OPT_MSS_LEN) {
+	/* An MSS option with the right option length. */
+	tmp16 = ((u16_t)uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 2 + c] << 8) |
+	  (u16_t)uip_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN + 3 + c];
+	uip_connr->initialmss = uip_connr->mss =
+	  tmp16 > UIP_TCP_MSS? UIP_TCP_MSS: tmp16;
+	
+	/* And we are done processing options. */
+	break;
+      } else {
+	/* All other options have a length field, so that we easily
+	   can skip past them. */
+	if(uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == 0) {
+	  /* If the length field is zero, the options are malformed
+	     and we don't process them further. */
+	  break;
+	}
+	c += uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c];
+      }
+    }
+  }
+  
+  /* Our response will be a SYNACK. */
+#if UIP_ACTIVE_OPEN
+ tcp_send_synack:
+  BUF->flags = TCP_ACK;
+  
+ tcp_send_syn:
+  BUF->flags |= TCP_SYN;
+#else /* UIP_ACTIVE_OPEN */
+ tcp_send_synack:
+  BUF->flags = TCP_SYN | TCP_ACK;
+#endif /* UIP_ACTIVE_OPEN */
+  
+  /* We send out the TCP Maximum Segment Size option with our
+     SYNACK. */
+  BUF->optdata[0] = TCP_OPT_MSS;
+  BUF->optdata[1] = TCP_OPT_MSS_LEN;
+  BUF->optdata[2] = (UIP_TCP_MSS) / 256;
+  BUF->optdata[3] = (UIP_TCP_MSS) & 255;
+  uip_len = UIP_IPTCPH_LEN + TCP_OPT_MSS_LEN;
+  BUF->tcpoffset = ((UIP_TCPH_LEN + TCP_OPT_MSS_LEN) / 4) << 4;
+  goto tcp_send;
+
+  /* This label will be jumped to if we found an active connection. */
+ found:
+  uip_conn = uip_connr;
+  uip_flags = 0;
+  /* We do a very naive form of TCP reset processing; we just accept
+     any RST and kill our connection. We should in fact check if the
+     sequence number of this reset is wihtin our advertised window
+     before we accept the reset. */
+  if(BUF->flags & TCP_RST) {
+    uip_connr->tcpstateflags = UIP_CLOSED;
+    UIP_LOG("tcp: got reset, aborting connection.");
+    uip_flags = UIP_ABORT;
+    UIP_APPCALL();
+    goto drop;
+  }
+  /* Calculated the length of the data, if the application has sent
+     any data to us. */
+  c = (BUF->tcpoffset >> 4) << 2;
+  /* uip_len will contain the length of the actual TCP data. This is
+     calculated by subtracing the length of the TCP header (in
+     c) and the length of the IP header (20 bytes). */
+  uip_len = uip_len - c - UIP_IPH_LEN;
+
+  /* First, check if the sequence number of the incoming packet is
+     what we're expecting next. If not, we send out an ACK with the
+     correct numbers in. */
+  if(!(((uip_connr->tcpstateflags & UIP_TS_MASK) == UIP_SYN_SENT) &&
+       ((BUF->flags & TCP_CTL) == (TCP_SYN | TCP_ACK)))) {
+    if((uip_len > 0 || ((BUF->flags & (TCP_SYN | TCP_FIN)) != 0)) &&
+       (BUF->seqno[0] != uip_connr->rcv_nxt[0] ||
+	BUF->seqno[1] != uip_connr->rcv_nxt[1] ||
+	BUF->seqno[2] != uip_connr->rcv_nxt[2] ||
+	BUF->seqno[3] != uip_connr->rcv_nxt[3])) {
+      goto tcp_send_ack;
+    }
+  }
+
+  /* Next, check if the incoming segment acknowledges any outstanding
+     data. If so, we update the sequence number, reset the length of
+     the outstanding data, calculate RTT estimations, and reset the
+     retransmission timer. */
+  if((BUF->flags & TCP_ACK) && uip_outstanding(uip_connr)) {
+    uip_add32(uip_connr->snd_nxt, uip_connr->len);
+
+    if(BUF->ackno[0] == uip_acc32[0] &&
+       BUF->ackno[1] == uip_acc32[1] &&
+       BUF->ackno[2] == uip_acc32[2] &&
