Patrick H.
/
ledmatrix
errors
Diff: animations.h
- Revision:
- 0:ed91de6e3a1b
diff -r 000000000000 -r ed91de6e3a1b animations.h --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/animations.h Sat Mar 15 21:29:36 2014 +0000 @@ -0,0 +1,453 @@ +int animation1[][10] = { + { + 1, 0, 0, + 0, 1, 0, + 0, 0, 1, 50 + }, + { + 0, 0, 0, + 1, 1, 1, + 0, 0, 0, 50 + }, + { + 0, 0, 1, + 0, 1, 0, + 1, 0, 0, 50 + }, + { + 0, 1, 0, + 0, 1, 0, + 0, 1, 0, 50 + } +}; + +int animation2[][10] = { + { + 1, 0, 0, + 0, 1, 0, + 0, 0, 1, 100 + }, + { + 1, 1, 1, + 0, 0, 0, + 0, 0, 0, 100 + }, + { + 0, 0, 1, + 0, 1, 0, + 1, 0, 0, 100 + }, + { + 0, 0, 1, + 0, 0, 1, + 0, 0, 1, 100 + }, + { + 1, 0, 0, + 0, 1, 0, + 0, 0, 1, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 1, 1, 1, 100 + }, + { + 0, 0, 1, + 0, 1, 0, + 1, 0, 0, 100 + }, + { + 1, 0, 0, + 1, 0, 0, + 1, 0, 0, 100 + } +}; + +int animation3[][10] = { + { + 1, 0, 0, + 1, 0, 0, + 1, 0, 0, 100 + }, + { + 0, 1, 0, + 0, 1, 0, + 0, 1, 0, 100 + }, + { + 0, 0, 1, + 0, 0, 1, + 0, 0, 1, 250 + }, + { + 0, 1, 0, + 0, 1, 0, + 0, 1, 0, 100 + }, + { + 1, 0, 0, + 1, 0, 0, + 1, 0, 0, 100 + }, + { + 0, 1, 0, + 0, 1, 0, + 0, 1, 0, 100 + }, + { + 0, 0, 1, + 0, 0, 1, + 0, 0, 1, 100 + }, + { + 0, 1, 0, + 0, 1, 0, + 0, 1, 0, 100 + }, + { + 1, 0, 0, + 1, 0, 0, + 1, 0, 0, 100 + }, + { + 0, 1, 0, + 0, 1, 0, + 0, 1, 0, 100 + }, + { + 0, 0, 1, + 0, 0, 1, + 0, 0, 1, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 0, 100 + }, + { + 0, 0, 1, + 0, 0, 1, + 0, 0, 1, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 0, 50 + }, + { + 1, 0, 0, + 0, 1, 0, + 0, 0, 1, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 0, 50 + }, + { + 0, 0, 0, + 0, 0, 0, + 1, 1, 1, 100 + }, + { + 0, 0, 0, + 1, 1, 1, + 0, 0, 0, 100 + }, + { + 1, 1, 1, + 0, 0, 0, + 0, 0, 0, 100 + }, + { + 0, 0, 0, + 1, 1, 1, + 0, 0, 0, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 1, 1, 1, 100 + }, + { + 0, 0, 0, + 1, 1, 1, + 0, 0, 0, 100 + }, + { + 1, 1, 1, + 0, 0, 0, + 0, 0, 0, 100 + }, + { + 0, 0, 0, + 1, 1, 1, + 0, 0, 0, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 1, 1, 1, 100 + }, + { + 0, 0, 0, + 1, 1, 1, + 0, 0, 0, 100 + }, + { + 1, 1, 1, + 0, 0, 0, + 0, 0, 0, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 0, 50 + }, + { + 1, 0, 0, + 0, 1, 0, + 0, 0, 1, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 0, 50 + }, + { + 0, 0, 1, + 0, 1, 0, + 1, 0, 0, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 0, 50 + }, + { + 1, 0, 1, + 0, 1, 0, + 1, 0, 1, 150 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 0, 50 + }, + { + 1, 0, 1, + 0, 1, 0, + 1, 0, 1, 150 + } +}; + +int animation4[][10] = { + { + 1, 0, 0, + 0, 0, 0, + 0, 0, 0, 100 + }, + { + 1, 0, 0, + 0, 1, 0, + 0, 0, 0, 100 + }, + { + 1, 0, 0, + 0, 1, 0, + 0, 0, 1, 100 + }, + { + 0, 0, 0, + 0, 1, 0, + 0, 0, 1, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 1, 100 + }, + { + 0, 0, 1, + 0, 0, 0, + 0, 0, 0, 100 + }, + { + 0, 0, 1, + 0, 1, 0, + 0, 0, 0, 100 + }, + { + 0, 0, 1, + 0, 1, 0, + 1, 0, 0, 100 + }, + { + 0, 0, 0, + 0, 1, 0, + 1, 0, 0, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 1, 0, 0, 100 + } +}; + +int animation5[][10] = { + { + 0, 0, 0, + 0, 1, 0, + 0, 0, 0, 70 + }, + { + 0, 0, 1, + 0, 0, 0, + 0, 0, 0, 70 + }, + { + 0, 0, 0, + 0, 1, 0, + 0, 0, 0, 70 + }, + { + 0, 0, 0, + 0, 0, 1, + 0, 0, 0, 70 + }, + { + 0, 0, 0, + 0, 1, 0, + 0, 0, 0, 70 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 1, 70 + }, + { + 0, 0, 0, + 0, 1, 0, + 0, 0, 0, 70 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 1, 0, 70 + }, + { + 0, 0, 0, + 0, 1, 0, + 0, 0, 0, 70 + }, + { + 0, 0, 0, + 0, 0, 0, + 1, 0, 0, 70 + }, + { + 0, 0, 0, + 0, 1, 0, + 0, 0, 0, 70 + }, + { + 0, 0, 0, + 1, 0, 0, + 0, 0, 0, 70 + }, + { + 0, 0, 0, + 0, 1, 0, + 0, 0, 0, 70 + }, + { + 1, 0, 0, + 0, 0, 0, + 0, 0, 0, 70 + }, + { + 0, 0, 0, + 0, 1, 0, + 0, 0, 0, 70 + }, + { + 0, 1, 0, + 0, 0, 0, + 0, 0, 0, 70 + } +}; + +int transition6[][10] = { + { + 1, 0, 0, + 0, 0, 0, + 0, 0, 0, 100 + }, + { + 1, 1, 0, + 1, 0, 0, + 0, 0, 0, 100 + } +}; + +int animation6[][10] = { + { + 1, 1, 1, + 1, 1, 0, + 1, 0, 0, 100 + }, + { + 0, 1, 1, + 1, 1, 1, + 1, 1, 0, 100 + }, + { + 0, 0, 1, + 0, 1, 1, + 1, 1, 1, 100 + }, + { + 1, 0, 0, + 0, 0, 1, + 0, 1, 1, 100 + }, + { + 1, 1, 0, + 1, 0, 0, + 0, 0, 1, 100 + } +}; + +int end6[][10] = { + { + 1, 1, 1, + 1, 1, 0, + 1, 0, 0, 100 + }, + { + 0, 1, 1, + 1, 1, 1, + 1, 1, 0, 100 + }, + { + 0, 0, 1, + 0, 1, 1, + 1, 1, 1, 100 + }, + { + 0, 0, 0, + 0, 0, 1, + 0, 1, 1, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 1, 100 + }, + { + 0, 0, 0, + 0, 0, 0, + 0, 0, 0, 100 + } +};