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Diff: wifi-ism43362/ISM43362Interface.h
- Revision:
- 0:5738799d7a56
diff -r 000000000000 -r 5738799d7a56 wifi-ism43362/ISM43362Interface.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/wifi-ism43362/ISM43362Interface.h Wed Oct 28 07:42:46 2020 +0000
@@ -0,0 +1,300 @@
+/* ISM43362 implementation of NetworkInterfaceAPI
+ * Copyright (c) STMicroelectronics 2017
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ISM43362_INTERFACE_H
+#define ISM43362_INTERFACE_H
+
+#include "mbed.h"
+#include "ISM43362.h"
+
+
+#define ISM43362_SOCKET_COUNT 4
+
+/** ISM43362Interface class
+ * Implementation of the NetworkStack for the ISM43362
+ */
+class ISM43362Interface : public NetworkStack, public WiFiInterface
+{
+public:
+ /** ISM43362Interface lifetime
+ * @param mosi MOSI pin
+ * @param miso MISO pin
+ * @param clk CLOCK pin
+ * @param nss NSS pin
+ * @param debug Enable debugging
+ */
+ ISM43362Interface(PinName mosi, PinName miso, PinName clk, PinName nss, PinName reset, PinName dataready, PinName wakeup, bool debug = false);
+
+ /** Start the interface
+ *
+ * Attempts to connect to a WiFi network. Requires ssid and passphrase to be set.
+ * If passphrase is invalid, NSAPI_ERROR_AUTH_ERROR is returned.
+ *
+ * @return 0 on success, negative error code on failure
+ */
+ virtual int connect();
+
+ /** Start the interface
+ *
+ * Attempts to connect to a WiFi network.
+ *
+ * @param ssid Name of the network to connect to
+ * @param pass Security passphrase to connect to the network
+ * @param security Type of encryption for connection (Default: NSAPI_SECURITY_NONE)
+ * @param channel This parameter is not supported, setting it to anything else than 0 will result in NSAPI_ERROR_UNSUPPORTED
+ * @return 0 on success, or error code on failure
+ */
+ virtual int connect(const char *ssid, const char *pass, nsapi_security_t security = NSAPI_SECURITY_NONE,
+ uint8_t channel = 0);
+
+ /** Translates a hostname to an IP address with specific version
+ *
+ * The hostname may be either a domain name or an IP address. If the
+ * hostname is an IP address, no network transactions will be performed.
+ *
+ *
+ * @param host Hostname to resolve
+ * @param address Destination for the host SocketAddress
+ * @param version IP version of address to resolve, NSAPI_UNSPEC indicates
+ * version is chosen by the stack (defaults to NSAPI_UNSPEC)
+ * @return 0 on success, negative error code on failure
+ */
+ virtual nsapi_error_t gethostbyname(const char *name, SocketAddress *address, nsapi_version_t version = NSAPI_UNSPEC);
+
+ /** Set the WiFi network credentials
+ *
+ * @param ssid Name of the network to connect to
+ * @param pass Security passphrase to connect to the network
+ * @param security Type of encryption for connection
+ * (defaults to NSAPI_SECURITY_NONE)
+ * @return 0 on success, or error code on failure
+ */
+ virtual int set_credentials(const char *ssid, const char *pass, nsapi_security_t security = NSAPI_SECURITY_NONE);
+
+ /** Set the WiFi network channel - NOT SUPPORTED
+ *
+ * This function is not supported and will return NSAPI_ERROR_UNSUPPORTED
+ *
+ * @param channel Channel on which the connection is to be made, or 0 for any (Default: 0)
+ * @return Not supported, returns NSAPI_ERROR_UNSUPPORTED
+ */
+ virtual int set_channel(uint8_t channel);
+
+ /** Stop the interface
+ * @return 0 on success, negative on failure
+ */
+ virtual int disconnect();
+
+ /** Get the internally stored IP address
+ * @return IP address of the interface or null if not yet connected
+ */
+ virtual const char *get_ip_address();
+
+ /** Get the internally stored MAC address
+ * @return MAC address of the interface
+ */
+ virtual const char *get_mac_address();
+
+ /** Get the local gateway
+ *
+ * @return Null-terminated representation of the local gateway
+ * or null if no network mask has been recieved
+ */
+ virtual const char *get_gateway();
+
+ /** Get the local network mask
+ *
+ * @return Null-terminated representation of the local network mask
+ * or null if no network mask has been recieved
+ */
+ virtual const char *get_netmask();
+
+ /** Gets the current radio signal strength for active connection
+ *
+ * @return Connection strength in dBm (negative value)
+ */
+ virtual int8_t get_rssi();
+
+ /** Scan for available networks
+ *
+ * This function will block.
+ *
+ * @param ap Pointer to allocated array to store discovered AP
+ * @param count Size of allocated @a res array, or 0 to only count available AP
+ * @param timeout Timeout in milliseconds; 0 for no timeout (Default: 0)
+ * @return Number of entries in @a, or if @a count was 0 number of available networks, negative on error
+ * see @a nsapi_error
+ */
+ virtual int scan(WiFiAccessPoint *res, unsigned count);
+
+ /** Translates a hostname to an IP address with specific version
+ *
+ * The hostname may be either a domain name or an IP address. If the
+ * hostname is an IP address, no network transactions will be performed.
+ *
+ * If no stack-specific DNS resolution is provided, the hostname
+ * will be resolve using a UDP socket on the stack.