+       BUF->ackno[3] == uip_acc32[3]) {
+      /* Update sequence number. */
+      uip_connr->snd_nxt[0] = uip_acc32[0];
+      uip_connr->snd_nxt[1] = uip_acc32[1];
+      uip_connr->snd_nxt[2] = uip_acc32[2];
+      uip_connr->snd_nxt[3] = uip_acc32[3];
+	
+
+      /* Do RTT estimation, unless we have done retransmissions. */
+      if(uip_connr->nrtx == 0) {
+	signed char m;
+	m = uip_connr->rto - uip_connr->timer;
+	/* This is taken directly from VJs original code in his paper */
+	m = m - (uip_connr->sa >> 3);
+	uip_connr->sa += m;
+	if(m < 0) {
+	  m = -m;
+	}
+	m = m - (uip_connr->sv >> 2);
+	uip_connr->sv += m;
+	uip_connr->rto = (uip_connr->sa >> 3) + uip_connr->sv;
+
+      }
+      /* Set the acknowledged flag. */
+      uip_flags = UIP_ACKDATA;
+      /* Reset the retransmission timer. */
+      uip_connr->timer = uip_connr->rto;
+
+      /* Reset length of outstanding data. */
+      uip_connr->len = 0;
+    }
+    
+  }
+
+  /* Do different things depending on in what state the connection is. */
+  switch(uip_connr->tcpstateflags & UIP_TS_MASK) {
+    /* CLOSED and LISTEN are not handled here. CLOSE_WAIT is not
+	implemented, since we force the application to close when the
+	peer sends a FIN (hence the application goes directly from
+	ESTABLISHED to LAST_ACK). */
+  case UIP_SYN_RCVD:
+    /* In SYN_RCVD we have sent out a SYNACK in response to a SYN, and
+       we are waiting for an ACK that acknowledges the data we sent
+       out the last time. Therefore, we want to have the UIP_ACKDATA
+       flag set. If so, we enter the ESTABLISHED state. */
+    if(uip_flags & UIP_ACKDATA) {
+      uip_connr->tcpstateflags = UIP_ESTABLISHED;
+      uip_flags = UIP_CONNECTED;
+      uip_connr->len = 0;
+      if(uip_len > 0) {
+        uip_flags |= UIP_NEWDATA;
+        uip_add_rcv_nxt(uip_len);
+      }
+      uip_slen = 0;
+      UIP_APPCALL();
+      goto appsend;
+    }
+    goto drop;
+#if UIP_ACTIVE_OPEN
+  case UIP_SYN_SENT:
+    /* In SYN_SENT, we wait for a SYNACK that is sent in response to
+       our SYN. The rcv_nxt is set to sequence number in the SYNACK
+       plus one, and we send an ACK. We move into the ESTABLISHED
+       state. */
+    if((uip_flags & UIP_ACKDATA) &&
+       (BUF->flags & TCP_CTL) == (TCP_SYN | TCP_ACK)) {
+
+      /* Parse the TCP MSS option, if present. */
+      if((BUF->tcpoffset & 0xf0) > 0x50) {
+	for(c = 0; c < ((BUF->tcpoffset >> 4) - 5) << 2 ;) {
+	  opt = uip_buf[UIP_IPTCPH_LEN + UIP_LLH_LEN + c];
+	  if(opt == TCP_OPT_END) {
+	    /* End of options. */
+	    break;
+	  } else if(opt == TCP_OPT_NOOP) {
+	    ++c;
+	    /* NOP option. */
+	  } else if(opt == TCP_OPT_MSS &&
+		    uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == TCP_OPT_MSS_LEN) {
+	    /* An MSS option with the right option length. */
+	    tmp16 = (uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 2 + c] << 8) |
+	      uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 3 + c];
+	    uip_connr->initialmss =
+	      uip_connr->mss = tmp16 > UIP_TCP_MSS? UIP_TCP_MSS: tmp16;
+
+	    /* And we are done processing options. */
+	    break;
+	  } else {
+	    /* All other options have a length field, so that we easily
+	       can skip past them. */
+	    if(uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c] == 0) {
+	      /* If the length field is zero, the options are malformed
