Simple 8x8 LED Matrix controller which interfaces with a Processing GUI over serial to display sketches

Dependencies:   Multi_WS2811 mbed

Fork of Multi_WS2811_test by Ned Konz

Files at this revision

API Documentation at this revision

Comitter:
heroic
Date:
Fri Oct 12 04:16:40 2012 +0000
Parent:
6:7aebe547f0f0
Child:
8:e3249c2b7607
Commit message:
Add logic to compute total luminance and hence current.

Changed in this revision

LedStrip.h Show annotated file Show diff for this revision Revisions of this file
WS2801.cpp Show annotated file Show diff for this revision Revisions of this file
WS2801.h Show annotated file Show diff for this revision Revisions of this file
--- a/LedStrip.h	Thu Oct 11 08:34:21 2012 +0000
+++ b/LedStrip.h	Fri Oct 12 04:16:40 2012 +0000
@@ -24,5 +24,6 @@
   virtual void setPixelColor(uint16_t n, uint32_t c)=0;
   virtual uint16_t numPixels(void)=0;
   virtual uint32_t Color(uint8_t, uint8_t, uint8_t)=0;
+  virtual uint32_t total_luminance(void);
 };
 #endif
\ No newline at end of file
--- a/WS2801.cpp	Thu Oct 11 08:34:21 2012 +0000
+++ b/WS2801.cpp	Fri Oct 12 04:16:40 2012 +0000
@@ -1,114 +1,123 @@
-// Mbed library to control LPD8806-based RGB LED Strips
-// (c) 2011 Jelmer Tiete
-// This library is ported from the Arduino implementation of Adafruit Industries
-// found at: http://github.com/adafruit/LPD8806
-// and their strips: http://www.adafruit.com/products/306
-// Released under the MIT License: http://mbed.org/license/mit
-//
-// Parameterized and modified to use soft SPI.
-// Jas Strong <jasmine@electronpusher.org>
-/*****************************************************************************/
-
-#include "LedStrip.h"
-#include "WS2801.h"
-
-WS2801::WS2801(PinName dataPin, PinName clockPin, int n) :
-    dat(dataPin),
-    clk(clockPin) {
-    // Allocate 3 bytes per pixel:
-    numLEDs = n;
-    if ((pixels = (uint8_t *)malloc(numLEDs * 3))) {
-        memset(pixels, 0x00, numLEDs * 3); // Init to RGB 'off' state
-    }
-    guardtime.start();
-}
-
-/*
- *  Soft SPI clock-out implementation (CPOL = 0, CPHA = 0).
- *  Certainly not the fastest in the world but it'll do.
- *  Gets about 3.6 MHz;  could get several times as much
- *  using the bitbands directly  - jas.
- */
- 
-void WS2801::write(uint8_t byte) {
-    for (int i=0; i<8; i++) {
-        clk = 0;
-        wait_us(WS2801_DELAY);
-        dat = (byte & 0x80);
-        clk = 1;
-        wait_us(WS2801_DELAY);
-        byte <<= 1;
-    }
-    clk = 0;
-}
-
-void WS2801::begin(void) {
-    blank();
-    show();
-}
-
-uint16_t WS2801::numPixels(void) {
-    return numLEDs;
-}
-
-void WS2801::blank(void) {
-    memset(pixels, 0x00, numLEDs * 3);
-}
-
-// This is how data is pushed to the strip.  Unfortunately, the company
-// that makes the chip didnt release the  protocol document or you need
-// to sign an NDA or something stupid like that, but we reverse engineered
-// this from a strip controller and it seems to work very nicely!
-void WS2801::show(void) {
-    uint16_t i, nl3 = numLEDs * 3; // 3 bytes per LED
-    while (guardtime.read_us() < 500)
-        /* spin */;
-    for (i=0; i<nl3; i++ ) {
-        write(pixels[i]);
-    }
-
-    guardtime.reset();
-}
-
-// Convert R,G,B to combined 32-bit color
-uint32_t WS2801::Color(uint8_t r, uint8_t g, uint8_t b) {
-    // Take the lowest 7 bits of each value and append them end to end
-    // We have the top bit set high (its a 'parity-like' bit in the protocol
-    // and must be set!)
-    return ((uint32_t)g << 16) | ((uint32_t)r << 8) | (uint32_t)b;
-}
-
-// store the rgb component in our array
-void WS2801::setPixelColor(uint16_t n, uint8_t r, uint8_t g, uint8_t b) {
-    if (n >= numLEDs) return; // '>=' because arrays are 0-indexed
-
-    pixels[n*3  ] = g;
-    pixels[n*3+1] = r;
-    pixels[n*3+2] = b;
-}
-
-void WS2801::setPixelR(uint16_t n, uint8_t r) {
-    if (n >= numLEDs) return; // '>=' because arrays are 0-indexed
-
-    pixels[n*3+1] = r;
-}
-
-void WS2801::setPixelG(uint16_t n, uint8_t g) {
-    if (n >= numLEDs) return; // '>=' because arrays are 0-indexed
-
-    pixels[n*3] = g;
-}
-
-void WS2801::setPixelB(uint16_t n, uint8_t b) {