+ *
+ * @param address Destination for the host SocketAddress
+ * @param host Hostname to resolve
+ * @param version IP version of address to resolve, NSAPI_UNSPEC indicates
+ * version is chosen by the stack (defaults to NSAPI_UNSPEC)
+ * @return 0 on success, negative error code on failure
+ */
+ using NetworkInterface::gethostbyname;
+
+ /** Add a domain name server to list of servers to query
+ *
+ * @param addr Destination for the host address
+ * @return 0 on success, negative error code on failure
+ */
+ using NetworkInterface::add_dns_server;
+
+protected:
+ /** Open a socket
+ * @param handle Handle in which to store new socket
+ * @param proto Type of socket to open, NSAPI_TCP or NSAPI_UDP
+ * @return 0 on success, negative on failure
+ */
+ virtual int socket_open(void **handle, nsapi_protocol_t proto);
+
+ /** Close the socket
+ * @param handle Socket handle
+ * @return 0 on success, negative on failure
+ * @note On failure, any memory associated with the socket must still
+ * be cleaned up
+ */
+ virtual int socket_close(void *handle);
+
+ /** Bind a server socket to a specific port
+ * @param handle Socket handle
+ * @param address Local address to listen for incoming connections on
+ * @return 0 on success, negative on failure.
+ */
+ virtual int socket_bind(void *handle, const SocketAddress &address);
+
+ /** Start listening for incoming connections
+ * @param handle Socket handle
+ * @param backlog Number of pending connections that can be queued up at any
+ * one time [Default: 1]
+ * @return 0 on success, negative on failure
+ */
+ virtual int socket_listen(void *handle, int backlog);
+
+ /** Connects this TCP socket to the server
+ * @param handle Socket handle
+ * @param address SocketAddress to connect to
+ * @return 0 on success, negative on failure
+ */
+ virtual int socket_connect(void *handle, const SocketAddress &address);
+
+ /** Accept a new connection.
+ * @param handle Handle in which to store new socket
+ * @param server Socket handle to server to accept from
+ * @return 0 on success, negative on failure
+ * @note This call is not-blocking, if this call would block, must
+ * immediately return NSAPI_ERROR_WOULD_WAIT
+ */
+ virtual int socket_accept(void *handle, void **socket, SocketAddress *address);
+
+ /** Send data to the remote host
+ * @param handle Socket handle
+ * @param data The buffer to send to the host
+ * @param size The length of the buffer to send
+ * @return Number of written bytes on success, negative on failure
+ * @note This call is not-blocking, if this call would block, must
+ * immediately return NSAPI_ERROR_WOULD_WAIT
+ */
+ virtual int socket_send(void *handle, const void *data, unsigned size);
+
+ /** Receive data from the remote host
+ * @param handle Socket handle
+ * @param data The buffer in which to store the data received from the host
+ * @param size The maximum length of the buffer
+ * @return Number of received bytes on success, negative on failure
+ * @note This call is not-blocking, if this call would block, must
+ * immediately return NSAPI_ERROR_WOULD_WAIT
+ */
+ virtual int socket_recv(void *handle, void *data, unsigned size);
+
+ /** Send a packet to a remote endpoint
+ * @param handle Socket handle
+ * @param address The remote SocketAddress
+ * @param data The packet to be sent
+ * @param size The length of the packet to be sent
+ * @return The number of written bytes on success, negative on failure
+ * @note This call is not-blocking, if this call would block, must
+ * immediately return NSAPI_ERROR_WOULD_WAIT
+ */
+ virtual int socket_sendto(void *handle, const SocketAddress &address, const void *data, unsigned size);
+
+ /** Receive a packet from a remote endpoint
+ * @param handle Socket handle
+ * @param address Destination for the remote SocketAddress or null
+ * @param buffer The buffer for storing the incoming packet data
+ * If a packet is too long to fit in the supplied buffer,
+ * excess bytes are discarded
+ * @param size The length of the buffer
+ * @return The number of received bytes on success, negative on failure
+ * @note This call is not-blocking, if this call would block, must
+ * immediately return NSAPI_ERROR_WOULD_WAIT
+ */
+ virtual int socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size);
+
+ /** Register a callback on state change of the socket
+ * @param handle Socket handle
+ * @param callback Function to call on state change
+ * @param data Argument to pass to callback
+ * @note Callback may be called in an interrupt context.
+ */
+ virtual void socket_attach(void *handle, void (*callback)(void *), void *data);
+
+ /** Provide access to the NetworkStack object
+ *
+ * @return The underlying NetworkStack object
+ */
+ virtual NetworkStack *get_stack()
+ {
+ return this;
+ }
+
+private:
+ ISM43362 _ism;
+ bool _ids[ISM43362_SOCKET_COUNT];
+ uint32_t _socket_obj[ISM43362_SOCKET_COUNT]; // store addresses of socket handles
+ Mutex _mutex;
+ Thread thread_read_socket;
+ char ap_ssid[33]; /* 32 is what 802.11 defines as longest possible name; +1 for the \0 */
+ nsapi_security_t ap_sec;
+ uint8_t ap_ch;
+ char ap_pass[64]; /* The longest allowed passphrase */
+
+ void event();
+ struct {
+ void (*callback)(void *);
+ void *data;
+ } _cbs[ISM43362_SOCKET_COUNT];
+
+ /** Function called by the socket read thread to check if data is available on the wifi module
+ *
+ */
+ virtual void socket_check_read();
+ int socket_send_nolock(void *handle, const void *data, unsigned size);
+ int socket_connect_nolock(void *handle, const SocketAddress &addr);
+
+};
+
+#endif