+		 and we don't process them further. */
+	      break;
+	    }
+	    c += uip_buf[UIP_TCPIP_HLEN + UIP_LLH_LEN + 1 + c];
+	  }
+	}
+      }
+      uip_connr->tcpstateflags = UIP_ESTABLISHED;
+      uip_connr->rcv_nxt[0] = BUF->seqno[0];
+      uip_connr->rcv_nxt[1] = BUF->seqno[1];
+      uip_connr->rcv_nxt[2] = BUF->seqno[2];
+      uip_connr->rcv_nxt[3] = BUF->seqno[3];
+      uip_add_rcv_nxt(1);
+      uip_flags = UIP_CONNECTED | UIP_NEWDATA;
+      uip_connr->len = 0;
+      uip_len = 0;
+      uip_slen = 0;
+      UIP_APPCALL();
+      goto appsend;
+    }
+    /* Inform the application that the connection failed */
+    uip_flags = UIP_ABORT;
+    UIP_APPCALL();
+    /* The connection is closed after we send the RST */
+    uip_conn->tcpstateflags = UIP_CLOSED;
+    goto reset;
+#endif /* UIP_ACTIVE_OPEN */
+    
+  case UIP_ESTABLISHED:
+    /* In the ESTABLISHED state, we call upon the application to feed
+    data into the uip_buf. If the UIP_ACKDATA flag is set, the
+    application should put new data into the buffer, otherwise we are
+    retransmitting an old segment, and the application should put that
+    data into the buffer.
+
+    If the incoming packet is a FIN, we should close the connection on
+    this side as well, and we send out a FIN and enter the LAST_ACK
+    state. We require that there is no outstanding data; otherwise the
+    sequence numbers will be screwed up. */
+
+    if(BUF->flags & TCP_FIN && !(uip_connr->tcpstateflags & UIP_STOPPED)) {
+      if(uip_outstanding(uip_connr)) {
+	goto drop;
+      }
+      uip_add_rcv_nxt(1 + uip_len);
+      uip_flags |= UIP_CLOSE;
+      if(uip_len > 0) {
+	uip_flags |= UIP_NEWDATA;
+      }
+      UIP_APPCALL();
+      uip_connr->len = 1;
+      uip_connr->tcpstateflags = UIP_LAST_ACK;
+      uip_connr->nrtx = 0;
+    tcp_send_finack:
+      BUF->flags = TCP_FIN | TCP_ACK;
+      goto tcp_send_nodata;
+    }
+
+    /* Check the URG flag. If this is set, the segment carries urgent
+       data that we must pass to the application. */
+    if((BUF->flags & TCP_URG) != 0) {
+#if UIP_URGDATA > 0
+      uip_urglen = (BUF->urgp[0] << 8) | BUF->urgp[1];
+      if(uip_urglen > uip_len) {
+	/* There is more urgent data in the next segment to come. */
+	uip_urglen = uip_len;
+      }
+      uip_add_rcv_nxt(uip_urglen);
+      uip_len -= uip_urglen;
+      uip_urgdata = uip_appdata;
+      uip_appdata += uip_urglen;
+    } else {
+      uip_urglen = 0;
+#else /* UIP_URGDATA > 0 */
+      uip_appdata = ((char *)uip_appdata) + ((BUF->urgp[0] << 8) | BUF->urgp[1]);
+      uip_len -= (BUF->urgp[0] << 8) | BUF->urgp[1];
+#endif /* UIP_URGDATA > 0 */
+    }
+
+    /* If uip_len > 0 we have TCP data in the packet, and we flag this
+       by setting the UIP_NEWDATA flag and update the sequence number
+       we acknowledge. If the application has stopped the dataflow
+       using uip_stop(), we must not accept any data packets from the
+       remote host. */
+    if(uip_len > 0 && !(uip_connr->tcpstateflags & UIP_STOPPED)) {
+      uip_flags |= UIP_NEWDATA;
+      uip_add_rcv_nxt(uip_len);
+    }
+
+    /* Check if the available buffer space advertised by the other end
+       is smaller than the initial MSS for this connection. If so, we
+       set the current MSS to the window size to ensure that the
+       application does not send more data than the other end can
+       handle.