-    if (n >= numLEDs) return; // '>=' because arrays are 0-indexed
-
-    pixels[n*3+2] = b;
-}
-
-void WS2801::setPixelColor(uint16_t n, uint32_t c) {
-    if (n >= numLEDs) return; // '>=' because arrays are 0-indexed
-
-    pixels[n*3  ] = (c >> 16);
-    pixels[n*3+1] = (c >>  8);
-    pixels[n*3+2] =  c;
-}
+// Mbed library to control LPD8806-based RGB LED Strips
+// (c) 2011 Jelmer Tiete
+// This library is ported from the Arduino implementation of Adafruit Industries
+// found at: http://github.com/adafruit/LPD8806
+// and their strips: http://www.adafruit.com/products/306
+// Released under the MIT License: http://mbed.org/license/mit
+//
+// Parameterized and modified to use soft SPI.
+// Jas Strong <jasmine@electronpusher.org>
+/*****************************************************************************/
+
+#include "LedStrip.h"
+#include "WS2801.h"
+
+WS2801::WS2801(PinName dataPin, PinName clockPin, int n) :
+    dat(dataPin),
+    clk(clockPin) {
+    // Allocate 3 bytes per pixel:
+    numLEDs = n;
+    if ((pixels = (uint8_t *)malloc(numLEDs * 3))) {
+        memset(pixels, 0x00, numLEDs * 3); // Init to RGB 'off' state
+    }
+    guardtime.start();
+}
+
+/*
+ *  Soft SPI clock-out implementation (CPOL = 0, CPHA = 0).
+ *  Certainly not the fastest in the world but it'll do.
+ *  Gets about 3.6 MHz;  could get several times as much
+ *  using the bitbands directly  - jas.
+ */
+ 
+void WS2801::write(uint8_t byte) {
+    for (int i=0; i<8; i++) {
+        clk = 0;
+        wait_us(WS2801_DELAY);
+        dat = (byte & 0x80);
+        clk = 1;
+        wait_us(WS2801_DELAY);
+        byte <<= 1;
+    }
+    clk = 0;
+}
+
+void WS2801::begin(void) {
+    blank();
+    show();
+}
+
+uint16_t WS2801::numPixels(void) {
+    return numLEDs;
+}
+
+void WS2801::blank(void) {
+    memset(pixels, 0x00, numLEDs * 3);
+}
+
+// This is how data is pushed to the strip.  Unfortunately, the company
+// that makes the chip didnt release the  protocol document or you need
+// to sign an NDA or something stupid like that, but we reverse engineered
+// this from a strip controller and it seems to work very nicely!
+void WS2801::show(void) {
+    uint16_t i, nl3 = numLEDs * 3; // 3 bytes per LED
+    while (guardtime.read_us() < 500)
+        /* spin */;
+    for (i=0; i<nl3; i++ ) {
+        write(pixels[i]);
+    }
+
+    guardtime.reset();
+}
+
+
+uint32_t WS2801::total_luminance(void) {
+    uint32_t running_total;
+    running_total = 0;
+    for (int i=0; i<numLEDs*3; i++)
+        running_total += pixels[i];
+    return running_total;
+}
+
+// Convert R,G,B to combined 32-bit color
+uint32_t WS2801::Color(uint8_t r, uint8_t g, uint8_t b) {
+    // Take the lowest 7 bits of each value and append them end to end
+    // We have the top bit set high (its a 'parity-like' bit in the protocol
+    // and must be set!)
+    return ((uint32_t)g << 16) | ((uint32_t)r << 8) | (uint32_t)b;
+}
+
+// store the rgb component in our array
+void WS2801::setPixelColor(uint16_t n, uint8_t r, uint8_t g, uint8_t b) {
+    if (n >= numLEDs) return; // '>=' because arrays are 0-indexed
+
+    pixels[n*3  ] = g;
+    pixels[n*3+1] = r;
+    pixels[n*3+2] = b;
+}
+
+void WS2801::setPixelR(uint16_t n, uint8_t r) {
+    if (n >= numLEDs) return; // '>=' because arrays are 0-indexed
+
+    pixels[n*3+1] = r;
+}
+
+void WS2801::setPixelG(uint16_t n, uint8_t g) {
+    if (n >= numLEDs) return; // '>=' because arrays are 0-indexed
+
+    pixels[n*3] = g;
+}
+
+void WS2801::setPixelB(uint16_t n, uint8_t b) {
+    if (n >= numLEDs) return; // '>=' because arrays are 0-indexed
+
+    pixels[n*3+2] = b;
+}
+
+void WS2801::setPixelColor(uint16_t n, uint32_t c) {
+    if (n >= numLEDs) return; // '>=' because arrays are 0-indexed
+
+    pixels[n*3  ] = (c >> 16);
+    pixels[n*3+1] = (c >>  8);
+    pixels[n*3+2] =  c;
+}
--- a/WS2801.h	Thu Oct 11 08:34:21 2012 +0000
+++ b/WS2801.h	Fri Oct 12 04:16:40 2012 +0000
@@ -32,6 +32,7 @@
   virtual void setPixelColor(uint16_t n, uint32_t c);
   virtual uint16_t numPixels(void);
   virtual uint32_t Color(uint8_t, uint8_t, uint8_t);
+  virtual uint32_t total_luminance(void);
 
  private:
   DigitalOut dat;