fixed library.
Dependents: Sharp_Memory_LCD_Test hello_GT20L16J1Y_FONT_mlcd
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GraphicsDisplay.h
- Committer:
- ban4jp
- Date:
- 2014-09-21
- Revision:
- 3:d2aed1df064c
- Parent:
- 0:c99dda90f834
File content as of revision 3:d2aed1df064c:
/* mbed GraphicsDisplay Display Library Base Class
* Copyright (c) 2007-2009 sford
* Released under the MIT License: http://mbed.org/license/mit
*
* A library for providing a common base class for Graphics displays
* To port a new display, derive from this class and implement
* the constructor (setup the display), pixel (put a pixel
* at a location), width and height functions. Everything else
* (locate, printf, putc, cls, window, putp, fill, blit, blitbit)
* will come for free. You can also provide a specialised implementation
* of window and putp to speed up the results
*/
#ifndef MBED_GRAPHICSDISPLAY_H
#define MBED_GRAPHICSDISPLAY_H
#include "TextDisplay.h"
class GraphicsDisplay : public TextDisplay {
public:
GraphicsDisplay(const char* name);
virtual void pixel(int x, int y, int colour) = 0;
virtual int width() = 0;
virtual int height() = 0;
virtual void window(int x, int y, int w, int h);
virtual void putp(int colour);
virtual void cls();
virtual void fill(int x, int y, int w, int h, int colour);
virtual void blit(int x, int y, int w, int h, const int *colour);
virtual void blitbit(int x, int y, int w, int h, const char* colour);
virtual void character(int column, int row, int value);
virtual int columns();
virtual int rows();
protected:
// pixel location
short _x;
short _y;
// window location
short _x1;
short _x2;
short _y1;
short _y2;
};
#endif
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