+
+       If the remote host advertises a zero window, we set the MSS to
+       the initial MSS so that the application will send an entire MSS
+       of data. This data will not be acknowledged by the receiver,
+       and the application will retransmit it. This is called the
+       "persistent timer" and uses the retransmission mechanim.
+    */
+    tmp16 = ((u16_t)BUF->wnd[0] << 8) + (u16_t)BUF->wnd[1];
+    if(tmp16 > uip_connr->initialmss ||
+       tmp16 == 0) {
+      tmp16 = uip_connr->initialmss;
+    }
+    uip_connr->mss = tmp16;
+
+    /* If this packet constitutes an ACK for outstanding data (flagged
+       by the UIP_ACKDATA flag, we should call the application since it
+       might want to send more data. If the incoming packet had data
+       from the peer (as flagged by the UIP_NEWDATA flag), the
+       application must also be notified.
+
+       When the application is called, the global variable uip_len
+       contains the length of the incoming data. The application can
+       access the incoming data through the global pointer
+       uip_appdata, which usually points UIP_IPTCPH_LEN + UIP_LLH_LEN
+       bytes into the uip_buf array.
+
+       If the application wishes to send any data, this data should be
+       put into the uip_appdata and the length of the data should be
+       put into uip_len. If the application don't have any data to
+       send, uip_len must be set to 0. */
+    if(uip_flags & (UIP_NEWDATA | UIP_ACKDATA)) {
+      uip_slen = 0;
+      UIP_APPCALL();
+
+    appsend:
+      
+      if(uip_flags & UIP_ABORT) {
+	uip_slen = 0;
+	uip_connr->tcpstateflags = UIP_CLOSED;
+	BUF->flags = TCP_RST | TCP_ACK;
+	goto tcp_send_nodata;
+      }
+
+      if(uip_flags & UIP_CLOSE) {
+	uip_slen = 0;
+	uip_connr->len = 1;
+	uip_connr->tcpstateflags = UIP_FIN_WAIT_1;
+	uip_connr->nrtx = 0;
+	BUF->flags = TCP_FIN | TCP_ACK;
+	goto tcp_send_nodata;
+      }
+
+      /* If uip_slen > 0, the application has data to be sent. */
+      if(uip_slen > 0) {
+
+	/* If the connection has acknowledged data, the contents of
+	   the ->len variable should be discarded. */
+	if((uip_flags & UIP_ACKDATA) != 0) {
+	  uip_connr->len = 0;
+	}
+
+	/* If the ->len variable is non-zero the connection has
+	   already data in transit and cannot send anymore right
+	   now. */
+	if(uip_connr->len == 0) {
+
+	  /* The application cannot send more than what is allowed by
+	     the mss (the minumum of the MSS and the available
+	     window). */
+	  if(uip_slen > uip_connr->mss) {
+	    uip_slen = uip_connr->mss;
+	  }
+
+	  /* Remember how much data we send out now so that we know
+	     when everything has been acknowledged. */
+	  uip_connr->len = uip_slen;
+	} else {
+
+	  /* If the application already had unacknowledged data, we
+	     make sure that the application does not send (i.e.,
+	     retransmit) out more than it previously sent out. */
+	  uip_slen = uip_connr->len;
+	}
+      }
+      uip_connr->nrtx = 0;
+    apprexmit:
+      uip_appdata = uip_sappdata;
+      
+      /* If the application has data to be sent, or if the incoming
+         packet had new data in it, we must send out a packet. */
+      if(uip_slen > 0 && uip_connr->len > 0) {
+	/* Add the length of the IP and TCP headers. */
+	uip_len = uip_connr->len + UIP_TCPIP_HLEN;
+	/* We always set the ACK flag in response packets. */
+	BUF->flags = TCP_ACK | TCP_PSH;
+	/* Send the packet. */
+	goto tcp_send_noopts;
+      }
+      /* If there is no data to send, just send out a pure ACK if
+	 there is newdata. */
+      if(uip_flags & UIP_NEWDATA) {
+	uip_len = UIP_TCPIP_HLEN;
+	BUF->flags = TCP_ACK;
+	goto tcp_send_noopts;
+      }
+    }
+    goto drop;
+  case UIP_LAST_ACK:
+    /* We can close this connection if the peer has acknowledged our
+       FIN. This is indicated by the UIP_ACKDATA flag. */
+    if(uip_flags & UIP_ACKDATA) {
+      uip_connr->tcpstateflags = UIP_CLOSED;
+      uip_flags = UIP_CLOSE;
+      UIP_APPCALL();
+    }
+    break;
+    
+  case UIP_FIN_WAIT_1:
+    /* The application has closed the connection, but the remote host
+       hasn't closed its end yet. Thus we do nothing but wait for a
+       FIN from the other side. */
+    if(uip_len > 0) {
+      uip_add_rcv_nxt(uip_len);
+    }
+    if(BUF->flags & TCP_FIN) {
+      if(uip_flags & UIP_ACKDATA) {
+	uip_connr->tcpstateflags = UIP_TIME_WAIT;
+	uip_connr->timer = 0;
+	uip_connr->len = 0;
+      } else {
+	uip_connr->tcpstateflags = UIP_CLOSING;
+      }
+      uip_add_rcv_nxt(1);
+      uip_flags = UIP_CLOSE;
+      UIP_APPCALL();
+      goto tcp_send_ack;
+    } else if(uip_flags & UIP_ACKDATA) {
+      uip_connr->tcpstateflags = UIP_FIN_WAIT_2;
+      uip_connr->len = 0;
+      goto drop;
+    }
+    if(uip_len > 0) {
+      goto tcp_send_ack;
+    }
+    goto drop;
+      
+  case UIP_FIN_WAIT_2:
+    if(uip_len > 0) {
+      uip_add_rcv_nxt(uip_len);
+    }
+    if(BUF->flags & TCP_FIN) {
+      uip_connr->tcpstateflags = UIP_TIME_WAIT;
+      uip_connr->timer = 0;
+      uip_add_rcv_nxt(1);
+      uip_flags = UIP_CLOSE;
+      UIP_APPCALL();
+      goto tcp_send_ack;
+    }
+    if(uip_len > 0) {
+      goto tcp_send_ack;
+    }
+    goto drop;
+
+  case UIP_TIME_WAIT:
+    goto tcp_send_ack;
+    
+  case UIP_CLOSING:
+    if(uip_flags & UIP_ACKDATA) {
+      uip_connr->tcpstateflags = UIP_TIME_WAIT;
+      uip_connr->timer = 0;
+    }
+  }
+  goto drop;
+  
+
+  /* We jump here when we are ready to send the packet, and just want
+     to set the appropriate TCP sequence numbers in the TCP header. */
+ tcp_send_ack:
+  BUF->flags = TCP_ACK;
+ tcp_send_nodata:
+  uip_len = UIP_IPTCPH_LEN;
+ tcp_send_noopts:
+  BUF->tcpoffset = (UIP_TCPH_LEN / 4) << 4;
+ tcp_send:
+  /* We're done with the input processing. We are now ready to send a
+     reply. Our job is to fill in all the fields of the TCP and IP
+     headers before calculating the checksum and finally send the
+     packet. */
+  BUF->ackno[0] = uip_connr->rcv_nxt[0];
+  BUF->ackno[1] = uip_connr->rcv_nxt[1];
+  BUF->ackno[2] = uip_connr->rcv_nxt[2];
+  BUF->ackno[3] = uip_connr->rcv_nxt[3];
+  
+  BUF->seqno[0] = uip_connr->snd_nxt[0];
+  BUF->seqno[1] = uip_connr->snd_nxt[1];
+  BUF->seqno[2] = uip_connr->snd_nxt[2];
+  BUF->seqno[3] = uip_connr->snd_nxt[3];
+
+  BUF->proto = UIP_PROTO_TCP;
+  
+  BUF->srcport  = uip_connr->lport;
+  BUF->destport = uip_connr->rport;
+
+  uip_ipaddr_copy(BUF->srcipaddr, uip_hostaddr);
+  uip_ipaddr_copy(BUF->destipaddr, uip_connr->ripaddr);
+
+  if(uip_connr->tcpstateflags & UIP_STOPPED) {
+    /* If the connection has issued uip_stop(), we advertise a zero
+       window so that the remote host will stop sending data. */
+    BUF->wnd[0] = BUF->wnd[1] = 0;
+  } else {
+    BUF->wnd[0] = ((UIP_RECEIVE_WINDOW) >> 8);
+    BUF->wnd[1] = ((UIP_RECEIVE_WINDOW) & 0xff);
+  }
+
+ tcp_send_noconn:
+  BUF->ttl = UIP_TTL;
+#if UIP_CONF_IPV6
+  /* For IPv6, the IP length field does not include the IPv6 IP header
+     length. */
+  BUF->len[0] = ((uip_len - UIP_IPH_LEN) >> 8);
+  BUF->len[1] = ((uip_len - UIP_IPH_LEN) & 0xff);
+#else /* UIP_CONF_IPV6 */
+  BUF->len[0] = (uip_len >> 8);
+  BUF->len[1] = (uip_len & 0xff);
+#endif /* UIP_CONF_IPV6 */
+
+  BUF->urgp[0] = BUF->urgp[1] = 0;
+  
+  /* Calculate TCP checksum. */
+  BUF->tcpchksum = 0;
+  BUF->tcpchksum = ~(uip_tcpchksum());
+  
+ ip_send_nolen:
+
+#if UIP_CONF_IPV6
+  BUF->vtc = 0x60;
+  BUF->tcflow = 0x00;
+  BUF->flow = 0x00;
+#else /* UIP_CONF_IPV6 */
+  BUF->vhl = 0x45;
+  BUF->tos = 0;
+  BUF->ipoffset[0] = BUF->ipoffset[1] = 0;
+  ++ipid;
+  BUF->ipid[0] = ipid >> 8;
+  BUF->ipid[1] = ipid & 0xff;
+  /* Calculate IP checksum. */
+  BUF->ipchksum = 0;
+  BUF->ipchksum = ~(uip_ipchksum());
+  DEBUG_PRINTF("uip ip_send_nolen: chkecum 0x%04x\n", uip_ipchksum());
+#endif /* UIP_CONF_IPV6 */
+   
+  UIP_STAT(++uip_stat.tcp.sent);
+ send:
+  DEBUG_PRINTF("Sending packet with length %d (%d)\n", uip_len,
+	       (BUF->len[0] << 8) | BUF->len[1]);
+  
+  UIP_STAT(++uip_stat.ip.sent);
+  /* Return and let the caller do the actual transmission. */
+  uip_flags = 0;
+  return;
+ drop:
+  uip_len = 0;
+  uip_flags = 0;
+  return;
+}
+/*---------------------------------------------------------------------------*/
+u16_t
+htons(u16_t val)
+{
+  return HTONS(val);
+}
+/*---------------------------------------------------------------------------*/
+void
+uip_send(const void *data, int len)
+{
+  if(len > 0) {
+    uip_slen = len;
+    if(data != uip_sappdata) {
+      memcpy(uip_sappdata, (data), uip_slen);
+    }
+  }
+}
+/** @} */